I'd prefer the at peace option that would have been opened by Light One, but we went neutral unfortunately.
[] [Funeral] At Peace: The Council had decided to send Obi-wan and Qui-Gon on their own. You trusted their judgment. Unlocked by Lawful One!
But I think the second option is fairly good. Now here me out people:
1. Anakin and the Council didn't know about the Sith. Its not Anakin's way to blame the Council for what even he didn't know. He's wise and intelligent beyond his years.
2. The Council will be far more proactive this time around due to Maul not being declared dead and both Qui-Gon and Obi-Wan being dead. And honestly, without knowing about the Sith the Council's actions was correct, since Qui-Gon and Obi-Wan should have been able to help resolve the situation.
[][Last Words] A small gift; something to remember in the coming days.
I think this is a good one. It both cherishes Obi-Wan and takes his words to heart.
[] [Ambition Reconsider] Remove One: Visit naboo
I'd say remove Naboo because we most likely won't be going there any time soon, and we've got better ambitions to worry about.
As for more ambitions...
[] To Complete the Initiate Trials! (+3,000XP, +3 CP)
Seems like the obvious choice for this one. We'll have to get through the initiate trials anyways might as well do so plus get more points out of it.
[] To Avenge Qui-Gon and Obi-wan. (+30,000XP, +5 CP.)
I think now is the time to choose this. Rather than choosing to avenge them out of anger, Anakin will be doing so with a clearer mind. Being more at peace with himself, mindful of the fact that even the best can make mistakes.
Yeah, I think removing the Naboo Ambition and picking up Avenging Obi-Wan and passing the Trials are both good picks. I like the write-in for Obi-Wan's last words, and as far as the Reaction goes? I want to go Angry at the Council. I don't want Anakin following their word as holy writ. It's not, and being that kind of dogmatic nutter is a Bad Idea.
Yeah, I think removing the Naboo Ambition and picking up Avenging Obi-Wan and passing the Trials are both good picks. I like the write-in for Obi-Wan's last words, and as far as the Reaction goes? I want to go Angry at the Council. I don't want Anakin following their word as holy writ. It's not, and being that kind of dogmatic nutter is a Bad Idea.
In this case I don't think anyone can rationally blame them. They had no idea a SIth would confront the Jedi. To be perfectly honest it must've seemed like a rather simple mission. At this ooint the Trade Federation battle-droids aren't exactly a threat-- especially not to two accomplished Jedi.
I also think we should remove visit Naboo and take avenge Obi-Wan and Qui-Gon.
We should replace visit Naboo with pass the initiate trials since we'll finish that in 3 years. It's a medium term goal.
@Arthellion What does destroy the Sith completely entail? Would that be destroying all Sith or destroying all Sith, Sith holocrons, and Sith history so they never rise again?
I also think we should remove visit Naboo and take avenge Obi-Wan and Qui-Gon.
We should replace visit Naboo with pass the initiate trials since we'll finish that in 3 years. It's a medium term goal.
@Arthellion What does destroy the Sith completely entail? Would that be destroying all Sith or destroying all Sith, Sith holocrons, and Sith history so they never rise again?
[] A reminder, the future is undecipherable and only by our preparations now can we face it with courage
I like the idea of him just totally misinterpreting the words. The words, 'always vigilant' spring to mind.
In this case I don't think anyone can rationally blame them. They had no idea a SIth would confront the Jedi. To be perfectly honest it must've seemed like a rather simple mission. At this ooint the Trade Federation battle-droids aren't exactly a threat-- especially not to two accomplished Jedi.
[] [Funeral] Overwhelming Grief: Qui-Gon and Obi-wan were dead. You felt numb.
[] [Last Words] Wise: You could see the wisdom in focusing on the here and now.
[] [Ambition Reconsider] Keep them All
[] To Avenge Qui-Gon and Obi-wan. (+30,000XP, +5 CP.)
Leaning this. Blameslinging isn't going anywhere, but we'll see where this pain leads for growth. Maybe hate for the Sith or maybe a desire to protect whats left
And holding onto Obi-wan's last words as guidance is...interesting.
Guys, if we want to change and reform the order, we will first fucking need to be dissatisfied with them. If we keep accepting them as perfect, which they are really not, we will never get anywhere.
Angry and Grief will make us grow, it will allow us to control them and improve.
Anakin is still a fucking 9 years old, he doesn't need to be a perfect Jedi or a damn saint. It doesn't make for a interesting character either. Let him feel for once.
[] [Funeral] Angry: The Jedi Council should have sent more Jedi or been better prepared or something!
[] [Last Words] Wise: You could see the wisdom in focusing on the here and now.
[] [Ambition Reconsider] Remove One: Visit Naboo
[] [Ambition] To Avenge Qui-Gon and Obi-wan. (+30,000XP, +5 CP.)
[] [Ambition] To Make Friends in your new Jedi Clan! (500 XP)
[] [Funeral] Determination: Never again. You will never allow the Sith to do this again. You will never again allow the Sith to rise to power. You will stop at nothing to see their end.
[] [Funeral] Determination: Never again. You will never allow the Sith to do this again. You will never again allow the Sith to rise to power. You will stop at nothing to see their end.
[] Determined Acceptance: Qui-Gon and Obi-Wan are dead. The Council misjudged the situation. They did not know about the Sith. But this proves that while wise the Council is not infallible, everyone must be better, including the council and yourself.
[] [Funeral] Overwhelming Grief: Qui-Gon and Obi-wan were dead. You felt numb.
[] [Last Words] A reminder, the future is undecipherable and only by our preparations now can we face it with courage
[] [Ambition Reconsider] Remove One: Visit Naboo
[] [Ambition] Impress Siri Tachi Somehow (500 XP)
[] [Ambition] Build a Combat Droid (+1000XP)
[] Determined Acceptance: Qui-Gon and Obi-Wan are dead. The Council misjudged the situation. They did not know about the Sith. But this proves that while wise the Council is not infallible, everyone must be better, including the council and yourself.
I feel like the whole avenge Obi-wan and Qui-Gon line is too simplistic. What if this is a moment of doubt for Anakin instead. I mean he's only 10 and he's halfway across the galaxy from everyone he knows and grew up with. Not only that, but he's just lost the people closest to him since he left. What if instead of this being a moment where he doubles down on the Jedi path it's a moment where he reconsiders and questions his choices. I'd like to see him return home to Tatooine and return to his mother and family briefly at least. Then, perhaps he goes to join his old master Arden Zan.
This is a WIP, but posting before I go to bed. Night all!
Note: You also gain the Main Saber style of your Master in addition to the class.
Second Note: These are actual leves gained through XP. Not time training.
Classes
To Be Chosen Upon becoming an Apprentice:
Jedi Guardian
Level 1: +2 To All Physical Stats. All Light Saber Styles Unlocked Aside from Juyo and Vaapad, Does include Jar'kai). Normal Weapons Unlocked (Lightsaber, Shoto, Dual Sabers)
Level 2: +2To All Physical Stats. Exotic Weapons Unlocked (Light -Whip, Tonfa Saber, Light-Flail, Light Shield and Saber, Double-Bladed Saber)
Level 3: +2 To All Physical Stats.
Level 4: +2 to All Physical Stats.
Level 5:+2 to All Physical Stats. Learn All Saber styles in one Less turn.
Level 6: +2 to All Physical Stats.
Level 7: +2 to All Physical Stats. Saber Throw Skill Tree Unlocked.
Level 8:+2 to All Physical Stats.
Level 9: +2 to All Physical Stats.
Level 10: +2 to All Physical Stats. Advanced Classes Unlocked!
Jedi Sentinel
Level 1: +1 To All Stats. Ataru, Niman, Jar'kai, Unlocked. Normal Weapons Unlocked (Lightsaber, Shoto, Dual Sabers)
Level 2: +1 To All Stats
Level 3: +1 To All Stats; +2 Mental AC. +2 to All Skills.
Level 4: +1 To All Stats
Level 5:++1 To All Stats, +2 Mental AC. +2 to All Skills.
Level 6: +1 To All Stats
Level 7: +1 To All Stats. +2 Mental AC. +2 to All Skills.
Level 8:++1 To All Stats
Level 9: +1 To All Stats
Level 10: +1 To All Stats Advanced Classes Unlocked!
Jedi Consular
Level 1: +2 To All Mental Stats. Niman, Makashi, Soresu Unlocked Simple weapons Unlocked (Single Saber).
Level 2: +2 To All Mental Stats.
Level 3: +2 To All Mental Stats.
Level 4: +2 To All Mental Stats.
Level 5:+2 To All Mental Stats. Learn All Force Abilities in one Less turn.
Level 6: +2 To All Mental Stats.
Level 7: +2 To All Mental Stats. Force Whirlwind Tree Unlocked.
Level 8:+2 To All Mental Stats.
Level 9: +2 To All Mental Stats.
Level 10: +2 To All Mental Stats. Advanced Classes Unlocked!
ADVANCED CLASSES
Jedi Ace: Prequisite, Jedi Guardian or Jedi Sentinel
Class 1
Shields: 200
Hull: 100
AC: 10+Piloting Skill
To Hit: 10+Piloting Skill
Blaster: KD3 Light Cannon Blaster. 1D20+Piloting Skill
Ion Torpedos: N/A
Proton Torpedos: N/A
Concussive Torpedo: N/A
Class 2
Shields: 250
Hull: 125
AC: 20+Piloting Skill
To Hit: 20+Piloting Skill
Blaster: KD3 Light Cannon Blaster. 1D20+Piloting Skill
Ion Torpedos: N/A
Proton Torpedos: N/A
Concussive Torpedo: N/A
Class 3
Shields: 300
Hull: 150
AC: 30+Piloting Skill
To Hit: 30+Piloting Skill
Blaster: KD4 Heavy Cannon Blaster. 2D15+Piloting Skill
Ion Torpedos: Upon Fifth Round of a Naval Battle, May attempt to Disable a BattleShip.
Proton Torpedos: N/A
Concussive Torpedo: N/A
Class 4
Shields: 350
Hull: 175
AC: 40+Piloting Skill
To Hit: 40+Piloting Skill
Blaster: 72 Autblaster. 5D10+Piloting Skill
Ion Torpedos: Upon Fifth Round of a Naval Battle, May attempt to Disable a BattleShip.
Proton Torpedos: Upon Third Round of a Naval Battle, May Attempt to Disable a Battleship
Concussive Torpedo: N/A
Class 5
Shields: 500
Hull: 250
AC: 50+Piloting Skill
To Hit: 50+Piloting Skill
Blaster: 72 Twin AutoBlaster. 10D10+Piloting Skill
Ion Torpedos:Upon Fifth Round of a Naval Battle, May attempt to Disable a BattleShip.
Proton Torpedos: Upon Third Round of a Naval Battle, May Attempt to Disable a Battleship
Concussive Torpedo: Upon First Round of a Naval Battle, may attempt to "stun" all enemy fighters for three rounds.
Level 1: +4 To Intelligence, Charisma, Dexterity: Gain Class 1 Starship
Level 2: +4 To Intelligence, Charisma, Dexterity
Level 3: +4 To Intelligence, Charisma, Dexterity Gain Class 2 Starship
Level 4: +4 To Intelligence, Charisma, Dexterity
Level 5:+4 To Intelligence, Charisma, Dexterity Gain Class 3 Starship
Level 6: +4 To Intelligence, Charisma, Dexterity
Level 7: +4 To Intelligence, Charisma, DexterityGain Class 4 Starship
Level 8:+4 To Intelligence, Charisma, Dexterity
Level 9: +4 To Intelligence, Charisma, Dexterity; Gain Class 5 Starship
Jedi Weapon Master: Requirement, Jedi Sentinel or Jedi Guardian
Level 1: +4 To All Physical Stats. Exotic Weapons Unlocked (Light -Whip, Tonfa Saber, Light-Flail, Light Shield and Saber, Double-Bladed Saber)
Level 2: +4To All Physical Stats.
Level 3: +4 To All Physical Stats. Exotic Saber Styles Unlocked: (Tripzest, Trakata, Dun Moch, Sokan)
Level 4: +4 to All Physical Stats.
Level 5:+4 to All Physical Stats. Learn Saber styles in one less turn.
Level 6: +4 to All Physical Stats.
Level 7: +4 to All Physical Stats. In Event of a tied saber Style advantage, you still receive your bonuses.
Level 8:+4 to All Physical Stats.
Level 9: +4 to All Physical Stats. Always receive Saber style bonuses even if opponent is higher level or tied.
Jedi Shadow: Requirement, Jedi Guardian or Jedi Consular
Level 1: +2 To All Stats. Ataru, Niman, Jar'kai, Unlocked. Normal Weapons Unlocked (Lightsaber, Shoto, Dual Sabers) If not already.
Level 2: +2 To All Stats
Level 3: +2 To All Stats; Force Cloak Skill Tree Unlocked
Level 4: +2 To All Stats
Level 5:++2 To All Stats, Critical Hit Damage is doubled.
Level 6: +2 To All Stats
Level 7: +2 To All Stats. Immunity to Dark Side Techniques
Level 8:++2 To All Stats
Level 9: +2 To All Stats. Critical Hit Damage is tripled.
Jedi Peacekeeper: Requirement Jedi Guardian or Jedi Consular
Level 1: +4 To Intelligence, Strength and Dexterity: Unlock Battlemeditation if not already unlocked.
Level 2: +4 To Intelligence, Strength and Dexterity:
Level 3: +4 To Intelligence, Strength and Dexterity: Unlock Shatterpoint if not Already unlocked.
Level 4: +4 To Intelligence, Strength and Dexterity:
Level 5: +4 To Intelligence, Strength and Dexterity:. Force Valour Level 5 Granted.
Level 6: +4 To Intelligence, Strength and Dexterity:
Level 7: +4 To Intelligence, Strength and Dexterity: Effects of Force Valour are doubled when fighting in a team.
Level 8: +4 To Intelligence, Strength and Dexterity:
Level 9: +4 To Intelligence, Strength and Dexterity: Effects of BattleMeditation are doubled.
Jedi Healer: Requirement, Jedi Sentinel or Jedi Consular
Level 1: +4 To All Mental Stats. Learn ForceHeal/Force Resurrection/Force Valor techniques in two less turns.
Level 2: +4 To All Mental Stats.
Level 3: +4 To All Mental Stats. Unlock Midi-Chlorian Manipulation.
Level 4: +4 To All Mental Stats.
Level 5:++4 To All Mental Stats. Double effects of Force heal.
Level 6: +4 To All Mental Stats.
Level 7: +4 To All Mental Stats. Double Effects of Force Valor
Level 8:+4 To All Mental Stats.
Level 9: +4 To All Mental Stats. Double Effects of Mid Chlorian Manipulation
Jedi Sage: Requirement Jedi Sentinel or Consular
Level 1: +4 To All Mental Stats. Unlock Midi Chlorian Manipulation
Level 2: +4 To All Mental Stats.
Level 3: +4 To All Mental Stats. Damage for Force Abilities increased to 1/2 Wisdom Damage.
Level 4: +4 To All Mental Stats.
Level 5:++4 To All Mental Stats. Damage for Force Abilities increased to full wisdom damage
Level 6: +4 To All Mental Stats.
Level 7: +4 To All Mental Stats. Damage for Force Abilities increased to 1.25 x Wisdom
Level 8:+4 To All Mental Stats.
Level 9: +4 To All Mental Stats. Grants one of the You are the Force Perks for free.
Statement: "Consular all the way. Fay knows way even when she can't be best sensei. so consular is what I'm meaning so that diplo the galaxy is how we be cleaning. get what I'm feeling?"