[X] No, you accept your limits. The glamour stays.
The Brazen Astro Globe, that was the name given the the forge world of Dobara and its attendant moons. Almost sixty in total spun their orbital dance around the core world. The complex gravitational network harnessed for grand orbital manufactorums that produced some of Dobara's best products. Natural gravitational shears and compression points utilized in epic scale refineries. Entire molten masses of raw metal where the void was the crucible, the hammer the careful manipulations of Newton and Einstein's Equations. A work of marvel amongst many in human space. The product of a careful millennia of construction for all the needed graviton manipulators, the countless hours of calculations, and the use of great orbital tugs to carefully adjust the astrology of the moons. All the finished product fed to the countless factories both on planet and in the many fleets that feed the thirst of the entire sector of space.
Only in the most dire circumstances have the ever dancing flow of metal been halted, usually when a foe of the forgeworld attempts to impinge on the space around the planet. Then they learn that the Brazen Astro Globe is no meer marvel of artistic industry, not when the graviton manipulators are turned on any enemy that is in range. Their power sustained on the tempest galleries buried deep within the planet and the larger moons. The roiling cores providing power and minerals for the hungry fabricators. The rest of the needed material coming from the many knight worlds whose production of raw minerals and food helped feed the forgeworld.
For the leaders of the forgeworld this was their sanctum. Their home against the ever pressing influence of the outside world. The council that ran it was composed of the heads of each research division of sufficient size, an elected First Speaker with executive control in times of turmoil ensured the safety of the Radim Enclaves. Most on the council were not politicians, they were simply the most senior academics of their fields. So they simply worked to keep things running as they were. This was not the initial arrival in the sector when wild ideas, the barrel of a plasma rifle, and staunch political agendas could carry the day. But there were some that hearkened to those frontieresqe times.
The Prime Academic Colloquium, the name of the ruling council met as was custom via hologram. The central projector room was a space on one of the orbital platforms to ensure as even a signal between the disparate regions of the Astro Globe could be maintained. Where most wore a mix of white labcoat with a red monastic hood there was one fashion outlier. The representative from the Martian Enclaves, a figure dressed in all red with the styling of a medieval christian monk's robe. Their official title was different as well. Fabricator-Captain, the leader of a significant bloc of Martian industrial centers. Here as appointed representative of all the Martian Enclaves for the joint projects initiated between the Founding Lodge and this offshoot.
Some amongst the Colloquium were still nervous over the militant bent of the projects though it had been pushed through with a majority vote. These were often the hardcore academics who often disregarded outside matters to pursue their research. Others more grounded in the here and now understood that a return to more militant times may be needed. Especially with the projections some were running on the lifespan of the Federation. Civil war on a galactic scale was on the horizon once more and the preparations for it were well underway. The Iron War had caused a powershift to those advocating a shift to active intervention rather then the passive stance that had dominated affairs before. The fact that a First Speaker had been elected consecutively for more then two centuries was a telling sign. Some of the youngest councilors had started their terms with having never known a time without a First Speaker.
Though the Forgeworld had always provided war equipment for the rest of the sector, the bulk of its exports had been agricultural equipment. A ratio that was now slowly dwindling. Each world taking advantage of a clause in the Forgeworld's agreement to always be willing to sell to at least a set percent of production for each world. A clause that was increasingly used as each world pushed their numbers up. A further chunk of this industrial capacity also going into the Radim Enclave's own warbringer needs.
Mothballed ships were brought to the ready, crews trained in simulator by Iron War veterans and blooded on ork freebooterz. The primordial Titan Legio Ancients of the Dust, ever vigilant and serving reinforced with additional waves of engines from both Dobara and Mars itself. The First through Fifty Acadameain Guard Units fully mobilized since the beginning of the Iron War, significant progress for the 150 total Army Groups to be mobilized as well when the war began and that progress never halting since. All of these forces not equipped for defense but offense. The only reason that most did not call for this roaring war economy to end was that everyone else in the sector was still doing so, how could they not when the Federation refused to reinforce their own garrisons? Those were the frank arguments offered by the Fabricator-Captain, those words given weight by the returning Enclave merc captains and the words of the allied Knight Worlds. The time for peace had long been past, its return seemingly never to be in the foreseeable future.
The Tension slowly mounts, what was your place during all these events?
Such dis̶͏à̴̷p̡p̛҉o̸̢͞ì͜n҉̢̕tḿ̷eń̴͝t̷ in your choice but unde̶r͠s̕t͜an͘ḑa͠b̕l͜e, there will be other opp͡or̀ţu̵n̢i͏tie̴s for knowledge to be exchanged. Thrice you have already agreed so your due will be had. Simply wait for the Seneschal to bring the matter to the fore. Matters will flow forward regardless.
Previous Job Titles(Choose Two)
[] Sixth Science Team Leader within the third Division of the Department of Applied Energetics
[] Junior Human Resources Manager for the fifth Division of the Department of Experimental Metallurgy
[] Junior Member of the Judicial Council of Martian Enclave Hellas Beta-3
[] Third Revision Team Leader for Munitions Testing Facility Gamma-5, North Polar Basin
[] Twentieth Ward Overseer for Stone-Born Tank Facility Euphrates-5, Utopia Enclave Hold-5
[] Ship Bursar for Martian Exploration Vessel Hogram's Visage
[] Combat Field Researcher for the Mad Foxes PMC
Current Job Title
[] Senior Resources Manager for the Martian Enclaves on Joint Development Project Codename: Othrys Ascendant
[] Senior Researcher on the Immaterium Vaccination Project, Codename Hecateae
[] Project Director for Battlefield Salvage Site DW-007.561, Codename: Crucible of Rusted Iron
Petty: +5 bonus to a roll limit, very minute change to the world. Statistical impossibility of detection
Minor: +10 bonus to a roll limit, minute change to the world. Very minor chance of detection
Moderate: +20 bonus to a roll limit, minor change to the world. The imparting of a minor boon of knowledge. Minor chance of detection
Major: One change to the fabric covering of the world, the reversing of causality. The imparting of knowledge vital. Intermediate chance of detection
Deus: One change to the structure of the world, the screeching of those whose plans were overturned. You will be marked.
Favours will be declared before an event except in the case of Major and Deus grade favours. Roll bonuses will affect all rolls for that event/period of time. Each use will allow the Scribes of the Eternal Library to peer and pick further at your affairs. Appropriate sacrifices and offerings will grant additional favours. Acts of great entertainment will grant additional favours. Changes to the minutia of use may occur in the future.
Petty Favors: 4+1
Minor Favors: 2+1
Moderate Favors: 1 0
Achievements
First 100 critical failure
Third 100 critical failure, gain minor favor
First 01 critical success, gain petty favor
[X] Sixth Science Team Leader within the third Division of the Department of Applied Energetics
[X] Junior Human Resources Manager for the fifth Division of the Department of Experimental Metallurgy
Energy stuff is useful and metallurgy is important for everything. Also nerd studies.
[X] Senior Researcher on the Immaterium Vaccination Project, Codename Hecateae
This seems like a useful project to head. also nerdy.
[X] Sixth Science Team Leader within the third Division of the Department of Applied Energetics
[X] Combat Field Researcher for the Mad Foxes PMC
[X] Project Director for Battlefield Salvage Site DW-007.561, Codename: Crucible of Rusted Iron
[X] Sixth Science Team Leader within the third Division of the Department of Applied Energetics
[X] Combat Field Researcher for the Mad Foxes PMC
[X] Project Director for Battlefield Salvage Site DW-007.561, Codename: Crucible of Rusted Iron
[X] Sixth Science Team Leader within the third Division of the Department of Applied Energetics
[X] Combat Field Researcher for the Mad Foxes PMC
[X] Project Director for Battlefield Salvage Site DW-007.561, Codename: Crucible of Rusted Iron
[X] Sixth Science Team Leader within the third Division of the Department of Applied Energetics
[X] Junior Human Resources Manager for the fifth Division of the Department of Experimental Metallurgy
[X] Immaterium Vaccination Project, Codename Hecateae
Okay final changes to the preliminary character sheet will be made shortly, check in after the next update to finalize it. No complaints after that.
Adhoc vote count started by WyrmofFrost on Mar 21, 2019 at 10:36 AM, finished with 8 posts and 7 votes.
[X] Sixth Science Team Leader within the third Division of the Department of Applied Energetics
[X] Combat Field Researcher for the Mad Foxes PMC
[X] Project Director for Battlefield Salvage Site DW-007.561, Codename: Crucible of Rusted Iron
[X] Third Revision Team Leader for Munitions Testing Facility Gamma-5, North Polar Basin
[X] Combat Field Researcher for the Mad Foxes PMC
[X] Project Director for Battlefield Salvage Site DW-007.561, Codename: Crucible of Rusted Iron
[X] Sixth Science Team Leader within the third Division of the Department of Applied Energetics
[X] Junior Human Resources Manager for the fifth Division of the Department of Experimental Metallurgy
[X] Senior Researcher on the Immaterium Vaccination Project, Codename Hecateae
[X] Sixth Science Team Leader within the third Division of the Department of Applied Energetics
[X] Junior Human Resources Manager for the fifth Division of the Department of Experimental Metallurgy
[X] Immaterium Vaccination Project, Codename Hecateae
[X] Twentieth Ward Overseer for Stone-Born Tank Facility Euphrates-5, Utopia Enclave Hold-5
[X] Combat Field Researcher for the Mad Foxes PMC
[X] Project Director for Battlefield Salvage Site DW-007.561, Codename: Crucible of Rusted Iron
[X] Sixth Science Team Leader within the third Division of the Department of Applied Energetics
[X] Junior Human Resources Manager for the fifth Division of the Department of Experimental Metallurgy
[X] Immaterium Vaccination Project, Codename Hecateae
[X] Sixth Science Team Leader within the third Division of the Department of Applied Energetics
[X] Combat Field Researcher for the Mad Foxes PMC
[X] Project Director for Battlefield Salvage Site DW-007.561, Codename: Crucible of Rusted Iron
The nature of space as a void typical precluded sound from being heard. An explosion in space simply did not exist as there was no air for it to occur in. There was no sound of weapon's discharge or the breaking of metal. A fact that many species had to take for granted unless they perceived the physical in different manners. For orks it was simply the matter of placing a 'speeka' into every cockpit and bridge of their vessels. Utterly impractical as orks loved their explosions, but for them it did not matter. Ork Big Meks actually made quite a haul of teef creating the best sound effect generators they could for any fleet they were a part of. Though the more versed in their psychic energy field noted the tangible effects such paraphernalia had on the green skin mind.
Ever since they were unleashed by the Old Ones upon the galaxy the Orks have counting their primal advanced state accrued one of the biggest kill counts in the universe. They have also accumulated one of the bigger killed counts as well though the orks do not mind this factor at all. Almost every single one of them gained in good fun and slaughter. Though of course this typically did not go through the mind of any sophont that were fighting the orks at the time. Not as a several meter tall and bulky creature is swinging a steel axe at them with strength to breech even power armour. Such was the introduction that many species had to the wider galaxy.
The Aeldari rarely bothered themselves with the orks unless they were entertained by leading a WAAAAAGGHH around or had the unpleasant encounter of being rammed by a greenskin looking for a fight. The Federation and humanity by extension simply gave up on attempting to fully exterminate them from the galaxy and settled for a simple back and forth, tit for tat fight. Orks making a good training prop for utterly inexperienced soldiers. Many others had not gained this level of acceptance with the orks, not that the orks minded. The Three Daughters sector had their fair share of ork encounters, several ork empires bordered the sector afterall. Ork incursions were an almost daily affair across the sector. Much to the detriment of other ambitious figures.
The Seddir League as the best translation has it is a consortium of aliens that border Concordat space. A mercenary endeavour that has been attempting to expand itself at any opportunity. Newly emergent on the galactic scene it is considered doubtful that they would make a true impact on matters. The Orks certainly wish to test them.
A heavily armed trade convoy was traveling through space on the way to ply their wares at 'aggressive rates', information gained at high rates that were projected to bring massive returns. It felt itself safe containing two armed merchant mega haulers the size of battleships along with a handful of armed heavy freighters and a dozen escorts by human reckoning. A fleet utterly inadequate as an orkish Rok came to life directly in their midst. Gunz and Heavie Gunz blasting scrap metal and flaming explosives into space. Many of the Gunz looted from human shipping and lashed together into crude broadsides, some being used to fire orkoids themselves into the fray. Many a grot splattering on hulls in burst of gore and scattered metal, others somehow surviving to begin hacking with welders and wrenchs at hulls as their crude voidsuits malfunction. The spectacle observed by mildly amused gazes, the scenes of bloodshed shown as a backdrop to their own entertainments of the flesh.
Eventually even a behemoth falls though as while the rok can fire in all directions so too can every foe fire upon it. Self defense cannons blazing desperately to batter the converted asteroid into smaller pieces. This however only caused even greater chaos as many of the larger fragments include thrusters that immediately zoomed fro the nearest ships. An issue that caused the already poorly coordinated swarm of ships to scatter. Only for the second of the greenskin plans to begin to unfurl. One heralded by loud music broadcast like a burst of jamming across all accessible frequencies. Their emitters over a dozen ork ram ships followed by a speeding battleship with two attendant light cruisers. Already the tiny escorts were destroyed, by gunz, ramming scrap metal shells, or in one case a lucky or rather unlucky grot cutting into the reactor room of a ship and detonating it. The two mega haulers forced to flee to the nearest planet in a rash hope of survival. Broadcast emergency signals flooding into the void beseeching any to help.
The escort heavy freighters quickly sacrificing themselves on purpose or not in slowing down the pursuing ork ships. The pursuit only inflaming the orks even further as they see fleeing prey. The chase leading to insane disaster as a gravity gun on the ork battleship flung one megahauler into the other, both on a now inevitable collision course into the planet. The battleship and attendant escorts soon following them in. A crude proto-spacehulk forming as every single vessel collided together before then smashing into the surface of the planet. The damage catastrophic but minor compared to the sheer bulk of the world. Still the once verdant green landscape and clear blue oceans were chocked under ash and dust, ravaged by continent wide firestorms. That however did not end matters as all vessels involved shed escape and parasite craft in vain hope of survival. Something that pleased the orks looking to fight with tusk and axe.
"Ere' We Go BOYZ ERE' WE GO" shouted from one of many greenskin throats as their vessels crashed down, tumbled and then opened up. A tide of orkoid menace already fresh from the shock of impact and hunting for something to fight. As was typical this ended up being each other as the Seddir League survivors were still attempting to pull themselves from the wreckage. One particular maneuver of a mega nob using a ard' boy as a bludgeon gaining a few mild chuckles from overstimulated bodies. The typical required fratricide ending as abruptly as it began, distress beacons being activated and swiftly tracked down. Each little call silenced slowly, surely, loudly. But there would be more to add to this mess. A fact that the two sides fighting did not realize was that this was a natural reserve and paradise world for the ultrarich. A fact that did not save those that were here before. The population of humans already here was miniscule and was wiped out without a thought, but they did have comms centers to call for aid.
The orks would not be able to celebrate the fact that they had butchered their chosen prey, nor that they had a rich amount of loot to harvest. Not when a Federation fleet arrived, this was a world in the Three Daughter's sector that was chosen as part of the Federation expansion. Something that vexed them as their new holdings were continually ravaged, from the Iron Rebellion and then War to now. It was their forces that populated these worlds and theirs that had to garrison them. The Halston Concordat had no spare forces, the few that used to act as the central authority had long been Federalized and sent into the meatgrinder of the Iron War to never return. It was fresh troops or nothing, there was no infrastructure for them to use on such fresh colonies and resorts to train large numbers of soldiers. The constant separatist sentiment among the population or their feudal loyalty also precluded many from being allowed to enlist.
There was no time and resources for a ground campaign. What they could and had to do though was a phosphex bombardment of the surface. The orks had landed on this world. It would no longer be able to act as a Paradise world, the entire planet was quarantined for ork spores. The disproportionate response bringing a few moments of mirth as the Aeldari who orchestrated this left on their pleasure cruisers. In the eyes of their people they were but teenagers, but they had access to the information network of their kind to find some amusement. Not that they would enjoy it for longer, not with what was brewing in the heart of their empire.
The first roll has been made, the weave has been read. I think this is a good f̡͚̺̮̥orm̬̕a̗̩̦t̳͖̤̺̥ for your minds to understand
1d100=1
Prepare for (un)intended consequences.
Gain 1 Favour: Moderate
Please make this ìǹ̟ͅt͕̠̠͓͈̱e͎͘r̟͎̮̳̺͖e͕̫̟̼̥̻s̳̟̲̥͔̣͚͡t̙̤i̦͟n҉͙͎̳̤̗g͇͓̲̳̻͔̱.
Petty Favours: 4
Minor Favours: 2
Moderate Favours: 2
When does the storm abate
[] When the dust has not yet settled
[] The time of a new hegemony
[] A time of rebirth after betrayal
[] A time of schism and religion
[] The eve before the next storm
[] The awakening of a son