QM: A bit unsatisfied with this but adding more seems to just be padding the word count with no purpose. Dice rolls were boring sadly.
Considering the fact that someone appears to be using a weapon perhaps it is someone that can be communicated with. You would rather like that considering the.... Isolation you have had so far. Of course you have to figure out how to do so. You have no functional camera's in view of where the shots are coming from and a quick check on your comm systems show nothing but erratic background static. Ignoring the strange not words constantly coming from it there is nothing else as always. You decide that having something at least gain visuals would be a start though you keep an ear on the comms. You detach one of your bodyguard synths, if it gets shot at hopefully the flare shield can protect it. Admittedly depending on the fire rate and any penetrators a barrage of autocannon rounds is pushing the capability of the system. But nothing else has a good chance of first gaining information and then bringing it back while intact. The droids certainly cannot with their closed systems. Still they can act as meatshields if needed.
You briefly wonder if a white flag would do anything... no besides you do not have any such things readily available. Your synth slowly proceeds out a side door of your complex to reach the garage. No attempts at hiding is made, one arm raised high in hopes of getting acknowledgement while the other houses the shield generator on pre battle charge. No weapon out just yet, as useless as they have been so far. You tense as the strange not light of the outside world enters the receptors of the synth. You had a bit of exposure earlier through your cameras but this seems strangely more striking to you. Your mind quickly catches a burst of movement in the distance. Something large is fluttering around what appears to be some strange vod scene set up of a city. Just the bare outline of hundreds of buildings stretching into the distance. Passive sensors give a jumbled mess, active may be unwise for now. A tentative look at thermal for example nets you a kaleidoscope like that of a mirror funhouse. Fascinating as it is baffling. Restriction to visual it is then.
What you manage to see as you clear up the image you take is.... Hmmm. That certainly redefines your relationship with the apparent wildlife if THAT is a common thing. The creature seems spooked at least as it moves deeper into the strange steel and bamboo urban jungle. A brief attempt at using audio and radio ends in nothing but slightly ringing eardrums from the screeching creature. You withdraw your synth for now and redirect your attention to the garage incident. The strange wasps have taken to hiding amongst the debris, the problem being that they are not going to simply killed in any sort of breach scenario. They are carefully obscured or in cover from ranged attacks, and melee will be hard considering their height. At least they do not seem to be breaking any more material within. Now how to handle this....
Courses of Action
[] The Home Field Advantage: You do actually have defenses in the garage area, the issue is you never managed to fully reconnect to that section of your compound. You should find a way to reactivate them.
-[] Immediate full assault after the turrets engage. The intruders are pinned down and do not have time to do anything else like fortify in your base.
-[] Take a small amount of time to gather all the low grade droids you have to use as fodder. They have combat routines, terrible ones but it is something. Then use them to pad your numbers once the turrets are active
-[] Distract the creatures with some cannon fodder. Hopefully while they are distracted you can attempt to enter and then activate your command vehicle. It has an assault cannon and if the creatures have not damaged it then you can use it.
-[] Attempt to get the constructor to emergency fab some more cannon fodder first, it will likely damage the machinery and take some time regardless but it will be needed. Then activate the turrets as the collected fodder attacks alongside yourself.
-[] write in
[] Sniper's Nest: While you would prefer to purge your base of the intruders, you have the issue of that autocannon sniper. Hmm sniping wildlife, that is a new one. Best find a way to deal with it somehow, but a flying sniper will be difficult to deal with in an urban environment without any sort of support.
-[] Write in
[] For hearth and home: This is your base, your home. You need it intact. Head in with just your forces to take out the intruders, deal with everything else later.
-[] Attempt an ambush or at least a sneak attack of some sort. Divide the intruders up and defeat them in detail.
-[] write in
[] Talking? Perhaps you can negotiate? You do not think they have much intelligence being in the guise of animals but you could be wrong. Perhaps they are sophont creatures as well? You have heard of stranger things.
-[] write in
[] Write In Action