PtV is having lots more trouble because of the increasing unreliability of simulations, it's being a bit of a blunt instrument here ;p, though what happened with the computer is more interesting and slightly less blunt-instrument-y, but also not written down here ^.^ nya (not really for spoiler reasons).
There's blunt instrument and there's self-sabotage. Blunt instrument would be killing Vista. Self-sabotage would be bullet neurosurgery preventing her from even recognizing Case53's exist while bullet dot-matrixing "CEASE".

To meme a little, imagine scissors over the head of a crab with the caption, "THIS KILLS THE CONSPIRACY".

Subtle would be burning Vista's bedroom while causing "smoke inhalation"-related brain trauma causing Vista to lose all memory of anything that happened in the last two months.
 
There's blunt instrument and there's self-sabotage. Blunt instrument would be killing Vista. Self-sabotage would be bullet neurosurgery preventing her from even recognizing Case53's exist while bullet dot-matrixing "CEASE".

To meme a little, imagine scissors over the head of a crab with the caption, "THIS KILLS THE CONSPIRACY".

Subtle would be burning Vista's bedroom while causing "smoke inhalation"-related brain trauma causing Vista to lose all memory of anything that happened in the last two months.

I definitely see your idea and it is a valid perspective. However, what I am considering here is:
* People are already aware, to some degree, that there is some kind of government conspiracy related to C53s. After all, there are already anti corruption groups.
* PtV's path is to "preservation of Cauldron secrecy". It has failed to keep the existence of a conspiracy group secret. Thus, it moves on to the next meaningful step - trying to keep the specific name of the conspiracy, and information about the specific members of the conspiracy, and other properties like their reason for making C53s secret. Ergo
* Furthermore, the PtV shard is aware that large scale precognitive simulation disruption is now a possible future threat. Ergo, moving towards rendering all future comprehension of things it is trying to keep secret more difficult is a potentially more productive (if extremely fucked up, it's an Abbadon shard and hence has no concept of ethics).
* Therefore, an explicit threat to discourage coordination and a path to attempt to remove the capability for it in those more likely to make the connections may be a more "optimal" solution to the PtV shard nyaaa

On another note, this reminded me of the mindbogglingly horrific implications of simulation-based precognition. If shards are capable of simulating reality to sufficient precision that untold quadrillions of versions of sapient intelligences are essentially running on shard hardware and then being deleted once a simulation is done, any precognitive shard is essentially committing unthinkable amounts of murder every second they are running simulations nya.

For the shards that are using genuine "<possible future>-sight" this is slightly less of an issue unless extrapolation is only partial and they are essentially reconstructing possible future versions of you, running them, then killing them again.
 
I definitely see your idea and it is a valid perspective. However, what I am considering here is:
* People are already aware, to some degree, that there is some kind of government conspiracy related to C53s. After all, there are already anti corruption groups.

</mimes slapping forehead>

I completely forgot about that element of your story's canon.

Mea culpa.
 
More connection with Shard? Honestly the stuff's like, needs a bit to really take it in buuut I dun wanna cuz the implications are still fun and sorta-figurable I think lmao, but- let the escalation begin OwO; or something XD
Excited to see where and how the transhumanism continues to develop

Also I hope the sleep stuff can be helped with lmao- when I slept last night I'm pretty sure it took at least an hour to settle down enough to fall asleep to some wack dreams; can suck like that XD
 
So I'm reading this fiction and I'm currently at 2.6 so far. I like how you have made the MC in this fiction even though I am somewhat confused as to why they seem to consider the transitional stage of gender change a gender in and of itself? Like, they are a tinker 10 in any spec they want, they could easily biotinker/surgery tinker/cell tinker themselves into any which what form they desire, as bonesaw can do that to other people with little more than surgical tools, some household chemicals and a complete lack of ethics (since she isn't even a tinker 10, more like an 8 or 9).

Anyway, moving on from that. I like a few of the other personalities I've seen so far but this fiction suffers from something beyond the choices of it's characters and their reactions (and the logic therein) but instead it suffers from something I like to call Narrative Gravity.

Narrative Gravity comes in two main forms that I've found, high narrative gravity and low narrative gravity. An example of low gravity would be a story where the consequences of the main narrative are inexplicably ignored by the wider universe despite logically deserving attention. high on the other hand is the opposite.

In this fiction it's glaringly obvious that the world is literally revolving around the actions of the MC. It's to the point where the only rational way to understand what's going on from the start and throughout is to assume that the MC has a global anti-stranger aura that attracts everyone of narrative importance towards them and makes them pay an absurd amount of attention to them.
 
Actually, Contessa is known to have her own agenda. So maybe the shard did this (I refuse Contessa as a human, as she is a mere meat puppet for her shard) to actually force MC to accelerate his plan.
 
Haitus due to lack of tooling.
Sorry about how late this is, life has been a thing and also I'm just not good at this sort of notifying people of things, thing.

I'm officially notifying y'all that this story is on haitus, though not out of lack of interest. I enjoyed writing this story so far, and when I figure out the tooling, I'll enjoy writing it again. However, for now, I find continuing this story very difficult for a number of reasons. Most critically, up until this point, I've not used any kind of detailed planning or timelining in this story. That's actually fine, except for the fact that I have no structured record of what i've already done.

This means, e.g., that when I want to check a plot point or a date or time or a character thing, I've been having to, every single time, scan through almost my entire existing story from start to finish. Furthermore, I'm starting to have a LOT of plotlines simultaneously - this is intentional, I want a large number of things to be going on in the background, and I have both long-term and short-term plotlines going on.

The problem is, I actually can't keep track of it, at all. It's all in my head and the text of this story, and it has got to the point of inducing anxiety trying to keep track of all the character details, etc. so I've just been avoiding doing anything around this for ages (which isn't great, really >.< nya). My attention in fanfic has also shifted a bit away from Worm though that kind of goes back and forth and is more due to the kinda burnout-ish thing with this story, and I've been doing more programming as well.

I did start plugging the information into Manuskript from my existing writing. However, that was excruciatingly dull and takes many many many hours and I couldn't keep my interest - the structure was separate from my existing text, and that made it very difficult if not impossible to e.g. keep track of where I was and what parts of the text were associated with what plots/characters/etc. it took me multiple days just to get the first arc in. Furthermore, I am much more comfortable in the commandline than trying to navigate complex GUIs and plug in complex structure via that sort of interface.

If I'd started writing the story with something like Manuskript it would probably work fine-ish even if I'm much more comfortable in the CLI, actually, but I didn't. And that's not designed for BBCode as well, but that would have been work-around-able.

For tooling, what I need before I can really continue this is:
  • Something FOSS - for money reasons, ethics reasons, control-over-files reasons, and not adding unnecessary Cloud crap when I have my own sync/backup thing going on (syncthing all the way ;p)
  • Something that can work on existing text files and lets you annotate structure from directly within them
  • Ideally, something that integrates with vim/neovim and does not overwhelm you with information panels
If anyone knows anything that is already capable of this then I'd appreciate information on it. However, I did go through a period of trying to find a tool like that and didn't find that much. What I think might be necessary, is for me to write this myself at somepoint.

Coming back to this after a kind message from someone who read this story, it made me think about how I would write that code and how I would structure it. In particular, there exists a protocol called "Language Server Protocol" (LSP) that is designed primarily to give suggestions, hover information, error correction, templates, etc. for when you are working on software. However, there is nothing about the protocol that prevents it from also being used for things like suggesting character names, acting to synchronise and calculate plotline positions, and automatically deriving sequences of events from lists of chapter files with tags added. More generally, it provides a useful framework for integrating large, multifile projects of any kind with any sufficiently pluggable text editor nya.

So, in my future I will probably end up writing an LSP server that can manage this. Unfortunately, I have a lot of other projects and ideas - too many to handle with my current executive function issues though if some people finally hurry up and sort out ADHD medication maybe not in future - so it's on the backburner.

In case you are curious (and in case I never end up getting around to this), my idea goes something like the following:
  • Each project is a folder
  • The folder has something like content/{**/*.md, **/*.bbcode, ...}, containing all the chapters etc.
  • The project also has a configuration of the temporal order of the chapters and perhaps subsections of the chapters
  • Chapters can contain annotations that create, modify, destroy, and reference entities - these entities have properties and a path like e.g. plot/<your-plot-here>.stage = (stage-a) => (stage-b)

Thanks for reading, I'm sorry it wasn't a chapter :(
 
Thank you for the info.
even If it wasn't a chapter, it was still good to know.

good luck.
 
Yeah, seems like a bit of the Nd/ADHD struggle at least lmao,
Happy to hear from ya' either way and hope you'll be able to manage whatever you need to, good luck!
 
If you don't mind Racket Lisp, you might consider using Pollen, where your book is a program. That can be leveraged into processing your "markup" in custom ways, by simply writing code. Use the formatter to output to multiple formats like html or, with bit of work, bbcode. Load up a Plot library and graph word ratios.

And if Pollen isn't what you're looking for, perhaps it'll give you ideas for whatever you end up building.

¯\_(ツ)_/¯

ps: /joke/ obviously you should just use org-mode /joke/
 
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  • Something FOSS - for money reasons, ethics reasons, control-over-files reasons, and not adding unnecessary Cloud crap when I have my own sync/backup thing going on (syncthing all the way ;p)
  • Something that can work on existing text files and lets you annotate structure from directly within them
  • Ideally, something that integrates with vim/neovim and does not overwhelm you with information panels
I use Emacs personally rather than vim, but wiki.vim and (if that's not good enough on its own) roam-vim may be a good solution (note: I have not used these plugins, only their Emacs equivalents, and don't personally know their quality -- wiki.vim seems well-maintained but roam-vim hasn't been updated in some time, that may just be because it's feature-complete, however).

Hope this is constructive enough to warrant the necro! Sorry to anyone who potentially got excited from the notification and then discovered there's not actually an update ^^'
 
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