Section Nine [Fate Core - Interest Check]

When Missions end, what would be cool features to cap things off?

  • Personal Interviews (Discussed in PM in Character them the Player posts them)

  • Mass Debriefing section (all of the players and relevant NPCs talking about what went down)

  • Off time (1-2 sessions of off time just spent relaxing with eachother and NPCs (Slice of LIfe))

  • GM written( A final recap and summery post, highlights or redacting certain acts)

  • These are all lame, lets just go from one mission to the other for maximum fun Rune!


Results are only viewable after voting.
Shit, that moment when life hits you harder than a semi going ninety and you lose track of time.

Anywho, here are their notice rolls and their bloodlust rolls.

EDIT: Forget the blood lust rolls, looks like despite your best efforts to hide these guys are way to into killing each other to try and kill you. Damn.

You lucked out.

Now I will roll for combat for them to kill each other.

It's alright man.If you have to take breaks due to real life do
 
Okay, writing up the update. While I do that, if you want to write about how each character hides that would be fine.

This is gonna be good.

Well those rolls are handy. Sorry about not replying IC, RL got nuts and I kinda forgot about this. In any case, yay! I don't need to retroactively post a sneaking roll!
 
Hmm, do we try and help the Tree thing and then murder it if it turns that it's hostile or do we focus the tree thing as it's so far the only monster that's proven to have long-range attacks.
 
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Hmm, do we try and help the Tree thing and then murder it if it turns that it's hostile or do we focus the tree thing as it's so far the only monster that's proven to have long-range attacks.

I say we split up. Since the enemy force is cut in half right now, and let's face it, they're really weak, I think whoever of us is most skilled in diplomacy should go ahead and talk to them to try and determine if they're hostile, and then the rest of us can go murder those zombies. What do you guys say?
 
Sorry for double posting but if I want to shoot at the wraiths core what dice would i roll

You would roll at + 0, since you lack any skills in shoot, and it would defend at +1 plus it used a previous turn to give itself a "Cover" Aspect against Shoot actions.

So, really hard.

I haven't got diplomacy so I'll try to pick off a zombie from my tree

That is a little easier since they have a +0 athletics check. They are also out in the open.
 
I say we split up. Since the enemy force is cut in half right now, and let's face it, they're fragile, I think whoever of us is most skilled in diplomacy should go ahead and talk to them to try and determine if they're hostile, and then the rest of us can murder those zombies. What do you guys say?

I like this plan but, on the off chance that Mister Tree isn't up to talking someone should probably at least be ready for him.

I haven't got diplomacy so I'll try to pick off a zombie from my tree

I'll try for whatever genon doesn't want I guess. @Genon you want the Wraith or the other Zombie?
 
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Huh, bit late cause I fell asleep but I could try diplomacy?
 
Fuck it, might as well attack the Wraith.

Edit:welp, I'm fucked. Threw one dice to many.
See my smile threw 5 6-faced dice. Reason: Attack the Wraith. Total: 15
4 4 2 2 1 1 3 3 5 5
 
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So who should I shoot? I'm thinking... the bound Wraith maybe? Anyone got any ideas? Or should I just stay back to cover someone should something go wrong.
 
So who should I shoot? I'm thinking... the bound Wraith maybe? Anyone got any ideas? Or should I just stay back to cover someone should something go wrong.

please don't shoot me.

Welll... Now Sigurd is by the creature, so keep in mind that any negative rolls count as positive rolls to hit him.

But you can totally attempt to shoot the Wraith.
PLEASE DON'T SHOOT ME!

...I don't think the Abrahamic God would need to dodge, Smile. :rofl::lol:rofl:

Yeah, I walked into that one.
 
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