The Architect of Anarchy: A Cyberpunk Crafting Quest

If our parents weren't who they were, it would be kind of wholsesome that they were practically our first custmers.
Indeed. They may even think that way, on some deep level, with you buying things for them as their proxy.

It's practically a full on family adventure at that point. :V
 
From my understanding of this Kenji can't deny the fact that he found the techie but what he can do is not tell Senji's parents that it is Senji.
pretty much.

though the problem is, he needs to give them an identity, or they will belive he is bullshitting them...
Senji Muramasa was our ancestor(Japanese have family names first.

We'll just Call him "Dragon".
Because Date Masemune is a chadly badass motherfucker. :V
 
X]Wake up, Go To School, Stay Alive: You are going to focus on your studies. And honestly, you might as well try to make some noise. Mom and Dad are expecting things from you.
[X]Dumpster Dive Again: Return to your favorite early-morning haunts for parts. You never know when you'll hit a jackpot, or a gang will take offense to your presence.
[X]Kids with Guns, having Fun: The younger students have been... trying to get you to work with them. you'll relent.
Sick em on getting more uncommon materials or better. Offer small fees, but actually just bragging rights and brownie points with the top dog of the school.
[X]Build a Weapon (A Preexisting Design): You want to try your hand at making a weapon. Something that already exists that you can replicate.
-[X].44 Rebel Angel
--[X]Uncommon
--[X]One or more depending on the uncommon parts that you have.
 
You can't make the cyberpunk world a better place.

This isn't a world that can be saved. But you can save yourself... and by saving yourself... maybe you can save others.

something to chew on.
I wonder if it would be possible to take over a huge chunk or efven entire district of Night City? If we can't save the Cyberpunk world we could at least save ourselves and one way of doing that is to amass huge amounts of power. Which could translate into us being able to hold onto a large chunk of territory and running it in a way that doesn't totally suck for the people living there.

I believe that some characters actually managed to pull it off in canon and Senji seems like he is actually in a potentially good time to pull it off since in a few years once Arasaka corp gets its Night City assets nuked it will lead to them being forced to leave like in canon and thus leaving a big vacuum that could be used to take advantage of.
 
X]Wake up, Go To School, Stay Alive: You are going to focus on your studies. And honestly, you might as well try to make some noise. Mom and Dad are expecting things from you.
[X]Dumpster Dive Again: Return to your favorite early-morning haunts for parts. You never know when you'll hit a jackpot, or a gang will take offense to your presence.
[X]Kids with Guns, having Fun: The younger students have been... trying to get you to work with them. you'll relent.
Sick em on getting more uncommon materials or better. Offer small fees, but actually just bragging rights and brownie points with the top dog of the school.
[X]Build a Weapon (A Preexisting Design): You want to try your hand at making a weapon. Something that already exists that you can replicate.
-[X].44 Rebel Angel
--[X]Uncommon
--[X]One or more depending on the uncommon parts that you have.
Need to use plan format when it comes to turn vote, and your missing a [.

We might be able to save a megabuilding and it's residents. Can't picture us saving more than that.
 
[X] Plan Stay Cool Under Pressure

Big fan of this so far. I do have to say that I hope we get to the skill level to arm Blackhand or Silverhand.
 
If every actions has traps behind them and Even good luck is Bad luck, then what is the point? We have to invest our already little pool of actions in things we don't care about only to have to do it again, when we will able to do interesting things?

Or why have a reputation mechanic at all if is practically useless against our parent whos only measure of power come from arasaka.

Saboro for all that he has something like relationshio with Japan and then the emperor couldnt care less about his family much less a political puppet if they touch his favorite toys
 
If every actions has traps behind them and Even good luck is Bad luck, then what is the point? We have to invest our already little pool of actions in things we don't care about only to have to do it again, when we will able to do interesting things?
As long as we don't have to actually roll* to actually make the new .44 Rebel Angels I consider this mostly good luck. Yeah it bites hard into our components list and constrains our actions for this turn but it's a big stack of cash. We could potentially buy the gunsmith license here and now without having our parents wondering what we spent 20k of money that's actually earmarked for us and not some "mysterious gunsmith".

*And we may have to. I don't know the mechanics of making duplicates.
 
If every actions has traps behind them and Even good luck is Bad luck, then what is the point? We have to invest our already little pool of actions in things we don't care about only to have to do it again, when we will able to do interesting things?
Well if you read some of the things I said here.
ou may have noticed that you now have the maximum reputation with one of the major factions of Night City.

This is both a blessing and a curse. The higher-ups have taken a vested interest in you, which can mean a wealth of opportunities—if you play your cards right. However, it also means scrutiny, obligations, and dangers you might not have anticipated.
or if you want: Here.
(Must dedicate one action per turn to maintenance requests for the school.)
(You are limited to 3 safe actions per turn. Taking additional actions triggers a Security Roll. Failing three Security Rolls results in severe consequences, such as losing all but one action or being forced into a major narrative event.)
m. (Start with near-max Corporate Relation: Arasaka. Members of the corporation will pay top dollar for your gear.)
(Start with zero reputation among all Night City factions. Gaining their trust will require significant effort and proof of your abilities.)
It was chosen by the voters, here, that they wanted to start in this situation.

the questers voted to be in the situation where they have lots of reputation with one faction, where you have no reputation with any of the other players in night city. So that is one thing.

where they are restricted on actions because they are valuable... so you don't get security rolls against you.

And that doing more actions then the safe actions will have rolls against them.
----------------------------
If every actions has traps behind them and Even good luck is Bad luck, then what is the point?
And no, none of the actions have traps on them.

You are suffering the consequences of the actions you have chosen in the start of the quest.

You have gained a max relation with Arasaka, which provides you with tons of tangible benifits that I have already outlined in my informational post.

And it also has drawbacks... because now those people see you (or rather what you do) as an asset that they will not let go of.
Or why have a reputation mechanic at all if is practically useless against our parent whos only measure of power come from arasaka.
Well having a reputation with other people can help you all. sell your weapons, and gain contacts elsewhere. We don't have a reputation anywhere then with Arasaka so I can't exactly explain about what other people think of you?

And the reputation stat on the MC's character sheet, which is his personal brand that comes from doing his job will increase no matter what job he does, as long as he succeeds. Even the arasaka mission

But they haven't gone out and explored night city, made contacts outside of Arasaka or really done anything else.

But the option is there.
As long as we don't have to actually roll* to actually make the new .44 Rebel Angels I consider this mostly good luck. Yeah it bites hard into our components list and constrains our actions for this turn but it's a big stack of cash. We could potentially buy the gunsmith license here and now without having our parents wondering what we spent 20k of money that's actually earmarked for us and not some "mysterious gunsmith".

*And we may have to. I don't know the mechanics of making duplicates.
the only roll on those reproductions of our designs or any design is if they are upgraded in quality due to our crafters skills.

But you can't make legendary guns unless its a custom work.
 
Last edited:
While having a max reputation with a faction may come with a lot of benefits feel like the cons are not actually worth it since it feels like they would actually restrict us in way too many ways. So think it might be a good idea to start building contacts with people outside Arasaka to make getting away easier in the long run. Though we might want to be careful of who we are going to be building our rep with and may want to avoid getting too high with certain factions.

@Magoose Hypothetically how much power can we amass throughout the quest?
 
So uh I just thought of something since our bully's likely to go to prison. What happens to a prisoners cyberware? Because I can't imagine having subdermal armor removed by a uncaring doc is going to be pleasant.
 
While having a max reputation with a faction may come with a lot of benefits feel like the cons are not actually worth it since it feels like they would actually restrict us in way too many ways. So think it might be a good idea to start building contacts with people outside Arasaka to make getting away easier in the long run. Though we might want to be careful of who we are going to be building our rep with and may want to avoid getting too high with certain factions.
Yeah, I wanted to make having max reputation be good and bad at the same time, mostly because in Cyberpunk, being known as a flunky of one faction, is seen as a bad thing.

And it wanted it to reflect that.

And once again, you can knock down that relationship through your actions elsewhere. And I have plans for you to escape if things... get real bad.

Or not doing a mission if it dosen't carry a bad reward. this mission is more of an exception to the rule rather then the rule, they are not supposed to be carrying that much of a bad consequence, but it fit the narrative better for it to be the case.

@Magoose Hypothetically how much power can we amass throughout the quest?
depends...

If you are very lucky?

You can potentially be one of the most powerful people on the planet, with your weapons redefining warfare and weapons technolgoy for the next few centuries.

Or if you are talking about how the world would go?

Night City can potentially be something close to Richard Nights dream.

meaning it might be the closest place where a utopia on earth can occur.

Or even better... on that front... you can potentially push mankind to the stars even harder and get them to colonize the solar system to escape earth...

I have a few endings.

One of them I even made that the people whom I talked to don't even know. :V
So uh I just thought of something since our bully's likely to go to prison. What happens to a prisoners cyberware? Because I can't imagine having subdermal armor removed by a uncaring doc is going to be pleasant.
Most prisoners with cyberware are not touched and get through okay.

Most of them...

Those that don't are literally killed in their sleep and they die painful deaths.
 
Back
Top