Strange Tides

Part XVI: Old Blood
Old Blood

As Argurios carefully walked to the sitting soldier, his nerves were taut as a bowstring. Yet nothing happened. No sudden cries from hidden attackers. No strange occurrences heralding the presence of something other. Not even the man leaning against the stump made any motion at his approach. For a moment he thought himself foolish for coming here just to see another corpse. The body lay still, and he could make out the faint shapes of thorny vines growing over it. Yet then the clouds shifted and the moon came out in full, its light flowing over the world and revealing the truth.

The body was not rotten, the flesh still hale and healthy. Yet the vines were not draped over it, but growing out of it. All over the arms and face of the man he could see the vines erupting from his skin, thorns pushing up the skin from underneath and pulling it taut like a tent in some places. And yet, no single drop of blood was to be seen. And yet, the man was breathing. Shallowly, only the slightest movement of his chest giving at away, though there was no denying that the soldier yet lived.

With trepidation, Argurios made the last few steps towards him, his spear clutched tightly in his fist. When the man didn't stir, he mulled about what to do, what to say. But what could he say to a man that lived despite his body being torn apart from within? In the end, he settled for the obvious. "Soldier. Report."

Ever so slowly, the man lifted his head, awkwardly angling it towards Argurios. "I know your voice. You are important, aren't you?" He opened his lids, though no eyes were revealed beneath, only tightly wrapped, barbed vines. The man tried to look around, sweeping his head from side to side, but it was clear that he would never find the one who had spoken to him. "I don't remember... and I can't see your face... That is bad, isn't it?"

Argurios crouched down next to him, getting a tiny bit closer to the dying man to better hear his faint words. "Who are you?"

For a moment, the mans face scrounged up as if in deep thought before returning to the vacant expression he bore before. "I don't remember that either. I think this is bad, but I don't know why. That should worry me. Right?" With every movement of his head, the vines pulled and twisted on his face in what should have been a painful mess of thorns, yet the soldier bore just that empty, lost look.

"Yes, it should." The reply was awkward and Argurios knew that the warrior would barely comprehend it, yet it was worth a try. For some reason, he was still alive and thus he was their only chance to learn more about the attacker. "What do you remember?"

It took so long for him to answer that Argurios nearly repeated the question. "I remember coming here and being happy about that, yet not why. That's when I started forgetting things, but I think I was happy about that at first too. But here is not where here is. It was another here. I think I was supposed to wait here for a while."

Even before he had finished, Argurios had risen to his feet again, spear and shield at the ready. He gazed through the trees, looking for the trap he now knew was coming, but nothing came forth. Instead he noticed something different. Above the trees, the sky was clear, yet the moon nowhere in sight. And worse yet, he could no longer see the mountains, just an endless expanse of stars that looked nothing like the sky he was used to. "What do you mean by 'another here'?" He did not look back to the dying soldier at first, instead looking for the monster that that had done this to him. Though when the silence dragged on, he saw back and his heart sank. The warriors flesh was rotten now, not a single spark of life left in it.

For all his bravery, the scion of house Alexis could not deny the fear he felt in that moment. All alone he now was, lost in a place that he had no idea how he gotten to and the killer of his men apparently toying him like a cat with a mouse. Would this be his end then? Waiting on a clearing to wait for a monster to slay him? Just another corpse found in the woods? It would be easy to just sit down and wait for the inevitable like the other man has apparently done. No. He shook his head again to dislodge the thread of despair tangling around it. He was not a common soldier. He was Argurios Alexis of Hyphyria, and even if he died here, he would face death with dignity becoming of his station. And so he raised shield and spear, alert for any kind of movement around him, and set out into the forest again.



How long he had walked, he could not tell. Without a moon to tell the time, it could have been just moment or more then a day, though no sun had risen either. There was still just the stars above them and apparently it was them that shed the light that filled this strange forest. There was still no sign of life among it, just endless tracts of trees and underbrush. Argurios tunic had been torn again and again, fraying at the edges after being caught in one bush or thorn after another. Even his bronze shield, which he proudly polished to a mirror's shine every time he was to set out to battle, was looking dull from all the scratches upon it. And beneath it, his flesh ached. Not a drop of blood he had lost, but the pain of each thorn brushing over his skin lingered. It had begun to build on each other, his entire skin now feeling raw and itchy. His body begged him to stop. To rest. Just a few moments of respite.

Then a voice cut through the silence as if answering his unspoken prayers. "Come." Only that word she spoke, and a she it was without a doubt, the rich and alluring voice stirring hope and longing in his chest. Unthinking, he walked on, but now that he had a goal again the thorns brushing over him seemed less troublesome than before. It took not many steps until he reached a clearing again, and what he saw there made his breath catch in his throat.

Amidst the tall grass, stones were strewn and on them he saw a feast laid out fit for a king. Sweet fruits of any kind he knew and some he didn't laid on them. Next to the stones the woman who had called him lay. Long, black locks fell from her head towards her ample, bared chest. Her skin as white as snow, not a single blemish on it, and red lips were drawn into a smile as he staggered forward. "Come, Argurios. You have traveled far indeed and deserve some rest. Lay with me for a while." With this she took a cup from behind the stone she leaned on, filling it from a carafe of wine whose sweet scent wafted all the way to the weary warrior.

Before he knew it, he was next to her, unable to draw his gaze from her beauty. It seemed the gods had finally shown mercy, for why else should he find a kind Nymph in these far away lands? His spear clattered to the ground, simply dropped in his haste to take the cup she had offered him. The dark red of proper Greek wine filled the cup, the smell alone enough to evoke memories of better times. He recalled the feasts of Orchomenos, when his father called other noble houses into their home to dine and drink and make merry with each other. He recalled the grand festival in honor of Dionysus, performed to celebrate the day he had taken refuge in the city from Heras wrath. He recalled the simple times when he went to a tavern with a few friends.

A twinge of sadness darkened his mood. Most of these friends were dead now, claimed by sickness and hunger, and those that yet lived were not the same as before, not after seeing all they knew turning into ash around them. The tavern they loved so much had been a smoking a ruin last time he saw it. The owner had put it to the torch and was consumed in the flames. The grief was too much for him to bear after he lost his son, the final member of his family. The sickness had claimed him last after already robbing him of his wife and daughter. He still remembered them well, the jovial man joking with his patrons while his wife cooked in the back, and the beauty that was his daughter waiting on the guests. She was...

With a start Argurios realized that the cup had nearly been to his lips already, and with all his might he threw it away. In one smooth movement he grabbed for his spear and backed away, leveling it at the monster before him. "You dare to mock me by wearing a dead woman's face to fool me? Show yourself, creature!"

The pleasant smile on the girl's face turned into something ugly as she rose. All warmth drained from it, making her look more like a wolf eyeing its prey. "How come you call it mockery, when you barely recognized me? You laid with her so often, yet you can't even recall her name. Just another pleasing shape to warm your bed." With these words she stepped towards him, all the while running her hands over her naked curves. Argurios stepped back, wary of the monster, yet he couldn't gainsay its words. He recalled her face, yet not her name.

"Maybe another shape, then? There are so many I could choose from." Like water her face began to ripple and flow and two steps later, she bore the face of another woman. Brown tresses falling over a face cut like that of the local people. To his shame, Argurios took a moment to recognize the farmer's daughter from that village to the north. "Or maybe you would prefer some other fare tonight?" Again she stepped forward, again Argurios stepped back and again her face shifted.

Now it was no woman any longer, the angular lines of an old comrade greeting him. They had lain with each other during that campaign to quell the barbaroi north of Orchomenos, but he had not returned from those fights. The fear slowly gave way to anger as the thing that bore his lover's face advanced. "Why are you doing this? I shared my bed with these people, that is true, but never did I harm them. Is that what you want? To lay with me?"

A mocking laughter rung from the throat of his dead friend, wholly at odds with the kind man who once bore that face. "Never did you harm? All of them you used for your amusement, but in the end, discarded them like broken cups. You know quite well how they thought about you in the end. After all, there is one whose presence you had to bear after you tired of her." When the face shifted again, the vicious grin finally found a proper home. On Semni's face it looked natural, and every cutting remark that would pass those lips was almost soothing normalcy.

"So she bid you to do this." It all made such perfect sense to Argurios. The barbaroi woman must have called this spirit upon him to punish him for the slights she dreamed up. A shame that Isidoros would perhaps never learn what folly it was to dismiss his concerns about Semni's motives.

Another bought of laughter erupted from the thing, tinged with genuine mirth at his expense. "Spare me the hollow accusations. I have seen your heart Argurios of house Alexis. I know it better yet than you do yourself. You know just what it is that caused her grief and spite. You just buried it beneath all that hollow bluster and baseless pride of yours." Again she ran her hands over her body, though nothing sensual could he find about it now. Wicked claws now sprung from the tips of her fingers, digging into flesh that had Semni's semblance and making rivers of blood spring forth from it. "Let us begin our dance."

And with this, the creature crouched low and rushed the Greek warrior, a cruel laughter ripping from her throat. Argurios knew that she was coming, yet only barely managed to raise his shield in time. She was fast and agile like a dancer, yet the blow felt as if an oxen had tried to bowl him over. Her claws raked over his shield, digging deep gouges into the bronze and nearly crushing his arm with force alone. In desperation, he swung his spear at her, hoping to hit her head with the haft, though she easily turned under it and attacked again.

This time her claws found purchase, tearing the flesh on his left shoulder before digging into the edges of his cuiras. Not a crippling blow, but had he been just a heartbeat slower to turn from her, he would have lost that arm entirely. She was too close. She was too fast. His spear lashed out towards her belly, but struck just empty air. The creature tried to retaliate in kind, thrusting it's claws towards his own torso and Argurios knew that the bronze would never be able to stop her. This was a battle he had no hope to win, but in that shortest of moments he vowed not to run away. He would die standing here like a Greek nobleman, not running from this thing like a scared child.

Instead of trying to turn away from the blow to lessen the wound, he stood his ground and even dropped his shield. As he had anticipated, the metal parted easily to her might, five finger-sized holes punched into the cuirass and the flesh beneath. Yet now he had a chance to take the slippery creature. His left hand clasped around her elbow, holding her arm in place and confusion showed on Semni's face. Then his spear lashed out again, and this time she could not dodge so easily. It was not a good hit, but that didn't matter. Instead of piercing her heart, he had just clipped her shoulder, yet he had made her bleed.

The creature sprang back, clutching its shoulder, and again her form rippled. This time though, it was not a face that Argurios knew. It was not a human face at all. Her hair had become white and tangled, her eyes milky and her teeth rotten. It's face still bore a semblance of faded beauty, but marred by scars and the wrinkles of a crone. She was not naked anymore, instead wearing a dress made from blood-soaked rags hiding her hunched form, and on top of her head sat a crown made from thorny vines twisted around each other. From her shoulder, a thin stream of blood ran down her arm. It was not the red blood that sprang from the wounds she had inflicted upon herself, but reddish brown and reeking of offal.

Argurios tried to settle into a combat stance. He didn't dare to take up his shield, for he feared that he would never rise again if he crouched down to retrieve it. Idly he noted the blood clinging to the tip of his spear, sizzling and warping the metal by its mere presence. But instead of attacking him, the creature just screamed at him. A sound so overwhelming as if it was thunder and gut wrenching as the voices of the damned. He didn't know when he had fallen to his knees or when he tried to clutch his ears to stop the sound, yet he did know that it did nothing. His vision began to swim as the wailing threatened to tear his mind apart.

Then, though, just as blackness had nearly claimed him, the splash of water brought him back to his sense. Eagerly he tried to suck in breath, yet only water filled his mouth and he flailed around like drunkard for a moment. The next breath he took was air and so he took another, then another. His lungs burned with pain from the water he had inhaled, but even that sensation was a welcome respite from the senseless terror that scream had instilled in him. The thought jostled Argurios wide awake again and he hastily looked around him for the creature, yet it was nowhere in sight.

He was laying on the side of one of the small streams he had crossed on his journey that felt so long ago now. Around him were only his shield and spear, the trees and the occasional cry of an owl filled the night. And above him stood the moon in all its glory, shining silver light upon him that felt so much warmer then what he had seen in that other here. Then he heard something else. A cry of a man, in Greek no less, and soon after the light of torches came closer. Slowly he lowered his had again, laying it half into the warm water to feel the soothing current dragging on his hair. Suddenly the thought of returning to Hyphyria made him almost euphoric. Though there would be much to tell Isidoros upon his return.


What is to be done with the spear?

[] Destroy it, lest the accursed blood taint Hyphyria by its very presence.

[] Present it onto the Gods so that by their power Argurios might be rid of the horror hunting him. (locks in Offering to the Gods for Argurios next turn)
-[] To Hephaestus, most beloved of your people. May blessed bronze see victory where the work of mortal hands could not.
-[] To Demeter, Lady of the Harvest, she who had dominion over all the spirits of green growing things so that she may purge this blight.
-[] To Ares, the God of War. Rarely called upon by any other then soldiers, for his attention always brings strife, though a boon of his could end this matter swiftly.
-[] To Gradivus who is god of these lands and protector of its peoples. He should know these spirits bright and dark and could bestow the strength needed to vanquish them.
-[] To Culsans, God of Portends in these lands. He has shown his hand towards you once and he might do so again if proper offerings are made.

[] Travel to the lands of the Woodsfolk and seek their guidance. (diplomatic mission to the Woodsfolk locked in for Argurios next turn)


AN: Well, that was a very, very close fight, but Argurios barely managed to get a draw.
 
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Part XVII: In Twisting Script
In Twisting Script

Isidoros sighed, rubbing his temples in a mostly vain attempt to make the tangled mess in front of him make sense. He had not realized how much the mad rush to solve the city's most pressing concerns had masked a deeper faults, as the old system of patronage cracked and fell away like dead wood left standing. Perhaps he should have guessed that scribes would be no more warded against the loss of skills than soldiers, that they would scatter and need to be gathered again, tempted back with promises of rich rewards for themselves and their kin in the fullness of time.

Oh what I would not give for a palace of stone, its towers a silent monument to the city's power, Isidoros allowed himself but a moment's silent complaint, adding one more project onto a list that seemed more daunting by the day. Then he turned his head back towards his tablets determined to make it all add up. If nothing else this gave him a freer hand in organizing the palace officials.

Organize court: Failure: No progress made

***​

When Argurios returned to Hyphyria upon the arms of his companions in the waning days of summer the people were discontent and muttering over yet another failure, some said at the behest of his wife, yet none who saw the warrior's spear could claim that he lied about confronting the horror that had hunted his men. The bronze was pitted and streaked with bubbling ichor that clung to it with unnatural tenacity, the mark of some fel power. Onto the altars of Hephaestus it would be offered to be forged anew, the king proclaimed, and the people thought it good trusting in He who had seen them to this new shore in defiance of His Divine Kin's wrath.

It was not only the weapon that had changed but the man that wielded it. More than the aches and pains of the body Argurios bore a far more serious mien, words slower to fall from his lips yet more thoughtful when they did. They said the swift wings of death brought wisdom when they chanced to pass over one without claiming them and so it seemed with Argurios

When Semni of the House of Alexis returned from her journey to seek out more trading partners for the city, her husband complimented her on her success, and though he still seemed ill at ease in doing so even Isidoros could see that he was trying to find some peace beneath his roof. Considering his own failed attempt to smooth things over last season perhaps a gift would not go amiss. A king, even one so poor as Isidoros, had much that he could give.

Trading mission: Success: Gain 1d3 additional trade income

Seasonal Supply Exchange Cap: 3


What do Isidoros do to help Semni and Argurios find peace?

[] Grant them wide lordships over the lands of what would one day become the Hyphyrian hinterlands. Though the lands are wild yet, the prestige the announcement will bring will do much to quiet whispers about Semni's rough origins, and it will please Argurios' pride
-[] The sparse forest to the north of Hyphyria on the banks of the river.
-[] The mountains to the east.
-[] The dense forest to the north-west of Hyphyria beyond the river.

[] Proclaim that should Argurios slay the monster in the mountains than he and his line shall be kings of Hyphyria with Isidoros' passing. Ambition for one's heirs had brought many a feuding couple together

[] Leave then to sort the matter out between them

[] Write in


***​

With trade flowing into the city in spite of the dangers lurking in the wild lands many in Hyphyria were satisfied that the city would be well supplied next winter, though the toil of their hands and the working of the land. Praise onto Demeter was more heartfelt than it had been these past years. Though the pain of Orchomenos' passing could not be lessened by the passage of so brief a time, the worst of the sorrow, that which drove men to madness and cursing the gods, had faded from their hearts. In this the tales of Argurios' deeds provided unexpected solace. Here was a spirit that could be pierced with bronze and faced with courage, here was a foe they could vanquish and in so doing regain a measure of their lost pride.

Wealth: 5 (Stocks) +9 (Industry) +3 (Trade Profits) -7 (Upkeep) -3 (Exchange) = 7

Supplies: 3 (Stocks)+ 25 (Farms) +3 (Herds) +3 (Exchange) - 17 (Upkeep) = 17

Fall comes with the promise of rich harvests and battle both. Let it be the blood of your foes.
[] Isidoros
[] Argurios
[] Semni

Available actions:

-[] Organize Patrols
Now that some order has been reestablished in the military, it might be time to organize a better defense for Hyphyria. The lands around the city are full of hidden tracks and passages that could be used to move undetected, so patrolling them might make all the difference if foes approach. (Requires one action per area to set up.)
--[] The Northern Forests
--[] The Eastern Mountains
--[] Along the river to the sea.
--[] The Southern Forests (may cause issues with the Woodsfolk if done without their agreement).
--[] By ship, along the coastline. (Requires one Galley Squadron, can take along one land unit per squadron).
--[] Write-In units to station in the area.
Check: Warfare - Strategy

-[] Start an Expedition
The immediate surroundings of Hyphyria are decently explored by now, but what lies beyond the mountains and the forests? It will require a decent force and quite some time to learn more about the lands, but it might yield interesting finds.
--[] Write-In Target
--[] Write-In Units to send
Check: Warfare - Strategy
Hero Unit will not be available while the expedition is ongoing and might need to perform other checks, depending on the events.


-[] Start an Invasion
So far you have not seen any place in these lands that boasted a decent force of warriors. The people here might be quarrelsome, but they are no match for Greek soldiers. It might be time to exploit this.
--[] Write-In Target
--[] Write-In Units to send
--[] Write-In War-Goal (Salve Raid, Conquest, etc.)
Starts War-Turns
-[] Organize a proper court.
It is past time that Hyphyria gains a proper court. With the military, the artisans and the priests having returned to some semblance of order, all the is left is to fill the palace with life as it deserves. Hyphyria will be a refugee camp no longer, but a proper Greek city.
Time Needed: Unknown
Check: Rulership - Administration
Note: A construction project takes one action to start and will then continue without the need for further attention. Costs are consumed per turn, and if the costs can't be paid, construction stalls. Should the construction stall too long, progress might be lost.

-[] Small Palisade
While the amount of lumber left over from the ships doesn't suffice anymore to see this done, you could still build a small palisade around each hill. It would separate parts of the city in case of an attack and not protect the farmlands, but it is cheap and better then nothing.
Construction Cost: 4 Wealth / Turn
Time: 1 Turn
Upkeep: 1 Wealth / Turn
Check: Rulership - Administration

-[] Large Palisade

Some of proposed to use the fresh lumber for a grander defensive work. By encircling all the villages and some land around it too, you could protect Hyphyria much better and even the farms would be wholly enclosed by this defense.
Construction Cost: 4 Wealth / Turn
Time: 4 Turns
Upkeep: 2 Wealth / Turn
Check: Rulership - Administration

-[] Logging Camp

The forest to the north is ample and there is little reason to not expand your logging operations.
Construction Cost: 3 Wealth / Turn
Time: 1 Turn
Upkeep: 1 Wealth / Turn
Income: 1d6 Wealth / Turn
Check: Rulership - Trade

-[] Limestone Quarry

The masons who have fled Orchomenos would like to get back to work and a source of stone would certainly help other construction efforts.
Construction Cost: 5 Wealth / Turn
Time: 4 Turns
Upkeep: 3 Wealth / Turn
Income: 2d6 Wealth / Turn
Check: Rulership - Trade

-[] Pottery Kilns

With pottery being so appreciated by the locals the city might be well served increasing production.
Construction Cost: 2 Wealth / Turn
Time: 3 Turns
Upkeep: 1 Wealth / Turn
Income: 1d6 Wealth / Turn
Check: Rulership - Trade

-[] Olive Grove

Back in Greece, one of the most common trading goods is olive oil, highly sought after for its taste and the ability to preserve foods.
Converts one Farmstead to a Olive Grove. The building will not produce anything during conversion.
Construction Cost: 1 Wealth / Turn
Time: 20 Turns
Upkeep: 1 Wealth / Turn
Income: 1d6 Wealth / Turn
Check: Rulership - Trade

-[] Vineyard

What would a feast be without wine? And what drink should be sacrificed to the gods? Goat milk? It is time to produce wine in Hyphyria, lest it forget the taste altogether.
Converts one Farmstead to a Vineyard. The building will not produce anything during conversion.
Construction Cost: 2 Wealth / Turn
Time: 4 Turns
Upkeep: 1 Wealth / Turn
Income: 1d6 Wealth / Turn
Check: Rulership - Trade

-[] Drain the Valleys

The valleys between the hills of Hyphyria are fertile, but too wet to grow anything there. With the preliminary plans drawn up, it is time to start the long project of claiming this rich soil.
Construction Cost: 2 Wealth / Turn
Time: 12 Turns
Upkeep: 2 Wealth / Turn
Check: Rulership - Administration & Learning - Sciences
-[] Send someone to negotiate with the local people to deepen ties or heal past insults.
--[] The Woodsfolk
--[] The Northern Villages
--[] The Mountain Shepherds
---[] (Optional) Bring gifts: Write-In amount of Supplies or Wealth to gift


-[] Attract Workers
Hyphyria is yet small and able hands sometimes in short supply. It might be possible to convince some people from the other settlements to settle under Greek rule.
--[] Write-In Target
--[] (Optional) Offer incentives: Write-In how much Wealth to spend.
Check: Diplomacy - Charm

-[] Start Trading
While the locals have no great desire for lumber or wool, the talks with the shepherds have revealed that many would be keen to buy Hyphyrian pottery. With some effort, regular trade could be established, profiting all involved and forging closer ties between them.
--[] Write-In Target
Check: Diplomacy - Multiple
-[] Sacrifice to the Gods [Locked in for Argurios]
The gods are fickle beings and demand obedience and sacrifices from mortal men. Those who do not make offerings to them tend to draw their ire while those willing to render unto them great riches might earn their love.
--[] Write-In which God
--[] Write-In amount of Supplies or Wealth to offer
Check: Learning - Mysticism

-[] Study Local Legends
Strange tales are told by those daring to venture close to the Woodsfolk's forests, and even Argurios seemed spooked by something uncanny on his latest journey. Maybe it would help to learn from the local people what manner of things stalk the nights in these lands.

Check: Learning - Mysticism

-[] Study Local Faiths
Little do the Hyphyrians know about the gods of the land, even though they seem to somewhat resemble those of Greece. It would be wise to learn more about these beings, lest the people draw their ire unknowingly.
Check: Learning - Mysticism
[] Trade Wealth for Supplies at a 1:1 rate with your trading partners.
-[] Write-In how much.
Note: Can trade a maximum of 1d6 + 1d3 units per turn.

[] Trade Supplies for Wealth at a 1:1 rate with your trading partners.
-[] Write-In how much.

OOC: You are actually starting to get decent supply security now with one full season in stock
 
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Part XVIII: Flaming Bronze
Flaming Bronze

The festivities had been going on for a few days already. Sheep and goats had been offered aplenty on the altar, the meat going to the people while the fat and bones went to the gods, as was the custom. A few barrels of wine had been gutted for the occasion, bolstered by a few more barrels of the fruit wine bought from the Terramare. It was a far cry from the great festivals of Orchomenos, yet by the standards of Hyphyria, it was a grand affair. The craftsmen had outdone themselves, producing many a wooden statue and charm to decorate the humble temple of Hephaestus. They would all be burned when the festival concluded, their beauty only glimpsed for these few days before cast into the flames to honor the the great smith.

But the four gathered before the altar now were in a far more somber mood than the music and merry sounds from outside the hall. Argurios carefully held the damaged spear that still gave off this acrid smell of burned tin. To his left stood Semni, looking slightly apprehensive of the whole ordeal. The Forge Father was not her god after all, and it was only good sense to be apprehensive of standing in the presence of the divine, yet she had insisted to be here for some reason that she hadn't shared with anyone. To call upon the gods so blatantly as they planned today was a mixture of foolhardiness and bravery, even when calling upon a even tempered deity like Hephaestus. As a result, Isidoros, who stood on the right of the group, walked stiff as a plank to the altar. His nerves were only slowly adjusting to holding court in the palace and standing face to face with a god was another thing altogether. Behind them, the high priest of Hephaestus brought up the rear, but he was not truly part of the procession. His task had been to organize the festival in hopes of putting the Great Smith in a good mood.

The altar itself was shaped like an anvil, carved from stone, and was a keepsake from Orchomenos. So were the two bronze braziers flanking it. The statue behind it, though, had been forged in Hyphyria, made of bronze scrounged up from here and there, layered over a wooden statue of a tall man that stood slightly hunched over. In his right clasped a smith's hammer, and in his left a pair of tongs. After a long moment of contemplation, Argurios took the last few steps towards it, the other two following behind. Carefully he placed the spear on the altar, not daring to touch the vile substance clinging to its tip, and indeed when it briefly touched the stone of the altar, even the rock seemed to sizzle and burn at the touch, leaving a scorch mark on the granite.

Then he bowed his head in a for him rare showing of humility and took a step back. "Oh great Hephaestus, Father of Forges, Teacher of Smiths. I, Argurios Alexis of Hyphyria, call upon you to request your aid. A terrible monster threatens this city. I claimed its blood in combat, but the vileness that spilled forth proved to much for the humble work of mortals. Its claws were rending bronze as if it was cloth, and no smith born to man could conceive of an armor that would have endured its wrath. Thus I ask you, god of smiths and smith of gods, to grant me the arms needed to defend this city."

For a long moment, nothing happened. The sounds of the festival seemed dim and far away to all within the temple, only the thumping of their hearts measuring the passage of time as they waited for something to occur. Argurios raised his head again after a while, thinking his prayer to have been in vain, but just then the braziers along the altar began to sway and rattle. Before anyone could have reacted, they both toppled towards the statue, setting it and the wooden floor alight. Yet the flames did not spread, instead crawling up the bronze-plated statue. The metal began to warp and twist, glowing red as if it had just left the forge.

The heat radiating of the statue became sweltering, and Argurios nearly took another step back as sweat welled from his skin, turning scalding hot as it covered him from head to toe. The flames crawled up the full length of the statue, engulfing it completely and finally, it's eyes opened. Heat beyond heat radiated from its gaze, and no one present could even look at the blazing orbs of purest flame. Then the mouth opened too, spewing forth a torrent of blazing embers and a voice that sounded like a thousand bellows and a thousand hammers striking metal. The words were not so much heard as felt by all present. You are brave, Argurios Alexis, to ask so brazenly for my boons. In a temple wrought from wood instead of proper stone no less.

They all had feared to hear such words. The temple was not proper to honor the Father of Forges, wrought from left-over wood, and its treasures humble. But before the fear could take root in the mortals' hearts, the blazing statue spoke on. I will not be wroth about these things. Young and weak Hyphyria still is, and it would be ill befitting of me to rage against those who have given me what little they could offer. With these words, the God of Forges raised the tongs and touched them upon the shaft of the spear. Immediately the wood blackened and turned to ash, leaving just the mangled tip that were carefully grasped by the red hot tongs. He raised the tip to inspect it, even running his finger through the malignant mass clinging to it, which sizzled and burned at his touch. A deep corruption has filled this blood. An age of rage and pain has turned it black, and that blackness will consume all it touches.

"Surely, this fell power could never hope to challenge your works though, my lord." The role of sycophant was ill fitting for Argurios, and he swallowed deeply when the searing gaze was turned upon him once more. When no reply came, he began to fear that he had overstepped or offered offense, but neither did a reprimand follow. The statue just studied him with calculation, the violent and unruly flames hiding the sharp and calculating mind behind.

That is no small boon you are asking for, yet not one I am disinclined to grant. For a price, though. Slowly, he put down the tip of the spear upon the altar again before looking to Semni. You know what I will ask, don't you? He has sent you dreams to prepare you, after all.

Stunned, all in attendance looked over to the Lady of House Alexis who had begun to fidget under the attention. "Indeed, my lord. Culsans has sent me dreams and led me to the knowledge to fulfill your wishes." No one dared to interrupt the scene, and only when the statue waved with the hammer for her to proceed did she speak on. "On a shore of a lake in the north-west, the land is cracked and filled with foul air. A deep heat wells from within the earth, and strange creatures inhabit these lands that no man dares to approach. Here a forge could be raised for you, my lord, though the land would have to be claimed by us first and the monsters inhabiting it cast out. Still, it would take a mighty working of the divine to see the flames kindled, for they are weak and deep below."

With a curt nod, the statue acknowledged her words, then she spoke on. "To the south, the Woodsfolk lives. Their home was once of fire and smoke, but they tamed it, quelled it. It takes them power to keep it subdued, but so are they drawing power from the flames' futile licking at their works. Were they to be cast down, the fire would find its freedom quickly. For many years they have settled there, so long that man only recalls in legend of the time when it was flames that rules their lands. But Culsans was clear to me that their rule is not forever. With spear and blade, they can be cast down. By word and bribery, they could be turned to abandon their homes. And when they are gone a forge be erected in your name, my lord."

The statue smirked for a moment, then broke into a mirthful chuckle that blew embers over the assembled people. That Culsans seems quite interested in you, woman, for it is rare to see a mortal bestowed with such clear portends. Semni wilted a bit under the attention and praise, but nodded and mumbled a few words of thanks, her voice choked by her nerves. Meanwhile, the burning gaze swept over Argurios and Isidoros again. Hear my offer then, Argurios Alexis and Isidoros of Hyphyria. A spear you shall receive that will rend even stone apart, never to dull and never to break. Armor I will forge for you that no mortal weapon will ever pierce, beyond even that creature's strength to damage it. In return, though, you will pledge to build me a forge in these lands so that I can work in peace, away from the games and struggles of the gods of Greece.

What do they answer?

[] Accept the deal. Receive gear forged by Hephaestus himself to slay the woman in the mountains, and in return a forge will be erected for the God of Smiths.

[] Make a counter-offer:
-[] Write-In

[] Refuse the deal. You can't even build him a proper temple, so pledging to build a forge worthy of a god would be folly.


AN: Argurios nearly messed this up with a exceptionally poor roll, but the bonus from the sacrifices made and the good relationship to Hephaestus carried the day.
 
Part XIX: Of Works Enduring
Of Works Enduring

Argurios Alexis was far indeed from a coward, that he had proved many a time, but he was not such a fool as to deny a god who stood before him under the light of day, not even a god as even-tempered as the Smith. It would be a hard task whatever the path they chose, but hard tasks made hard men, and they would need that strength in the days to come no less than the blessings of Hephaestus

So spoke the young lord before the Lord of the Forge: "Hear then my pledge, oh Giver of Flame, and through me that of all my people—you will have your forge where you may toil in peace even as we of Hyphyria found shelter on this foreign shore."

The idol alight with the power of the god nodded, its fiery gaze seeming to weigh the man by some arcane measure known only to him.

So be it, then! said the god, his voice alike to the roaring of the forge fire. He placed the blacked bronze onto the anvil of stone and struck it with his hammer, so mighty a blow that it seemed to shake the earth, but lo, the spearhead did not break but grew like a young shoot springing forth from a seed, a shaft of bronze springing from the tip. Letters bright as forge embers spiraled around the haft telling the tale of Hyphyria, brief as it yet was, of desperate flight and budding hope.

These words the Forge Father spoke onto his children then: Take up this spear in the name of your city that with each great victory you may honor it as you do me.

"I will... Lord." It was not the fire that made Argurios short of breath then, but the knowledge that so much would ride upon his shoulders. For the first time since the king had given him the mantle of Strategos the young man knew doubt for the enormity of the task ahead of him.

The god nodded, then there was silence for a long moment but for the crackling of the flames. Then the idol spoke again with a sort of gruff amusement, as a parent addressing a young child. Place your armor upon the altar, Argurios. Your flesh would make a poor anvil.

The young lord would have blushed crimson had his cheeks not already been ruddy from the heat, but he did not feel the bite of bitter shame as he so often did when others pointed out a fault. Instead a startled laugh burst from his lips. The king laughed with him, and even Semni smiled without her usual edge of mockery. "At once, Wise One."

Thus went the armor upon the stone. Just as the haft of wood had done, the belts and straps burned away to ash until only the bronze remained, patterns of leaping flame beaten into it by the strength of the Smith's own hammer.

Gained Artifact Spear and Armor

Vestments of Hephaestus
Artifact Spear and Artifact Armor
Base Damage: Combat + 1
Armor Rating: 8
Qualities: Piercing 2 (Ignores 2 AR.)
Special: Wearer gains +1 to Combat while wearing the Vestments.

As the will of the god left the idol so did it sunder into naught but ash and a puddle of melted bronze, a sign for all present of how much the artisans of Hyphyria had to work for the glory of their patron.

***​

Much rejoicing there was that Fall for knowing that the hand of the Smith has showed itself in some fortuitous a way, and many were those who looked upon the arms and armor of Argurios with awe and wonder, but there was other talk of bronze also, not worked by the divine but simple mortal hands.

Court Organization: Major Success

Twas this that troubled Isidoros as he balanced his tablets and the polite, but insistent words of the artisans. Stone for the masons they would find and wood there was aplenty, but bronze Hyphyria had only so much as it could trade for with the Earth Folk and the Shepherds. The locals had but a little even among themselves. Bronze was a thing for the fortunate and wealthy, for chiefs and for priests, but the budding city hungered for more of the bright metal.

It was that very lack, however, that impelled the smiths to be most accommodating to the king's desires and wish to have his ear as swiftly as possible.

What do you?

[] Pledge to build a quarry within 5 seasons (On completion gain an Oikonomos from among the masons)

[] Take on one of the bronze smiths as Oikonomos (Gain an administrative hero immediately with a strong agenda to obtain more bronze supplies)


***​

As the people of Hyphyria looked towards the winter they were content in seeing that the stocks could see them through the cold months and that they had gathered enough tools and supplies by trade and the work of their hands to continue growing their city.

Supplies: 15 (Stocks) + 20 (Farms) +1 (Herds) - 17 (Upkeep) = 19

Wealth: 4 (Stocks) +12 (Industry) +7 (Trade Profits) -7 (Upkeep) = 16

Winter is again upon you, though it is mild enough that the city can grow even under its dominion.
Choose one action each:
[] Isidoros
[] Argurios
[] Semni

Available Actions

-[] Organize Patrols
Now that some order has been reestablished in the military, it might be time to organize a better defense for Hyphyria. The lands around the city are full of hidden tracks and passages that could be used to move undetected, so patrolling them might make all the difference if foes approach. (Requires one action per area to set up.)
--[] The Northern Forests
--[] The Eastern Mountains
--[] Along the river to the sea.
--[] The Southern Forests (may cause issues with the Woodsfolk if done without their agreement).
--[] By ship, along the coastline. (Requires one Galley Squadron, can take along one land unit per squadron).
--[] Write-In units to station in the area.
Check: Warfare - Strategy

-[] Start an Expedition
The immediate surroundings of Hyphyria are decently explored by now, but what lies beyond the mountains and the forests? It will require a decent force and quite some time to learn more about the lands, but it might yield interesting finds.
--[] Write-In Target
--[] Write-In Units to send
Check: Warfare - Strategy
Hero Unit will not be available while the expedition is ongoing and might need to perform other checks, depending on the events.


-[] Start an Invasion
So far you have not seen any place in these lands that boasted a decent force of warriors. The people here might be quarrelsome, but they are no match for Greek soldiers. It might be time to exploit this.
--[] Write-In Target
--[] Write-In Units to send
--[] Write-In War-Goal (Salve Raid, Conquest, etc.)
Starts War-Turns
-[] Organize a proper court.
It is past time that Hyphyria gains a proper court. With the military, the artisans and the priests having returned to some semblance of order, all the is left is to fill the palace with life as it deserves. Hyphyria will be a refugee camp no longer, but a proper Greek city.
Time Needed: Unknown
Check: Rulership - Administration
Note: A construction project takes one action to start and will then continue without the need for further attention. Costs are consumed per turn, and if the costs can't be paid, construction stalls. Should the construction stall too long, progress might be lost.

-[] Small Palisade
While the amount of lumber left over from the ships doesn't suffice anymore to see this done, you could still build a small palisade around each hill. It would separate parts of the city in case of an attack and not protect the farmlands, but it is cheap and better then nothing.
Construction Cost: 4 Wealth / Turn
Time: 1 Turn
Upkeep: 1 Wealth / Turn
Check: Rulership - Administration

-[] Large Palisade

Some of proposed to use the fresh lumber for a grander defensive work. By encircling all the villages and some land around it too, you could protect Hyphyria much better and even the farms would be wholly enclosed by this defense.
Construction Cost: 4 Wealth / Turn
Time: 4 Turns
Upkeep: 2 Wealth / Turn
Check: Rulership - Administration

-[] Logging Camp

The forest to the north is ample and there is little reason to not expand your logging operations.
Construction Cost: 3 Wealth / Turn
Time: 1 Turn
Upkeep: 1 Wealth / Turn
Income: 1d6 Wealth / Turn
Check: Rulership - Trade

-[] Limestone Quarry

The masons who have fled Orchomenos would like to get back to work and a source of stone would certainly help other construction efforts.
Construction Cost: 5 Wealth / Turn
Time: 4 Turns
Upkeep: 3 Wealth / Turn
Income: 2d6 Wealth / Turn
Check: Rulership - Trade

-[] Pottery Kilns

With pottery being so appreciated by the locals the city might be well served increasing production.
Construction Cost: 2 Wealth / Turn
Time: 3 Turns
Upkeep: 1 Wealth / Turn
Income: 1d6 Wealth / Turn
Check: Rulership - Trade

-[] Olive Grove

Back in Greece, one of the most common trading goods is olive oil, highly sought after for its taste and the ability to preserve foods.
Converts one Farmstead to a Olive Grove. The building will not produce anything during conversion.
Construction Cost: 1 Wealth / Turn
Time: 20 Turns
Upkeep: 1 Wealth / Turn
Income: 1d6 Wealth / Turn
Check: Rulership - Trade

-[] Vineyard

What would a feast be without wine? And what drink should be sacrificed to the gods? Goat milk? It is time to produce wine in Hyphyria, lest it forget the taste altogether.
Converts one Farmstead to a Vineyard. The building will not produce anything during conversion.
Construction Cost: 2 Wealth / Turn
Time: 4 Turns
Upkeep: 1 Wealth / Turn
Income: 1d6 Wealth / Turn
Check: Rulership - Trade

-[] Drain the Valleys

The valleys between the hills of Hyphyria are fertile, but too wet to grow anything there. With the preliminary plans drawn up, it is time to start the long project of claiming this rich soil.
Construction Cost: 2 Wealth / Turn
Time: 12 Turns
Upkeep: 2 Wealth / Turn
Check: Rulership - Administration & Learning - Sciences
-[] Send someone to negotiate with the local people to deepen ties or heal past insults.
--[] The Woodsfolk
--[] The Northern Villages
--[] The Mountain Shepherds
---[] (Optional) Bring gifts: Write-In amount of Supplies or Wealth to gift


-[] Attract Workers
Hyphyria is yet small and able hands sometimes in short supply. It might be possible to convince some people from the other settlements to settle under Greek rule.
--[] Write-In Target
--[] (Optional) Offer incentives: Write-In how much Wealth to spend.
Check: Diplomacy - Charm

-[] Start Trading
While the locals have no great desire for lumber or wool, the talks with the shepherds have revealed that many would be keen to buy Hyphyrian pottery. With some effort, regular trade could be established, profiting all involved and forging closer ties between them.
--[] Write-In Target
Check: Diplomacy - Multiple
-[] Sacrifice to the Gods
The gods are fickle beings and demand obedience and sacrifices from mortal men. Those who do not make offerings to them tend to draw their ire while those willing to render unto them great riches might earn their love.
--[] Write-In which God
--[] Write-In amount of Supplies or Wealth to offer
Check: Learning - Mysticism

-[] Study Local Legends
Strange tales are told by those daring to venture close to the Woodsfolk's forests, and even Argurios seemed spooked by something uncanny on his latest journey. Maybe it would help to learn from the local people what manner of things stalk the nights in these lands.

Check: Learning - Mysticism

-[] Study Local Faiths
Little do the Hyphyrians know about the gods of the land, even though they seem to somewhat resemble those of Greece. It would be wise to learn more about these beings, lest the people draw their ire unknowingly.
Check: Learning - Mysticism
[] Trade Wealth for Supplies at a 1:1 rate with your trading partners.
-[] Write-In how much.
Note: Can trade a maximum of 1d6 + 1d3 units per turn.

[] Trade Supplies for Wealth at a 1:1 rate with your trading partners.
-[] Write-In how much.

OOC: You guys had some pretty good rolls all around especially for resources.
 
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Part XX: At Court
At Court

Isidoros nervously shifted on his throne. Well, throne might have been an overstatement, for it was more or less a wooden chair adorned with finely-carved images of acanthus leaves which framed an image of the hills of Hyphyria on the backrest and scenes of commerce and war on the sides, but in the end it was still plain wood. Not even paint had been added to it yet, for there was little of that available to the city, barring ocre and charcoal. The throne of Orchomenos, before which Isidoros had often stood over the years, had been from finely-carved marble, inlaid with bronze and painted in luxurious colors. Not for the first time, he felt a sliver of shame at the memory. Here he was, king in name over a city in name, copying what had been lost and yet unable to achieve even a fraction of its glory. It was the third winter in these lands for him and it always felt as if he should have achieved more in that time.

It as hard to say if pondering this is what had made him nervous or if he already was and just grasped for anything to occupy his mind while waiting. Though it was quite fitting to be thinking about the bronze and stone throne of Orchomenos, given the circumstances. Still, Isidoros hated to publicly hold court, especially when he knew there would be an argument. Even years of doing so had not changed and the attention of all these people in throne room was still hard to bear. Though when the two people he had called before him arrived, the attention sifted away from him, taking the pressure with it. Two older men entered the hall, throwing vitriolic glances at each other all the while. They both were roughly of Isidoros' age, maybe even a few winters older, though that was where the similarities stopped.

The speaker for the masons was the architect Kleitos, a man of neatly trimmed beard and hair. In the past, he was often called upon to maintain or expand the channels of Orchomenos and had worked on both the walls and the palace. He was an even tempered man most of the time and respected as a scholar, though also outspoken about what deemed proper and what not, using oration like hammer and chisel to chip away at others. And many things he didn't deem proper about Hyphyria, from the lack of of a quarry to the lack of proper walls and flood-channels.

His opponent, Procopius, could have not been more different. A broadly built and somewhat intimidating figure, the graying beard he bore managed to look unkempt, even though it was cropped short and his skin was blotchy as it was common for a bronze smith. His friends and allies called him steadfast and dependable, but his enemies said he was headstrong and stubborn. Most agreed that he was quiet though and that his skill at haggling and oration was mostly wasted on compensating his gruff comportment. His goal was at once far easier and narrow to achieve, yet so much more difficult in other ways. The city needed bronze to grow, and in a few years time it would need it to survive. Yet there was no great trade network found so far like that of Greece, so Hyphyria was left to buy up the scraps found among the local people.

They both approached the throne and bowed deeply before it, leaving Isidoros a moment to gather his thoughts. "I have called you here for a specific reason. The debate about what projects the city should pursue has been going far too long and I will now settle it." The words were decisive, but as he caught first the glint of satisfaction in both their eyes and then their victorious glances at each other, he paused just a moment too long to continue.

"So we will begin to build a proper city, then?" Somehow, Kleitos managed to sound both pleasantly surprised, condescending, and smug at the same time. "The people will be pleased to hear that they will no longer have to live in wooden huts like barbaroi."

Procopius just snorted at that statement and crossed his arms in challenge. "A proper city? The only thing that reminds me of barbaroi is how you want us to keep bang rocks together. The soldiers are using more and more wooden spears, as we run out of bronze to make tips and the woodcutters have begun to use saws made from bone bought from the Earth People."

The look he gave in response told clearly that Kleitos thought he had already won this argument. "So? We will need less wood once the huts are gone and less spears once a proper wall has been build. We can easily make do with what bronze we have, but not without stone, or do you want to build yourself a home from sheets of bronze?" Without waiting for an answer, he looked back to Isidoros. "Shall we begin with the channels you have drawn up, my lord? If we begin to dig the ditches now, we should be ready to reinforce them with stone come the next winter and we might even be spared the stink of the muck that gathers between the hills in the summer."

A moment of awkward silence followed while Isidoros weighted how to best state his decision. There was not much he could do to soften what Kleitos would most certainly consider a blow to his pride. "No, for the city will have to pursue other things for now. The trade of bronze--" Murmurs rose at his words, while Procopius smirked and Kleitos gasped, the din cutting off Isidoros words.

The next words from Kleitos mouth barely kept up a semblance of civility and quieted the crowd somewhat again. "So me and my brethren shall sit tight while Hyphyria will keep cavorting with barbaroi and letting that boy pretend he is a Strategos?" Only whispers were trade among the attendants and with a start, Isidoros realized that not all were that opposed to Kleitos way of thinking.

A low grumbling rose from Procopius, drawing the eyes back to him. "That boy has proven himself in battle and been shown favor by the Forge Father himself." In response, Kleitos drew in breath, yet he wasn't fast enough to get a word in before the smith continued. "Keep your drivel about his wife and affairs. He stood before Hephaestus himself and was granted a great boon, so fetch a priest and complain at the gods if you want, but I will not listen."

If the slight tint of red to Kleitos face was any indication, these words had hit quite well. It was all Isidoros could do to not groan right then at there at the mess unfolding. It was not that the masons had no point to their demands, which was why he was planning on seeing the quarry erected as soon as feasible, but slowly this debate was turning into something far more dangerous and ugly. Many nobles still favored Argurios for his name and the divine favor he had been granted, though ever since he stopped openly shunning Semni, others began to whisper about him being enthralled by the barbaroi woman. Some even called it treasonous behavior.

In an act of unfathomable hypocrisy, they now even used his many affairs as a sign of a unworthy character, even though they had before seen it as expression of a Greek man clearly knowing that he didn't need to pander to his barbaroi wife. There had been no new incidents recently, so Argurios had either stopped or at least gotten more subtle about it, but that didn't stop his detractors from dragging up old stories. And worst of all, they tried to leverage Argurios perceived failings to cast doubt on Isidoros rule.

This whole matter was turning into a farce and Isidoros doubted that he could salvage it by announcing his plans for the quarry. He could only press on and hope that everything could be wrapped up before escalating further. "Be that as it my, my decision stands. I hereby name Procopius as my Oikonomus, tasked with securing a steady supply of bronze for Hyphyria." Leaving his gaze on the two men before him, he tried to gauge their reaction. His newly-named Oikonomus seemed quite pleased with this decision, but Kleitos took it anything but well. He huffed once, then turned around and stormed out of the palace. In response, Isidoros could just sigh. He had not the power to punish this behavior, the mason being too important and influential, and that meant that this decision might yet come to haunt him.

Gained new Hero Unit: Procopius
Oikomenos Procopius
Culture: Orchomenian
Middle-Aged (- 1 FD on Combat checks)

Flaws: Ill-Mannered (-1 FD on offensive Diplomacy checks)
Qualities: Stubborn (+1 SD on defensive Charm and Persuasion checks)

Diplomacy 4
- Persuasion 1
Combat 3
- Endurance 1
Warfare 1
Rulership 4
- Trade 2
Learning 3
Court Organization: Major Failure
Masons disgruntled by choice of Oikomenos.
Doubt cast on Argurios and Isidoros.


It took a moment for the court to calm down again, then Procopius spoke as if nothing had happened. "I thank you for this trust and the opportunity my lord. As it happens, I have a proposal to achieve the task you have set me. We have found no signs of copper in the land around Hyphyria, and even if there were it would be folly to hope for the luck of finding both tin and arsenic too."

Isidoros just nodded along and motioned for him to continue. He was no smith, but he knew enough about the craft to know how difficult it was to find everything needed for good quality bronze. "Therefore, I would wish to start an expedition to look for metals in other places. I could take the galleys to chart the route back to Greece so that we can buy bronze or its ingredients there. Or I could sail to the west and find the lands of the Bull Men, for their ships allegedly travel far and might know other ports where metal could be found."

"A daring journey you propose there." Now that it was just Procopius before him, it had become vastly easier to ignore the attendants of the court and speak with confidence. "We still know little of these lands, let alone shores even further west."

A curt nod acknowledged the point before Procopius resumed his proposal. "Indeed, my lord. Though I would loath to delay this matter even further, we could first send people to speak with the Earth People and mayhaps the Bull Men traders. They should know the land and waters better. Even talking to the Woodsfolk might help us, for they might know about the southern shores and thus a good place to stop on the way to Greece."

The point was well made, though Isidoros wasn't quite sharing the urgency expressed. Kleitos had not been entirely wrong in his assessment that Hyphyria could make due with what it had for a while longer. Then again, if he waited with this until the last moment, a setback might mean that bronze would be missing at a crucial moment. So far, the local people had ignored the new city in their midst mostly, the closeness to the lands of the Woodsfolk having made its creation not as disrupting to their lives. Yet now tales of Hyphyria were spreading alongside the pottery they sold to the barbaroi, and it might have been only a matter of time until greed would show itself by violence.

What should be done on the matter of bronze trade?
[] [Procopius] Send Procopius on a trade expedition.
-[] Target:
--[] To the east, towards Greece.
--[] To the west, to the Bull Men and beyond.
-[] Troops:
--[] Take only the ships and no further crew.
--[] Take a unit of trained Sailors to defend against pirates.
-[] Provisions:
--[] Write-In how much Wealth and Supplies to take along.

[] [Procopius] Promise Procopius to send someone to treat with the local people to gather information for his expedition. (Must take at least one Diplomacy action to this effect next turn.)


Kleitos had raised another valid point. While Argurios has been acting as the Strategos of Hyphyria for a while and many treat him as such, he never formally received the title. It was time to either confirm this state of affairs officially or to look for someone else to fill that role.

[] [Strategos] Name Argurios officially as the Strategos of Hyphyria.
[] [Strategos] Begin looking for other candidates for the position.


Lastly, the soldiers were departing to the mountains soon and this was the best moment for some more detailed orders on what to do.

[] [Area] Claim only the quarry and the neighboring valleys.
[] [Area] Claim a large stretch of the mountains for Hyphyria.
[] [Area] Write-In

[] [Red Woman] The soldiers should focus on patrols and not aid Argurios hunt for the monster known as the Red Woman.
[] [Red Woman] If the last journey to the mountains was any indication, the monster will target the soldiers anyway, so they might as well help Argurios to slay it.
[] [Red Woman] Write-In


AN: With the court slowly coming together, you are now increasingly becoming aware of what's going on in Hyphyria proper. Unsurprisingly, there is a lot of partisan interests and it's impossible to please everyone equally.
 
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Part XXI: Ashes of Old
Ashes of Old

People did not like talking about monsters, Semni thought as she looked down on the small collection of Earth Folk stilt houses after a long day of trekking through hills. Or to be more precise, people didn't much like talking about monsters close at hand. They would fill your head with stories of dragons that dwell beyond the setting sun, or winged lions in the hot lands where summer never died, but the story of an ill-omened barrow over the next hill where children had gone missing, that they would speak sparingly of from sorrow and from fear that the darkness might hear them.

Alas that she wasn't here to hear just that sort of tale, all too often guarded as tightly as sheep from a wolf's gaze. It was needful to her new home and to her children, as much as water and food, as much a firewood to warm themselves through the winter. Only the greatest of fools let a god's charge stay idle, and to conquer a place one first had to know it from those who lived in its shadow.

***​

Though it was too dark to see the shadow of the mountain by the sliver of the waning moon, it still loomed over the gathering, a presence unseen but felt, not cold darkness but hot somehow stifling murk. Twas so amid the leaping firelight and many cups of wine that the elder of the tribe told at last the tale of the Hollow Men of the Mountain, the Forsworn.

In the time before time when the gods of the Earth Folk had not settled these lands, ere Gradivus taught men to reap grain, there lived in these lands a people old as the hills. Some say they sprang from the rocks themselves, birthed by the mountain's rumbling, for they were fearless of its moods and loved it for its fierceness. Dark were their blades and sharper than the finest bronze, and dark their hearts also.

Each decade at the height of midsummer they would cast a pair of high blood, one man and one woman, into the flames to serve the mountain gods in their smoky homes. And so it was for many turnings of the heavens as the Men of the Mountain made peace and war among themselves in their own savage fashion, until that is the first Earth Folk came into the land. Proud and fierce were they bearers of bronze and great might, but not yet so mighty that they could not fall to trickery among the hills.

So it was that Arso, king of three tribes, was cornered and caught, and the Mountain men quarreled what to do with him. Some said kill him and take his bright axe, others said to burn him and cast his ashes to the gods for this drawing of other metals from the belly of the earth offended the gods. But Arso was wise in more than gold, and he said to the chief among his raiders that if he were let go he would offer up onto the his very own daughter to wed, and of such beauty was she that even in the deep woods she had been spoken of. Thus it was done a wedding under the gaze of the sky, but then the girl passed under the shadow of the mountain and from there she did not return.

After she had borne three strong sons unto her husband it came due that a sacrifice must be made, and so her beauty was her curse as was her husband's cleverness for said the Men of the Mountains: 'What servant more beautiful than she for the gods to have?' and 'What man more canny to speak for us to the gods than he who trapped Arso?'

On hearing of his daughter's slaying for no crime or fault but for the whim of black-hearted gods, Arso made war on the Men of the Mountains and hunted them through the hills, and he said onto them: 'For each of the seven years my daughter walked among you, I will make thralls of your kindred hundredfold .'

Righteous was his fury and mighty his purpose, for at the last the Mountain Men were driven to the very slopes of their place of fire and torment and such was their fear that the last of them cast themselves into the flames.

In choking ash were they shrouded, stealing the breath from all who draw close, and the first to fall to their hateful kiss was Arso himself. They say twas his daughter who slew him, driven to madness by the Dark Below, and from that day only the foolish draw near the sleeping fire mount. The fires wane, the old gods voices fall to whispers, yet still there wait the ashen dead.

***​

Something of the tale's end felt strange and ill-fitting to Semni ever as she rose from her seat. Why would the woman fight besides those who had tricked and murdered her? Why had not her own gods taken back her spirit? Might she not have been content? Semni thought but did not say. The greatest sacrifices were those given willingly... If that had been so, then what a bitter waste it all would have been. To have a father who would raise a kingdom for you... a husband you would jump into the flames besides.

Supplies: 19 (Stocks) +2 (Herds) -17 (Upkeep) = 4

Wealth: 16 (Stocks) + 2 (Trade) +8 (industry) -7 (Upkeep) = 19


As she returned to Hyphyria to find the city weathering the winter well but fearful, Semni learned that Argurios was late in his roaming, and she knew not what to feel of it.

OOC: You guys got a good success on legends. It's either fey or the living dead if you want a volcano.
 
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Part XXII: The Bitterness of Songs
The Bitterness of Songs

When this all had begun, Argurios was all but brimming with excitement. Not only would he lead the army of Hyphyria again, but he would be more then just their Strategos. He would be their hero, ordained by Hephaestus himself, clad in bronze finer than any mortal hand could ever make. Not just to claim land for the city, not to strike down barbaroi, but to give battle to a monster sprung from myth and legend, a glorious task of which there would be stories told and songs sung forever.

Yet reality was a cruel mistress, and now it was not with exhilaration but with dread that he faced his officers. Three men had come into the tent he had pitched on the small hill of the valley in which Isidoros wished to built his quarry. Six it should have been. Of the archers, they had lost so many that no one with the right skills for promotion was left. Just one man was now commanding the whole unit, yet there were barely more soldiers under his command than it was custom. And the spearmen hardly fared any better. Scarce a day passed without a patrol missing a member when it returned. Sometimes whole patrols vanished. But what was truly troubling was that not one body had been found. None of the strange decayed carcasses had been left in the woods this time.

As he looked over the motley bunch that was his remaining officers, Argurios could see the fear in their eyes. None had spoken of retreat, expecting him to slay the monster this time. Again and again, he reassured them that he would. Again and again, he had let them down. For no matter how many patrols she took, how many men she lured into the woods never to be seen again, the Red Woman did not dare face him. He had returned to the valley where they had fought the first time, had journeyed alone through the forests that saw so many disappear to lure her out, yet nothing. In his desperation, he had even ventured out without the gear that the Great Smith had given him, shouting obscenities through the trees, but she had never come.

It was a disaster, pure and simple. Slowly, his army was torn apart while he could only watch.

***​

The rain was coming down in heavy sheets, soaking cold, weighing down body and soul until it seemed as though the sun was only a memory of another world, only a dream of home. Turios' thoughts turned to sunlit groves and fat grape bunches hanging on the vine, to the soft sound of pipes over the hills now lost as surely to him as though he had passed into Hades' shadowy realm. When had the melody passed from the ears of memory to those of flesh? Turios wondered distantly, hjs feet already straying from the path. Was that a woman's from slipping in and out between the trees?

"What the fuck are you looking at?" the harsh voice of his commander crashed against his senses like a wave upon a rocky shore.

Turios could not answer... did not know how to answer, perhaps did not even recall the tongues of men, for all he could hear was the song, then understanding washed over him. A cold sweat washed over him for the briefest moment.. The rain was unbearably loud like hammer blows in his head.

The solder blinked up at the woods owlishly, some nameless dread receding into the corners of his mind. "Nothing sir, it was nothing," he said automatically.

That night Turios vanished without a trace, leaving his spear behind to glint impotently among the weeds. He was neither the first nor the last. One by one they passed through the trees, the lost children of Orchomenos snared by poisoned dreams.

***​

The order came the very next day, too late for Turios though not his companions. The army would withdraw to high ground and await the foe rather than let her weave her unclean spells through the trees. By now they were so wearied of blood and death that the word 'retreat' did not weigh upon the warriors hearts as much as the thought of safety buoyed them. Thus were they arrayed, the sons of Hyphyria, upon a tall hill crowned in the charred remnants of some ancient fire. Some took it for a sign that the ouranioi, the gods and spirits of the heavens, were with them others waited in grim silence, their faith in divine providence all but spent during the long bloody hunt.

Alas that the darkness did not relent, but seemed to taunt them as a cat did a wounded mouse. Each night, the lookouts would claim to have seen movement among the trees. The shapes of men were moving in the dark, like restless specters. Some even said that they glimpsed the faces of their lost comrades. With scorn were these words met, as often are the sayings that would prove prophetic at the last.

On the eighth day, they came. Garbed in dirty armor, their gait stiff and listless, but yet they walked. Thorny wines ran over their bodies and what began as a trickle soon became a torrent. They all came. The lost soldiers emerged from the forest, taking on a mockery of a Greek formation at the foot of the hill. And just as Argurios stepped to the edges of the camp, the terrified lookouts right behind him, she showed herself.

Four soldiers, still bearing the armor of officers, carrying a throne made from twisted wood and bones. On top of it, in flowing robes of darkest red, she sat and watched over the damned souls she had bound forever to her will.

No, not forever, thought Argurios, for he was bold even in the face of such malice. He would end Her and in so doing free the souls of the men who had followed him to pass into the halls of Hades.

And it seemed that he was not alone in this resolve. Around him, the remaining soldiers under his command had rallied. It was not an orderly battle-line that they had formed, but they had come none the less. If they were ready to face the horrors that had begun to march upon them, he did not know, but stand they would. Order after order he barked, trying to straighten out the spearmen's formations and getting the archers lined up behind them. It was not perfect, but it would have to do. And as the dead were almost upon them, he raised his spear into the air for all to see. The lines grew quiet, only the feet of the dead making any sound and thus all heard what he had to tell them. "For Hyphyria! For Hepheastus! Charge!"

On came the dead, a scuttling twitching swarm, like puppets pulled forward on tangled strings heralded not by horn blasts or war cries, but by the sound of weeping and begging forgiveness for the ruin they would inflict upon their comrades. Few along them bore weapons, though little did they seem to need them. As the lines crashed together the damned fought with inhuman strength biting and gnawing, scratching and tearing as they pushed themselves through the wall of spears much o the horror of the Greeks.

They would not die, the young strategos of Hyphyria realized with horror even as his spear pierced another unbeating heart. Not quick enough. Another wave of the dead were enveloping them on the south side of the hill, ready to strike the spearmen in the side to crush them... No, he could hear the cries of the archers dying as they were swarmed...

Cut off the head and the body would wither, Argurios faintly remembered his father telling him once. He had been speaking of fighting northern barbaroi, for the wild men were fierce but undisciplined. How much more true would that be of this abominable host, only driven by the monster at its heart? So he killed and killed and killed those already dead until at last he reached the dreadful throne.

The voices of his officers his former comrades begging him to end their torment cut at the young warrior deeper than any blade ever could. Again the spear of Hephaestus thrust forward shattering a knee. Thus did the throne collapse and from its ruin the Red Woman rose at last to face him in battle.

Unlike her sorrowful puppets the dreadful thing moved with inhuman grace like a dancer moving to the music of red ruin, like death itself risen up from the depths to reap the lives of mortal men, but her foe was not only a man. Girdled was he in the armor of his god, and driven by the wrath of Hyphyria at the desecration of her sons. Thus they traded blows again and again, ebony claws sparking off blessed bronze, pale thorn-bound limbs dancing away from the path of the Warrior's spear.

The battle around them seemed to still as the dead swept back to allow their mistress free reign upon the field and the Greeks stood aside from the duel none dared meddle in. Yet still they cheered "Hephaestus! Hyphyria! Argurios!" with fierce and ragged hope and the heart of the Startegos was lightened at the words.

"Prideful fool!" the Red Woman hissed in her ruined voice. "Do you not see that you have given so many onto me? Are you still deaf to all save unearned praise?"

At these words Argurios quailed, for he heard the truth beneath the inhuman loathing. His motions slowed a hairsbreadth, a misstep in the dance of war.

Jagged claws dug into his cheek, blood spurting hot mingling with tears. Yet they were not tears of pain but sorrow, and in that sorrow he found strength. In the hollow calls of the dead begging for forgiveness for release he found the will to fight and fight he did, taken beyond himself as though the very wings of the furies bore him.

"They are not for you to judge!"

The spear pierced the monster's side, black blood spurning from it.

"Their flesh is not for you to use!"

The broad blade shattered the Red Woman's shoulder with a sound like dry kindling breaking.

"They do not belong to you!"

The Blade forged of Hephaestus and wielded in righteous wrath by a child of Hyphyria sank beneath the monster's ribs and pierced her heart. As the body collapsed upon the spear it felt heavy as though poured of lead, almost wrenching the weapon from his grasp

"Hurts... hurts..."
the voice was small confused, almost childlike, seeming to come from everywhere and nowhere.

For the briefest instant a shadow seemed to pass before the face of the sun, then it was over. The dead collapsed to their knees, then rested their heads upon the ground, finally at peace.

It was over, Argurios had won in a grand duel sure to be remembered in story and song. Why then did the tears not stop? he wondered.

Archer Unit Destroyed; Infantry Unit at Half Strength


What do you do with the remains of the Red Woman?

[] Sacrifice them upon the altar of a god, lest her curse linger within
-[] Write in which

[] Try to carve some item of power from them
-[] Write in what

[] Bury them where they fell as part of a memorial for the fallen


OOC: Sending troops to fight the monster may not have been the best idea but at least you did not loose too many bronze weapons.
 
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Part XXIII: Glory to the Fallen
Glory to the Fallen

It was a solemn procession that bore the broken body of the horror from the mountains into Hyphyria, and none more grim of mien than Argurios Alexis, new-made Strategos of a fledgling realm. Though he bore arms and armor forged of an immortal god, though he had been blessed with victory, still uncertainty haunted him as it had not in all the days of his life since he had grown to manhood. Would the monster have spared his men and fought him alone if he had not ordered them to aid in the hunt? Could he have drawn back sooner to wait out its coming? Should he have sought clearer portents of the gods?

On and on the questions flowed, like tar dripping though his mind blackening all they touched. As he neared the temple of the Forge Father he realized with a start that wine had barely touched his lips since the battle and he had not lain with any woman since before that day. Mayhap the horror had its own victory over him after all.

As the twisted thorn-shrouded body burned upon the altar and black smoke spiraled upwards, it seemed to Argurios that he could hear again the voice of Hephaestus who set him upon his path, save that it was not the roar of the forge-fire, but barely a whisper,a hiss of embers in the hearth: To err is to be mortal. It is how you face your failures, what separates the true metal from the dross.

Gained +3 favor with Hephaestus

Not the most calming of answers,
but then Argurios admitted to himself, he had rarely heard of divine visitations setting the minds of men at ease. So returned did he to the wife beside whom he still lay uneasily and the swiftly-growing children in whom lay the future of his line, perhaps even the future of Hyphyria.

Work there was aplenty for him to throw himself into, for the city needed to grow, it needed bronze and trade, it needed more hands to take up spear and bow in its defense in place of the fallen... the fallen. A thought passed through Argurios' mind, and at once went he into the presence of the king and asked of him to make note of the place where the battle against the dead took place that in the days of Hyphyria's greatness a monument might be raised there unto the glory of those who had perished there whether with spear and bow in hand protecting the city, or compelled by foul enchantments to fight against their brothers.

Now some among the court grumbled at this, saying that it was not right that those weak enough to fall to foul enchantments be honored besides the men who fought at the last, but Argurios insisted, and none were brave enough to speak against the hero of the hour.

Thus you will be remembered, he promised the warriors fallen upon the crimson field.

What should be done with the spear-fighter formation that suffered so many losses?
[] Train new, professional soldiers to fill out the ranks. (Costs 6 Wealth to replace lost equipment, upkeep raised to 3 Wealth per turn)
[] Fill the ranks with volunteers that bring their own equipment. (Costs nothing. Infantry unit downgraded to Militia unit.)

Winter comes again, though less fearful than the last
[] Isidoros
[] Argurios
[] Semni
[] Procopius

Available actions:

-[] Organize Patrols
Now that some order has been reestablished in the military, it might be time to organize a better defense for Hyphyria. The lands around the city are full of hidden tracks and passages that could be used to move undetected, so patrolling them might make all the difference if foes approach. (Requires one action per area to set up.)
--[] The Northern Forests
--[] The Eastern Mountains
--[] Along the river to the sea.
--[] The Southern Forests (may cause issues with the Woodsfolk if done without their agreement).
--[] By ship, along the coastline. (Requires one Galley Squadron, can take along one land unit per squadron).
--[] Write-In units to station in the area.
Check: Warfare - Strategy

-[] Start an Expedition
The immediate surroundings of Hyphyria are decently explored by now, but what lies beyond the mountains and the forests? It will require a decent force and quite some time to learn more about the lands, but it might yield interesting finds.
--[] Write-In Target
--[] Write-In Units to send
Check: Warfare - Strategy
Hero Unit will not be available while the expedition is ongoing and might need to perform other checks, depending on the events.


-[] Start an Invasion
So far you have not seen any place in these lands that boasted a decent force of warriors. The people here might be quarrelsome, but they are no match for Greek soldiers. It might be time to exploit this.
--[] Write-In Target
--[] Write-In Units to send
--[] Write-In War-Goal (Salve Raid, Conquest, etc.)
Starts War-Turns
-[] Organize a proper court.
It is past time that Hyphyria gains a proper court. With the military, the artisans and the priests having returned to some semblance of order, all the is left is to fill the palace with life as it deserves. Hyphyria will be a refugee camp no longer, but a proper Greek city.
Time Needed: Unknown
Check: Rulership - Administration
Note: A construction project takes one action to start and will then continue without the need for further attention. Costs are consumed per turn, and if the costs can't be paid, construction stalls. Should the construction stall too long, progress might be lost.

-[] Small Palisade
While the amount of lumber left over from the ships doesn't suffice anymore to see this done, you could still build a small palisade around each hill. It would separate parts of the city in case of an attack and not protect the farmlands, but it is cheap and better then nothing.
Construction Cost: 4 Wealth / Turn
Time: 1 Turn
Upkeep: 1 Wealth / Turn
Check: Rulership - Administration

-[] Large Palisade

Some of proposed to use the fresh lumber for a grander defensive work. By encircling all the villages and some land around it too, you could protect Hyphyria much better and even the farms would be wholly enclosed by this defense.
Construction Cost: 4 Wealth / Turn
Time: 4 Turns
Upkeep: 2 Wealth / Turn
Check: Rulership - Administration

-[] Logging Camp

The forest to the north is ample, and there is little reason to not expand your logging operations.
Construction Cost: 3 Wealth / Turn
Time: 1 Turn
Upkeep: 1 Wealth / Turn
Income: 1d6 Wealth / Turn
Check: Rulership - Trade

-[] Limestone Quarry

The masons who have fled Orchomenos would like to get back to work, and a source of stone would certainly help other construction efforts.
Construction Cost: 5 Wealth / Turn
Time: 4 Turns
Upkeep: 3 Wealth / Turn
Income: 2d6 Wealth / Turn
Check: Rulership - Trade

-[] Pottery Kilns

With pottery being so appreciated by the locals the city might be well served increasing production.
Construction Cost: 2 Wealth / Turn
Time: 3 Turns
Upkeep: 1 Wealth / Turn
Income: 1d6 Wealth / Turn
Check: Rulership - Trade

-[] Olive Grove

Back in Greece, one of the most common trading goods is olive oil, highly sought after for its taste and the ability to preserve foods.
Converts one Farmstead to a Olive Grove. The building will not produce anything during conversion.
Construction Cost: 1 Wealth / Turn
Time: 20 Turns
Upkeep: 1 Wealth / Turn
Income: 1d6 Wealth / Turn
Check: Rulership - Trade

-[] Vineyard

What would a feast be without wine? And what drink should be sacrificed to the gods? Goat milk? It is time to produce wine in Hyphyria, lest it forget the taste altogether.
Converts one Farmstead to a Vineyard. The building will not produce anything during conversion.
Construction Cost: 2 Wealth / Turn
Time: 4 Turns
Upkeep: 1 Wealth / Turn
Income: 1d6 Wealth / Turn
Check: Rulership - Trade

-[] Drain the Valleys

The valleys between the hills of Hyphyria are fertile, but too wet to grow anything there. With the preliminary plans drawn up, it is time to start the long project of claiming this rich soil.
Construction Cost: 2 Wealth / Turn
Time: 12 Turns
Upkeep: 2 Wealth / Turn
Check: Rulership - Administration & Learning - Sciences
-[] Send someone to negotiate with the local people to deepen ties or heal past insults.
--[] The Woodsfolk
--[] The Northern Villages
--[] The Mountain Shepherds
---[] (Optional) Bring gifts: Write-In amount of Supplies or Wealth to gift


-[] Attract Workers
Hyphyria is yet small, and able hands sometimes in short supply. It might be possible to convince some people from the other settlements to settle under Greek rule.
--[] Write-In Target
--[] (Optional) Offer incentives: Write-In how much Wealth to spend.
Check: Diplomacy - Charm

-[] Start Trading
While the locals have no great desire for lumber or wool, the talks with the shepherds have revealed that many would be keen to buy Hyphyrian pottery. With some effort, regular trade could be established, profiting all involved and forging closer ties between them.
--[] Write-In Target
Check: Diplomacy - Multiple
-[] Sacrifice to the Gods
The gods are fickle beings and demand obedience and sacrifices from mortal men. Those who do not make offerings to them tend to draw their ire while those willing to render unto them great riches might earn their love.
--[] Write-In which God
--[] Write-In amount of Supplies or Wealth to offer
Check: Learning - Mysticism

-[] Study Local Legends
Strange tales are told by those daring to venture close to the Woodsfolk's forests. Many a strange and wondrous creature dwells in this land and it would be folly to think that the death of one horror has made the night safe forevermore.

Check: Learning - Mysticism

-[] Study Local Faiths
Little do the Hyphyrians know about the gods of the land, even though they seem to somewhat resemble those of Greece. It would be wise to learn more about these beings, lest the people draw their ire unknowingly.
Check: Learning - Mysticism
[] Trade Wealth for Supplies at a 1:1 rate with your trading partners.
-[] Write-In how much.
Note: Can trade a maximum of 1d6 + 1d3 units per turn.

[] Trade Supplies for Wealth at a 1:1 rate with your trading partners.
-[] Write-In how much.

OOC: Remember you promised to look for bronze this turn.
 
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