Stolen Destiny: Of Storms and Magi (HP/Ars Magica)

[X] Full truth - going as far as to mentioning how there might be a book in the abbey that you're yet to read, with the whole set of analysis of grammar performed by William.
[X] Bargain for mixed pay. Since he has stated a season of work equals four pawns of vim, you're going to leave yourself an opportunity for partialpay-outs, for example working two seasons and paying four vis. Convincing to write a contract that's more open-ended should be fairly simple.
[X] Keep the page for yourself. If need be, you could sell it at a later date.
[X] Yes - choose to become one of the Magi.
 
[X] Full truth - going as far as to mentioning how there might be a book in the abbey that you're yet to read, with the whole set of analysis of grammar performed by William.
[X] Bargain for mixed pay. Since he has stated a season of work equals four pawns of vim, you're going to leave yourself an opportunity for partial pay-outs, for example working two seasons and paying four vis. Convincing to write a contract that's more open-ended should be fairly simple.
[X] Keep the page for yourself. If need be, you could sell it at a later date.
[X] Yes - choose to become one of the Magi.
 
Winning vote is obvious this time as well. Too lazy for a proper count - if someone wants it, you're free use the tool and post the result (was that a single different vote?)
Winning Vote said:
[X] Full truth
[X] Bargain for mixed pay.
[X] Keep the page for yourself.
[X] Yes - choose to become one of the Magi.

This time, there's only one very easy roll (fails only on 0) to be made. On failure, the deal will default to three season's work.

Communication+Bargain:
#1A1+3 #MixedPaySuggestion, DC5
Success

Hop on https://rolz.org/dr?room=StolenDestiny for the roll - just copy the second line there.
The next update should be shorter so I might get it out today, circumstances permitting, but expect it tomorrow.

I planned to reveal a couple character merits with this roll request, but I'll do so with the update, later.

+1 Confidence for making one of the key decisions and starting on the path of magic.
 
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Update IV - Long Ways To Go
Part II
Long Ways To Go

Update IV


Mother's Contract

The contract for mother's healing took you a few long minutes of haggling, during half of which Rubeus held an amused expression, and only got truly serious towards the very end.

He let it slip that some of the contracts about returning owed seasons usually include a clause about age. You questioned him carefully on this, and he revealed that most such contracts would expect less seasons of work the later they were returned - simply because a journeyman Magus work is a lot less valuable than that of a more experienced magus - be it brewing a potion to lessen the effects of aging - or inventing spells for specific purposes.

In the end, the terms were agreed as follows:

You agree to pay 12 pawns of Vim Vis equivalent - following the official rate on Vim exchange, valid in the Stonehenge Tribunal on the year of returning the debt. You can return it in three parts, each time paying Vis, equivalent to 4 pawns of Vim Vis. You can return them at any time, but no later than your 70th birthday.

Instead of paying in Vis, there is an option of providing services and work in seasons spent for work that Rubeus asks for. You will always be able to decline his request, and the debt does not change if you do.

Until your 30th birthday, a season spent counts as returning 4 pawns of vim vis.
Between 30 and 45 years old, a season spent counts as 8 pawns of vim vis.
After 45, a season spent counts as 12 pawns of vim vis.


In turn, Rubeus promises to have your mother healed of the disease and the use of her arm returned to her, before the fall season ends.

Saying Farewell

After your father signs two copies of the new apprenticeship contract - you had place your own name as signature as well - Rubeus takes out a small, metal box and places the rolled up piece of vellum of his copy inside. He also asks for a few hairs from your unruly hairdo, which you provide, slightly puzzled. He places it all in the very same box, and closes it with a loud click of metal.

You only glimpse that the box was completely empty, but for the new additions.

He places it back in the folds of his clothes without much care nor ceremony, and then gives your father a small pouch, filled with fifteen shillings. Then, he moves to straighten his coat and double checks himself, tapping at various other pouches and pockets hidden under the thick cloth. It must be a whole vault he is carrying with himself, and you wonder how he manages to keep it all straight. Barely moments pass until Rubeus is satisfied with what he found - but he doesn't take anything out.

"I am heading to the Abbey," he explains simply, leaving the first contract roll with your father, but taking the abbey contract. For the upcoming negotiations, perhaps. "Is there anything you want taken from there?"


Choices are as follows, and here I'd prefer people using plans for these to make sense:

First, Choose One:
[X] Accompany Rubeus to the Abbey.
[ ] Stay at the village until he returns
.

Note - Rubeus is planning to return with the setting sun, and you'd be leaving in the morning, after proper a night's sleep.

Take/Ask from the Abbey yourself or Ask to Rubeus to bring/relay:
Choose Any:
[X] William's correspondence and notes on the letter.
Will probably need Rubeus' paying for it, but he did look interested by any information on the letter, wasn't he?
[ ] Your writing tools and the waxen tablet. You have a set you have gotten used to and it would be relatively easy to get the abbey to part with those.
[X] The few notes you made on latin and other subjects. Perhaps of no real consequence, these are your personal things, scribbled on bad, rejected pieces of lowest quality paper - but it would be useful to have these in your possession - especially if you expect to carry on with Latin studies.
[X] The green stones. Even if you can return or send someone to take them at some later date, you're unsure when that would happen. You're nearly sure you'd be getting more, come October 31st.
[ ] Ask to deliver your future letters to the village - and read them to your parents, whenever you write such. Otherwise you might need to arrange something different, at a later date.
[ ] Write In - anything else you'd want to do / ask to be done at the Abbey?

The less things you choose for this Abbey choice, the more likely the success is.


It might be a longer while until you return to your home village - if you ever do - and it might be your last chance to say your goodbyes. You will offer a few parting words for the whole family, but there's some time to spend before you leave.

Choose up to two if going to the Abbey with Rubeus, or up to five if staying at the village:
[ ] Squeeze in a short visit to Guildford
(Counts as two choices) and get a few parting words for your older sister Avice. Tell her to visit family more, since you might not be able to - not as much as before.
[X] Spend some time with Cecily.
[ ] Spend some time with Thomas.
[ ] Spend some time with Lily.
[ ] Spend some time with James.
[ ] Visit "Granny."
[ ] Spend the evening with a few childhood friends you had.
[ ] Go for a walk, alone -
with as much happening in little time, you need some time alone, with your thoughts.
[ ] Visit the faerie pond and throw away the useless seashell - you know you could find it, and returning the shell might be a sort of a bookend to your mess with the fae.
[X] Make a few quick parting gifts from clay for the family - nicknacks rather than anything substantial, but since you're certain visiting will become rarer - your father wouldn't mind you robbing some of his time by making use of his workshop.
[ ] Get some more rest, sleeping in. - You're not sure how long your journey will be, but isn't starting it well rested a better choice?
[ ] Help to prepare a linen bag to take with you. More food, and a few spare clothes - and perhaps as much as a shilling to take with you - especially since your family can now spare it. (Not taking this options leaves you with whatever Thomas and Lily decide is vital)

Use plans for this vote to make more sense, thanks.


Notes :

Merits Gained/Revealed after Part I


Minor Magical Focus (Lightning)
This type of magic comes easier, since the first day you learned of your abilities - ever since you lived through a lightning strike.

Strong Willed
Resisting the Fae is hard - but you managed to escape the fae in the dark pond. You seem to have an edge for all things willpower related - and consequently resisting the allures of mind magics and abilities. Some might call this stubbornness and unwillingness to admit defeat, but strong will is a better term.


I have also updated the Lore section with some info, most of which is directly copied from the story.

Hop over to StolenDestiny room on Rolz.org if you want to ask some questions or something - even when I'm not there.
 
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[X] Plan X

[X] Accompany Rubeus to the Abbey.

[X] William's correspondence and notes on the letter.
[X] The few notes you made on latin and other subjects.
[X] The green stones.

[X] Spend some time with Cecily.
[X] Make a few quick parting gifts from clay for the family.


This is the result of a whole bunch of discussion in the chat which I am not inclined to repeat here, but which you can see easily enough in the logs if interested.
 
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[X] Accompany Rubeus to the Abbey.

[X] William's correspondence and notes on the letter.
[X] The few notes you made on latin and other subjects.
[X] The green stones.

[X] Make a few quick parting gifts from clay for the family.
[X] Visit "Granny."
 
[X] Plan X

[X] Accompany Rubeus to the Abbey.

[X] William's correspondence and notes on the letter.
[X] The few notes you made on latin and other subjects.
[X] The green stones.

[X] Spend some time with Cecily.
[X] Make a few quick parting gifts from clay for the family.
 
[X] Plan X

[X] Accompany Rubeus to the Abbey.

[X] William's correspondence and notes on the letter.
[X] The few notes you made on latin and other subjects.
[X] The green stones.

[X] Spend some time with Cecily.
[X] Make a few quick parting gifts from clay for the family.
 
[X] Plan Irreplacables
[X] Accompany Rubeus to the Abbey.
[X] William's correspondence and notes on the letter. Will probably need Rubeus' paying for it, but he did look interested by any information on the letter, wasn't he?
[X] The green stones. Even if you can return or send someone to take them at some later date, you're unsure when that would happen. You're nearly sure you'd be getting more, come October 31st.
[X] Ask to deliver your future letters to the village - and read them to your parents, whenever you write such. Otherwise you might need to arrange something different, at a later date.

[X] Make a few quick parting gifts from clay for the family - nicknacks rather than anything substantial, but since you're certain visiting will become rarer - your father wouldn't mind you robbing some of his time by making use of his workshop.
[X] Visit "Granny."


Basically, take only the stuff we can't get elsewhere, and make sure we have something to remember us by for all the people we've met so far. Given her age, probably the last we'd ever seen "Granny" too.
 
[X] Accompany Rubeus to the Abbey.

[X] William's correspondence and notes on the letter. Will probably need Rubeus' paying for it, but he did look interested by any information on the letter, wasn't he?
[X] The few notes you made on latin and other subjects. Perhaps of no real consequence, these are your personal things, scribbled on bad, rejected pieces of lowest quality paper - but it would be useful to have these in your possession - especially if you expect to carry on with Latin studies.
[X] The green stones. Even if you can return or send someone to take them at some later date, you're unsure when that would happen. You're nearly sure you'd be getting more, come October 31st.

[X] Spend some time with Cecily.
[X] Spend some time with Lily.
 
[X] Plan X

[X] Accompany Rubeus to the Abbey.

[X] William's correspondence and notes on the letter.
[X] The few notes you made on latin and other subjects.
[X] The green stones.

[X] Spend some time with Cecily.
[X] Make a few quick parting gifts from clay for the family.
 
No partitioning:
Vote Tally : Stolen Destiny: Of Storms and Magi (HP/Ars Magica) | Page 4 | Sufficient Velocity
##### NetTally 1.0.5
[X] Plan X
[X] Accompany Rubeus to the Abbey.
[X] William's correspondence and notes on the letter.
[X] The few notes you made on latin and other subjects.
[X] The green stones.
[X] Spend some time with Cecily.
[X] Make a few quick parting gifts from clay for the family.
No. of Votes: 4
DarkLight140
Celestrail
HG80
Zaratustra

[X] Accompany Rubeus to the Abbey.
[X] William's correspondence and notes on the letter.
[X] The few notes you made on latin and other subjects.
[X] The green stones.
[X] Make a few quick parting gifts from clay for the family.
[X] Visit "Granny."
No. of Votes: 1

Ridiculously Average Guy

[X] Plan Irreplacables
[X] Accompany Rubeus to the Abbey.
[X] William's correspondence and notes on the letter. Will probably need Rubeus' paying for it, but he did look interested by any information on the letter, wasn't he?
[X] The green stones. Even if you can return or send someone to take them at some later date, you're unsure when that would happen. You're nearly sure you'd be getting more, come October 31st.
[X] Ask to deliver your future letters to the village - and read them to your parents, whenever you write such. Otherwise you might need to arrange something different, at a later date.
[X] Make a few quick parting gifts from clay for the family - nicknacks rather than anything substantial, but since you're certain visiting will become rarer - your father wouldn't mind you robbing some of his time by making use of his workshop.
[X] Visit "Granny."
No. of Votes: 1
veekie

[X] Plan X
No. of Votes: 1
Neptune

[X] Plan Irreplacables
No. of Votes: 1
Archanist

[X] Accompany Rubeus to the Abbey.
[X] William's correspondence and notes on the letter. Will probably need Rubeus' paying for it, but he did look interested by any information on the letter, wasn't he?
[X] The few notes you made on latin and other subjects. Perhaps of no real consequence, these are your personal things, scribbled on bad, rejected pieces of lowest quality paper - but it would be useful to have these in your possession - especially if you expect to carry on with Latin studies.
[X] The green stones. Even if you can return or send someone to take them at some later date, you're unsure when that would happen. You're nearly sure you'd be getting more, come October 31st.
[X] Spend some time with Cecily.
[X] Spend some time with Lily.
No. of Votes: 1
Scify
Partitioned by block looks no different from partitioned by line:
Vote Tally : Stolen Destiny: Of Storms and Magi (HP/Ars Magica) | Page 4 | Sufficient Velocity
##### NetTally 1.0.5
[X] Accompany Rubeus to the Abbey.
No. of Votes: 7
DarkLight140
Celestrail
HG80
Ridiculously Average Guy
Scify
veekie
Zaratustra

[X] Plan X
No. of Votes: 5
DarkLight140
Celestrail
HG80
Neptune
Zaratustra

[X] William's correspondence and notes on the letter.
No. of Votes: 5
DarkLight140
Celestrail
HG80
Ridiculously Average Guy
Zaratustra

[X] The few notes you made on latin and other subjects.
No. of Votes: 5
DarkLight140
Celestrail
HG80
Ridiculously Average Guy
Zaratustra

[X] The green stones.
No. of Votes: 5
DarkLight140
Celestrail
HG80
Ridiculously Average Guy
Zaratustra

[X] Spend some time with Cecily.
No. of Votes: 5
DarkLight140
Celestrail
HG80
Scify
Zaratustra

[X] Make a few quick parting gifts from clay for the family.
No. of Votes: 5
DarkLight140
Celestrail
HG80
Ridiculously Average Guy
Zaratustra

[X] Visit "Granny."
No. of Votes: 2
Ridiculously Average Guy
veekie

[X] Plan Irreplacables
No. of Votes: 2
veekie
Archanist

[X] William's correspondence and notes on the letter. Will probably need Rubeus' paying for it, but he did look interested by any information on the letter, wasn't he?
No. of Votes: 2
veekie
Scify

[X] The green stones. Even if you can return or send someone to take them at some later date, you're unsure when that would happen. You're nearly sure you'd be getting more, come October 31st.
No. of Votes: 2
veekie
Scify

[X] Ask to deliver your future letters to the village - and read them to your parents, whenever you write such. Otherwise you might need to arrange something different, at a later date.
No. of Votes: 1
veekie

[X] Make a few quick parting gifts from clay for the family - nicknacks rather than anything substantial, but since you're certain visiting will become rarer - your father wouldn't mind you robbing some of his time by making use of his workshop.
No. of Votes: 1
veekie

[X] The few notes you made on latin and other subjects. Perhaps of no real consequence, these are your personal things, scribbled on bad, rejected pieces of lowest quality paper - but it would be useful to have these in your possession - especially if you expect to carry on with Latin studies.
No. of Votes: 1
Scify

[X] Spend some time with Lily.
No. of Votes: 1
Scify

I'm so glad that the X is winning with a decent lead, otherwise I'd have had trouble, because of the planless votes.

Thus, the winning option is this:
[X] Plan X
No. of Votes: 5
DarkLight140,Celestrail,HG80,Neptune,Zaratustra

[X] Accompany Rubeus to the Abbey.
[X] William's correspondence and notes on the letter.
[X] The few notes you made on latin and other subjects.
[X] The green stones.
[X] Spend some time with Cecily.
[X] Make a few quick parting gifts from clay for the family.



Now, visit the StolenDestiny room on rolz and make a few rolls:

+1 for choosing 3/5 items to Abbey actions.

Apprenticeship negotiation - roll Rubeus vs Robert. The DC for RubeusOffer is the RobertDisagrees result. (Rubeus wins draws, confidence allowed since you're present). Roll:
#1A1+4 #RobertDisagrees
#1A2+8 #RubeusOffer, DC is RobertDisagrees


Taking the green stones auto succeeds since you're personally there. Question is, does anyone notice you taking them?
Quickness+Stealth+1 roll:
#1A1+5 #AllSneakyLike, DC8

How extensive is your notes collecting? No failure possible here as you're personally there. The result will be the amount of bonus xp gained at a later date. Intelligence+Artes Liberales+1 roll:
#1A0+3 #GatheringNotes

Convincing Rubeus to pay for William's Research, Communication+Bargain+1:
#1A1+4 #RubeusPays, DC7

Getting William's research, Communication+Bargain+1 (If #RubeusPays roll succeeds, the DC is 8. Otherwise, the DC is 13):
#1A3+4 #GetWilliamsResearch, DC8 or DC13

Finally, the pottery work for souvenirs is Dexterity+Pottery. Beating DC6 means something simple, while beating 12 would net higher quality things. Beating DC3 (fails only on botch) means you still salvage something small for Cecily:
#1A1+3 #SymbolicGifts, DC3 DC6 DC12



Like always, I'd appreciate people posting the results after the rolls happen, since otherwise I feel like I'm talking to myself.
 
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Success.

Harry isn't very sneaky after all, maybe he lacks some confidence. Failure.


Seems like we have a lot of notes.

Success.

Success.

Limited success.
 
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A first 0 rolled since the start of the quest, but the follow up check for a botch came out empty, meaning while it is a regular failure, nothing terrible happened.

Decide on confidence while I take a day or two to write up an update.

You currently have two points of confidence you could burn.

Choose One:
[ ] Keep both points of Confidence
[X] Burn Confidence for a +3 on #AllSneakyLike, to succeed
[ ] Burn Confidence for a +3 on #SymbolicGifts, to beat DC12
[ ] Burn Confidence for both
#AllSneakyLike and #SymbolicGifts
 
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Hard decision. I am not quite sure how many confidence points we will receive further in the quest, but I absolutely want to beat the #AllSneakyLike DC (Sorry for rolling the first 0 in this quest).
But since we are abandoning our family for a long time I also want to leave them something awesome. I just hope we gain enough confidence that
[X] Burn Confidence for both #AllSneakyLike and #SymbolicGifts
doesn't bite us in the ass later.
 
[X] Burn Confidence for both #AllSneakyLike and #SymbolicGifts

To be honest, I'm not sure that either of these actually matter- the abbot is unlikely to demand that he keep the green stones, and Rubeus/other mage types are likely to find out that we have them sooner or later. The quality of our gifts probably won't make a significant difference in our family's lives or future events with them. We could save the confidence for the next time someone is trying to throw a fireball at us or something.

But screw it; confidence has come pretty easily so far and there's something to be said for all success, all the time.
 
[X] Burn Confidence for a +3 on #AllSneakyLike, to succeed

Just avert the trouble. The gifts are already decent, and we need Confidence to ward off crisis, not squeeze extra benefits out of a minor action and minor gain.
 
[X] Burn Confidence for a +3 on #SymbolicGifts, to beat DC12

I don't think either matter that much in the scheme of things. We're going to have to try and find out what these green stones are regardless and by doing so reveal them and I can't imagine Rubeus trying to steal them. Pottery while nice also isn't a critical roll, the only reason I can see to vote for the pottery items is that maybe you can acquire a confidence point back for having a nice farewell along with some xp so I'll give it a shot on symbolic gifts unless another has an argument against it.

We should be trying to save our confidence regardless as we'll be coming up into our initiation in the mage lifestyle and choosing which house we apprentice under. There are many things I can imagine a confidence point would be valuable to spend on.
 
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May I ask what you fear about someone finding out about the stones? We are going to have to reveal them regardless if we want to find out what they do and Rubeus doesn't seem like a thief...so why are you spending a confidence on that?
 
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