How much aid does Rendili provide to Coruscant?
[] Minimal amount. (-5 Resources, -3 PS)
[] Small Amount. (-10 Resources, -1 PS)
[] Decent Amount. (-15 Resources)
[] Good Amount. (-20 Resources, +1 PS)
[] High Amount. (-30 Resources, +3 PS)
[] Very High Amount. (-40 Resources, +5 PS)
I'm definitely going to take Very High Amount. We're currently making more then what we're spending. Also, we want to keep Coruscant afloat. Don't really care for the PS though.
[X] Very High Amount. (-40 Resources, +5 PS)
Humbarine wishes to use Rendili shipyards to repair its warships.
[] Recommend to Arch-Provost Gabrana that Rendili agrees to the deal.
[] Recommend to Arch-Provost Gabrana that Rendili declines the deal.
What Void Stalker said is enough, even if I would have taken it anyways.
[X] Recommend to Arch-Provost Gabrana that Rendili agrees to the deal.
As for who we should recruit, lets see here...
[]
Outer Rim Volunteers
- +1 Infrastructure Die.
- +1 Industry Die.
We don't have a pressing need for Infrastructure at the moment. So we're only getting the benefit of 1 additional Industry die. That's still an additional die with a +5, but kind of underwhelming.
[]
Rendili StarDrive Liason
- +5 to Military Dice.
- +5 to Industry Dice.
Bumps our Military bonus to a +20 and our Industry to a +10. If we use all 5 dice in Military, we're overall getting a +25 per turn. For Industry with 4 dice, that a +20. And that's not counting if we were to shovel in additional free dice. This will also keep our expenses down since we're getting more efficiency per die.
[]
Doctor Beth Corstar
- +5 to Service Dice.
- +1 Services Die.
- Complete Hospital Reconstruction, Additional Medical Training and Expanded Welfare Programs by the end of 2654 ATC.
Counters our penalty to service, but we don't really need additional dice there. And the tasks? Hospital Reconstruction is redundant and Expanded Welfare Programs is shit of what it uses and gives. Pass.
[]
Graduates
- Gain +1 Die in one of the following
- -[] Infrastructure
- -[] Industry
- -[] Diplomacy
- -[] Services
- -[] Military
- -[] Bureaucracy
RandyTrevelyan already said my thoughts on it.
Would be decent if we were focusing on a specific action zone, but falls short other wise. It's better to pick any of the others.
[]
Jedi Master Cena Sohvez
- +1 Free Die
- +1 to all Dice.
- Complete Rendili Jedi Enclave by the end of 2654 ATC.
+1 Free die
and a +1 to all dice? All in exchange for a Jedi Enclave, which we want? Yes please.
[]
Major Zevin Ilim
- +5 to Military Dice.
- +1 Military Die.
- Complete Army Vehicle Resupply, Basic Militia Restrock and Militia Vehicle Resupply by the end of 2654 ATC.
Again, additional bonuses to military dice are good, but that +1 Military die is more die we have to spend resources to activate. The tasks are fine though, unlike the Doctor's.
[]
Hohl Malav
- Diplomat: +5 to Diplomacy Dice.
- Well-Connected: +2 Political Support per turn, +2 Resources per turn, +1 Free Dice.
The Well-Connected is an all-around plus. That +5 to diplomacy though is something I would like. A lot of our actions there are DC, not something we can just chip away at.
[]
Beka Thamuna
- Businesswoman: +2 to Industry Dice, +2 to Infrastructure Dice.
- Administrator: +5 to Bureaucracy Dice, +1 Bureaucracy Die.
I want her. Even if she just had the Administrator perk. With the Businesswoman perk and the additional benefits from that? Yes Yes Yes.
[X] Rendili StarDrive Liason
[X] Jedi Master Cena Sohvez
[X] Hohl Malav
[X] Beka Thamuna