Character Sheet v1.0
Both Skills and Saves are listed as (Relevant STAT) + (RANKS/CLASS BONUSES) + (MISC BONUSES)
Name: Taylor Hebert / Adrestia
Alignment: Chaotic Good
Race: Erenlander Human
Gestalt: Crusader 1 //
Half Celestial
Feats: Hidden Talent (First level Psionic Power, 2 PP), Shape Soulmeld(Impulse Boots, gain Uncanny Dodge), Improved Flight (Good -> Perfect), Spellcasting Prodigy (+2 INT for purposes of bonus daily spells), Able Learner (All skills are in-class and cost 1 SP/level).
Flaws: Frail (-1 HP per level), Vulnerable (-1 AC, negated by +1 Natural Armor from Half Celestial).
STATS:
STR - 17 (+3)
DEX - 19 (+4)
CON - 18 (+4)
INT - 23 (+6)
WIS - 21 (+5)
CHA - 21 (+5)
SAVES:
FORTITUDE - 4 + 2
REFLEX - 4 + 0
WILL - 5 + 0
HP: 13
AC:
14 (10 + 4 (DEX) + 0 (Armor) + 0 (Shield))
INITIATIVE: +4
TRAITS AND FEATURES:
Flight (Perfect)
Darkvision (60 ft)
+4 Saving against Posion
Acid, Cold, and Electricity DR/10
DR/5 against Magic (changes do DR/10 at 12 HD)
SR of CR (HD?) + 11
Immunity to disease (fuck you Bonesaw)
Steely Resolve 5 (can delay up to 5 damage to be suffered next round)
Furious Counterstrike (+1 attack bonus if there is delayed damage on the pool)
Proficient with all Armor and Shields, proficient with Simple and Martial Weapons
+2 Skill Points (SP) per level.
Uncanny Dodge.
SPELL-LIKE ABILITIES:
Protection from Evil 3/day, Bless 1/day.
Smite evil (as a Paladin of the same LV as our HD, Smite persists until target is dead or we cancel it)
SPELLS KNOWN:
N/A
MANUEVERS KNOWN: 5 (Can ready all 5 at same time, roll dice to determine which every round, 2 on first round)
Crusader's Strike
Vanguard Strike
Charging Minotaur
Stone Bones
Douse the Flames
STANCES KNOWN: 1
Martial Spirit
SKILLS
Appraise (INT) - 6 + 2
Balance (DEX) - 4 + 4
Bluff (CHA) - 5 + 2
Climb (STR) - 3 + 0
Concentration (CON) - 4 + 4
Craft INT (Smithing) - 6 + 0 + 4
Decipher Script (INT) - 6 + 0
Diplomacy (CHA) - 5 + 4
Disable Device (DEX) - 4 + 2
Disguise (CHA) - 5 + 2
Escape Artist (DEX) - 4 + 0
Forgery (INT) - 6 + 0
Gather Information (CHA) - 5 + 2
Handle Animal (CHA) - 5 + 0
Heal (WIS) - 5 + 0
Hide (DEX) - 4 + 0
Intimidate (CHA) - 5 + 4
Jump (STR) - 3 + 0
Knowledge (INT) -
-(Arcane) - 6 + 2
-(Psionic) - 6 + 2
-(History) - 6 + 4
Listen (WIS) - 5 + 2
Move Silently (DEX) - 4 + 2
Open Lock (DEX) - 4 + 2
Perform (CHA) - 5 + 0
Profession (WIS) - ???
Ride (DEX) - 4 + 0
Search (WIS) - 5 + 0
Sense Motive (WIS) - 5 + 2
Sleight of Hand (DEX) - 4 + 0
Spellcraft (INT) - 6 + 2
Spot (WIS) - 5 + 2
Survival (WIS) - 5 + 0
Swim (STR) - 3 + 0
Tumble (DEX) - 4 + 2
Use Magic Device (CHA) - 5 + 0
Use Rope (DEX) - 4 + 0