Repensum est Canicula - XCOM Empire Builder Quest

As someone who has never had the chance to play the old XCOM UFO Defense games - how do these relate to the Snake Men of the old games?
Snakemen of old games were, frankly, a bit of a joke. Only floaters of the original were below them on the difficulty scale. Of course the snakemen compensated by being the ones who brought the chryssalids with them. Judging by the teeth, these guys will have poison. A feature that was scrapped in the original.
 
Umm… ok the only advantage it would have over a conventional base would be the ability to preform deep see salvage on any UFOs that were shot down over the ocean. Which is something we can convert any other nuclear sub to do I guess.
Sounds like something that'd be worth designing an entirely new sub for.
 
Soo… this happened today.




By the looks of it, we're the terrorist now.
Is BAD END canon now? Seems odd, as humans seem to be peaceful with aliens, but it was implied that we would be changed into another warrior race or destroyed, depending on how well we did.
Or maybe we did win, took in alien stragglers and made them friends, and they help fix us? That seems likely, given the statue and the "Unification" they mentioned at the start. Then xcom found a conspiracy where the aliens were trying to kill us. I dunno
 
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The devs have confirmed that XCOM2 takes place in the Impossible Ironman Timeline.
I think there was a guy called Zemalf who beat the whole thing perfectly(read: No dead soldiers, no lost countries) on Impossible Ironman.
Xcom should have hired him...
But it still looks weird. Why are we not enslaved? The people there looked... normal, like a bunch of people in daily lives but more advanced stuff. The temple ship implied we would be all dead or enslaved.
 
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Please take all discussion of XCOM 2 to the gaming subforum. This is not the place for it.
 
Please take all discussion of XCOM 2 to the gaming subforum. This is not the place for it.
Sorry. BACK ON TOPIC
Umm… ok the only advantage it would have over a conventional base would be the ability to preform deep see salvage on any UFOs that were shot down over the ocean. Which is something we can convert any other nuclear sub to do I guess.
So we could build a base like the one from terror from the deep?
 
Turn 4 - April, 2016
Turn 4
April, 2016

[X] Research
- [X] Project: Ichor
Ichor reports more positive progress this month. Increased growth acceleration & size in Elerium colonies have made it feasable to once again to keep the XCOM Firestorm Fleet as an active, usable force asset. Using to to augment civilian & military power grids as well as as production XCOM's arsenal of elerium-based weapons & technology still remains unfeasible at this time.

- [X] Project: Helios
The project is declared "finished," though only due to the relative simplicity of the design. Elerium-Fusion Reactors are a viable prospect, though again you're dependent on a viable source of Elerium to pull this off.


- [X] Project Deucalion: Develop Simple AI dedicated towards aiding engineers and scientists.
Turns out designing a "simple" AI ain't so simple. A few ideas have been pitched and explored but it will likely be many months before any tangible progress shows up.



[X] Diplomacy
- [X] Contact General O'Malley to establish relations with similar goals to what was done with Israel and Switzerland.
Contact is made with General Arthur "Gusto" O'Malley. He expresses his relief that the rest of the world hasn't collapsed into anarchy and is willing to open lines of communication and trade, but is not willing to join the Earth Alliance. He believes that the US is capable of recovering from this without having to surrender its sovereignty to a foreign power. Though cooperation is a different matter. As a sign of good will the general has provided you with detailed maps of the "new america."

Currently General O'Malley's forces are centered in California and control Hawaii, Alaska, and most of the western states, with the "border states" consisting of New Mexico, Colorado, Wyoming, and Montana under the aegis of the New California Republic. The latter three are more-or-less completely under his control while New Mexico seems to be roughly split down the middle with the other half being controlled by the Republic of Texas.

According to O'Malley the Republic consists of Texas and the states immediately surrounding it. Purportedly they're also making ingresses into the other former confederate states. The NCR and the RT are on fairly good terms and have cooperated extensively in rebuilding their infrastructure and hunting down bandit and alien war bands.

The third american coalition is the American Federation, which controls the Eastern Seaboard. Very little is known about the AF other some limited, unproductive diplomatic contact and some initial skirmishing between pioneer expeditions and long ranged patrols. However General O'Malley thinks this would be the perfect time to get them to come out of their shell, as it were, since contact with the rest of the world is so rapidly being reestablished.

- [X] Allow Helm's Deep to become a joint base. From now on XCOM will release it's tech on a loyalty basis;Committed Nations get the best tech, Loyal Nations get the next best tech, Friendly Nations get third best tech. Use this as a big juicy carrot to entice Switzerland and Israel to join the Earth Alliance.
The attempt to bribe/coerce seems to have backfired spectacularly. While You've gotten Canada to become Friendly, the representative for China storms out of Parliament in protest. A few days later the Premier gave a public statement criticizing the Prime Minister and Earth Alliance for such a blatantly disgusting attempt to blackmail its members' loyalty with technology paid for with their money and the blood of thousands of XCOM operatives and national soldiers.

He concludes with the statement that the People's Republic of China cannot in good conscious remain a member of such a dishonorable state, and officially announces its withdrawal from the Earth Alliance. The PRC is quickly followed by Brazil and Egypt, whose national leaders gave similar statements and statements. Switzerland and Israel have also released such sentiments with the added comments that they hope this behavior is no indicative of the Alliance's future behavior with its member nations and neighbors.


[X] Intel
- [X] Re-task XCOM's UFO Detection Satellites to track Shadow Company's stealth aircraft.
XCOM reorients its gravitic distortion-tracking satellites at your request and prove surprisingly effective at tracking aircraft over the sat's target country/region, and there are plenty of aircraft to track. Only one flight is tracked before XCOM's interception missions grounds any possible future flights, but analysis of the flight patterns indicate that Shadow Company HQ (or one of their bases, at least) is located somewhere in the arctic regions.

- [X] Go through the files taken from EXALT during the war and look for anything that might provide a lead on Shadow Company. Follow the money, look through the communications again, and look through where their equipment was being shipped from. In the meantime, start checking former EXALT bases, someone might have decided to take up residence.
The Ministry of Intelligence sets its legion of snoops on EXALT's trail once again. They start off with reexamining all of the artifacts recovered from EXALT HQ, this time with the turncoat. The traitor proves to be an immense asset as his insight helps the Ministry's code breakers decipher the rest of EXALT's encryptions, which leads you to Case: OBSIDIAN SUNRISE. The document which contains the details of OBSIDIAN SUNRISE is incomplete but the gist of it is an emergency protocol where EXALT HQ is fatally compromised or lost, which orders all cells to go dark until contacted by Asset: ADVENT DAWN and for Asset: SLEIPNIR AURORA to go active. There also references to three other assets (PIONEER, SPARTA, and ANDRASTE) in additional documents but what they are and what purpose they serve is not listed.

In the meantime the defector's translations have also identified references to several businesses and organizations, most of them in advanced technological development and weapons designers/manufacturers as well as a few charity groups, that are listed as being or potential EXALT assets. Most of these organizations have managed to survive the Ethereal War more-or-less intact and have active offices/factories in the Alliance and other nations.


[X] Military
- [X] XCOM is to re-task it's combat efforts to intercepting Shadow Company's aircraft as well as hunting down and exterminating these EXALT remnants.
With the new, ad-hoc satellite tracking XCOM is able to spot a suspected Shadow Company Skyranger moving over Canada in a southern direct and scrambles an EMP Cannon armed Raven to intercept. The dropship suffers a direct hit and drops like rock and becomes a smear across the Canadian landscape when the supersonic aircraft crashes. Examination of the crashsite reveals very little. The only recovered artifacts is a few hundred 5.56x45mm cartridges scattered for miles around the site and the blackbox was either destroyed or had not been installed on the vehicle. This aircraft is the only suspected EXALT aircraft spotted for the rest of the month, and XCOM's other intel assets produce no progress.

- [X] Continue retrieval missions using the carrot approach. Keep in contact with groups that were previously encountered and continue trading. If the primary local OpFor is acting like organized resistance fighters chances are they think we're coming as conquerors. Go for a hearts and minds approach, help the civvies, speak to religious and social leaders, and just try to get the word out that EA forces are there to help.
The end of the month brings a frustrating lack of progress. Your H&M campaign wins a good portion of the refugees surrounding the FOBs but the leaders your people have spoken to say these "resistance fighters" are assuredly not fighting with the will of the people in mind, saying they're ironically more like invading foreigners than the actual foreigners. A few have even expressed a genuine willingness to help you against their own countrymen in overt and subtle ways.



[X] Civilian
- [X] Continue reconstruction efforts
The reconstruction effort is thrown into a bit of a tizzy thanks to the sudden withdrawal of three member nations. The good news though is that no major setbacks have resulted from it and the project should be able to make the October deadline.

Items of Note For the Month
During the End-of-Month security briefing, the head of the Ministry of Intelligence has expressed worry at the sudden discovery of Israel and Switzerland's survival of the Ethereal War, the new forming power blocs in the former United States, and the sudden formation of a potential rival power bloc (see below) the Ministry's resources have proven to insufficient to monitor the various new threats to the Alliance's security and prosperity. In addition to a bigger budget, the Intelligence Minister is requesting permission to begin sending agents and cultivating assets in the Alliance's new neighbors.​

SPECIAL EVENT!

Towards the end of the month the three seceding nations make news again when their leaders meet in Beijing to announce the formation of the United Federation of Sovereign Republics. In a public interview with the international press the a representative of the United Federation states this new coalition will be focused on ensuring the mutual protection and prosperity of its members and allies, and unlike the Earth Alliance will not use alien derived technologies to bribe its members' loyalty. The rep also admits that despite the unfortunate circumstances the lead to its formation, the UFSR intends to continue its contribution to the blockade of Japan. However they will be asking the Alliance to either close down the South American XCOM base (as it is located in Brazil proper) or allow it to become another jointly-controlled base.
 
... THIS IS WHY MAKING A POWER PLAY WAS A BAD IDEA.

[] Research
- [] Project: Ichor
- [] Project: Heracles, expanded to create mass production models of all XCOM technology for sale to allies and member state (EA, Switzerland, Israel, NCR, RT) and inform all nations of this project.
- [] Project: Deucalion

[] Diplomacy
- [] Make contact with the American Federation and see if the refugees at the various FOBs know of any other emerging nations around the globe.
- [] Comply with requests to make Brazil a joint base. If they ask XCOM to abandon the Brazil base attempt to renegotiate. They have the upper hand in this on, keep that in mind.

[] Intel
- [] Continue usage of tracking satellites to track Shadow Company vessels and re-examination of EXALT files

[x] Military
- [] Operation: Meteor Strike. Negotiations have failed. The locals have marked several groups as outright hostile and akin to invaders. Upon locating the bases of the operations indicated by refugees that have also refused to negotiate hit them with a Rod from God and exterminate them.

The start of a vote I banged out before I needed to head to work. I'll finish this when I get home.
 
To be fair, we really had no way of knowing that our member nations might react so dramatically to it.

Also, Russia is still with us. Is this a refrence to the original XCOM UFO Defence where there was a bug that made it impossible for Russia to fall to the aliens?
 
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This, gentlemen, is why we should NEVER commit power plays.
 
[X] Plan Prinny

[] Research
- [] Project: Ichor
- [] Project: Hephaestus , designed to create mass produced SHIV's
- [] Project: Deucalion

[] Diplomacy
- [] Make contact with the American Federation and see if the refugees at the various FOBs know of any other emerging nations around the globe.
- [] Comply with requests to make Brazil a joint base. If they ask XCOM to abandon the Brazil base attempt to renegotiate. They have the upper hand in this on, keep that in mind.

[] Intel
- [] Continue usage of tracking satellites to track Shadow Company vessels and re-examination of EXALT files

[x] Military
- [] Operation: Meteor Strike. Negotiations have failed. The locals have marked several groups as outright hostile and akin to invaders. Upon locating the bases of the operations indicated by refugees that have also refused to negotiate hit them with a Rod from God and exterminate them.
 
[x] Military
- [] Operation: Meteor Strike. Negotiations have failed. The locals have marked several groups as outright hostile and akin to invaders. Upon locating the bases of the operations indicated by refugees that have also refused to negotiate hit them with a Rod from God and exterminate them.
You don't have any Rods from God.

To be fair, we really had no way of knowing that our member nations might react so dramatically to it.
That's XCOM, Bab-! *is shot.*

Also, Russia is still with us. Is this a refrence to the original XCOM UFO Defence where there was a bug that made it impossible for Russia to fall to the aliens?
Nope. Its loyalty level was too high for a defection.
 
Hmm... would it be feasible to do precision strikes from Interceptors or Firestorms?

@jacobplm (because phone typing is suffering) Heracles would also cover SHIVs in it's mass production goals. Although I am reconsidering the portion about the sale of XCOM equipment to non-EA state (regarding plasma, high tier armor, and Firestorms).

The thing is, though, that is a MASSIVE project. We'd probably finish it quicker just by doing it piece by piece.
 
Ah, fuck. It was my plan so I'll take responsibility for this catastrophe. From now on, I'll refrain from making diplomatic write-ins and confine my ideas to other areas.

In the meantime, I suggest building new XCOM bases, one in each remaining member country.
 
Home from work, here's the vote:

[x] Alfa V .2

[x] Research
- [x] Project: Ichor
- [x] Project: Heracles, Expand the program to create mass production models of all XCOM technology baring Titan Armor, Plasma weapons, and Firestorms due to material constraints to give member states (EA nations) and sale to allies (Switzerland, Israel, NCR, RT). Inform all nations mentioned of this project.
- [x] Project: Deucalion

[x] Diplomacy
- [x] Establish relations with the Republic of Texas and the American Federation. See if you could bring the groups representing the former US to the table to establish areas of military responsibility, control, and trade. Also see if the refugees at the various FOBs know of any other emerging nations around the globe and establish relations where possible.
- [x] Comply with requests to make Brazil a joint base. If they ask XCOM to abandon the Brazil base attempt to renegotiate. They have the upper hand on this one keep that in mind. If negotiations are a failure and the base is a loss, remove all equipment, paperwork, and personnel. If equipment is classified and non-relocatable ensure thorough destruction, but do not damage services or infrastructure of the base. Basically, if we're forced to leave give them a functional, usable base that has absolutely nothing of XCOM's of military or intelligence value. On that note, clearly denote restricted areas that with lead to unauthorized personnel being prosecuted. Then make a couple dummy areas that appear used to catch any spies (In both Brazil and Switzerland).
- [x] Making the Federation rejoin the Alliance is most likely a lost cause. However this does not mean they are necessarily hostile or will be antagonistic. Even as they break away cooperation to clearly demarcate areas of responsibility, permissible activities in these areas, and lanes of communication is vital. Haggling and posturing will happen, but let the civilians and diplomats deal with each other. Let the military hash out how they are going to address the current breaks in the chains of command and responsibility and establish operational points of contact.

[x] Intel
- [x] Continue usage of tracking satellites to track Shadow Company vessels and re-examination of EXALT files.
- [x] Request to trade intel with the Swiss and Israelis regarding encounters with extra-terrestrials and how they waged their wars. Send agents to evaluate the living conditions in Switzerland, Israel, NCR, and RT. Be mindful of how their governments: how are they organized, who participates, and how does the government enforce law?

[x] Military
- [x] Operation: Thunder Run. Use information from patrols, civilian questioning, and allied intel to pinpoint the largest problem groups. Once these groups are determined, send a light scout unit to determine if the OpFor's base has a civilian population. If there is no distinguishable civilian population, then bomb the base into dust. If there are known hostages or a small non-militant civilian population in the enemy AO, attempt extraction of these individuals. After extraction, bomb the OpFor's base into dust. If there is a large concentration of prisoners, hostages, and non-militant civilians in the enemy's base, launch a full scale ground assault with the aid of EA Regulars. Where applicable clear these strikes with the NCR, RT, or AF and request their assistance and cooperation in the elimination of the OpFor.

[X] Civilian
- [x] Continue reconstruction efforts

Because I feel XCOM should have one:

XCOM Operative's Creed

I am an XCOM Operative
I am Watchful
I am Vigilant
I stand watch and hold back the night
My mission is to protect the human race
From all enemies beyond the veil of the stars
And those who lurk within our ranks
I have but one life to give
And I will sell it dearly to fulfill my mission
I am entrusted with this mission by the people of the Earth Alliance
And I will execute faithfully and with purpose this mission
I will use my body, mind, and skills as weapons to defeat the enemies of my mission
To complete my mission I will maintain all weapons at my disposal to the highest standard
I am Watchful
I am Vigilant
I am an XCOM Operative

XCOM's official goals:

- To ensure the continued survival of humanity and eliminate all extraterrestrial threats to human survival.
- To ensure the continued safety of the planet Earth from extraterrestrial invasion and to eliminate the remnants of the extraterrestrial forces.
- To aid funding nations in defense and protect civilian populations
- To aid in the stabilization and reconstruction of all funding nations.
- To aid in the stabilization and reconstruction of former nations that collapsed as a result of the Ethereal War.
 
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[x] Alfa V .2

This is our best chance for NOT screwing this up I think

Changed Vote
 
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- [] Project: Hephaestus , designed to create mass produced SHIV's

Ok, I can work with this.

-[] Project Manpower Phase II: With the withdrawing of so many nations, robotics support is more important now than ever.
--The next Generation of SHIVs, both tracked (EA Armed Forces) and hovering (XCOM).
--Gremlin support drones; XCOM's version of the alien Support Drones/Seekers.
--The next generation of HPWs. These micro-tanks, armed with weapons that would be impractical on anything smaller than armored cars or IFVs, will be used to support EAAF ground operations and XCOM/EAAF base defense.
--Ghost UCAV; a mass produced air-superiority UCAV designed to be mass produced and deployed en-mass to contest UFO landings and defend EA airspace.
--Hornet UCAV; autonomous helicopter designed for ground attack.
 
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