Republic Dark Age: A Star Wars Plan Quest

The vote is still open.
Adhoc vote count started by Oshha on Oct 22, 2021 at 5:49 AM, finished with 51 posts and 31 votes.
 
[X] Provide Anaxes with major financial aid. (-15 Resources per turn)
[X] Provide Anaxes with warships. (Complete Build Hammerhead-class Cruiser Anaxes Shipyards (Phase 1) by the end of 2654.)
[X] Provide Anaxes with starfighters. (Complete Construct Aurek-class Tactical Starfighter Anaxes Factories (Phase 1) by the end of 2654.)

so those shipyard we are building are they still our shipyards or are they their shipyards?
meaning who owns them? does them using them too repair/build ships gain us a profit at some point or are we building shipyards that undercut our own market??
 
so those shipyard we are building are they still our shipyards or are they their shipyards?
meaning who owns them? does them using them too repair/build ships gain us a profit at some point or are we building shipyards that undercut our own market??
The shipyards are being built at Rendili, but their output is being purchased/supplied to Anaxes.
 
I mean in very long term, for postwar world. I have small interest in Anaxes dominated militaristic Republic, if I right get their hat. Than weaker will be other republic worlds, than stronger will be our position.
Ummm the Republic has been reduced to the point of near destruction in the Core and is already considered dead by the rest of the galaxy and while the Ruusan Reformation is the herald of a Golden Age of the Republic Rendili is very sad at losing a lot of customers if Kuat gets their way.
 
Ummm the Republic has been reduced to the point of near destruction in the Core and is already considered dead by the rest of the galaxy and while the Ruusan Reformation is the herald of a Golden Age of the Republic Rendili is very sad at losing a lot of customers if Kuat gets their way.
That's not what I mean. It just seems to me that it would be more beneficial for us if the Republic would be in a more depleted state after defeating the Sith, given that we have a good economy. We will be able to lend to other worlds and strengthen influence in other ways.
 
[X] Provide Anaxes with warships. (Complete Build Hammerhead-class Cruiser Anaxes Shipyards (Phase 1) by the end of 2654.)
[X] Provide Anaxes with starfighters. (Complete Construct Aurek-class Tactical Starfighter Anaxes Factories (Phase 1) by the end of 2654.)
 
[X] Provide Anaxes with major financial aid. (-15 Resources per turn)
[X] Provide Anaxes with warships. (Complete Build Hammerhead-class Cruiser Anaxes Shipyards (Phase 1) by the end of 2654.)
[X] Provide Anaxes with starfighters. (Complete Construct Aurek-class Tactical Starfighter Anaxes Factories (Phase 1) by the end of 2654.)
 
[X] Provide Anaxes with financial aid. (-10 Resources per turn)
[X] Provide Anaxes with warships. (Complete Build Hammerhead-class Cruiser Anaxes Shipyards (Phase 1) by the end of 2654.)
[X] Provide Anaxes with starfighters. (Complete Construct Aurek-class Tactical Starfighter Anaxes Factories (Phase 1) by the end of 2654.)
 
The Defender of the Core in an interesting spot. Yet to suffer an attack or raid this year, they have been rebuilding from previous Sith assaults with an emphasis on military capabilities. Their Republic Navy War College has been carefully maintained without any corners being cut and they have been patching up their portion of the Republic Navy, which was the largest one outside of Coruscant. And with the losses sustained in the recent attack on Coruscant earlier in the year, Anaxes may actually hold the largest concentration of Republic warships at the moment.

On the other hand, their local economy has not been faring nearly as well and while they are capable of maintaining their military capabilities, Anaxes has been struggling beyond that. With that in mind, Rendili is in need of new recruits for its military forces and the Republic Navy War College is one of the best sources for that. The end result is a deal between the Arch-Provost of Rendili and the Prime Minister of Anaxes where Rendili will provide economic support to Anaxes in exchange for Anaxes providing Rendili with high quality military recruits.

And as the head of the Rendili Treasury, it is up to you to decide what sort of economic aid that Rendili is capable of providing to Anaxes.
So look at this and seeing that they possibly have the most republic warships of any planet in the galaxy, could someone explain to me why we are choosing to vote in a fairly redundant agreement instead of saving our effort(Dice) for our own or general Repuplic shipyards that would do more to improve our situation than providing anaxes with an excess of warships?

I'm not arguing against using the resources, I'm arguing against devoting dice and turns to a pointless gesture that could amount to more if we aimed it at a target with greater need. Agreeing to as much as possible without weighing it's impact on the war effort just because we have a surplus of resources is foolish. We need to pic and choose our battles. By all means build a hammerhead class warship shipyards, but do so for the republic or rendeli itself, not the planet that by all accounts doesn't need it.
 
That's not what I mean. It just seems to me that it would be more beneficial for us if the Republic would be in a more depleted state after defeating the Sith, given that we have a good economy. We will be able to lend to other worlds and strengthen influence in other ways.
The Republic is already in a state of near collapse with Coruscant in the precipice of being taken over by the Sith and as a foundry of the Republic's ships, we won't ever be out of contracts just yet in this Dark Age. We also don't want the Republic to be more spent that they won't be able to campaign for the Rim which is bad for our principal corporation since these worlds being forced to recover won't be needing more ships if they are that depleted.

I'm not arguing against using the resources, I'm arguing against devoting dice and turns to a pointless gesture that could amount to more if we aimed it at a target with greater need. Agreeing to as much as possible without weighing it's impact on the war effort just because we have a surplus of resources is foolish. We need to pic and choose our battles. By all means build a hammerhead class warship shipyards, but do so for the republic or rendeli itself, not the planet that by all accounts doesn't need it.
I mean if Anaxes loses ships and other things then Rendili Stardrive will be grateful that they have another customer since we are a corporate world in all but name and having Kuat try to muscle in on the shipbuilding department is going to be an embarrassing moment.
 
[X] Provide Anaxes with major financial aid. (-15 Resources per turn)
[X] Provide Anaxes with warships. (Complete Build Hammerhead-class Cruiser Anaxes Shipyards (Phase 1) by the end of 2654.)
[X] Provide Anaxes with starfighters. (Complete Construct Aurek-class Tactical Starfighter Anaxes Factories (Phase 1) by the end of 2654.)
 
I mean if Anaxes loses ships and other things then Rendili Stardrive will be grateful that they have another customer since we are a corporate world in all but name and having Kuat try to muscle in on the shipbuilding department is going to be an embarrassing moment.
Not disagreeing with that, but rather than work towards an eventuality that Anaxes needs ships, it's better to leave dice free to work towards building general republic navy shipyards as the repuplic as a whole is already in need of ships.
 
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[X] Provide Anaxes with major financial aid. (-15 Resources per turn)
[X] Provide Anaxes with warships. (Complete Build Hammerhead-class Cruiser Anaxes Shipyards (Phase 1) by the end of 2654.)
[X] Provide Anaxes with starfighters. (Complete Construct Aurek-class Tactical Starfighter Anaxes Factories (Phase 1) by the end of 2654.)
 
Alright, let's take a look at the Core worlds we can diplo.

Alderaan - Soul of the Republic. Has the Alderaan Royal Engineers that produce ships.
Alsakan - City planet. Rival to Coruscant.
Anaxes - Defender of the Core. Primary Republic naval base, some shipyards, and location of Navy War College.
Brentaal - At the intersection of two major hyperlanes (only planet in the galaxy like this). Run by trade guilds. Extreme economic importance.
Caamas - Homeworld of the Caamasi. Peaceful paradise world. Has a Jedi Temple.
Carida - A planet of many different biomes. Location of the Academy of Carida, trains many soldiers and officers for the Republic Army.
Chandrila - Agricultural world. Has a Jedi Temple.
Commenor - Just outside the Core. Intersection of three trade routes. Major trade hub.
Corellia - One of the big three shipbuilders. Homeworld of the Green Jedi. Easily repelled a recent attack.
Corulag - Location of Republic Sienar Systems and the Corulag Academy, trains many soldiers and officers for the Republic Army.
Coruscant - City Planet. Home of the Republic government and the main Jedi Temple. Damaged from a major attack.
Duros - Homeworld of the Duros species. Currently occupied.
Empress Teta - City planet. Major hub for the Mining Guild.
Esseles - Fortress world. Fought off a major attack.
Foerost - Location of the Foereost Shipyards.
Fondor - City planet. Major shipyards and industry. Repelled a raid with little damage.
Humbarine - City planet and major industrial center. Fought off two major attacks.
Kuat - One of the big three shipbuilders. Damaged by a Sith raid.

If we want stuff for the army we should go to either Carida or Corulag. If we want food than Chandrila is best. Also there are a bunch of minor shipyards around.
 
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Focus on revitalization of places that can get their own feet the last, with minor help to those who can get there with little aid, reinforce planets that have major strategic values (AKA Commenor for instance) or those that can help us bolster the Republic war efforts the quickest, our primary issues are we need to focus on both Inner Core and Core Worlds but also still reinforce Strategic Planets that could open up weaker zones that we can't spare the resources and supplies yet for.

Brentaal, Commenor, Hubmarine, Anaxes, Corulag, Chandrila, and Coruscant are High Priorities
Alderaan is a Medium priority (borders on High), Corellia, Duros, Alsakan, Camaas, Carida and others not in this list are Medium Priorities.
Empress Teta, Kuat, Foerost, Esseles and Fondor are Low Priority

*^My opinion based on situation and strategic reasonability and assessment on Trooperist's charting of Worlds.
 
Pain, but I dont disagree as long as Kuat and Corellia continue to stand firm.
They should, though if they don't emergency shipyards can be built to send new warships as a crash investment, or even just sending financial and aide in supplies and resources to rebuild depending on what occurs.

This is mostly to get the Core up to parity for further attacks than begin rounding up more planets past them that can be used for forward staging areas and bases for deployments past the core to regain lost ground obviously, but I'd rather we do a safe turtle and not go balls to the wall first thing, sadly.
 
every noteworthy in the system.
sector
the local infantry bridges of
brigades

[X] Provide Anaxes with financial aid. (-10 Resources per turn)
[X] Provide Anaxes with warships. (Complete Build Hammerhead-class Cruiser Anaxes Shipyards (Phase 1) by the end of 2654.)
[X] Provide Anaxes with starfighters. (Complete Construct Aurek-class Tactical Starfighter Anaxes Factories (Phase 1) by the end of 2654.)
 
I would point out that although we have contacted Coruscant and Humbarine, these diplomacy options havent disappeared. So we can choose to further support/aid a particular core planet if needed.

Edit: Or is this just because Coruscant and Humbarine havent been removed from the options? @Oshha
 
I would point out that although we have contacted Coruscant and Humbarine, these diplomacy options havent disappeared. So we can choose to further support/aid a particular core planet if needed.

Edit: Or is this just because Coruscant and Humbarine havent been removed from the options? @Oshha
It is your action to fund diplomatic outreach. The options for a world won't go away unless you cannot reach out to that world diplomatically such as it getting conquered, as happened with Duros, or it merging with another world such as say Coruscant and Empress Teta joining up to become a single entity.
Fixed. Thanks for catching those.
 
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