15 - The Witch Hunt Begins
[X] Agree with Irie. Well, even if Mami has a point, the room seems really suspicious and you want to check before familiars come.

"Wait, Irie has a point, too. We can't just exactly leave this place without taking a look around." You said, as you held up your hand.

"Finally! Point for me! Mami has zero points!" Irie declared, spinning around in place.

Mami gave a gentle smile. "Alright, alright... even though I'm not sure the point of investigating this room any further. We have to make sure to get to the witch and be able to stop it before it causes anymore damage..."

"I'm aware. But this room isn't normal compared to the others." You mentioned tersely, as you began your search.

"Ooooh... does that mean we're gonna get treasure?!" Irie jumped up and down, more like a kid at a candy store rather than a magical girl hunting for a witch.

"That's if you are lucky, Irie." Kyubey stated, as he too, joined in the search.

It took a bit in order to focus on the task, considering that Irie was being quite loud and demanding attention, despite her being the one who requested to check out the room. Was this girl's mind always so flip-flopping between one side and the other? To be honest, you wondered if there was some method to her madness. Or if she could possess a way to actually listen to instructions and be able to perform. It was good that Mami had decided to help, seeing that you alone couldn't complete this task in a timely fashion, which ultimately made sense. Going through the room with just one person was quite time consuming.

Mami sighed. "There's nothing here... we looked through the room up and down, and I don't see what we wasted our time for..."

"The room has to have a trick. Maybe that's why Irie picked to stay and check the place out?" You tried arguing for Irie. You knew that she didn't make much sense and really, there was no point in arguing, but like hell you wanted to believe you wasted time.

"You shouldn't be so quick to say that this room has a trick. Usually set ups for witches rarely involve such tricks." Mami countered.

Irie, who had been staring at a set up rabbits, tilted her head. "Guys? I think I found a puzzle?" Although her words were unable to be heard out, considering that you and Mami were focused on arguing rather than paying attention. "Well fine! I am gonna solve it!"

Without a moment's hesitation, she began to arrange the stuffed rabbits by color and preference to days.

"Wait, what? Irie, don't--"

However it was already too late. Irie had solved the puzzle. Irie poked at the bunnies and looked around for her prize.

"...I didn't win anything?! Lame!" Irie whined, pouting at the sight of the rabbits. "Stupid rabbits! I solved your puzzle! Lemme winnnnnn..."

Almost as if answering Irie's wish, the ground underneath the four of you opened up and you sank into the darkness, screaming.

Landing with a painful thud, you found yourself the cushion for both Irie and Mami. Kyubey had avoided this somehow by landing on his feet, almost like a real cat.

"What was that for?! You could have gotten us seriously hurt!" You snapped out of irritation.

"That was quite reckless, Irie." Mami chided.

Irie pointed to the surroundings and shown off her Soul Gem. "But it shines the brightest here. So I found the witch's hiding spot. Another point for me."

It was an odd garden, something like from Alice in Wonderland. There were all sorts of flowers and sweet aromas coming from the center. However it seemed this garden had an upper extension with stairs and all. It truly was a fairy tale princess's dream. And in the middle at the large table was the witch -- the eldritch abomination of the labyrinth.

It looked twisted. Physically so. It had tendrils that extended all around, picking up and grabbing whatever it pleases. And all the while, it had a doll's face. It must have looked like a cross between a doll and some type of tentacle beast. However it was two legged. There were eight arms in total, six doing most of the work and two folded across its chest.

You heard scrabbling in the distance, as well as Irie, Kyubey, and Mami.

'We have to do something, Tomoko. You have an idea?' Mami told you telepathically.

'There is an extreme disadvantage no matter what happens.' Kyubey had informed you.

'Tomoko knows best!' Irie chimed in whimsically.

Although, for the record, you were positive Irie was still as chaotic as ever and that in the end, even if you argue your position of decision maker... You had to admit it gave you a feeling of power...

The Witch Hunt Begins
[] There's familiars behind you, Mami, and Irie... Who do you get to take care of them and how? Warning: this will alert the witch of your presence.
-[] Write-in.

[] The Witch is front of you. Who do you get to go attack the witch and how?
-[] Write-in.

[] Find cover and observe the witch and familiars?

[] Get to higher ground and launch an aerial attack. Maybe you can take the witch and the familiars by surprise!

[] Write-in.​
 
[X] Get to higher ground and launch an aerial attack. Maybe you can take the witch and the familiars by surprise!

Might as well get this over with. Witches don't tend to show their powers off unless they're in combat already.
 
[X] Get to higher ground and launch an aerial attack. Maybe you can take the witch and the familiars by surprise!
 
New:
[X] Get to higher ground and launch an aerial attack. Maybe you can take the witch and the familiars by surprise!
 
Sorry for not responding to this Quest for a spell, just wanted to see if more folks would pour on in and vote. Since that appears to not be the case, I'll close up votes and get us going with another story post.

[X] Get to higher ground and launch an aerial attack. Maybe you can take the witch and the familiars by surprise!
No. of votes: 3

[X] Find cover and observe the witch and familiars?
Not of votes: 2

Vote Total: 5
 
16 - VS Alice, The Witch of Puppetry Part 1
[X] Get to higher ground and launch an aerial attack. Maybe you can take the witch and the familiars by surprise!

Out of all the things that you had figured would be best to do, you decided that if you all got onto higher grounds, you could potentially catch them off guard. You felt impatient. You wanted to be done with this witch and move on already. You were sure that Irie would feel the same. And to be honest, the only person you weren't sure of was wanting the same was Mami.

Rushing forward, you lead yourself and the others towards the upper floors. You weren't going to be ambushed from both sides and you certainly weren't going to let this witch have her way. It should just be a quick kill, considering that the witch and its familiars were distracted with going to the witch. Normally you would have paid attention to what they were doing, but... you had bigger priorities.

You had your spear on hand at the very least. So you started to create multiples of them. About seven more should do to make out an even eight. One on hand, and the other for tossing purposes. And you weren't sure of Irie's capabilities when it came to aerial attacks. It seemed that she appeared to be more of a support type.

"Let me join you in fighting. Your spears will help." Mami said, as you saw her pulled out what appeared to be muskets and took position near the banister. "Let's hope this works... Take cover, Irie."

"Oooh, I like a woman with big--" You clapped your hand over Irie's mouth, feeling a sense of rage fueling Mami's stare.

"...Thank you, Ueda-san. At least you have some sense to you. You need to keep your teammate from getting in the way all the time."

You wouldn't blame her for getting upset. It wasn't the first time Irie was doing stuff like this, and it wasn't the last. So as she was aiming, you had felt uneasy. You know. It was too easy. How could have the witch not notice something like this? If anything, this should be raising alarm bells. You thought that a higher ground would be safer... easier to control and not have to worry about the familiars overtaking you guys. Letting go of Irie, you had grabbed two of your spears. You had to adjust your body properly to be able to throw them without hurting yourself.

As Mami loaded her shot, she had taken aim already and fired. The shot rang out through the room, and it appeared she had targeted the witch. Made sense, considering that the familiars were nothing more than small fry and that you all were trying to actually kill a witch today. You twirled your spears and tossed one of them. While one of them just hit square into the ground, the other had struck the witch's foot.

"That's... amazing..." Irie breathed out. "Mami-san is so cuteeee... Tomo-chan is precious... ughhh, why can't I take you both home with me...?"

"...Are you sure that you are friends, Ueda-san? She sounds like a perverted child." Mami stated, a hint of disappointment in her tone.

"We just met today. It's... a long story. Let's just not worry about it and fight..." You tried to brush the situation under the rug. There was no time for arguing.

With a sigh, Mami had tossed the used musket aside and created another one, and locked it into place, and gave another shot, this time, however it was a scattering shot. This scattering shot had hit a few of the familiars, although considering they were in current chaos of an unknown aerial attack, they were panicking more than not. It was a good thing that Mami had joined the group.

You took another pair of spears. It was time to set up a more aerial style fighting, in case they did spot you at some point. It took some calculation, but you tossed these two spears into two of the pillars, west and east . This would give you and Mami a place to stand on in case the witch decided to fire any attacks over in this general direction. However, you weren't sure what this witch was up to. It seemed like it was just relaxing and enjoying a tea party.

That's when you heard a scream from behind you.

The walls had suddenly came to life and were grabbing at Irie, who was struggling to release herself. So, apparently this witch was able to manipulate the environment with her barrier in order to do something like this...!

"Mami, Tomoko! We have to get Irie and move!" Kyubey advised. "I'll go ahead and try to scout for a suitable area."

Before you could say anything, Kyubey had rushed on ahead. It appeared that he was heading downstairs.

You winced. This was certainly going to be an unpredictable fight. It seemed like this was a newborn witch, but at the same time, it might have been around a little more than a few days. To gain this much power... It was something that the three of you didn't expect. A wall coming to life? It really is sort of a fairy-tale like thing for ordinary objects to become such monsters. There was the fact to consider that it could mean that the three of you were in for a rough fight.

Then again, witches truly were unpredictable.

"T-Thanks for saving me..." Irie whimpered, as you had carried her away from the scene. "I thought I was a goner."

"We should have been more careful of the surroundings. I apologize, Shirokage-san." Mami said, gritting her teeth. "This is an odd witch. We should be careful."

Certainly you felt guilty of pushing Irie to the side that time to do an aerial attack. What were you thinking? Since you were on an upper floor, you could have had Irie to your side. Even though it would have disgruntled Mami, it would have kept her from getting traumatized by a sentient wall. However now was no time to worry about this. The bigger elephant in the room was the witch, and it wasn't happy. As the tea was spilled everywhere, you watched as a thin layer coated the ground. Uninvited guests to this witch's tea party must be killed is probably what the actions indicate, even though you knew it couldn't possibly be human. It was a monster that needed to be taken out of this world.

There shall be no more hesitation. You weren't alone anymore.

VS Alice, The Witch of Puppetry Part 1

Allies: Mami and Irie are both able to fight.
Mami: ???/5000 Grief
Irie: ???/4500 Grief



[] Familiars are multiplying in number (20 for now) and the witch is charging. Form a strategy and attack them? Label this as a plan in your vote. Ex: Plan Blaze of Glory
-[] Write-in battle strategy.

[] There are the spears that you set up earlier on the pillars... set up one for Irie and observe from above?

[] Get Kyubey to distract the witch and the familiars while you set up traps for the witch and do a grief check with Mami and Irie.

[] Write-in.
 
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[X] Get Kyubey to distract the witch and the familiars while you set up traps for the witch and do a grief check with Mami and Irie
 
[X] Get Kyubey to distract the witch and the familiars while you set up traps for the witch and do a grief check with Mami and Irie.
 
[X] Get Kyubey to distract the witch and the familiars while you set up traps for the witch and do a grief check with Mami and Irie.
 
[X] Get Kyubey to distract the witch and the familiars while you set up traps for the witch and do a grief check with Mami and Irie.
 
[X] Get Kyubey to distract the witch and the familiars while you set up traps for the witch and do a grief check with Mami and Irie.
 
Closing up votes. Sorry for the delay in closing votes and the like. It's harder to get a muse for PMMM more than the others for some reason. Which I don't know why in particular, but... yeah...
 
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17 - VS Alice, The Witch of Puppetry Part 2
[X] Get Kyubey to distract the witch and the familiars while you set up traps for the witch and do a grief check with Mami and Irie.

'Please distract the witch and familiars for us. We need to check the grief in our Soul Gems.' You had requested of Kyubey.

'Got it. Don't take too long, Tomoko.' Kyubey had cut off the communication, logically, since he was about to go and do a much, much harder job. Which was running around and distracting the witch and familiars. They would surely attack anything that was moving within their range.

In retrospect, you felt guilty about it. But it wasn't like you had a choice... "Say, Mami. Irie. What's the status on your grief for your Soul Gems? I need to know so that way we can come up with a plan..."

Mami: 250/5000 Grief
Irie: 650/4500 Grief


"...And that's all she wrote." Irie said, as she had given a confident smile.

"How did you get that much Grief in such a short span of time...?" Mami questioned, worried about this factor.

"Mmm..." Irie bit her lip. "Dunno? Magic?"

"We need to keep a watch on how much grief our Soul Gems take on." You were focused more on the scenery that laid out before you rather than Mami's words.

Kyubey was doing his best to keep the witch and the familiars, although they were multiplying faster than he could handle them. At this rate he was going to be overwhelmed by the creatures and once that happened, they would go after you, Mami, and Irie next. It was quite odd how the witch was behaving, treating this as if it were a tea party and it was entertaining the guests. The somewhat organic movements were causing you some concern. However, it wasn't like the multiplying familiars weren't as concerning. If you all didn't do something, the room would be filled with countless familiars to protect the witch from harm...

And that wouldn't be very ideal to have.

Although you couldn't say rushing into a battle would be the most ideal thing that all of you would have wanted. Not to mention the fact that this witch had quite... strange abilities. You couldn't really read what it was exactly doing. It's swaying and laughing was driving you a bit up the wall though.

"Guys. We can't argue. If we don't figure out something, Kyubey's gonna be devoured by a famiiliar or even the witch sooner or later." You argued, getting in between the two of them, since they were starting to get heated, with Irie about hug the stuffing out of her. "Let's talk about this after the barrier!"

"Oh, fine, fine. I'll give my death squeezing hug later then..." Irie pouted childishly, stamping her feet. "Oh so great and mighty leader..."

Mami looked towards you. "It sounds like you have something in mind. Why don't you take the reins in this battle? I'd like to see your prowess."

VS Alice, The Witch of Puppetry Part 2
Current Grief: 600
Current Grief Seed Count: 12
[] Time to fight. Play time is over... And you are really sick and tired of this laughing witch... Using magic will cost you Grief.

You decide to use...

-[] Convert.
-[] Restriction.
-[] Frigid Spiral.
-[] Sub-Zero Infusion.
-[] Skill write-in. Should have brief descriptor of said skill and Grief amount.
-[] Write-in action.

Irie decide to use...
-[] Dozing Spirits
-[] Fire Spirits
-[] Skill write-in. Should have brief descriptor of said skill and Grief amount.
-[] Write-in action.

Mami decide to use...
-[] Ribbon Creation, and how much? Depending on the number, it piles on more Grief.
-[] Chain Creation, and how much?
-[] Magical Enhancer. Could enhance your gun...
-[] Tiro Finale.
-[] Write-in action.

[] Use your gun to lure it away from Kyubey and draw it to you. You trust Mami and Irie to help you.

[] Perhaps now is the time to hop up onto the spears and make a proper aerial attack...?
-[] Write-in battle strategy.

[] Write-in.

-

Irie Shirokage's Current Skill Set:

Dozing Spirits (Causes Sleep Status effect.)
Cost: 250 Grief

Fire Spirits (Summon and can cause Burn status.)
Cost: 400 Grief

Mami Tomoe's Current Skill Set:

Ribbon Creation (Can create ribbons and morph them as she sees fit, i.e. making bridges, muskets, etc.)

Cost: 50 Grief
Note: This depends on how large in scale they are. The more she makes, the higher amount of Grief is added.

Chain Creation (Can create chains for restraints.)

Cost: 50 Grief
Note: This depends on how large in scale they are. The more she makes, the higher amount of Grief is added.

Magical Enhancer (Can enhance ordinary items with magic.)

Cost: 300 Grief

Healing (Can heal others with this power. However, depending on injury, will take time to fully heal.)
Cost: 450 Grief

Tiro Finale (Iconic move that Mami herself coined. Creates a huge gun. One bullet per Tiro Finale. Use with extreme caution.)
Cost: 2500 Grief
 
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[X] You decide to use...
-[X] Frigid Spiral.
-[X] Sub-Zero Infusion.
--[X] Don't go into melee, and just throw those Icy Spears like a Javelin.

[X] Irie decide to use...
-[X] Dozing Spirits

Mami decide to use...
-[X] Chain Creation, and how much?
--[X] Twice
-[X] Tiro Finale.

Time to CC the Witch to hell and back so teh Mumi can use her finishing move.
 
[X] You decide to use...
-[X] Frigid Spiral.
-[X] Sub-Zero Infusion.
--[X] Don't go into melee, and just throw those Icy Spears like a Javelin.

[X] Irie decide to use...
-[X] Dozing Spirits

Mami decide to use...
-[X] Chain Creation, and how much?
--[X] Twice
-[X] Tiro Finale.

ALL WE GOT!
 
[X] You decide to use...
-[X] Frigid Spiral.
-[X] Sub-Zero Infusion.
--[X] Don't go into melee, and just throw those Icy Spears like a Javelin.

[X] Irie decide to use...
-[X] Dozing Spirits

Mami decide to use...
-[X] Chain Creation, and how much?
--[X] Twice
-[X] Tiro Finale.
 
[X] You decide to use...
-[X] Frigid Spiral.
-[X] Sub-Zero Infusion.
--[X] Don't go into melee, and just throw those Icy Spears like a Javelin.

[X] Irie decide to use...
-[X] Dozing Spirits

Mami decide to use...
-[X] Chain Creation, and how much?
--[X] Twice
-[X] Tiro Finale.

Irie Shirokage's Current Skill Set:

Dozing Spirits (Causes Sleep Status effect.)
Cost: 250 Grief

Fire Spirits (Summon and can cause Burn status.)
Cost: 400 Grief

Hm, her abilities are expensive.
Probably, in her enthusiasm she unlocked advanced magic before basic.
 
Hm, her abilities are expensive.
Probably, in her enthusiasm she unlocked advanced magic before basic.

More of a support rather than offense is what Irie is. She has some attacks, but she's a status affliction sort of gal and maybe might be a cleric. She's probably more of a bard really if you think in terms of MMO.
 
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