Powers Quest (Original/The Gamer) [Sort-of Hiatus]

looks like "cheap, then spirit quest" beats out "cheap, than expensive" by one vote.

Does no-one else want to feed our draconic greed?
 
.1.50.
.1.50.

As it turns out, awakening your maaaaagical potential (insert wiggly fingers here) can be pretty easy and cheap, if you have someone like Lifebane on hand and willing to help - which you do. You already have candles lying around (the benefit of being in a place without electricity), Lifebane has chalk (the benefit of being a necromancer-skeleton-thing), and apart from that, it's basically just waiting for them to draw the circle and weird squiggles on the ground, which takes maybe thirty minutes maximum.

Getting into the circle should probably be more worrying than it is - but as your Danger Sense isn't pinging, the circle is obviously a different design, and Lifebane is flipping between being eager to help and smug at their own knowledge... well, you can't see them being so happy as to kill off their new fanclub member. Gamer's Mind doesn't hurt either.

You settle down in the centre, cross-legged, and follow Lifebane's instructions as they set their own magic to work. Relax. Breathe slowly and deeply. Relax. Relax. Ooh, a new Meditation skill. Nice. Relaaaax.
{Magic Unlock roll: 54 + 5 = 59, vs DC 60. ........... HAHAHAHAHAHAHAHAHAHAHAdeepbreathHAHAHAHAHAHAHA~!!}
Time passes.

Tiiiiiiiime... paaaaaasseeee-

"We done yet?"

"No," Lifebane snaps, irritated. "LIFEBANE thinks it isn't working very well." They sound kind sulky. "... You're probably meditating wrong." Screw you too!

You sulk right back at skele-thing. "Weeeell... maybe I should try the spirit quest thing instead. How does that work?"

"Hm. Several ways." Lifebane sniffs, holding up a bony finger, and thus marking themselves as The Expert. "Firstly, meditating deeply enough to summon your spirit guide, the representation of your soul, who will unlock your magic for you. ... But you suck at meditation." Rude. "Second! To walk into the wilderness - a desert, forest, or the like - and commune with it, staying there for however many days, weeks or months it takes to acknowledge your inner nature and self, and to unlock your magic through becoming closer to enlightenment. Three - smoke various illegal substances, and hope you hit the right combination. Do any of these sound good?"

[ ] The meditation one sounds cheap and harmless...
[ ] Sure, you can handle a few days or weeks in the wilderness, you betcha! ... Squirrels don't attack people, right?
[ ] Come morning, you're dipping into Mike's stash, and preparing yourself for some serious munchies.
[ ] Write in
 
[X] Come morning, you're dipping into Mike's stash, and preparing yourself for some serious munchies.

What could go wrong...
Also we dan't have time to go into the florest, what with all our current quests...
 
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[X] The meditation one sounds cheap and harmless...
-[X] Come morning, you're dipping into Mike's stash, and preparing yourself for some serious munchies.

If it doesn't work - stash. If it does work - stash.
 
[X] The meditation one sounds cheap and harmless...
-[X] Come morning, you're dipping into Mike's stash, and preparing yourself for some serious munchies.
 
[X] The meditation one sounds cheap and harmless...
-[X] Come morning, you're dipping into Mike's stash, and preparing yourself for some serious munchies.

Maybe we'll get some skill out of it.
 
[X] The meditation one sounds cheap and harmless...
-[X] Come morning, you're dipping into Mike's stash, and preparing yourself for some serious munchies.
-[X] Bump up WIS by 2, and use a token.

I figure meditating would be a WIS thing, so lets raise it a tad bit.
 
[X] The meditation one sounds cheap andharmless...
-[X] Come morning, you're dipping into Mike's stash, and preparing yourself for some serious munchies.

Zen is enjoying our failure far too much
 
You missed a 60% chance of success by a single point, and there are two incredibly obvious options to fix that. Yet again in one of my quests, no-one can see the forest for the trees... ;)

Tokens. Peeps, pls add use of tokens to your vote, so that we don't fail again.
 
You missed a 60% chance of success by a single point, and there are two incredibly obvious options to fix that. Yet again in one of my quests, no-one can see the forest for the trees... ;)
No we didn't. (100-60% failure chance+5% bonus to the roll=) it was 45% chance of success

edit: also we should ask what LIFEBANE wants to do. Since everything we've done with LIFEBANE so far has been more about what we want to do.
 
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No we didn't. (100-60% failure chance+5% bonus to the roll=) it was 45% chance of success
It's 11:16 at night, I've been working all day, I have pneumonia, and I've been drinking raspberry cider while updating two quests. I have literally no fucks to give, and you're lucky I'm coherent right now.

edit: Correction, PEACHES and raspberry cider. It's delicious.
edit 2: Also, if people weren't aware, I've started a new quest, because I enjoy suffering. Imperial Service Quest is about magically developing a magi-tech mecha you can then pilot in the name of THE EMPIRE, or if this quest goes off the railroad same as the rest, probably about going AWOL and becoming an idol star. IDK.
 
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The +5 was from the meditation skill?? If so we could grind that over the night and attempt the simple way once more in the morning.
 
The +5 was from the meditation skill?? If so we could grind that over the night and attempt the simple way once more in the morning.
No, that was from having Lifebane with you and assisting you with magic bullshittery. She's not an expert at unlocking people's magic though (be gentle with her, it was her first time), so it was only a +5.
 
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