Because of her skill with guns, not just because of the guns.And she is rightfully feared because of how deadly guns are in her hands.
Because of her skill with guns, not just because of the guns.And she is rightfully feared because of how deadly guns are in her hands.
You shoot the guy with the knives. He keeps coming at you.
You shoot him again. He sends a knife flying into the forehead of the guy next to you. He keeps coming at you.
You shoot him again, aim wobbling this time, missing by a mile. He's on top of you.
Cold steel gleams in the pale moonlight.
And that is what my point is in regards to knives!
So just use guns as we try to approach to facepunching range. Not that hard since we apparently went with the FULL COMBAT build, and it's urban combat, so we can kool-aid-man through plaster walls to get at people.
Specialty doesn't mean we suck at everything else. Particularly since we have the jack-of-all-trades merit by default.
Seriously. Enforcer, Revenge, Parkour, Kevlar Jacket, Martial Arts. That's a huge amount of physical and combat specialization, making us a bulletproof, wall-running, super martial arts killing machine. We probably could go toe-to-toe with Revy and Roberta.
I agree with this yes it wouldn't be easy but with our build we should be reasonably good with a gun. If Revy is an S rank then with Enforcer and the jack of all trades I think we should at least be C or B rank while not bullshit Hax like Revy it's more than enough to make us passable. Or at least good enough to let us get close and proceed to beat the ever loving crap out of people. Although I prefer a more assassin, Batman or Spiderman style of approach with this build. I mean seriously you guy's act like our guy won't be able to use guns and knives at all just because we don't specialize in them doesn't me we won't be able to use some or have any on us. I say regardless of our build we should always have at least 2 pistols and 2 knives on us at all time's it's the smart thing to do pragmatism keep's you alive in a place like this.
Your Motivation establishes a lot about the character's outlook. By which I mean, in addition to deciding whether two bonus dots of Attributes go to Mental (Curiosity) , Physical (Revenge), or Social (Guilt) attributes, it also establishes the character's Virtue and Vice. Virtue provides +1 temporary WP (Willpower) to a scene where the character acts on it, while Vice requires spending WP to not act on while providing +1 temporary WP when acting on it is not a great idea. Each choice also provides a singular Merit weighted thematically toward the choice of being the Avenger, the Atoner, or the Searcher.
Remember:
We should make sure that the motivations and roles do not match in their attributes, unless we want to be something of a one trick pony. For reference, the roles are Enforcer - Physical, Consiglieri - Social, and Fixer - Mental.
Not to mention that this only works once.The terms, "Help my avenge my old boss and I'll swear myself to you," is probably a pretty tempting deal.
Unless you're suggesting we use Intelligence as our dump stat, leaving it at 1, then we'll be of average intelligence.
To clarify again:Unless you're suggesting we use Intelligence as our dump stat, leaving it at 1, then we'll be of average intelligence.
And becoming a Consiglieri doesn't actually increase our Intelligence, so we'd be just as likely to be and idiot manipulator, or a dumb secretary.
That's a lot of hoping, and then we're screwed if he's not with us.
Don't like it.
Not to mention that this only works once.
And then we're stuck.
As cutthroat as Roanapur is, swearing loyalty to anyone who agrees to help us is just asking to be a dupe. And, admittedly, it's a personal preference, but I find idiot bruisers and dumb muscle to be dull characters. What's the point if the character is almost entirely dependent upon others for agency and decision-making?
Granted, it can work well if part of a trustworthy organization, but we are on our own here and walking into the most corrupt and dangerous city on Earth, if you believe the setting. Not a good location for violence without intellect.
Hey now.The way I see it we just have to make sure to keep this friend alive that way he can be the smarts of the group. Then all we have to do is find a person with good social skills and bam perfect 3 man team to cover all fronts we would basically be the Revy of the team.