The Bonds that Shape the Universe Again (A Persona/Batman Adventure)

Voting is open
[X]Plan: Digging up Dirt
-[X] Find an Ally in the Media: A good journalist might expose truths you can't. Finding someone willing to listen and act could be the boost you need.
-[X] Talk to John: John was looking at you, and you could see the floating horseman in the mirror. "Okay, mind explaining to me what the hell is that?"
-[x] Explore Gotham's Underground: The city's tunnels and sewers are more than hiding places—they're a hub of rumors and forgotten truths. If you dare, you might find someone who knows more.
-[X] Shadow the Matron: If confronting her is too risky, watching her from the shadows might reveal her alliances and hidden dealings.

I want to check out the underground because there's all sorts of people down there that we may be able to turn into allies if we manage it in time.
 
Vote closed New
Scheduled vote count started by Magoose on Dec 29, 2024 at 8:26 PM, finished with 15 posts and 11 votes.

  • [X] Plan: Allyes against the darkness
    -[X] Shadow the Matron
    -[X] Find an Ally in the Media
    -[X] Talk to John
    -[X] Follow Detective Bullock
    [X] Plan Training Arc
    -[X] Fighting the Shadows Of Gotham
    -[X] Zatana and the Magical Mystery Tour
    -[X] Examine Crime Scenes
    -[X] Train with Bullock
    [X] Plan Training Arch
    [X]Plan: Digging up Dirt
    -[X] Find an Ally in the Media: A good journalist might expose truths you can't. Finding someone willing to listen and act could be the boost you need.
    -[X] Talk to John: John was looking at you, and you could see the floating horseman in the mirror. "Okay, mind explaining to me what the hell is that?"
    -[x] Explore Gotham's Underground: The city's tunnels and sewers are more than hiding places—they're a hub of rumors and forgotten truths. If you dare, you might find someone who knows more.
    -[X] Shadow the Matron: If confronting her is too risky, watching her from the shadows might reveal her alliances and hidden dealings.
 
Part 18: I Want It All (Arc 1: Save Yourself) New
Part 18: I Want It All (Arc 1: Save Yourself)

[] Shadow the Matron: If confronting her is too risky, watching her from the shadows might reveal her alliances and hidden dealings.

It wasn't like she was truly hiding. The Matron never needed to. Her imposing demeanor and sharp eyes were enough to keep most people at arm's length, and she was smart enough to play the game carefully. But it was almost impossible for her to hide from you. You'd seen through her long ago. But you never had the ability to change it… until now.

Sure, she wore the facade of the benevolent caretaker, the kind-hearted matron of the orphanage who selflessly cared for her wards. But beneath that mask was a ruthless harpy with a cold, calculating streak and an utter lack of empathy.

You didn't need Bullock's lessons in tailing suspects to know she was up to something, though they certainly helped. It was time to put those skills to use. You grabbed your notepad and pen, jotting down every detail you could recall about her comings and goings, her patterns, her behaviors. If this was going to be an investigation, you'd treat it like one. This wasn't about getting a hunch and acting on it. No, this was about preparation, persistence, and patience.

And you'd need all three.

The human memory was fickle, after all. People forgot things, made errors, or missed critical details. Writing it down gave you an edge. You could track her movements, catalog every discrepancy, and build a case piece by piece. The Matron might think she was untouchable, but everyone slips up eventually.

You just didn't expect her to slip up so soon.

It happened that very night. She left the orphanage after dark, her usual grim expression etched across her face. Her gaze barely swept the building's perimeter, as if the idea of being followed had never occurred to her. It made slipping out the fire escape almost too easy.

You kept your distance, sticking to the shadows as you trailed her through Gotham's winding and busy streets. The city's nocturnal chaos provided ample cover, shouting voices, the hum of passing cars, and the occasional wail of a distant siren.

The Matron's destination surprised you. She entered one of Maroni's businesses—a seedy nightclub with flashing neon lights and a pounding bass line that made the windows vibrate. It was the kind of place no child should ever set foot in, but here she was, slipping inside like it was second nature.

You hung back, crouching behind a parked car as you watched her go. The door swung shut behind her, cutting off the music and the laughter spilling out into the night.


You scanned the perimeter of the building, looking for any potential way inside without drawing attention to yourself. Your eyes darted from the main entrance, guarded by a burly bouncer, to the shadowy corners and alleys that wrapped around the nightclub like the city's omnipresent darkness.

Then you spotted movement, a shadowy figure that didn't blend into the static gloom of Gotham's night. It wasn't just a trick of the eye or a manifestation of the city's sinister energy. This was real.

A girl, probably your age, moved with feline grace across the rooftops, her silhouette flitting from one ledge to another like it was second nature. She slipped across the fire escape with an ease that made your heart race, vanishing into the building like a ghost.

"Icarus," you whispered, gripping the edges of your jacket. "Can you help me follow her?"

"Of course, Brother." came his reply, his voice a steady hum of confidence in your mind.

You stepped into the shadowed alley, feeling the familiar warmth as the fiery wings emerged from your back. With a deep breath, you crouched low and sprang upward, the wings propelling you silently toward the fire escape. You landed with surprising grace, the metal creaking faintly under your weight.

The girl was already on her way out, balancing a carton of milk, some snacks, and a bottle of soda. She didn't speak, didn't even pause to acknowledge you beyond a brief nod. Then, as quickly as she had appeared, she disappeared back into the night, leaving the fire escape door slightly ajar.

You slipped inside, letting the wings recede into your back as you adjusted to the dim light of the bar's interior. The scent of stale beer, smoke, and desperation hit you all at once.

The place was alive with activity. Men in sharp suits gathered around tables, some playing cards, others discussing matters far more serious. You inhaled deeply, steadying yourself as you moved further into the depths of the establishment.

And then you saw her.

The Matron was standing near a corner booth, her back straight and her expression as sharp and severe as ever. Across from her sat none other than Salvatore Maroni, his presence radiating the kind of authority that could silence a room with a glance.

You ducked behind a pillar, pulling out your notepad and pen. Every detail mattered. You checked the time and jotted it down before leaning in just enough to catch their conversation.

"I told you," the Maroni hissed, his voice low but relaxed. "Why are you waiting? I need that kid."

"He seems to have made a friend," The Matron replied, her tone laced with urgency.

"Do I care?" Maroni leaned back, lighting a cigar with a practiced flick. "I don't care that he made a friend; I care that he'll be useful."

"It's a detective… Harvey Bullock," she said, the name laced with disdain.

That made Maroni pause, his eyes narrowing as he blew out a plume of smoke. "That drunk? He's a nobody, crooked as they come. Don't worry about him."

"But he's a cop," the Matron pressed.

"And I'm a member of the criminal underworld," Maroni shot back, his voice hardening. "Two sides of the same coin. Now, stop wasting my time. Why are you really here?"

The Matron straightened, her voice turning cold and calculated. "I want you to increase the payments to me and the orphanage. Someone's been going through my ledgers. If they discover your illegitimate business ventures" she paused, letting the weight of her words hang in the air "and the missing children tied to them and the adoptions I approved, things will get worse. RICO charges, investigations, federal scrutiny… You'll have more than Bullock sniffing around."

Maroni's jaw tightened, his hand clenching the cigar. The mention of "missing children" made your stomach twist, but you stayed silent, your pen flying across the notepad.

Then Maroni raised his hand, and one of his men immediately stepped forward, leveling a gun at the Matron's head. The room seemed to hold its breath, the tension so thick it was almost suffocating.

"Are you threatening me?" Maroni asked, his voice low and venomous, though there was an undercurrent of something else, uncertainty. Or maybe it was certainty, and he wanted to see if the Matron would give in.

The Matron didn't flinch. If she was afraid, she hid it well, her icy demeanor unwavering. "No, Sal, not at all," she replied smoothly. "I wouldn't dare. I'm only reminding you that there's more at stake than just your head. Mine's on the chopping block too."

Maroni's eyes narrowed, and for a moment, the room seemed on the brink of erupting into violence. He leaned forward, his cigar burning steadily between his fingers. "I want him," he growled. "Now. Or I will make sure you die screaming, in ways you can't even begin to imagine."

The Matron's lips twitched, but whether it was a smirk or a grimace was hard to tell. "Three weeks," she said, her tone calm but firm. "You'll have him in three weeks. But if you touch me or any of those children before then, you'll never get what you want. You know I'm the only one who can make this work."

Maroni's fingers tightened around his cigar, his knuckles whitening as he fought to regain control. The threat had rattled him, but he wasn't about to let it show. "Three weeks," he echoed, leaning back in his chair. "But if you fail, I'll kill you and every one of those kids. And I'll make it look like you did it."

The Matron inclined her head slightly, acknowledging the ultimatum. "Understood," she said, her voice devoid of emotion.

You pressed yourself further into the shadows, your heart pounding in your chest. You couldn't be sure if anyone had spotted you, but you felt exposed nonetheless. The weight of what you'd just overheard settled heavily on your shoulders.

Reward:
You've gathered more evidence, Maroni's demand, the Matron's complicity, and the terrifying stakes for the orphanage. But this new information comes with a sobering realization: the clock is ticking, and the lives of your fellows are now hanging by a thread.

You've learned the true depths of the Matron's involvement and just how far Maroni is willing to go to secure what he wants.

Your timer has decreased to only 4 turns.

But you have gained 1 more action as you decide that now is the time to be bold. And be brave.
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[] Find an Ally in the Media: A good journalist might expose truths you can't. Finding someone willing to listen and act could be the boost you need.

He was young—probably no older than 15 or 16—but there he stood outside the Gotham News building, clutching a camera and a press pass like they were his shield and sword. His face was flushed with frustration as he argued with the guards blocking his way.

"I'm telling you, I have a right to be here just as much as you do! I'm Jack Ryder!"

"Yeah? For what station?" one of the guards sneered, his tone dripping with skepticism.

"WHAM News!" Jack shot back indignantly, holding up his credentials. "And my own site, Jack Films Gotham! I've got all the paperwork right here."

The guard scoffed. "The hell is WHAM News? Never heard of it."

"It's online! On the internet! We have over a million viewers, well, technically 875,000, but we're growing every day!" Jack sighed, exasperated. "Look, I have full press credentials. So let me in or—"

"Beat it, kid," the guard interrupted, stepping closer. "You ain't a real reporter. Get that camera outta my face before I—"

That was your cue. You stepped in, your hand landing on Jack's shoulder. "You're a reporter?"

Jack turned to you, still seething. "According to these thugs, I'm not, but yeah, I am. What do you want?"

You gave him a small, knowing smile. "How about the story of your career? If you're willing to listen."

Jack tilted his head, intrigued despite himself, and the guards that were at the door were only laughing as you both began to walk away. "How much film do you have on that camera?"





You led Jack to a quiet spot, far from the commotion, and began to tell him everything. Jack's camera rolled as you laid it all out—the Matron's connection to Salvatore Maroni, the missing children, the corruption running through Gotham's underbelly. Jack listened intently, not like some kid with a hobby, but like a seasoned journalist hungry for the truth.

He didn't interrupt unnecessarily. His questions were sharp, and focused on getting context and clarity.

Even as your story veered into the unbelievable, you avoided mentioning your powers. Instead, you framed yourself as resourceful, lucky even, with a knack for sneaking around and piecing together information based on context you gained because this was Gotham, everything was linked to something crime-related.

As the minutes turned into hours, you watched Jack's skepticism shift. At first, he seemed doubtful, his brow furrowed as he processed your words. Then, as the details came together, his expression morphed into interest, then disgust, and finally, a steely determination.

When you finished, the camera stopped recording, and Jack sat back, exhaling sharply.

"Tell me something, Jack," you asked, studying his face. "Do you believe me?"

Jack hesitated, running a hand through his hair. "If you'd asked me two hours ago, I'd have laughed in your face. An hour ago, I might've said 'maybe.' But now?" He glanced at his camera, then back at you. "I've got enough here to connect the dots. Enough to make people listen. But I need physical proof, not just to make an opinion piece, but not get me and my company screwed by libel and slander laws."

He paused, his voice softening. "I'm not gonna use your real name, though. That's not how I roll, and you are underage. But I do need to call you something. What should I use?"

You sighed, the weight of the moment pressing down on you. Finally, you answered.

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Reward:
You've met Jack Ryder, a young and ambitious internet reporter who has now heard your testimony and seen the evidence you've gathered. While he initially doubted you, Jack now believes in your story and has pledged to help.
Jack provides you with a critical outlet, one that's unorthodox but potentially powerful, to expose the truth and fight back against the forces threatening your life and the lives of others.


(Continued at the Bottom of the Results.)
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[] Talk to John: John was looking at you, and you could see the floating horseman in the mirror. "Okay, mind explaining to me what the hell is that?"

Jonathan Crane was your friend. You both accepted that. You cared for one another, even if it didn't mean you always understood each other's actions, or emotions. But tonight, you understood why he was angry.

The mirror's reflection was unnerving: behind Jonathan loomed a spectral, full-sized horse and rider, the figure of a headless man clutching a pumpkin like a lantern. At the same time, your own reflection betrayed the waxen wings of Icarus protruding from your back, glowing faintly.

Jonathan broke the tense silence. "Okay, mind explaining to me what the hell is that?"

"First of all, you're not going crazy," you said carefully. "As much as it might feel like it."

Jonathan's eyes narrowed. "I'm well aware of the trauma I've endured at my father's hands, years of experiments, chemical trials, and psychological manipulation, in addition to the kidnapping, the imprisonment and torture…but I am neither psychotic nor delusional at least according to my self-assessment and my latest psycologicist visit. So again, what the hell is that?"

You exhaled and frowned. "This might take a while to explain."

"Well, I've got time," he said with dry resignation, gesturing at the mirror. "Since the guy behind me doesn't seem to exist for anyone else but me, and now you. It's like everything in my life changed the moment I met you. And I can't tell if that's good or bad."

"I think it's good," you replied with a small smile. "What you've got back there is the Headless Horseman. He's your Persona."

Jonathan raised a brow. "How do you know it's the Headless Horseman?"

"Headless rider on a stallion. C'mon, do you even read books?"

"I spend my time reading psychology textbooks and studying the human mind," he replied. "Helps me understand why I'm being a lab rat, and so I can protect myself from being unjustly manipulated. I don't have time for children's books."

You shot him a pointed look. "You really need to stop letting your father use you for experiments."

"He needs help. I can give it to him. What's wrong with that?"

"Because it's hurting you," you said softly, your words hanging in the air. You took a breath before continuing. "Listen, a few weeks ago, I was visited by a blue butterfly and it brought me to a place called the Velvet Room. It's this… mystical realm between dream and reality. They told me I'd been chosen to fight a great destructive evil and stuff. To do that, I have to face monsters called Shadows, and the only way to fight them is by summoning my Persona."

Jonathan's eyes lit up with curiosity. "Wait. Shadows and Personas? Like in Carl Jung's work?"

"Sort of," you admitted. "I don't have all the answers yet, but here's the thing: my life's in serious danger. Salvatore Maroni wants to buy me, use me, and then kill me to start a gang war. I like living, so I'm leveraging these powers to survive, and, maybe, save people while I'm at it."

Jonathan sat down heavily, his expression unreadable. "You're telling me that everything we know about psychology, cognition, and the human mind has been flipped upside down by this… revelation?"

You shrugged. "Pretty much. But my immediate problem is staying alive."

Jonathan leaned back, rubbing his temples. "Right. So… how do I make him stop following me?" He gestured to the Horseman in the mirror.

"Icarus's wings disappear when I stop focusing on them," you explained. To demonstrate, you concentrated briefly, and the glowing wings faded from your reflection.

Jonathan turned back to the mirror, staring at the Horseman. "Can you… not stand behind me?"

The ghostly figure's voice rumbled like distant thunder. "I will always be with you, my noble companion."

With that, the Headless Horseman vanished from the mirror.

Jonathan exhaled deeply, glancing back at you. "Okay. Tell me this, how do we fight these Shadows? And how do we even find them?"

You smiled faintly. "In Gotham? Just take a walk. We're bound to find them."

Reward:
Jonathan Crane has ranked up to Rank 3 out of 10. This is the highest it can go at this time.
A new action is available: Jonathan can now accompany you on Shadow-hunting missions. His Persona, the Headless Horseman, brings unique abilities to combat and physical transportation. And now you can fight multiple shadows in a mini adventure, to gain money and persona's.

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[] Follow Detective Bullock: He has his doubts, but he's willing to listen. You just might have the spark of an idea to help him crack the case.

"You are an idiot," Bullock said bluntly, his voice heavy with exasperation as he leaned back in his squeaky, old desk chair. He rubbed his temples like he was trying to push back the rising tide of a headache. His tired eyes scanned the notepad in his hands, crammed full of your notes: scrawled dates, cryptic names, fragments of overheard conversations, and rough sketches of locations that screamed danger. It was a chaotic mess, but it told a story—a story you knew he couldn't ignore.

"The only reason you're still breathing," he continued, his voice sharp and cutting, "is because you're lucky. Lucky they don't suspect you're either smart enough—or dumb enough—to pull the kind of stunts you've been pulling."

You shifted uncomfortably but held your tongue. He wasn't wrong. You had been lucky—more than once. Probably too lucky for your own good.

Bullock slapped the notepad onto his desk with a satisfying thud, the sound loud enough to make you flinch. "Do you even get what happens if someone like Maroni finds out a kid like you is poking around in his business? They don't pat you on the back. They don't give you a stern warning. They make you disappear, and not the kind of disappearing act you walk away from."

"I know the risks," you said, forcing your voice to stay steady. "You've told me as much."

Bullock snorted, leaning forward and fixing you with a glare that could have melted steel. "Kid, you don't know the risks. Not really. You think this is a game. You think you're untouchable, that you can walk away if things get to dangerous. But you're walking into a minefield without a map, without backup, and without anyone to haul your sorry ass out when it all goes to hell. You might think you're being bold, but all you're doing is digging your own grave. Because that is what this is… You have been running like a fool on a hill."

Straightening your back, you met his gaze. "I do have a plan. That's why I came to you."

Bullock barked a short, humorless laugh. "A plan? This isn't a plan, it's a damn suicide note! Do you think a few scribbles on a notepad are enough to take down someone like Maroni? He's got lawyers, politicians, and half the precinct in his pocket. And even if every word you've written here is true, and that's a big if, you're still walking straight into the woodchipper."

Frustration bubbled up inside you, threatening to boil over as you tried to control yourself. "Then what should I do?" you shot back. "Sit on my hands while the Matron keeps selling out kids? Let Maroni keep running his sick operations? Just wait around to die because that's my option right now? No! I am not going to be some helpless victim, not when I have the power to change myself… and protect myself."

Bullock sighed deeply, dragging a hand down his face as if he could physically scrape the weariness off. "Look, kid, I get it. I really do. But there's a right way and a wrong way to fight this, and what you're doing? It's the wrong way. It's reckless. It's stupid. And it's gonna get you killed."

"And what's the right way?" you challenged. "Wait for the system to fix itself? Trust the cops when half of them are on Maroni's payroll? Trust you when you can barely seem to handle this yourself?"

The words stung, and you could see it in Bullock's eyes. For a moment, he just stared at you, his expression unreadable. Then, slowly, he picked up the notepad again, flipping through the pages with a frown.

"You're a pain in my ass," he muttered, almost to himself. "But you've got guts. And if even half of this is legit… It might be enough to at least make him sweat a little." He trailed off, tapping the edge of the notepad against his desk. "Alright, fine. I'll help you. But you're doing this my way. No more sneaking around on your own. No more playing junior detective in places you have no business being. You stick to me like glue, got it? And when this is over, you don't go out to play hero. You go back to being a kid who deserves a clear and happy life."

Relief washed over you, though you tried to hide it. "Got it."

"And kid?" Bullock leaned forward, his tone deadly serious. "If you pull another stunt, any stunt without telling me, I'll cuff you to my desk, and make damn sure Maroni knows where you are."

You nodded quickly, swallowing hard. "Understood."

"Good." He leaned back in his chair, tossing the notepad onto a growing stack of files. "Now get outta here. I've got work to do, and so do you."

As you turned to leave, a small, almost imperceptible smirk crossed Bullock's face. For all his grumbling and growling, you had the feeling he was rooting for you. Maybe, just maybe, you'd gotten through to him.

Reward:
Bullock has agreed to mentor and assist you in your investigation. You've earned his reluctant respect, but his patience is limited.

Harvey Bullock Social Link: Rank 2/10
Your bond with Bullock has grown. He's willing to guide you, but don't push your luck, his help comes with conditions, and his tolerance for recklessness is thin.

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What is the name Jack Ryder Calls you for his news stories?:

[]Write in
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You have 4 turns to save your own life and bring down Maroni's conspiracy.

You have 5 actions.

Special Actions:

[]Fighting the Shadows Of Gotham: You are going to wander the streets of Gotham, and fight the Shadows that prowl it.
-[]Bring John with you: You want to bring him with you

[]Reveal the Truth: You have something to show the world, maybe it will be enough to save you. (Warning, You have enough evidence to bring down the Matron and save your own life, but the prospect of bringing Maroni down is very… unlikely.)

[]A Media Blitz: instead of making a classic investigation, you might try to expose Maroni and his cronies through the media. It's not going to raise to much alarms, but it might… do something. (Warning, doing this action with the evidence you have will safe your life, but withthe current state of Jack Ryders Reputation and news connections, it may not make national news headlines… and maybe forgotten in time)

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[]Secure Evidence: You have the chance to secure the ledgers and paperwork from the Matron. Hopefully in such a way that it will make Bullock's life easier when he gets involved.

[]Zatana and the Magical Mystery Tour: You want to know more about Magic... perhaps she can assist you in that endeavor.

[]The Creative Usage of Persona's: You have an idea on how to use Pixie and Icarus... maybe it will work. maybe it won't. but you might as well try.

[]On the Side: You want to work... maybe you can offer your services to some of your fellow classmates... who knows who could use a detective

[]An Expose: Jack Ryder wants a news story, so you will get him one.

[] Examine Crime Scenes: With Bullock's guidance—or on your own—revisit old cases to see what others missed. Fresh perspectives often uncover new leads.

[] Tail Maroni's Men: They're careful, but not perfect. Following them discreetly could reveal key locations and plans.

[] Break into Gotham PD Evidence Room: The police might be hiding crucial pieces of the puzzle. If you're stealthy, you might find something they've buried.

[] Talk to John: John was looking at the tv screen. "You know… what do you think is going on in the TV?"

[] Visit Wayne Tower: Rumors swirl about Bruce Wayne and his secretive dealings. Perhaps someone at the tower knows more about his parents' legacy—and its ties to Gotham's darkness.

[] Follow Detective Bullock: He wants you like gum on shoe, so you are staying down.

[] Explore Gotham's Underground: The city's tunnels and sewers are more than hiding places—they're a hub of rumors and forgotten truths. If you dare, you might find someone who knows more.

[] Explore Crime Alley: Dangerous as it is, whispers claim that the key to Gotham's deepest mysteries lies in its darkest streets.

[] Visit the Clocktower: Recently, lights have been seen in the supposedly abandoned tower. What could be happening there after dark?

[] Scout the Docks: The port is bustling with shady activity—smuggling, bribery, and worse. Following the right lead might expose how Maroni operates.

[] Train with Bullock: The detective doesn't make it easy, but his no-nonsense lessons in tailing suspects and thinking like a cop could save your life.

[] Research Gotham's History: There's power in knowledge. By digging through the city's archives, you might uncover forgotten truths—or warnings.

[] Confront the Matron: She knows more than she lets on. Confronting her directly could be risky but might force her to reveal something valuable.

[] Do Nothing: The chaos can wait. Take a moment to breathe, process, and gather your strength. Sometimes the best action is rest.


AN: Enjoy and vote in plan format please.
 
[X] Name: James Milton
[X] Plan: Inevitable showdown
-[X] Fighting the Shadows Of Gotham
--[X] Bring John with you
-[X] Zatana and the Magical Mystery Tour
-[X] An Expose
-[X] Examine Crime Scenes
-[X] Follow Detective Bullock

I guess this is a good plan?

Have no idea for a cover name for Ryder and well he is no Vicky Vale but is something at least.

Edit: decided to make a small change the ledgers while nice Bullock warn us to not be too reckless and I think that is reckless unfortunate, better wait for next turn at least.

Besides now that we have names it would be easy to revisit Crime Scenes to find a clue somewhere.
 
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[X] Name: Aleph Flynn (smt II & IV)
[X] Plan: Inevitable showdown
-[X] Fighting the Shadows Of Gotham
--[X] Bring John with you
-[X] Zatana and the Magical Mystery Tour
-[X] An Expose
-[X] Examine Crime Scenes
-[X] Follow Detective Bullock
 
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[X] Name: Aleph Flynn (smt II & IV)

[X] Plan: Not Missing Anything
-[X] Explore Gotham's Underground
-[X] Visit the Clocktower
-[X] Scout the Docks
-[X] Research Gotham's History
-[X] Visit Wayne Tower

I feel like where rushing the main quest to much and to get the best ending we need to explore some more. I know it feels like we don't have enough time but we do. I don't want us to miss something because we kept our focus to narrow and wrote things off.

For questions its more of a lore questions. Philemon and the rest of the Amala network tend to work in the realm of human collective conscious and between dream. How do they link to Dream of the endless? Also how do Lucifer, Thor and others that are in both mediums work? Like is Thor not a persona, persona Thor and Real Thor two different entities or we get help from DC Thor?
 
I feel like where rushing the main quest to much and to get the best ending we need to explore some more. I know it feels like we don't have enough time but we do. I don't want us to miss something because we kept our focus to narrow and wrote things off.

Well we just have now four turns to come up with a way to save ourselves that ruin us so we kinda have no time to explore too much of Ghotam.
 
Philemon and the rest of the Amala network tend to work in the realm of human collective conscious and between dream. How do they link to Dream of the endless?
They are... well not employees, but they are partners that work with each other from time to time. And they are mostly friends... though in Dreams case, he thinks that they should stop recruiting kids and teenagers and let them have their own dreams.
Also how do Lucifer, Thor and others that are in both mediums work? Like is Thor not a persona, persona Thor and Real Thor two different entities or we get help from DC Thor?
They will be... very confused from seeing pieces from themselves with a mortal... and it will be very... interesting.
 
So any questions you want to ask me?
I like answering some questions
 
[X] Name: Aleph Flynn (smt II & IV)

[X] Plan: Balanced Journey
[X] Fighting the Shadows Of Gotham
--[X] Bring John with you
-[X] Zatana and the Magical Mystery Tour
-[X] An Expose
-[X] Research Gotham's History
-[X] Scout the Docks

Really hope this is good.
 
SO I just got an idea from a friend while Eating Dinner.

Yeah... when we get to the rest of the Persona game timelines... things are going to get weird.

See you are... a persona protagonist, who is going to have something... special happen... you will see eventually.
 
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Vote closed New
Scheduled vote count started by Magoose on Dec 31, 2024 at 12:04 AM, finished with 19 posts and 7 votes.

  • [X] Plan: Inevitable showdown
    -[X] Fighting the Shadows Of Gotham
    --[X] Bring John with you
    -[X] Zatana and the Magical Mystery Tour
    -[X] An Expose
    -[X] Examine Crime Scenes
    -[X] Follow Detective Bullock
    [X] Name: James Milton
    [X] Name: Aleph Flynn (smt II & IV)
    [X] Plan: Not Missing Anything
    -[X] Explore Gotham's Underground
    -[X] Visit the Clocktower
    -[X] Scout the Docks
    -[X] Research Gotham's History
    -[X] Visit Wayne Tower
    [X] Plan: Balanced Journey
    [X] Fighting the Shadows Of Gotham
    --[X] Bring John with you
    -[X] Zatana and the Magical Mystery Tour
    -[X] An Expose
    -[X] Research Gotham's History
    -[X] Scout the Docks
 
Part 19: A Little Help From My Friends (Arc 1: Save Yourself) New
Part 19: A Little Help From My Friends (Arc 1: Save Yourself)

[X] Name: James Milton

Jack looked at you and raised an eyebrow, skepticism etched across his face. "James Milton? That's the alias you want me to use for your interview and for the future? Sounds more like some old guy in a tweed jacket than a source with dirt on Maroni."

"It's not silly; it's poetic," you shot back, a hint of defensiveness creeping into your tone. "James, for the brother of Jesus, someone who stood firm in his beliefs even when the odds were stacked against him. And Milton, for John Milton, one of the greatest poets in history... at least of modern epic poetry."

Jack snorted. "Modern epic poetry? Milton's been dead for centuries. Don't kids your age read comics or play video games?"

Before you could retort, Icarus's voice floated into your mind, calm and contemplative. "Homer is the greatest poet of all time. Your modern poets are mere shadows of his brilliance. Even I heard his muse."

"The mind is its own place, and in itself can make a heaven of hell, a hell of heaven." You resisted the urge to roll your eyes at Icarus' response, speaking aloud for Jack's benefit by quoting Paradice Lost. "Oh, well, to each their own. But not everyone's into video games and comic books that tell adventure stories, you know. Some of us prefer a little nuance."

Jack smirked, crossing his arms. "Sure, nuance. From the guy who's quoting Milton in the middle of Gotham. Do you, uh, casually read Paradise Lost for fun, or is that just part of the 'escape this hellhole' plan by dragging Maroni down into the light?"

"Why can't it be both?" you asked, matching his smirk with a raised eyebrow. "This is Gotham. Education's the only ticket out of here for most people, especially for an orphan like me. Books are a lifeline, Jack. You should try one sometimes, it might illuminate you."

Jack barked a laugh, shaking his head. "Touché, Milton. Or James Milton, or whatever. Fine, I'll use it. But if anyone asks, I'm telling them you picked it because you're a hopeless nerd, not because of some deep poetic reason."

You gave him a sly smile. "Deal. But when this all blows up, and they're quoting Milton in the headlines, don't say I didn't warn you."

Jack chuckled, muttering under his breath as he scribbled the name down. "Only in Gotham could a kid with a vendetta against the mob 'James Milton' sound like a revolutionary."

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[]Zatanna and the Magical Mystery Tour: You want to know more about Magic... perhaps she can assist you in that endeavor.

You looked at Zatanna, trying to hide your nervousness, and took a steadying breath. "So… let me know when you're ready to begin." you said, sitting patiently as she moved to the front of the room. A pair of large chalkboards stood behind her, covered in intricate diagrams and runes you couldn't even begin to decipher.

Zatanna adjusted her hat, clapping her hands together with an air of determination. "Alright," she said. "Before we dive into this, I need to ask you a simple question: where do you think your powers come from?"

You hesitated, feeling the weight of the question. "Uh… I mean…" You fumbled for words, unsure how to articulate what even you barely understood.

That's when you felt them, Icarus and Pixie. Their presence swirled in your mind, buzzing with energy. Before you could stop them, the words tumbled out of your mouth, unbidden:

"A mystical ocean beyond reality. Where all human consciousness converges into one magnanimous whole. The Sea of Souls where all mankind resides."

You blinked, stunned by what you'd just said, and immediately noticed Zatanna staring at you, her wand now pointed squarely in your direction. Her eyes narrowed, her expression a mix of caution and curiosity.

"Um… sorry?" you ventured.

Zatanna's lips pressed into a thin line. "What the heck was that?" she said, her voice sharp. "You're not supposed to know something like that, let alone say it. That kind of knowledge isn't something people just… guess. And yet, you're brimming with raw power that seems to be grown more since we first met on a first glance…" She trailed off, looking momentarily lost in thought.

Then, shaking herself out of it, she sighed and waved her wand through the air, tracing glowing shapes that lingered like stars. "Okay. Clearly, we've got a lot to unpack. But for now, let's keep it simple. Magic, as it exists in the universe, is… well, complicated. And by 'complicated,' I mean 'almost impossible to explain without your head exploding.' So I'm going to break it down for you in a way even a non-magician can understand."

You tilted your head. "I'm… not sure if I should feel insulted by that. As am I considered a magician or sorcerer?"

"Trust me, this is for your own good, as for the title part… honesty I don't know, so we're going to go with weird." Zatanna said with a smirk, flicking her wand again. Images appeared in the air, a swirling vortex, a tree, and a glowing thread stretching into infinity.

"Magic, at its core, is like a river," she began. "It flows through everything, people, objects, places. Some rivers are big and obvious, like the Mississippi, while others are tiny streams you wouldn't even notice unless you were looking for them. Your powers? They're like someone built a dam in the middle of one of those rivers, and now it's gushing out in ways it probably shouldn't."

You nodded slowly, trying to follow her analogy. "So… my powers are a broken dam?"

"Close enough," Zatanna replied. "But here's the kicker: magic doesn't just happen. It has rules. Structure. Even chaos magic, as wild as it seems, is playing by some kind of cosmic rulebook. You, however…" She gestured at you with her wand, the glowing thread snapping to highlight your figure. "...are apparently tapping into the deepest, weirdest parts of the ocean those rivers come from. Which, by the way, isn't normal."

Icarus fluttered his wings behind you, making you flinch. "So… I'm abnormal?" you asked cautiously.

"Let's go with 'unique,'" Zatanna said, a wry smile tugging at her lips. "But the point is, if you're going to survive using magic, or whatever this is, you need to understand the basics. Otherwise, you're going to blow yourself up. Or worse."

You gulped, glancing nervously at the glowing diagrams. "And how exactly do I avoid that?"

Zatanna twirled her wand, the glowing images morphing into a glowing book, a shield, and a blazing fire. "Lesson one: control. You're not going to be some magical prodigy overnight, but if you listen and follow my lead, we might just keep you in one piece."

She tilted her head and gave you a teasing grin. "That is… if you don't let Icarus or Pixie blurt out any more cryptic truths about the universe."

"Noted," you muttered, trying to hide your embarrassment as you sat up straighter.

"Good. Now, let's start with how not to blow up a room by accident…"

Reward: You have been given a crash course in magic.

Rank 1 in Zatanna's social link.

Arcana unknown.

You may want to speak to Margeret about what magic you can learn in the Velvet Room.
-----------------------------------------------------------------
[]An Expose: Jack Ryder wants a news story, so you will get him one.


The following is a transcript of an interview between Jack Ryder (JR) and James Milton (JM), discussing the crimes of Salvatore Maroni and the troubling conditions of Gotham's Public Orphanage. Broadcasted like on WHAM Studio's Website.





JR: Good evening, Gotham. In our previous interview, we delved into the escalating criminal activities of the Maroni crime family and their devastating impact on the children of Gotham—particularly those left orphaned by the city's relentless cycle of violence and tragedy. Tonight, we continue this critical conversation. Thank you for joining us, Mr. Milton.

JM: Thank you, Jack.

JR: Let's start with this: in your investigation, what led you to notice these changes in Gotham's orphanage system? How did we get to the point where such corruption could infiltrate a place meant to protect our most vulnerable?

JM: Well, Jack, the unfortunate truth is that anything designed to protect people can also be corrupted and used against them. That's the nature of unchecked power in Gotham. But let me backtrack a bit. My investigation began when I came across a name in the Gotham Gazette—a name I recognized. It was a former friend of mine, someone I had known for years. Not closely, but well enough to know her character.

JR: This was someone connected to the orphanage or Maroni's operations?

JM: No, not directly. Her name came up because she had... passed away. According to the reports, she died of a drug overdose during a gang-related conflict, supposedly fueled by narcotics trafficking.

JR: A tragic but, sadly, not uncommon story in Gotham.

JM: True. But something about it didn't sit right with me. This friend of mine—she was fiercely anti-drug. She never touched the stuff, not once, and she avoided people who did. She was the kind of person who would rather help someone get clean than fall into that life herself. The idea that she died in a drug-fueled gang war? It didn't add up.

JR: That's quite an assertion, James. What did you find when you dug deeper?

JM: The inconsistencies began piling up. The autopsy report mentioned she had a history of mental illness, something I'd never known about.

JR: So you believe there was foul play?

JM: Absolutely. The thing was, nothing about her was bad, until she was adopted by parents… who happened to be connected to the Maroni crime family… and once she was there, six months later she was dead.

JR: Are you suggesting that Maroni's influence extends into Gotham's public institutions, like the orphanage? And for what reason?

JM: Without a doubt. The orphanage, Jack, isn't just a place for the children of Gotham, it's a resource. People are powerful, in any way, and if you can start them young, well, you can see things. A pool of potential recruits for the underworld, or worse. When the people running these places are more interested in lining their pockets than protecting kids, it creates a breeding ground for crime.

JR: That's a damning accusation, James.

JM: It's not just an accusation. I've seen the records, Missing funds, falsified reports, and children who simply vanish from the system… and these are just the ones who disappear, rather than just… get adopted like my friend and are spiraled out of control. And when you start asking the wrong questions, death is usually the only end.

JR: And yet, here you are, speaking out. Aren't you afraid of retaliation?

JM: Not anymore…. someone has to speak for those kids. Someone has to call out the rot in this city, no matter the cost.

JR: Gotham, you've heard it here tonight. The Maroni crime family's shadow stretches farther than we thought, into places meant to protect our children. Thank you, James, for your courage and for shedding light on this darkness.

JM: Thank you, Jack.

-----------------------------------------------------------------


Jack stared at the screen, his eyes widening as the numbers climbed higher and higher. The viewership counter ticked past 10 million, a staggering figure for any broadcast, let alone one airing during a weeknight slot.

"This is it," Jack muttered to himself, equal parts exhilarated and apprehensive. His expose hadn't just gone live—it had gone viral. Millions of people across the country were watching, listening, and reacting in real-time. "The Power of the fucking Internet baby! Who's going to call me a no-name reporter now!"

Reward:
Millions across the country saw it, sparking outrage and raising awareness about the corruption in Gotham. However, Maroni has publicly dismissed the claims as "fake news," aiming to discredit both you and the story, as you were under an alias and speaking anoymiously. While you've succeeded in bringing attention to the issue, you don't know how much more you can do.
------------------------------

[] Examine Crime Scenes: With Bullock's guidance—or on your own—revisit old cases to see what others missed. Fresh perspectives often uncover new leads.
[] Follow Detective Bullock: He wants you like gum on shoe, so you are staying down.

Harvey was leaning against his car, watching the scene unfold with his usual weary expression, as you hovered nearby, stealing glances at the lifeless form sprawled on the pavement. The flickering streetlights above cast long shadows, emphasizing the grim reality of the situation.

"What's the matter, kid?" Harvey asked gruffly, noticing your troubled demeanor.

"Just wondering if you need any help," you replied cautiously, your hands shoved deep into your pockets.

Harvey let out a bark of laughter, though it lacked any real humor. "You're not a cop, kid. Leave the heavy lifting to us. Go home, and let me finish my shift in peace."

You sighed, the dismissal hitting harder than you expected. Pixie, ever attuned to your emotions, emerged from your chest in a shimmering burst of light. She fluttered around your head, her tiny face etched with concern.

"Are you worried?" she asked, her voice soft and melodic.

"I am," you admitted, glancing at the cadaver. "I just… I want to help him. And her."

Pixie tilted her head, her wings shimmering like starlight. "Then let me help you."

Before you could protest, a rush of energy welled up inside you, radiating from Pixie's presence. It wasn't just a feeling, it was a connection, a tether to something beyond. You inhaled sharply as the world around you seemed to shift, the edges of reality bending like ripples on water.

And then, you saw her.

The victim, a young woman in her late 20s or early 30s, dressed in a casual outfit now stained with blood, stood up. Or rather, her spirit did, stepping out of her lifeless body with a dazed and confused expression. You then saw she was looking for something. Her purse, which contained all of her belongings, was out on the street. Scattered, broken, and forgotten.

"Hello?" she called out, her voice trembling, her eyes darting around as if searching for something familiar.

You nearly screamed, your heart racing, but managed to steady yourself. "Hi," you said, forcing your voice to remain calm. "My name's Adam. I'm here to help. Can you… can you tell me your name?"

She blinked, her translucent form flickering slightly. "Ashley. Ashley Williams," she said, her voice quivering. Her gaze fell on her own body, lying still on the ground, and her expression crumpled. "Is that… is that me?"

You nodded solemnly. "Yes. That's you. I'm sorry, Ashley… you're dead."

Her spectral form wavered as she processed the words. "Why? Why am I still here?" she asked, her voice barely above a whisper. "And how can you even see me?"

"Magic," you said with a faint, almost apologetic smile. "It's… complicated. But I'm here for one reason: to find out who did this to you and bring them to justice."

Ashley's form steadied, and she looked at you with wide, searching eyes. "Justice? Can that even happen?"

"It can," you assured her. "But I need your help. Do you remember anything? Can you give me a description of who-"

"I know who did this to me," she interrupted, her voice suddenly steadier, colder. "It was my boyfriend. We were out for drinks. He insisted. I thought it was a normal night, but…" She paused, her spectral hands clutching at her chest. "We both weren't feeling well. He said he'd take me home, but… I think he planned this."

Your stomach churned as her words sank in. "Ashley," you said gently, "do you remember his name? Anything else that might help?"

Ashley nodded slowly, her translucent form flickering as she spoke. "Eddie… Edward Trench. He's charming, but… there was always something off about him. I think he drugged me. I don't know why… I thought he loved me."

Her voice cracked, and for a moment, she looked more alive than dead—a woman trapped in the raw pain of betrayal and heartbreak that seemed to transcend even death itself.

"I'll find him, Ashley," you promised, your voice firm and unwavering. "I'll make sure he doesn't hurt anyone else. But first, I need to convince that man over there," You pointed toward Harvey, who stood near his car, his gruff demeanor as solid as ever. "that I've got something real. That I can help."

Ashley's ghostly face twisted in skepticism. "That pig?" she scoffed, crossing her arms.

You frowned, your tone sharpening. "He's my friend. And he's one of the few good ones left in this city."

Before you could say more, Harvey's voice rang out behind you, cutting through the tension. "Kid, who the hell are you talking to?"

Startled, you turned to see Harvey glaring at you, his cigar stub bouncing as he spoke. To him, it must have looked like you were talking to thin air.

"Just… thinking out loud," you said quickly, trying to sound casual. Turning back to Ashley's spirit, you saw her giving you a faint, bittersweet smile, her form starting to dissolve.

"Help me," she whispered, her voice barely audible now. "I have a note in my wallet. It says where and who I was meeting."

And with that, she vanished, leaving you alone with her final plea and the weight of the task ahead.

Pixie's soft voice broke the silence. "Do you need me to-"

"No," you interrupted, holding up a hand. "Not anymore. Let's help her rest in peace."

Taking a deep breath, you straightened and walked over to the crime scene where Harvey stood, barking orders at a few uniformed officers.

"We don't have an ID or anything solid on the vic," Harvey muttered to the officers. "Keep the gawkers back and-" He stopped mid-sentence as he noticed you approaching. His scowl deepened. "Kid, I said-"

"Her name is Ashley Williams," you interrupted calmly.

Harvey's eyes narrowed, his frustration bubbling to the surface. "How the hell do you know that?"

"You taught me to pay attention," you replied smoothly, gesturing toward the ground. "Look at the contents scattered there. Her wallet's on the pavement, and her ID card is sticking out of it."

Harvey frowned but crouched down, his sharp eyes scanning the scene. Sure enough, the open wallet lay just a few feet from the body, its contents spilled out. Something clicked in your mind, Ashley's spirit must have nudged it open.

You stepped closer, your hand raised to push back the yellow police tape, but a nearby officer moved to stop you.

"Hold on! Civilians-"

"He's with me," Harvey snapped, cutting the officer off with a wave of his hand.

You nodded in thanks, stepping under the tape and kneeling near the wallet. Donning a pair of gloves, you carefully retrieved it, keeping an eye on Harvey's skeptical glare. Inside, you found a handwritten note folded neatly, its edges worn. Covered in blood.

"'Remember: Meet with Eddie T. tonight, at the Hot Whigs Bar'" you read aloud, your voice steady as you handed the note to Harvey.

Harvey's eyes darted between the note and you, his suspicion softening into reluctant acceptance. "You've got guts, kid," he muttered. "Let's see if you've got anything else to back this up." He then sighed. "Go home… I'll make sure that he gets caught."

You nodded then went back to the Orphanage.

------------------------------------
The next morning, Detective Harvey Bullock made headlines across Gotham. Edward Trench, the elusive serial murderer, was finally in custody. The arrest sent ripples through the city, five women over the past six months had fallen victim to his heinous acts. Each death initially ruled as accidents or unrelated incidents, shared a chilling thread: poisoning, staged vehicle accidents, or victims pushed in front of an oncoming subway train.

Edward Trench's arrest revealed a predator who thrived in the shadows, manipulating the chaos of Gotham to cover his crimes. Forensic evidence found at his apartment, along with damning eyewitness accounts from survivors who narrowly escaped, painted a grim picture of a man who had no remorse for the lives he'd taken.

The case was airtight. Trench would likely spend the rest of his life rotting in prison, if he didn't face the death penalty first. Gotham's justice system, often overwhelmed by corruption and bureaucracy, was finally delivering a small yet significant victory for the city's weary citizens.

And For Harvey… he walked a little taller. As if… maybe listening to you, and teaching you, was paying off.

Reward: Gotham was a little safer, thanks to the work you and Harvey had done together.

And Harvey? Well, for a man who often seemed weighed down by the grime of Gotham, he appeared to stand a little taller today. Maybe this case had given him something rare in his line of work.

Hope.

--------------------------------------------------------------------------------------
[]Fighting the Shadows Of Gotham: You are going to wander the streets of Gotham, and fight the Shadows that prowl it.
-[]Bring John with you: You want to bring him with you.

John gave you a long, exasperated look, his hand resting on his hip as he gestured at your outfit. "Seriously, just look at yourself. Fedora? Trench coat? You look like you walked out of a bargain bin for wannabe detectives."

You straightened your hat indignantly. "I think I look like a cool, hard-boiled detective, thank you very much."

John groaned, dragging his hand down his face. "No, you look like a kid playing dress-up. That jacket's swallowing you whole, and I'm pretty sure that hat's being held together with duct tape and wishful thinking."

Crossing your arms, you shot back, "Oh, and you're the height of fashion? You're wearing denim and some raggedy mask that looks like you cut it out of an old t-shirt."

John smirked, adjusting his mask. "First off, this mask is functional—it keeps the shadow things from seeing my face when Horseman and I start tearing them apart. Second, it also stops anyone else from seeing me. You know, for when we're sneaking onto someone's property. Ever think about that, Detective Fedora?"

"Nobody ever sees the personas," you replied, rolling your eyes. "They are ghosts out there."

"And what if we're caught?" John countered, stepping closer. "What happens when some guard dogs sniff us out, or a camera catches us, and suddenly we're on the news for trespassing? What if we end up snooping on Maroni's properties—or worse, some rich socialite's mansion? You think your little hat and jacket combo is going to explain that to the cops?"

You faltered, fidgeting with the brim of your hat. "Well, I mean... we'd just..."

"Exactly," John interrupted, shaking his head. "We'd be in deep trouble. So maybe ditch the trench coat and hat, Sherlock, and focus on being less obvious."

You sighed, muttering under your breath, "Still think I look cool."

John heard and chuckled as he started walking. "Keep telling yourself that, detective. Maybe one day someone else will believe it."

"No I'm not changing it." YOu proclaimed.
-----------------------------------------------------------------------

Walking through the city with a friend felt... surreal. You weren't used to this. The streets of Gotham usually felt suffocating, each shadow a threat, each corner a potential ambush. But tonight was different. Tonight, you weren't alone.

Even so, something gnawed at the edge of your senses. Then you saw it—a hulking, writhing mass of shadow and darkness lurking in the alleyway. It pulsed like a living wound, tendrils of ooze dripping and reforming endlessly. The sight made your stomach twist.

"That's a Shadow?" John asked, his voice tinged with both awe and disgust. He pulled his mask into place, his demeanor shifting into something sharper, more focused. "That's disgusting. Seriously. What even is that thing?"

You didn't have an answer. The oppressive aura it radiated was unlike anything you'd faced before. This wasn't like the smaller shadows you'd dealt with; this one felt... alive, almost intelligent. A predator sizing you up.

John didn't seem fazed, though. He rolled his shoulders, cracking his knuckles. "Alright, let's do this. Call it!"

"What?" You blinked, your focus snapping back to him. "Me? Why me?"

He gestured at the shadow. "Yeah, you. You're the one who keeps saying you know what you're doing with this magic stuff. So call it, whatever you do to summon the big guns."

"I don't just 'call it,'" you said, feeling a little defensive. "It's not that simple. It's about intent, focus, and-"

"Adam, we're about to get eaten by a blob of evil tar," John interrupted, pointing emphatically at the creature. "Now's not the time for a lecture. Just. Call. It!"

You took a breath. "Fine!"

What do you do?:
[]Elemental strikes: Summon Icarus and strike it with wind and fire!

[]A Physical Momentum: You and John are together, and he is a little bigger. So lets fight them with your bare hands.

[]Persona!: Summon Icarus and force him… to get Horseman out here to fight along side him.

[]One man's Trash: You are seeing a lot of junk around… lets use it!

[]Write in.

AN: Enjoy.
 
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