[X] Try to help the strange new birds, for they seem to be a lot more lost than you are.
I'll go with this for the same reasoning as others. I've forgotten a great deal, but never the less it's nice to see this return @Nauro . Happy holidays anyways.
Here are some possible interpretation of this chalenge abour how Harry deals with problems" 1) would mean that he is passive and want to learn by watching the people around him in the hope of learning more; 2) he tries to test the boundaries without any thought on the matter buto not accepting them; 2) he will try to get knowledge from some sort of authority figure without going out of the boundaries imposed unto him; 4) he will try to help others even before knowing how to help himself; and 5) he will learn to fly inside the boundaries that others impose unto him, without even trying to go outside of it.
Harry, as I mentioned would try, in my mind, to help others, but all.the options seen valid.
Harry rolls Stamina+Concentration(0). Beating DC3 is good (with Strong Willed, fails only on a botch), beating DC9 means being able ignore the problems entirely, which would be boring and force me to rewrite the paragraph I already wrote: #A1+4 #KeepingBreakfast, DC3 and DC9, ++
These three are it, I think.
Hop* on Roleplaying Dice Roller · Rolz for the rolls (just copy the italicized lines), and please post the results in the thread. I'll be doing Christmas things until the evening and hope that the results will be there when I come back. I might jump on the channel via phone, though.
p.s. * Rolz.org rooms aren't working for me at this very second (keeps trying to connect endlessly), but it might be either just my end, or it might get better soon. We'll see in a handful of hours. They worked perfectly fine yesterday.
p.s. * Rolz.org rooms aren't working for me at this very second (keeps trying to connect endlessly), but it might be either just my end, or it might get better soon. We'll see in a handful of hours. They worked perfectly fine yesterday.
I've looked at the rulebook for little bird combat stats, and it's damn hard for these birds to inflict any lasting damage, even to each other. So even a botch could stay, at it's worst, we already know that Harry can dodge everything. Damn that +7 Quickness of Magpies.
I'll go finish up writing what I know and call this tomorrow.
Do you want to keep the botch?
[ ] Use a point of confidence and re-roll #CharmingWildMagpies
[X] Keep the points
I had pre-written majority of this update, and then had to rewrite basically all of it after that botch. Especially since the second part now had to come even more without warning than before, since now I made Harry waste even more time.
Anyway, here it is, ~2k words:
Update XXI
Necromancers and Saints
Basic Transfiguration
You're nearly sure that someone will arrive soon, and hopefully the effects of the spell will crease as well. Unless you need to get yet another spell cast on you to be turned back.
You're not sure how exactly this transfiguration magic works.
There's one thing that you hold more important than getting out, or even figuring out how to properly move as a small bird - the new arrivals seem ever more confused than you are, and you can't help but wish to help them.
Were they simple birds, you would probably care less, but if there's even a small chance that they are people, suffering a fate similar to yours - you must help. If these are men turned into birds, they seem to be a panicky lot. Perhaps, without even a smallest clue of such possibility, they can't cope with the transformation at all?
Before you even finish your thoughts on the situation, another dozen of magpies arrive, turning this charm into a full blown feathery horde.
These look even worse at getting adjusted then the first few. Who knows what is going on?
You carefully move forward, chirping something along the way. You don't mean to say anything that would make sense, rather, your wish is get a rhythm going that they could follow.
This can't be more different from herding hogs, way back when you were a small child helping your parents with their chores. Can it?
...
Perhaps you sound too unlike a real Magpie.
Perhaps your attempt isn't inspired enough.
Or, maybe, just maybe, trying to herd a panicked charm of magpies is downright impossible.
Not twenty seconds later, you are frantically trying to escape the two angriest birds, for they surely want to end you for even approaching the whole mess.
You dart under a low flying magpie, jump over one that has just knocked itself out from a collision with another, get a your face full of feathers as one bird slaps you with its wing, and end up sprawled on the ground, facing upwards, your beak snapping shut.
You watch as one of the many confused birds flies in the air, turns to start a dangerous spiral to escape one of its fellows, and crashes into the invisible barrier of the first circle. Then, it falls on the ground, croaking nonsense all the while.
Another bird is choking on something, but you cannot even spare a moment for him, because the angriest pair of bird-demons have found you again. You flap your wings in a desperate attempt to get up, and once again evade the sharp beaks.
Perhaps, if any of your opponents would be look like they had any idea how to move like birds, you'd be in trouble. Now, you're just gradually getting ever more tired and desperate.
It seems, there's no way to introduce order into this madness. A bird falls on the ground, lifeless, and then is joined by another. You can't tell why or how they creased their lives, of even if they are truly dead, as each and every other Magpie remains in constant motion.
In the end, you have serious doubts about their intelligence, and are painfully aware of how differently a drift of hogs behaves, even when scared.
It's nothing like you had hoped for, a tittering mess of birds having won the battle over your calm mind.
Perhaps not even magic could calm this madhouse down, and that's not an option available to you, or is it?
No, you have no idea where to even-
There's a second of wild disorientation, when your leap to dodge a stray beak proves too large, and you land way further than you have planned. You land painfully on your bottom, and realize that all of the birds and feathers in the air have turned tiny.
No, it is you who has been turned back into a human. Naked, surrounded by a murder of magpies, a single human being in an enclosed, magical circle.
At least your presence seems to scare the birds more than anything, for the majority darts away, crashing repeatedly into the invisible barrier. Some do it mid-air, some by dashing on the floor, others still after an unfortunate collision with their brethren.
Helpless and stupid.
At least it's not cold - the warm remains a constant presence in the room, same as the lack of shadows.
You slowly look around once more, trying to ignore the annoying birds that keep impacting you in the confusion - leaving you with a few unremarkable scrapes. You swat away one that flies dangerously close to your face, and feel your fingers brushing the tiny creature. It seems, that for all the insanity of the situation, at least your human parts seem to be working the way you remember.
Something tickles at your neck, but a lazy swat doesn't remove the presence. Your fingers finally grasp onto a black feather, lodged between your mess of a hair. Another is stuck to your leg, and a third, broken in pieces is on the ground.
Are these yours - from before the transformation ended? Would it even work that way?
Probably one of the other birds - they certainly had a chance - the whole circle is under light feather precipitation. Yet, you remember one of the long talks with Rubeus - if it were yours, you'd have to collect them all, just in case.
That's not going to be a simple task, especially with new feathers added to the mix.
Before you even pick up a third feather, the birds start turning back, one by one.
These weren't people at all.
Some of the feathers turn into tiny, nail-sized pieces of paper. Others turn into bits of wax, of all things. A few more become into pieces of linen fabric.
The first magpie to transform becomes your set of linen pants, edges frazzled from wear that wasn't there before. You find your long linen shirt under an unmoving bird, moments before it becomes a stack of your notes.
Even though it is warm, you make it a priority to dress, even though your clothes (quite fittingly) look like a whole flock of birds has traipsed over them. One of your boots appears quickly, but it takes you a longer while to find another.
...
Finally, one of the birds turns out to have been the rope you wear around your waist, and, as you tie your looser shirt together, you feel more at ease with carrying on with the search for your valuables.
Your waxen tablet lies in two pieces on separate sides of the ring, yet this damage is easily repairable with a new piece of string.
You find a sack, empty of any and all items that it held, but obviously yours. Another piece of rope, wherever it was from. Next up, is an enclosed bottle of ink.
It continues in that vein for any and all manner of knick knacks you held within your sack, including your metal writing tools and few pieces of dried apple you kept as a reserve snack.
A dead bird becomes the pouch you kept your own loose hair in, before the chance to dispose of it came - into the very same pouch you now place the only three feathers that remained as feathers after the other transformations ended. Its previous contents seem to have been preserved - but you can't really remember how many hairs were there in the first place.
You can't tell for sure, but the other bird who seems to have met his untimely end has turned into the pouch of your vis. Maybe the spell hadn't turned the stones into the bird properly, and that's why it had difficulties lasting as long as the others?
You check the contents, and all the phoenix feathers seems to be missing, same as a couple of pieces of amber.
Where? A moment of panic recedes as you note all of them, scattered through the floor. Had each turned into a separate bird?
Corvus had charmed all of your items into a gulp of magpies, and sent them here, perhaps with the very same spell he had used on you.
How long had that transformation lasted? Two minutes, perhaps? You don't know for sure.
It seems, you needn't have worried about the birds at all and left them alone. Who knew?
In the end you gather everything up, and as far as you can recall, nothing seems to be missing. Nothing important, anyway. Even if the letter from Albus Dumbledore has gotten bent, it seems in place.
The few bits and pieces that are missing from your notes from the abbey might be a bit of a problem, but you've just gathered these just in case.
Now, only to put it all properly into their places...
The Scent of Death
"Corvus?" Calls an older man's voice, speaking Latin. "Have you brought the Orcardes' book you promised to look for?"
You jolt back from putting in a final item into your sack - a page from your exercises with Rubeus, missing but a small bite out of the side. With this interruption, it doesn't get placed in neatly, but rather you shove it in, perhaps too quickly for it to be last much longer.
You stand up straight and face the unexpected new arrival. He stepped up from behind one of the guardians, and while they hadn't moved a single muscle throughout the commotion, this person, however suspicious, must be a real person.
You automatically contrast the man with the guardian right next to him. The guardian's hair is short cut, while the old man carries his brown hair a fair bit longer, with white hairs sprinkled in. The next big difference is that none of the four guardian's seem to blink, while this man stops to stare at you in surprise, blinking a few times, as if to try and dismiss you as a ghost.
The guardian's face is emotionless, while the man seems to be relaxed. There'a beard, too, obscuring parts of his face, perhaps longer than his medium-length hair. There's a weird air about him as if--
Ah, you know the signs, it's the Magus' Gift coloring your perceptions.
You give another look to his brown wizardly robes, and the various chains around his waist, carrying all manner of strange metal shapes, seemingly without a common theme or order. At least, not on the first glance.
You take a breath to answer with a greeting, and instantly, there's a wave of nausea washing over you. What is that horrible reek?
Death, decaying corpses and vile poisons - that's what you feel with every breath, and you can't decide if that's just another case of blatant gift, a doorway to a decaying crypt that you cannot see, or just a matter of personal hygiene.
No, it cannot be that last one - the man's hair looks wet, as if recently washed, and there's a hint of soap hidden under all that stench in the room.
Your hesitation over the scent allows the man to come to terms that instead of a book, there's a simple village boy with a linen sack on his shoulders trying in the middle of the circle.
"I do not know you," the man continues. Before you answer anything, he continues with a bunch of quick questions. "Who are you? Has Corvus sent you? Julia, perhaps?
"Do you even understand Latin?" he adds as an afterthought, in accented English, as if he hadn't used the language the last two decades. For all you know, this might just be the case - all the signs point to this Magus being the necromancer in Voluntas, Desiderius of Verditius.
You certainly didn't expect the smell - perhaps that's why you've heard rumors of him being a shut-in. Or that might just be a side-effect of necromancy he supposedly practices.
You can't keep silent as you are - you have to say something.
What language do you use?
[ ] [Language] English [X] [Language] Latin
What do you choose to begin with:
[ ] [Introduction] Immediate concerns: "Could you please do anything about that smell?" [X] [Introduction] Concerns: "Is it safe to try and leave the circle?"
[ ] [Introduction] Fishing for information: "Is this place in Voluntas?"
[ ] [Introduction] All cards: "I'm Harry. I think Corvus sent me here.."
[ ] [Introduction] Explanation without introduction: "Corvus sent me here..."
[ ] [Introduction] Presumptuous introduction: "I'm a new apprentice, Harry."
[ ] [Introduction] Lie: "Corvus couldn't find Orcardes' book yet, he asked me to warn you about that."
[ ] [Introduction] Write In. Be brief if you want that write in option, please.
What do you do about the reek of rotting flesh?
[ ] [Reek] Cover your nose.
[ ] [Reek] Breathe through the linen collar. [X] [Reek] Breathe only through the mouth.
[ ] [Reek] Ignore it, and pretend it doesn't bother you.
What about the presence of the necromancer, right in front of your immortal soul? You've heard little, and are unsure what the proper, christian reaction would be like. Although if these guardians are actually reanimated, long dead people, instead of some other artificial creation... pro nobis, ut Deus.
You'd be ever more scared, but it seems that Desiderius has a small cross under his neck - and this isn't the first wizard carrying symbols of god you've seen. Magi seem to carry them about as often as any other men or women you know.
This is the first time magic has been involved with something so vile, that stands so against the teachings you had in the Abbey.
How do you protect your soul from this evil influence?
[ ] [Piety] Cross yourself with the simplest blessing. A signum crucis, as far as the Abbot had told you, saves a man from all manner of devilry.
[ ] [Piety] Mouth a quick prayer to St. Joseph of Arimathea.
[ ] [Piety] Say a loud, longer prayer to St. Joseph of Arimathea, asking the saint of funerals to guard you.
[ ] [Piety] A general recital of Pater Noster would keep the evil away.
[ ] [Piety] The recital of Apostle's devotion would certainly help the most, thus your choice is Credo.
[ ] [Piety] Holding to the cross you carry since the times at the Abbey would suffice. The symbol of god will protect your soul. [x] [Piety] You don't need a prayer - sure, necromancy sounds scary to think about, but that might be just the Gift acting up, right?
[ ] [Piety] Write In.
Oh, do you try to leave the circle, or stay inside? [X] [Circle] Try to leave.
[ ] [Circle] Stay.
Have at it.
You have, I suppose, until next year. Er, end of the week.
Same thing.
[X] [Language] English
[X] [Introduction] Concerns: "Is it safe to try and leave the circle?"
[X] [Reek] Breathe through the linen collar.
[X] [Piety] Holding to the cross you carry since the times at the Abbey would suffice. The symbol of god will protect your soul.
[X] [Circle] Stay.
[X] [Language] Latin
[X] [Introduction] Concerns: "Is it safe to try and leave the circle?"
[X] [Reek] Breathe only through the mouth.
[X] [Piety] You don't need a prayer - sure, necromancy sounds scary to think about, but that might be just the Gift acting up, right?
[X] [Circle] Try to leave.
-[X] Unless its known to be dangerous.
[X] [Language] Latin
[X] [Introduction] Concerns: "Is it safe to try and leave the circle?"
[X] [Reek] Breathe only through the mouth.
[X] [Piety] You don't need a prayer - sure, necromancy sounds scary to think about, but that might be just the Gift acting up, right?
[X] [Circle] Try to leave.
-[X] Unless its known to be dangerous
[X] [Language] Latin
[X] [Introduction] Concerns: "Is it safe to try and leave the circle?"
[X] [Reek] Breathe only through the mouth.
[X] [Piety] You don't need a prayer - sure, necromancy sounds scary to think about, but that might be just the Gift acting up, right?
[X] [Circle] Try to leave.
-[X] Unless its known to be dangerous.
[X] [Language] Latin
[X] [Introduction] Concerns: "Is it safe to try and leave the circle?"
[X] [Reek] Breathe only through the mouth.
[X] [Piety] You don't need a prayer - sure, necromancy sounds scary to think about, but that might be just the Gift acting up, right?
[X] [Circle] Try to leave.
-[X] Unless its known to be dangerous.
[X] [Language] Latin.
[X] [Introduction] Concerns: "Is it safe to try and leave the circle?"
[X] [Reek] Breathe only through the mouth.
[X] [Piety] You don't need a prayer - sure, necromancy sounds scary to think about, but that might be just the Gift acting up, right?
[X] [Circle] Try to leave.
-[X] Unless its known to be dangerous.
[X] [Language] Latin
[X] [Introduction] All cards: "I'm Harry. I think Corvus sent me here.."
[X] [Reek] Ignore it, and pretend it doesn't bother you.
[X] [Piety] Cross yourself with the simplest blessing. A signum crucis, as far as the Abbot had told you, saves a man from all manner of devilry.
[X] [Circle] Stay.
[X] [Language] Latin.
[X] [Introduction] Concerns: "Is it safe to try and leave the circle?"
[X] [Reek] Breathe only through the mouth.
[X] [Piety] You don't need a prayer - sure, necromancy sounds scary to think about, but that might be just the Gift acting up, right?
[X] [Circle] Try to leave.
-[X] Unless its known to be dangerous.