- Location
- The Usual Room
- Pronouns
- He/Him
[x] Pony romance simulator. Because nothing can go wrong. 
(We are here to have fun, this isn't the place to critize how others want to parody)
Grimdarkness, Sugargumption, and Exasperation should be the core stats, with a simple array of 347 skills each with two pages explaining how they interact with the three core stats.
-[X] As an example, the health skill can be summarized as being 3(2S^2-G/E)^(E-1)+SG, but only on alternate Tuesdays
Hah. It is certainly the place to criticise such things. Take this bit:
Not actually funny in any way whatsoever. It's a "look at me, I'm so random!". It's not a meaningful parody of heartbreaker design, because one of the things about heartbreakers is that they should have good ideas in among the mistakes. For example, one of the jokes in mine is that it's clearly trying to support the idea of the multi-genre setting and having people play according to their genre - and so, for example, someone from a grim military genre can't just one-shot someone whose defensive skills come from a genre where people don't die - but among other issues, you actually need to put five points in a Genre at chargen to actually get an offensive option. Which looks like it was put in to make people intially focus on one genre, but actually creatures a hilarious newbie trap where characters who don't focus can find themselves totally unable to strike a blow. Likewise, there's no way for cyberpunk characters to fight unarmed, because the Genre rules want all cyberpunk characters to either be ninjas or high explosive experts.
You have a good point about the alternate Tuesdays joke. That's removed now. Other than that, however, I think I've been sticking pretty well to the idea. 3d34-2 is actually a pretty good mechanic to base things around... if anybody actually owned even one d34. Some kind of calculation encompassing all three primary stats so that somebody who focuses too much on one stat isn't hurt too badly is a good idea... until you have to actually calculate what your health is with exponents. And that many skills isn't necessarily bad, but two pages each? How many examples are you even giving?Hah. It is certainly the place to criticise such things. Take this bit:
Not actually funny in any way whatsoever. It's a "look at me, I'm so random!". It's not a meaningful parody of heartbreaker design, because one of the things about heartbreakers is that they should have good ideas in among the mistakes. For example, one of the jokes in mine is that it's clearly trying to support the idea of the multi-genre setting and having people play according to their genre - and so, for example, someone from a grim military genre can't just one-shot someone whose defensive skills come from a genre where people don't die - but among other issues, you actually need to put five points in a Genre at chargen to actually get an offensive option. Which looks like it was put in to make people intially focus on one genre, but actually creatures a hilarious newbie trap where characters who don't focus can find themselves totally unable to strike a blow. Likewise, there's no way for cyberpunk characters to fight unarmed, because the Genre rules want all cyberpunk characters to either be ninjas or high explosive experts.
Getting hung up on an argument about how to even approach the project is firmly on topic.Let's not argue about "how to write a parody" (If you want to do that, make a thread for it)
Getting hung up on an argument about how to even approach the project is firmly on topic.
This is the thread for it.Let's not argue about "how to write a parody" (If you want to do that, make a thread for it)
This sounds better then my idea
[x] Pony romance simulator. Because nothing can go wrong.
Will there giant mechs throwing galaxies around frisbees who are considered weak halfway through the game?[X] Fuck it.
Why limit ourselves? Let's start the players at level 1 with their street level characters, and move them up to god-like levels through progression! And use the same rules for all of it!
What could go wrong!