Pretty short update today, none of these options are necessarily good or bad, but some may temporarily lock you into/out of certain quests or magic types. If you decide to make a deal with something, you can research who/what first, and can break the contract at any time.
.1.49.
With great subtlety and cunning, you casually turn the subject of conversation towards Lifebane teaching you magic.
"Hey, Lifebane," you say, "Can you teach me any magic?"
You. You are a genius.
The red eyes wink out for an instant as Lifebane blinks (how does that even work?) before the robes undergo an unmistakeable shrug. "From the looks of you, LIFEBANE can see you have no magical ability at the moment," they demur, "but such things can be solved, in a variety of ways. If you don't want to rely on magical artefacts..."
What follows is a brief explanation of other possibilities; 'awakening' or 'unlocking' your magical potential (although until that happens, it isn't clear how much you'd have), calling upon spirits, gods, or other such beings to grant you magic, and the like. There seem to be plenty of way to either unlock your own power or to be granted some by other beings, so it all depends what you prefer the sound of.
[ ] A brief ritual to hopefully unlock any magic potential (Unknown DC, Unknown magic potential, Unknown side-effects, Can be tried immediately)
[ ] A longer ritual which will certainly unlock any magic potential (Auto-pass DC, Unknown magic potential, Unknown side-effects, rare/expensive ingredients)
[ ] A longer term spirit quest to unlock any magic potential (Unknown DC, Unknown magic potential, Unknown side-effects, approx. 1 week to 1 month of work for several hours per day)
[ ] Agreement to have your magical potential unlocked by a
-[ ] spirit (Low DC, Unknown magic potential, Payment required (usually favours))
-[ ] god (Low DC, Unknown magic potential, Payment required (usually favours))
-[ ] demon (Low DC, Unknown magic potential, Payment required (usually favours))
[ ] Granting of magic by a
-[ ] spirit (Low DC, Negotiable magic potential, Payment required (usually favours), may be locked into or out of certain magic types)
-[ ] god (Low DC, Negotiable magic potential, Payment required (usually favours), may be locked into or out of certain magic types)
-[ ] demon (Low DC, Negotiable magic potential, Payment required (usually favours), may be locked into or out of certain magic types)
[ ] You have another possible suggestion...
-[ ] Write in
[ ] Write in