the flicker at the end, that hints at it. It sugegsts that the next dlc or sequel may continue after the game ended. But until we get more info we cant make much of a concrete decision of 'what is real' and 'what isnt'
So I was right and you don't have any actual fiction analysis that makes your assertion sensible. This isn't how you convince people that your theories of the game are right. You're suggesting that we should throw away any meaning or depth to the game's story for some kind of "lol stacked simulations" thing.
And let's not forget that you're literally trotting out this theory as a Versus Debate Humanity Fuck Yeah fanwank excuse. To say that the Typhon aren't a major threat to humans. Despite the fact that everyone who understands the Typhon-both the Yus and Captain Marks-are of the opinion that if any Typhon get on Earth, Earth is doomed. Your theory goes against literally everything stated in the game about the threat level of the Typhon (and why Talos I is so important) for the sole reason that you can fanwank about tanks being unstoppable juggernauts crushing all the Typhon because Humanity Fuck Yeah I guess.
So I was right and you don't have any actual fiction analysis that makes your assertion sensible. This isn't how you convince people that your theories of the game are right. You're suggesting that we should throw away any meaning or depth to the game's story for some kind of "lol stacked simulations" thing.
And let's not forget that you're literally trotting out this theory as a Versus Debate Humanity Fuck Yeah fanwank excuse. To say that the Typhon aren't a major threat to humans. Despite the fact that everyone who understands the Typhon-both the Yus and Captain Marks-are of the opinion that if any Typhon get on Earth, Earth is doomed. Your theory goes against literally everything stated in the game about the threat level of the Typhon (and why Talos I is so important) for the sole reason that you can fanwank about tanks being unstoppable juggernauts crushing all the Typhon because Humanity Fuck Yeah I guess.
my analysis is 'there is a glitch, this is undeniable' to ignore said glitch is to ignore that the entire game was based around simulations
Alex and morgan are wrong in that case, typhon can be killed my handguns and piddly cheap turrets they are no match for a real military force. which is probablly one of the reasons you dont get proper guns like machineguns, assault rifles or rocket launchers. The typhon on the station can be dealth with by one man using his brain properlly
You don't understand anything I'm saying here. "The entire game was based around simulations" is actually wrong. The theme of the game is specifically empathy. Or rather, what empathy means and how it plays a role in ethical decisionmaking. That's why the most obvious game failstate is the one where you 'quit' by taking Alex's escape pod. The worst ending is when you show no empathy and you're like 'toodles, I'm out.' The okay ending is when you show a cold, utilitarian sort of empathy for the human race in general. And the best ending is when you . This is because your choices matter in the game. The entire theme requires your choices to matter. What you're saying is that none of these choices matter, the entire game is entirely farce. It doesn't matter if there are stacked simulations. @Jace911 has made an entirely valid point that the stacked simulation might exist, but it might just be that Alex isn't in the actual ending. But what you're doing is taking that and deciding that nothing else matters, the entire game was ~just a dream~ with no actual relevance. It takes away all meaning from the game, whereas the reveal of the simulation doesn't-it just emphasizes that what mattered wasn't really the plot but how you reacted. The scenario is irrelevant, it could have been Bioshock, what mattered was whether you could demonstrated empathy to others.
Alex and morgan are wrong in that case, typhon can be killed my handguns and piddly cheap turrets they are no match for a real military force. which is probablly one of the reasons you dont get proper guns like machineguns, assault rifles or rocket launchers. The typhon on the station can be dealth with by one man using his brain properlly
"These two people who have literal doctorates studying the Typhon, and this ex-military commander who is aware of the tactical capabilities of the Typhon, are completely wrong. Instead, I, Shanewallis, a guy who has no qualifications whatsoever, let alone Typhon-related qualifications, have come to the right conclusion and everyone else is an idiot."
Also, you do realize that the Eradicators are specifically called out as being woefully insufficient to contain a Typhon outbreak and also are probably only 'piddly cheap turrets' compared to Transtar security, who are immense badasses, right? This speaks against the idea that a 'real military force' who would be functionally inferior to Transtar security due to lacking the combat neuromods which let them have more than a 30% accuracy rate at literally point-blank range would be able to do half as well as Transtar security. You are basically using game mechanics as gospel despite the fact that there is no indication that they are gospel and even in the game mechanics we have basic enemies who take entire half a magazine of close-range handgun fire to take down and like, several seconds of continuous, 100% accurate automatic turret fire. That makes them pretty damn tough compared to the things that normal soldiers are fighting.
So even in gameplay there's plenty to suggest that Talos I is better designed to contain outbreaks than Earth is, due to having far fewer people, far more armed and trained combatants per civilian than Earth, technology capable of suppressing Typhon wackiness (because like it or not, Typhon can apparently phase through most solid matter), tools capable of detecting Typhon (I suspect that Eradicators are not actually 'cheap' given the rarity of Psychoscopes), and you know, being on a space station. In space.
This is ignoring that literally everyone who is an expert on this affair thinks that the Typhon getting back on Earth is a Bad Thing which will doom Earth.
I'm gonna steal a little calculation from the Prey wiki to illustrate a point.
Let's say that the shuttle Advent touched down in Seattle with a single Mimic aboard. Let's say that Mimic eats a homeless man within an hour and spawns three additional Mimics, who also go off and eat people at a rate of one each per hour (Conservatively) and each spawns three additional Mimics every time. One mimic becomes four, which become 16, which become 64, etc etc.
Let's take Seattle's population in 2017 (About 670,000 souls) and make a rough extrapolation that it'll be over 800,000 people in 2035. It would take one Mimic about ten hours to devour the fucking city, and then some. If it landed in Manhattan, assuming two million souls, it would take about half a day before the island was an enormous teeming mass of Mimics. Los Angeles, with 4.5 million people, would last a couple hours longer. Every civilian eaten is another quartet of Mimics, every body is a Phantom waiting to be resurrected, and if the Typhon are able to signal the Apex after eating a few dozen scientists aboard a space station then they should be able to do the same within two hours of making landfall. And then the sky opens and giant shoggoths bellyflop all of our major population centers. Good luck nuking them in the heart of our major urban centers!
And before you go "but muh psychoscopes" I'll point out that Earth does not have that tech. Psychoscopes are an experimental tool developed on a private space station that has, at this point, blown up in Lunar orbit. In the event any Typhon reach Earth the people best equipped to contain them are already dead, because they failed to contain the Typhon.
Your argument that the militaries of Earth would be well-equipped to contain the Typhon requires that Alex, Morgan, January, and pretty much everyone else on Talos I are completely wrong about their capabilities and are blowing smoke out their ass.
You don't understand anything I'm saying here. "The entire game was based around simulations" is actually wrong. The theme of the game is specifically empathy. Or rather, what empathy means and how it plays a role in ethical decisionmaking. That's why the most obvious game failstate is the one where you 'quit' by taking Alex's escape pod. The worst ending is when you show no empathy and you're like 'toodles, I'm out.' The okay ending is when you show a cold, utilitarian sort of empathy for the human race in general. And the best ending is when you . This is because your choices matter in the game. The entire theme requires your choices to matter. What you're saying is that none of these choices matter, the entire game is entirely farce. It doesn't matter if there are stacked simulations. @Jace911 has made an entirely valid point that the stacked simulation might exist, but it might just be that Alex isn't in the actual ending. But what you're doing is taking that and deciding that nothing else matters, the entire game was ~just a dream~ with no actual relevance. It takes away all meaning from the game, whereas the reveal of the simulation doesn't-it just emphasizes that what mattered wasn't really the plot but how you reacted. The scenario is irrelevant, it could have been Bioshock, what mattered was whether you could demonstrated empathy to others.
"These two people who have literal doctorates studying the Typhon, and this ex-military commander who is aware of the tactical capabilities of the Typhon, are completely wrong. Instead, I, Shanewallis, a guy who has no qualifications whatsoever, let alone Typhon-related qualifications, have come to the right conclusion and everyone else is an idiot."
Also, you do realize that the Eradicators are specifically called out as being woefully insufficient to contain a Typhon outbreak and also are probably only 'piddly cheap turrets' compared to Transtar security, who are immense badasses, right? This speaks against the idea that a 'real military force' who would be functionally inferior to Transtar security due to lacking the combat neuromods which let them have more than a 30% accuracy rate at literally point-blank range would be able to do half as well as Transtar security. You are basically using game mechanics as gospel despite the fact that there is no indication that they are gospel and even in the game mechanics we have basic enemies who take entire half a magazine of close-range handgun fire to take down and like, several seconds of continuous, 100% accurate automatic turret fire. That makes them pretty damn tough compared to the things that normal soldiers are fighting.
So even in gameplay there's plenty to suggest that Talos I is better designed to contain outbreaks than Earth is, due to having far fewer people, far more armed and trained combatants per civilian than Earth, technology capable of suppressing Typhon wackiness (because like it or not, Typhon can apparently phase through most solid matter), tools capable of detecting Typhon (I suspect that Eradicators are not actually 'cheap' given the rarity of Psychoscopes), and you know, being on a space station. In space.
This is ignoring that literally everyone who is an expert on this affair thinks that the Typhon getting back on Earth is a Bad Thing which will doom Earth.
the problem with it being about choice and empapthy is you already lost, it doesnt give you a chance to fight the invasion and that annoys me, its why i prefer to go with the idea of 'the invasion lost and or never happened'
which depending on your interpretation of the ending can be supported
I may have no qualifications in this subject, but i beat a space station full of them and have been beating them on my no-mod playthrough to. Humans fighting and winning against them isnt an impossible scenario, especially given how if you play it smart you can wipe out their heaviest ones without to many issues
Eradicators are called out as being bad in general, we cant really say how good they would be but they dont look to be 50cal or anything like you'd expect a machinegun autoturret to be
I'm gonna steal a little calculation from the Prey wiki to illustrate a point.
Let's say that the shuttle Advent touched down in Seattle with a single Mimic aboard. Let's say that Mimic eats a homeless man within an hour and spawns three additional Mimics, who also go off and eat people at a rate of one each per hour (Conservatively) and each spawns three additional Mimics every time. One mimic becomes four, which become 16, which become 64, etc etc.
Let's take Seattle's population in 2017 (About 670,000 souls) and make a rough extrapolation that it'll be over 800,000 people in 2035. It would take one Mimic about ten hours to devour the fucking city, and then some. If it landed in Manhattan, assuming two million souls, it would take about half a day before the island was an enormous teeming mass of Mimics. Los Angeles, with 4.5 million people, would last a couple hours longer. Every civilian eaten is another quartet of Mimics, every body is a Phantom waiting to be resurrected, and if the Typhon are able to signal the Apex after eating a few dozen scientists aboard a space station then they should be able to do the same within two hours of making landfall. And then the sky opens and giant shoggoths bellyflop all of our major population centers. Good luck nuking them in the heart of our major urban centers!
And before you go "but muh psychoscopes" I'll point out that Earth does not have that tech. Psychoscopes are an experimental tool developed on a private space station that has, at this point, blown up in Lunar orbit. In the event any Typhon reach Earth the people best equipped to contain them are already dead, because they failed to contain the Typhon.
Your argument that the militaries of Earth would be well-equipped to contain the Typhon requires that Alex, Morgan, January, and pretty much everyone else on Talos I are completely wrong about their capabilities and are blowing smoke out their ass.
the problem with that calc is it doesnt put in the idea of people fighting back. you can smash a mimic to death with house hold items, pretty much anyone will have a wrench or knife in their house they could use to kill a mimic
Every civilian eaten is another quartet of Mimics, every body is a Phantom waiting to be resurrected, and if the Typhon are able to signal the Apex after eating a few dozen scientists aboard a space station then they should be able to do the same within two hours of making landfall. And then the sky opens and giant shoggoths bellyflop all of our major population centers. Good luck nuking them in the heart of our major urban centers!
Also don't forget that the Typhon actively adapt to enemy weapons and equipment as soon as their basic lifecycle (Mimics->Weavers->Phantoms) is established. Technopaths and Telepaths were developed as a response to human capabilities on Talos I. I strongly suspect that if the Typhon needed to make like, Stealth Phantoms or whatever to counter military hardware they very well could.
I may have no qualifications in this subject, but i beat a space station full of them and have been beating them on my no-mod playthrough to. Humans fighting and winning against them isnt an impossible scenario, especially given how if you play it smart you can wipe out their heaviest ones without to many issues
The developers have specifically called out the no-mod playthrough as not intended and are, in fact, disappointed at the obsession with the no-neuromod playthrough. So you're literally basing your conclusion on something completely noncanon. This is also assuming that 'no mod' means no mods period rather than no mods besides what Morgan had installed in 2032, which may well be fairly significant, since she's significantly tougher than most of the NPCs and is capable of fighting Mimics in melee while other people, including hardened violent criminals, just flail against a Mimic ineffectually for like, 2 seconds and then get killed.
Also don't forget that the Typhon actively adapt to enemy weapons and equipment as soon as their basic lifecycle (Mimics->Weavers->Phantoms) is established. Technopaths and Telepaths were developed as a response to human capabilities on Talos I. I strongly suspect that if the Typhon needed to make like, Stealth Phantoms or whatever to counter military hardware they very well could.
The developers have specifically called out the no-mod playthrough as not intended and are, in fact, disappointed at the obsession with the no-neuromod playthrough. So you're literally basing your conclusion on something completely noncanon. This is also assuming that 'no mod' means no mods period rather than no mods besides what Morgan had installed in 2032, which may well be fairly significant, since she's significantly tougher than most of the NPCs and is capable of fighting Mimics in melee while other people, including hardened violent criminals, just flail against a Mimic ineffectually for like, 2 seconds and then get killed.
ah didnt know that, would have thought the devs would welcome a hard mode run through [like how xcom devs did something special for the guy who won using starting gear if i remember right]
there is also the fact most of those 'hardened violent criminals' are innocent civilians thrown into the gulags by the soviet union
the problem with that calc is it doesnt put in the idea of people fighting back. you can smash a mimic to death with house hold items, pretty much anyone will have a wrench or knife in their house they could use to kill a mimic
I guarantee you if a mimic got into either of our homes we would be dead within the hour.
These are hostile aliens that broke out of three separate attempts to contain them and killed everyone in their vicinity. Morgan Yu is a fit, honed adult with a space age protective suit and weapons. (Also a video game protagonist) She also has a voice in her ear telling her what Mimics are, what they can do, and guiding her through the early dangers of the outbreak. You and I would have no fucking idea what to expect until we sit down and find our chair has grown legs and is trying to cram itself up our ass. Or we reach for a shoe and suddenly it starts eating our arm. Or we pick up a coffee cup for a sip, and then it sips our face.
Randos smashing Mimics with wrenches will be the exception, and only if they are lucky enough to face one at a time and not two or five or ten. As time passes and people get munched, the odds of encountering a lone Mimic drop quite a lot.
Even if you were willing to accept those kinds of losses to stop the Typhon, the nukes would have to be in the air by almost the minute the Mimic reaches the surface, any longer, and there's a good chance that it'll multiply fast enough that a few might escape the blast zone. And that's assuming they know the damn things are there in the first place. Realistically, if it's reached a point where the Mimics are attacking in the city on an obvious scale, that means there are almost certain to be hundreds if not thousands already outside the city that have not been noticed yet.
So you're saying that you, an average civilian, is strong enough to kill a mimic in one hit (let's be honest if you don't kill it in one hit it'll kill you) and fast enough to do so without it dodging you and retaliate on the fail attempt?
The average joe will die like flies in face of a mimic and when the military show up they'll be facing SEVERAL HUNDREDS OF THEM.
I guarantee you if a mimic got into either of our homes we would be dead within the hour.
These are hostile aliens that broke out of three separate attempts to contain them and killed everyone in their vicinity. Morgan Yu is a fit, honed adult with a space age protective suit and weapons. (Also a video game protagonist) She also has a voice in her ear telling her what Mimics are, what they can do, and guiding her through the early dangers of the outbreak. You and I would have no fucking idea what to expect until we sit down and find our chair has grown legs and is trying to cram itself up our ass. Or we reach for a shoe and suddenly it starts eating our arm. Or we pick up a coffee cup for a sip, and then it sips our face.
Randos smashing Mimics with wrenches will be the exception, and only if they are lucky enough to face one at a time and not two or five or ten. As time passes and people get munched, the odds of encountering a lone Mimic drop quite a lot.
I was a top rugby player in my high school, i think im strong enough to kill a mimic weather through force or stabbing it. It also helps that i dont live alone, i hear screaming i'd be able to react [this is without mentioning the fact that the chances of a mimic landing in my city first being low, thus knowledge would spread through social media or the news aswell as me playing the game and thus knowing all of the enemies strengths and weaknesses]
if an apex is already in the city then chances of survivors, while not impossible are not brilliant so nuking the city when one shows up wouldnt be a horrible idea
So you're saying that you, an average civilian, is strong enough to kill a mimic in one hit (let's be honest if you don't kill it in one hit it'll kill you) and fast enough to do so without it dodging you and retaliate on the fail attempt?
The average joe will die like flies in face of a mimic and when the military show up they'll be facing SEVERAL HUNDREDS OF THEM.
yes, i've got a cricket bat in my room a good wack from that, while might not kill the mimic would be bound to injure it then when it jumps wack it again then keep hitting it while its on the floor
I was a top rugby player in my high school, i think im strong enough to kill a mimic weather through force or stabbing it. It also helps that i dont live alone, i hear screaming i'd be able to react [this is without mentioning the fact that the chances of a mimic landing in my city first being low, thus knowledge would spread through social media or the news aswell as me playing the game and thus knowing all of the enemies strengths and weaknesses]
if an apex is already in the city then chances of survivors, while not impossible are not brilliant so nuking the city when one shows up wouldnt be a horrible idea
yes, i've got a cricket bat in my room a good wack from that, while might not kill the mimic would be bound to injure it then when it jumps wack it again then keep hitting it while its on the floor
So what I'm getting from this is you live long enough to either get swarmed by Mimics and Phantoms (I don't give a shit what sport you played and neither do they) or you die in a mushroom cloud.
This is supposed to be evidence humanity can win...how?
So what I'm getting from this is you live long enough to either get swarmed by Mimics and Phantoms (I don't give a shit what sport you played and neither do they) or you die in a mushroom cloud.
This is supposed to be evidence humanity can win...how?
humanity wins by wiping them out, either conventionally using weapons and vehicles the mimics have no counter for or by nukes
i'd be well outside of the city before the nuke dropped, first sight of a mimic i'd get in the car and drive out [and theres no mimics fast enough to keep up with a car going 60 either what given your top speed is in space at 30mph and none of them can catch up bar cystids]
i'd be well outside of the city before the nuke dropped, first sight of a mimic i'd get in the car and drive out [and theres no mimics fast enough to keep up with a car going 60 either what given your top speed is in space at 30mph and none of them can catch up bar cystids]
The problem with this is that you won't see it coming. These things are called Mimics for a reason, you know.
By the time you notice, if you notice, the city will almost certainly be crawling with them and escaping would be a hell of a lot more complicated than just outrunning them, and it also just sounds like asking for one of those things to pull a cliche backseat horror surprise on you.
humanity wins by wiping them out, either conventionally using weapons and vehicles the mimics have no counter for or by nukes
i'd be well outside of the city before the nuke dropped, first sight of a mimic i'd get in the car and drive out [and theres no mimics fast enough to keep up with a car going 60 either what given your top speed is in space at 30mph and none of them can catch up bar cystids]
In other words humanity wins if you get to be the magic player character mary sue who knows ahead of time what the mimics can do and how to respond, instead of acting like a human being. And dying.
Mimics are apparently equivalent to like, random fungal spores. Phantoms are like, basic worker drones of a sort, and then the more specialized combat Typhon (Technopaths, Telepaths, Elemental Phantoms, etc) are adaptations to the fungus landing on something that is trying to kill them by spraying the ecosystem down with Tinactin. Or in this case bullets.
There's something surreal about listening to January soberly warn me about the dangers of injecting too many Typhon neuromods and losing my humanity while I'm frantically fabbing as many as my considerable hoard of materials will allow.
Speaking of neuromods, I only got a very short way in (picked up the display neuromod) and the sight of the screen asking for like 16 neuromods for a single high-tier upgrade gave me a big frighten. How much of a problem is it to get the mods you want?
Speaking of neuromods, I only got a very short way in (picked up the display neuromod) and the sight of the screen asking for like 16 neuromods for a single high-tier upgrade gave me a big frighten. How much of a problem is it to get the mods you want?
By the end of the game I'd maxed out most of Security, Engineer, and Scientist.
The game is fairly liberal about throwing neuromods at you and fairly early on you can get the plans to fabricate them yourself. They're much more common than Praxis kits or Runes.
By the end of the game I'd maxed out most of the three starter trees.
The game is fairly liberal about throwing neuromods at you and fairly early on you can get the plans to fabricate them yourself. They're much more common than Praxis kits or Runes.