The Centipede's Dilemma [Exalted Kung Fu Quest]

Anyway, votes. I'm going to approval-vote unless you explicitly ban it.

[X] ...the mighty Realm. You have warm skin and grey eyes, but what marks you as a foreigner is your aristocratic accent and a touch of Dragon's blood generations back which gives you snow-white hair which moves unnaturally in the wind.

[X] ...the Dreaming Sea. You have amber skin and green eyes, but what shows your heritage is the bindi on your brow, and your Wyld-touched black hair which sprouts flowers every so often.

No real opinion on background, they all seem reasonable.
Don't do that without asking.
 
[X] ...the distant West. You have bronze skin and dark eyes, but what makes you stand out are your extensive story-tattoos and your sea-touched hair, whose color changes with the weather from dark blue to green.

[X] A magistrate. First as an assistant to a travelling judge, then with your, expensively-purchased position, you have traveled the land far and wide, settling disputes, uncovering crimes, and rendering judgement. You are skilled at understanding and leveraging laws and systems, managing underlings, investigating wrong-doing, and horse-riding. People, in general, trust in your judgement.

The idea of story-tattoos is the one detail of the three that stuck out the most. A wandering judge bearing story-tattoos listing her deeds and acts of justice? Even better.
 
[X] ...the mighty Realm. You have warm skin and grey eyes, but what marks you as a foreigner is your aristocratic accent and a touch of Dragon's blood generations back which gives you snow-white hair which moves unnaturally in the wind.

[X] A magistrate. First as an assistant to a travelling judge, then with your, expensively-purchased position, you have traveled the land far and wide, settling disputes, uncovering crimes, and rendering judgement. You are skilled at understanding and leveraging laws and systems, managing underlings, investigating wrong-doing, and horse-riding. People, in general, trust in your judgement.
 
[X] ...the distant West. You have bronze skin and dark eyes, but what makes you stand out are your extensive story-tattoos and your sea-touched hair, whose color changes with the weather from dark blue to green.

[X] A magistrate. First as an assistant to a travelling judge, then with your, expensively-purchased position, you have traveled the land far and wide, settling disputes, uncovering crimes, and rendering judgement. You are skilled at understanding and leveraging laws and systems, managing underlings, investigating wrong-doing, and horse-riding. People, in general, trust in your judgement.

Yeah, this seems cool. I look forward to seeing where it goes.
 
[X] ...the distant West. You have bronze skin and dark eyes, but what makes you stand out are your extensive story-tattoos and your sea-touched hair, whose color changes with the weather from dark blue to green.
[X] A monk. Entering the monastery at a young age, you have never wanted for anything, but your life was in service to the people. You lived through charitable donations in coin and kind, and rendered thanks with steadfast commitment. You taught the young and healed the sick; you studied philosophy, religion, medicine, calligraphy. The faithful recognize you as kin, and the common people respect, and at times even love you.

Names:
[x] Sea Wind Against The Sand
[x] Riverwalker
[x] Blade of Sea Glass
 
I'm not going to vote on names but there is only one objectively correct background choice. And it's

[X] A magistrate. First as an assistant to a travelling judge, then with your, expensively-purchased position, you have traveled the land far and wide, settling disputes, uncovering crimes, and rendering judgement. You are skilled at understanding and leveraging laws and systems, managing underlings, investigating wrong-doing, and horse-riding. People, in general, trust in your judgement.

Like, motherfuckers, royal advisers and monks are done to death but this? This makes you a horseback judge and horseback judges are fucking awesome.
 
[X] Giant's Breath Upon Lilies

[X] A magistrate. First as an assistant to a travelling judge, then with your, expensively-purchased position, you have traveled the land far and wide, settling disputes, uncovering crimes, and rendering judgement. You are skilled at understanding and leveraging laws and systems, managing underlings, investigating wrong-doing, and horse-riding. People, in general, trust in your judgement.
 
You know what, alright.

[X] ...the mighty Realm. You have warm skin and grey eyes, but what marks you as a foreigner is your aristocratic accent and a touch of Dragon's blood generations back which gives you snow-white hair which moves unnaturally in the wind.

[X] A magistrate. First as an assistant to a travelling judge, then with your, expensively-purchased position, you have traveled the land far and wide, settling disputes, uncovering crimes, and rendering judgement. You are skilled at understanding and leveraging laws and systems, managing underlings, investigating wrong-doing, and horse-riding. People, in general, trust in your judgement.

[X] Choose a name: Starlight Reflecting Mirror
 
[x] ...the Dreaming Sea. You have amber skin and green eyes, but what shows your heritage is the bindi on your brow, and your Wyld-touched black hair which sprouts flowers every so often.

[X] A magistrate. First as an assistant to a travelling judge, then with your, expensively-purchased position, you have traveled the land far and wide, settling disputes, uncovering crimes, and rendering judgement. You are skilled at understanding and leveraging laws and systems, managing underlings, investigating wrong-doing, and horse-riding. People, in general, trust in your judgement.
 
I like the monk option because it leans hard into our PC being pious and plays us up being a wandering martial artist seaking healing and maybe even enlightenment. It's like we walked right out of a wuxia show - and it also gives us an attitude that's decidedly at odds with many people that come to the Grave.

There's a lot to mine here also about our PC's status as a Solar interacting with her monastic upbringing. How do her religious views inform her feelings on Exaltation? What philosophy has she studied, what ways have she learned that guide her heart? What makes her walk this road?
 
[x] ...the Dreaming Sea. You have amber skin and green eyes, but what shows your heritage is the bindi on your brow, and your Wyld-touched black hair which sprouts flowers every so often.
[X] A monk. Entering the monastery at a young age, you have never wanted for anything, but your life was in service to the people. You lived through charitable donations in coin and kind, and rendered thanks with steadfast commitment. You taught the young and healed the sick; you studied philosophy, religion, medicine, calligraphy. The faithful recognize you as kin, and the common people respect, and at times even love you.
 
[X] ...the mighty Realm. You have warm skin and grey eyes, but what marks you as a foreigner is your aristocratic accent and a touch of Dragon's blood generations back which gives you snow-white hair which moves unnaturally in the wind.

[X] A magistrate. First as an assistant to a travelling judge, then with your, expensively-purchased position, you have traveled the land far and wide, settling disputes, uncovering crimes, and rendering judgement. You are skilled at understanding and leveraging laws and systems, managing underlings, investigating wrong-doing, and horse-riding. People, in general, trust in your judgement.
 
> an endless field of swords


Well yeah I have to vote for grey hair here, it just fits you know.

[X] ...the mighty Realm. You have warm skin and grey eyes, but what marks you as a foreigner is your aristocratic accent and a touch of Dragon's blood generations back which gives you snow-white hair which moves unnaturally in the wind.

[X] A magistrate. First as an assistant to a travelling judge, then with your, expensively-purchased position, you have traveled the land far and wide, settling disputes, uncovering crimes, and rendering judgement. You are skilled at understanding and leveraging laws and systems, managing underlings, investigating wrong-doing, and horse-riding. People, in general, trust in your judgement.
 
[x] ...the Dreaming Sea. You have amber skin and green eyes, but what shows your heritage is the bindi on your brow, and your Wyld-touched black hair which sprouts flowers every so often.

[x] A monk. Entering the monastery at a young age, you have never wanted for anything, but your life was in service to the people. You lived through charitable donations in coin and kind, and rendered thanks with steadfast commitment. You taught the young and healed the sick; you studied philosophy, religion, medicine, calligraphy. The faithful recognize you as kin, and the common people respect, and at times even love you.

[x] Golden Road
 
[X] ...the mighty Realm. You have warm skin and grey eyes, but what marks you as a foreigner is your aristocratic accent and a touch of Dragon's blood generations back which gives you snow-white hair which moves unnaturally in the wind.

[X] Choose a name: Starlight Reflecting Mirror

[X] A monk. Entering the monastery at a young age, you have never wanted for anything, but your life was in service to the people. You lived through charitable donations in coin and kind, and rendered thanks with steadfast commitment. You taught the young and healed the sick; you studied philosophy, religion, medicine, calligraphy. The faithful recognize you as kin, and the common people respect, and at times even love you.
 
[x] ...the Dreaming Sea. You have amber skin and green eyes, but what shows your heritage is the bindi on your brow, and your Wyld-touched black hair which sprouts flowers every so often.

[X] A magistrate. First as an assistant to a travelling judge, then with your, expensively-purchased position, you have traveled the land far and wide, settling disputes, uncovering crimes, and rendering judgement. You are skilled at understanding and leveraging laws and systems, managing underlings, investigating wrong-doing, and horse-riding. People, in general, trust in your judgement.
 
[X] ...the distant West. You have bronze skin and dark eyes, but what makes you stand out are your extensive story-tattoos and your sea-touched hair, whose color changes with the weather from dark blue to green.
[X] Biting Lash
[X] A magistrate. First as an assistant to a travelling judge, then with your, expensively-purchased position, you have traveled the land far and wide, settling disputes, uncovering crimes, and rendering judgement. You are skilled at understanding and leveraging laws and systems, managing underlings, investigating wrong-doing, and horse-riding. People, in general, trust in your judgement.
 
[X] ...the mighty Realm. You have warm skin and grey eyes, but what marks you as a foreigner is your aristocratic accent and a touch of Dragon's blood generations back which gives you snow-white hair which moves unnaturally in the wind.
[X] A courtier. Martial arts was the domain of the aristocracy in the lands from which you came, a pursuit meant to embody the perfection of one's breeding. You practiced with fellow nobles, and shared their ways. The rules of etiquette come naturally to you, and your forceful charisma is bolstered by a keen ability to read the room and discern others' true motives. The lowly find you intimidating, and the high-born find you likeable.
 
Using UBW for the banner image. @Omicron You fucking weeb.

[X] ...the distant West. You have bronze skin and dark eyes, but what makes you stand out are your extensive story-tattoos and your sea-touched hair, whose color changes with the weather from dark blue to green.

[x] Choose a name: Starlight Reflecting Mirror

[x] A magistrate. First as an assistant to a travelling judge, then with your, expensively-purchased position, you have traveled the land far and wide, settling disputes, uncovering crimes, and rendering judgement. You are skilled at understanding and leveraging laws and systems, managing underlings, investigating wrong-doing, and horse-riding. People, in general, trust in your judgement.



The name I'm not super stubborn on, but I really like the idea of a wandering martial artists magistrate, who was brought low. Especially with tattoos.
 
[X] ...the Dreaming Sea. You have amber skin and green eyes, but what shows your heritage is the bindi on your brow, and your Wyld-touched black hair which sprouts flowers every so often.

[X] Choose a name: Strategist Excrucian Annujan

[X] A monk.
Entering the monastery at a young age, you have never wanted for anything, but your life was in service to the people. You lived through charitable donations in coin and kind, and rendered thanks with steadfast commitment. You taught the young and healed the sick; you studied philosophy, religion, medicine, calligraphy. The faithful recognise you as kin, and the common people respect, and at times even love you.
 
[X] ...the mighty Realm. You have warm skin and grey eyes, but what marks you as a foreigner is your aristocratic accent and a touch of Dragon's blood generations back which gives you snow-white hair which moves unnaturally in the wind.

[X] Choose a name: Starlight Reflecting Mirror

[X] A monk
. Entering the monastery at a young age, you have never wanted for anything, but your life was in service to the people. You lived through charitable donations in coin and kind, and rendered thanks with steadfast commitment. You taught the young and healed the sick; you studied philosophy, religion, medicine, calligraphy. The faithful recognize you as kin, and the common people respect, and at times even love you.
 
[X] ...the Dreaming Sea. You have amber skin and green eyes, but what shows your heritage is the bindi on your brow, and your Wyld-touched black hair which sprouts flowers every so often.

[X] A magistrate. First as an assistant to a travelling judge, then with your, expensively-purchased position, you have traveled the land far and wide, settling disputes, uncovering crimes, and rendering judgement. You are skilled at understanding and leveraging laws and systems, managing underlings, investigating wrong-doing, and horse-riding. People, in general, trust in your judgement.
 
[X] ...the mighty Realm. You have warm skin and grey eyes, but what marks you as a foreigner is your aristocratic accent and a touch of Dragon's blood generations back which gives you snow-white hair which moves unnaturally in the wind.

[X] A magistrate. First as an assistant to a travelling judge, then with your, expensively-purchased position, you have traveled the land far and wide, settling disputes, uncovering crimes, and rendering judgement. You are skilled at understanding and leveraging laws and systems, managing underlings, investigating wrong-doing, and horse-riding. People, in general, trust in your judgement.
 
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