Son of the Land of Fire

Turn 1 Results
Turn 1 age 0-2



Note I did make a mistake the second shinobi war has not started yet and wont for several years. I will be editing to correct this.







1st Year actions

Learn to walk 40 30+10(Spending time with mother) Success Effect: you start off slow, but you can waddle about at speed. Second year roll 99 Greater Success Effect: During your second year you leap up in ability and can walk and run without hindrance.

Learn to talk 96 86+10(Spending time with mother) Greater Success Effect: You are amazingly able to speak at a 30 month's old level at the end of the last two months of the year. Second year roll 98 Greater Success Effect: Your ability to talk improves by leaps and bounds with the ability to speak at a 5-year old's level.

Be with mother 97 Greater Success Effect: As you are a newborn you spend most of your time with your mother even when you choose to do so in the last 3 months of the year. Reward: Spending the year with your mother improved your relationship by 2000 Now 10000/20000 +10 on rolls for learning to walk and learning to speak.



2ND year actions

Learn to use the potty Day time roll 96 Greater Success Learning rate x2.5 83 74 28 = 702.5/500 Effect: Daytime trained completely Extra action chosen late in year by QM with -15 penalty Night time roll 79 Success Learning rate x1.0 63 57 56 = 228/500 Effect: You still wet during your sleep sometimes, but it is only 3-4 times a week.

Dream 50 Failed Effect: You get vague images and such but nothing discernable. You may take this one more time before it gets locked away. +10 on next attempt. (your lucky you made it to 50 otherwise it would have been locked away if any lower.

Play with your brother 20 Failed Effect: The effect of you spending most of the year with your mother taking up his time with her as well as being completely day time trained and able to sit in your fathers court while he sometimes still has daytime accidents has led to your brother disliking you even more. -1000 relationship with Mitsuaki now -2500/20000 Your brothers training stats revealed. Daytime 402/500 Nighttime 469/500



QM action chosen

Watch Court on your Fathers lap 96-15(late in year penalty) = 81 Success Effect: After you no longer have any daytime accidents you are allowed into your Father's court and sit on his lap as you watch the proceedings. Reward: You learn how your father rules his court. +2 stewardship +1 Learning +1 Diplomacy
Trait(s) gained from court lessons Ambitious, Shrewd, Quick.


Assassination rolls Year 1 Roll Nat 1 the assassin was caught by outraged citizens in the tavern he was in and got drunk and opened his mouth. The citizens were given 500 ryo as grateful payment Effect 1 idiot assassin dead +100 increase in reputation with Citizenry and Peasants now 1100/20000

Year 2 Rolls 72 The assassin was able to get into the court when you were on your father's lap. Assassin Attack roll 34. 12 Guardian ninja Reaction and defense roll X8 (X6 Fathers 245 (92 19 25 26 40 43)) (X2 Your Guardian's 164 (70 94)) Your Guardians were on high alert along with one of your fathers and once he drew attention to himself he was locked into a Genjutsu (70) and the two other Guardians took him down hard without killing him and taking him away. While you were watching +1 Martial and interest in Chakra.

Assassin resistance to reveling who hired him (1d100) 2 He practically opened his mouth from the start to save his skin Random roll 50 A lesser noble had hired him to strike at another noble for reputing his offer for his daughter's hand. The noble was quickly gathered up and executed Roll 73





Character Name
Akashi Yamamoto
Age 2
Diplomacy 17-1+2+2+2
Martial 21+9+2+2+2
Stewardship 22+9+2+2+2+2
Intrigue 17+2-1+2+2
Learning 21+9-1+2+2+2

Traits chosen
Ambitious Diplomacy +2 Martial +2 Stewardship +2 Intrigue +2 Learning +2 You have become Ambitious from seeing your Ninja Guardians during the attack during the court and Want to learn how to use Chakra. (action can be taken to unlock chakra with a high roll during your 6th year.
Shrewd Diplomacy +2 Martial +2 Stewardship +2 Intrigue +2 Learning +2 You learned shrewdness from watching your fathers actions at court.
Quick Diplomacy +3 Martial +3 Stewardship+3 Intrigue +3 Learning +3 You learned how you need to be quick of mind and body at your fathers court lessons and during the attack during it.

Hp 15 with this years hp roll

Chakra???



2d5 Hp roll 10 (5+5)
 
Aw, looks like the dice want our brother to hate us.

Excellent rolls otherwise, especially us being interested in Chakra.
 
Well this seems pretty interesting right off the bat. Not many quests start off the character in a non-ninja role which I think hinders them a good amount. We definitely need to fix our relationship with our brother though because otherwise it'll fester and he'll just try and make out life difficult.
 
Well this seems pretty interesting right off the bat. Not many quests start off the character in a non-ninja role which I think hinders them a good amount. We definitely need to fix our relationship with our brother though because otherwise it'll fester and he'll just try and make out life difficult.
Being the son of the man that the ninja work for, and having round the clock ninja guards alleviates a lot of the normal problems with not being a ninja, I feel.

And yea, not having our heir older brother dislike us is very important.
 
Well this seems pretty interesting right off the bat. Not many quests start off the character in a non-ninja role which I think hinders them a good amount. We definitely need to fix our relationship with our brother though because otherwise it'll fester and he'll just try and make out life difficult.

Being the son of the man that the ninja work for, and having round the clock ninja guards alleviates a lot of the normal problems with not being a ninja, I feel.

And yea, not having our heir older brother dislike us is very important.

Just remember you are just as noble as he is. He maybe able to make your lives annoying but because you are of the royal line like he is. Your brother would need evidence of your treachery to be anything serious even if he is a Diamyo. The Nobility themselves would not allow it.

Plus you have quite the chance in the future to gain an ally who would love to gain more influence at court and would make any evidence disappear.

As for who that is I gotta keep some secrets.
in the manner of Peptuck
:grin: :grin:
 
Just remember you are just as noble as he is. He maybe able to make your lives annoying but because you are of the royal line like he is. Your brother would need evidence of your treachery to be anything serious even if he is a Diamyo. The Nobility themselves would not allow it.

Plus you have quite the chance in the future to gain an ally who would love to gain more influence at court and would make any evidence disappear.

As for who that is I gotta keep some secrets.
in the manner of Peptuck
:grin: :grin:
Danzo? Sounds like Danzo. Or perhaps Orochimaru, but he isn't the political kind, unless he is looking to secure his Hokage promotion.
Hmmm
 
Turn 2
Turn 2 Ages 3-4



Within the past two years you have grown in strength and knowledge and cunning from being a new born to a two year old toddler sitting on your father's lap as he holds court. From learning to speak and walk around to not watching your Ninja Guardians take down a assassin in the court.





Age 3 Actions You may take 4 actions

[] Continuing speech lessons Cost 1 Action Effect continue working on your speech ability. DC 25/75/90

[] Dream Cost 1 action Effect: Dream of things to come or perhaps things that had already happened. DC 95/100

[] Watch Court on your Fathers lap Cost 1 action Effect due to your insane starting Learning and Stewardship skill you may actually learn something while your father presides over court. DC 80/100

[] Be with Mother Cost 1 action Effect: gain relationship with your mother. DC 50/75/90/100

[] Be with your Brother Cost 1 Action Effect: Hopefully repair your relationship with your brother. DC 65/90

[] Explore the palace Cost 1 Action Effect Find out more about your home. DC 10/25/65/80/90


Year 4 Actions you may take 4 actions

[] Continuing speech lessons Cost 1 Action Effect continue working on your speech ability. DC 25/75/90

[] Dream Cost 1 action Effect: Dream of things to come or perhaps things that had already happened. DC 95/100

[] Watch Court from your Father's side Cost 1 action Effect due to your insane starting Learning and Stewardship skill you may actually learn something while your father presides over court. DC 90/95/100

[] Be with Mother Cost 1 action Effect: gain relationship with your mother. DC 50/75/100

[] Be with your Brother Cost 1 Action Effect: Hopefully repair your relationship with your brother. DC 70/95 (Dc may change depending on if this action is chosen the previous year)

[] Explore the palace Cost 1 Action Effect Find out more about your home. DC 10/25/65/80/90 Roll 55

[] Explore the Capital city with your Guard Effect: Explore the (Safe Parts) of the Capital More than likely on one of your Shinobi Guards shoulders DC 10/25/40/60/90/100
 
Last edited:
[X]Silverwolf plan

Year 3

[X] Continuing speech lessons Cost 1 Action Effect continue working on your speech ability. DC 25/75/90


[X] Dream Cost 1 action Effect: Dream of things to come or perhaps things that had already happened. DC 95/100

[X] Watch Court from your Father's lap Cost 1 action Effect due to your insane starting Learning and Stewardship skill you may actually learn something while your father presides over court. DC 80/100

[X] Explore the palace Cost 1 Action Effect Find out more about your home. DC 10/25/65/80/90

Year 4 actions

[X] Be with Mother Cost 1 action Effect: gain relationship with your mother. DC 50/75/100

[X] Explore the palace Cost 1 Action Effect Find out more about your home. DC 10/25/65/80/90 Roll 55

[X] Explore the Capital city with your Guard Effect: Explore the (Safe Parts) of the Capital More than likely on one of your Shinobi Guards shoulders DC 10/25/40/60/90/100

[X] Watch Court from your Father's side Cost 1 action Effect due to your insane starting Learning and Stewardship skill you may actually learn something while your father presides over court. DC 90/95/100
 
[X] Plan Dream Filled Family Days

Year 3

[X] Be with your Brother Cost 1 Action Effect: Hopefully repair your relationship with your brother. DC 65/90

[X] Be with your Brother Cost 1 Action Effect: Hopefully repair your relationship with your brother. DC 65/90

[X] Continuing speech lessons Cost 1 Action Effect continue working on your speech ability. DC 25/75/90

[X] Dream Cost 1 action Effect: Dream of things to come or perhaps things that had already happened. DC 95/100

Year 4

[X] Continuing speech lessons Cost 1 Action Effect continue working on your speech ability. DC 25/75/90

[X] Dream Cost 1 action Effect: Dream of things to come or perhaps things that had already happened. DC 95/100

[X] Watch Court from your Father's side Cost 1 action Effect due to your insane starting Learning and Stewardship skill you may actually learn something while your father presides over court. DC 90/95/100

[X] Explore the Capital city with your Guard Effect: Explore the (Safe Parts) of the Capital More than likely on one of your Shinobi Guards shoulders DC 10/25/40/60/90/100

The brother actions because i'd prefer to have allies than enemies even if he'd make a poor enemy, the dream action because it's a very limited time option, speech because learning to speak early can only help us, court because it spends some time with dad and has potential to learn things at court and finally the capital option because it will involve hanging around a powerful shinobi that we might be able to get to teach us interesting things down the line.
 
Last edited:
I guess I should have told this but you cannot double up spending time like your brother like that. Also you have once change of dream if it fails it fail if it succeeds it succeeds not taking it twice. Since it will be Automated in future rolls
Ah okay, i'll take that into consideration in the future.
 
[X] Plan Family Time

Year 3

[X] Be with your Brother Cost 1 Action Effect: Hopefully repair your relationship with your brother. DC 65/90

[X] Continuing speech lessons Cost 1 Action Effect continue working on your speech ability. DC 25/75/90

[X] Dream Cost 1 action Effect: Dream of things to come or perhaps things that had already happened. DC 95/100

[X] Watch Court on your Fathers lap Cost 1 action Effect due to your insane starting Learning and Stewardship skill you may actually learn something while your father presides over court. DC 80/100

Year 4

[X] Watch Court from your Father's side Cost 1 action Effect due to your insane starting Learning and Stewardship skill you may actually learn something while your father presides over court. DC 90/95/100

[X] Explore the Capital city with your Guard Effect: Explore the (Safe Parts) of the Capital More than likely on one of your Shinobi Guards shoulders DC 10/25/40/60/90/100

[X] Be with Mother Cost 1 action Effect: gain relationship with your mother. DC 50/75/100

[X] Be with your Brother Cost 1 Action Effect: Hopefully repair your relationship with your brother. DC 70/95 (Dc may change depending on if this action is chosen the previous year)
 
Rolling each item & (Potty)Training Rolls wow that's bad I'm going to have to write up something to justify those rolls.
 
Back
Top