-Tell most of the truth. You were in a fight, got hit by something and wound up here.
"I did. Sort of." You say awkwardly. There's no point in hiding that you teleported here, any mage could figure it out. But until you know where you are and if you can trust these strangers there's no sense saying everything.
"Me and my fol-my friends got in a fight. Things went sideways fast and I got teleported out here. You found me right as I was pulling myself together." You explain, half heartedly waving at the marks of your passage.
"You can teleport?" The woman asks excitedly.
"No. Otherwise I wouldn't be stuck here." You explain. "Where is here anyway? The places sound Tien but you don't look it." You ask, looking deliberately at the girl.
"We're on the western part of Anima. We're heading to Sumire, a coastal town with an airship." The woman explains.
You nod, trying to place that on your mental map of the world. If Anima was another name for Tian Xia that would mean you're on the other side of the world from Avistan. It sounds far fetched but you've met enough merchants who think there's a group of Mammoth Lords ruling over your home like so many Taldan nobles to know that distance distorts knowledge as surely as a strong drink.
Then you all need to do is travel west across Casmaron and Avistan or north over the Crown of the World to get home. Just a small journey of several thousand miles either way.
"Where were you when you got teleported?" The man asks eventually.
"Just outside Domora. An abandoned town in the north. We were there to clear out the demons and either reclaim it or tear it down for good." You explain.
"In the north? You mean Atlas?" The woman asks.
"Maybe?" You say, pausing as you think of how to explain your home to someone that's clearly grown up far to the south, well away from any mountains. "You know how if you go far enough north you get winter days where the sun never rises and summer nights where the sun never sets?"
"Wait, really? You live on top of the world?" The woman's eyes light up as she imagines it. "Oh, is there a castle right on the North Pole?"
"I'm a little south of that, but there are people that live up there." You explain. "I don't think the Erutaki build castles though. That's a southerner thing."
The man has listened to everything you said and is clearly thinking something over.
"You should come with us for now. You really don't want to be alone out here." The woman suggests.
"Nora's right." The man says simply.
"I'd be fine, but sure. A good idea's a good idea." You agree with false confidence. For a moment you try and remember what the traders told you about Tien greetings but default to what you know about Taldan nobles when you can't recall anything more than the need to be precise and formal at all times. "Xanthe Scythia of the Watching Wolf. At your service."
"Lie Ren." The man says.
"And Ren already said that I'm Nora, but my last name is Valkyrie." The woman says cheerfully.
You let them take the lead and focus on talking to Nora, since Ren is obviously a man of few words. A respectable trait but not a useful one right now. Nora is the opposite, talking as fast as possible as if you're going to cut her off the moment she takes a breath.
"So why are you heading to Sumire? Are you travelling somewhere on their ship?" You ask.
"Yeah! We're going to be students at Beacon, so we need to get over to Vale. Sumire's airship only goes up to Shion but we can fly direct to Vale from there. Then we need to get a Huntsman's recommendation and pass the entrance exam and Initiation and we'll be students. Hey, you said you were fighting grimm right? Do you know any Huntsmen we could talk to? We've already know how to fight and have our own weapons but the letter has to be recent and the huntsmen we run into just get grumpy about wasting their time."
"I know many hunters but none nearby." You reply.
You listen as Nora tells you about the pair's travels and their future school, frowning as more and more information that doesn't match what you know is shared.
You must still be on Golarion. Otherwise you'll never get home.
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Eventually the sun starts to set and the three of you make camp. You leave the two to their own devices, relishing in the chance to just hunt instead of worrying about wherey ou might be. Sure the animals are much smaller this far south, but you make up for it by hunting even more.
You return with a dozen rabbits and a pheasant in your arms, looking appropriately proud at Ren's impressed silence when he sees them. You'd thought that you'd caught enough to have plenty leftover for Drakōn but Nora eats even more than you. A surprising feat for such a short woman, but if she's this excited about a school she's probably younger than you thought. You match her bite for bite with little effort, leaving Ren to sigh and shake his head.
As night falls and the conversation turns to travelling songs you can't help but think you've done well. Deception isn't something you normally bother with, but if its this easy away from the Elders you may have to start.
Until you look at the night sky.
"Tsukiyo's scar! What happened to the Moon?" You yell the moment you see it. A silvery-white circle with a dark fragmented crater taking up most of it's face, shattered white fragments hanging in front of it.
You'd known that the moon was made of stone just like Golarion but you'd never really seen it before.
"Nothing. It always looks like that." Nora says.
You drag your eyes down to her, desperately hoping she's lying. All you can see in her eyes is confusion.
"No, I saw it when I woke this morning. The only the Moon could look like that is if it got hit by a second Starstone! And I would've noticed the start of a second Age of Darkness!" You yell, part of you trying to deny the evidence of your own eyes.
"The Moon has been broken for as long as anyone knows, for thousands of years." Ren says. You look at him and know he's telling the truth.
You look back at the night sky and force yourself to look at the skies. You don't really expect to see the Cosmic Caravan, but Cynosure should be there! If this is Tian Xia you should be able to see their dragon constellations, or the Key and the Giants of the south. But you can't recognise any of them.
"I'm not on Golarion anymore." You whisper.
'No. But you are not alone.' Drakōn answers, his voice distant and exhausted.
'Finally awake?' You ask him, shock giving way to hope and sorrow.
'Yes. I know not what happened to you, but I have never been so cruelly dismissed without my summoner dying.' He replies. 'It is a relief to know that you're alive.'
'You have no idea how happy I am to hear your voice again.' You respond.
"Xanthe? Are you okay?" Ren asks, drawing your attention back to the here and now.
"Probably not." You answer as you consider what you've learned in the last few hours. And most importantly, what you haven't. "If I said I was from the Realm of the Mammoth Lords would you know what I'm talking about?"
"No, I wouldn't." He says seriously.
"What if I spoke of Desna and Pharasma? Or the Pathfinder Society?" You ask, focusing on the gods you know are known across Golarion and the guild of travelling adventurers and busybodies.
"I've never heard of any of that." Nora says, looking concerned.
"Then I have been teleported to another plane or world, a feat that may be beyond me for my entire life." You say solemnly. "And I think I'll need more of an explanation from you, and to give a better one in turn. But first there's someone you should meet." You say, stepping away from the fire and drawing one of Drakōn's feathers from your component pouch.
Ren and Nora share a look of confusion, concern and caution but make no move to stop you.
You focus your magic to cast the spell that defines you.
A circular array of runes spins into being in front of you, mirrored in grander scale behind you. Even if you could read the erratic combination of Druidic, Hallit and Jotun, the runes don't spell anything out. They're indicative of you and Drakōn, of the magic you share.
With more difficulty than ever before, as if you're dragging him through a swamp with naught but a greased rope, Drakōn manifests within the larger runic circle. At first he's a spectral outline, barely visible unless you blot out all other light, becoming more and more real with each passing second.
With your sigil burning upon his snout he opens his eyes and steps out of the runic circle, leaning down to properly look at Ren and Nora.
"Well met by moonlight. I am Drakōn and I thank you for guiding my summoner." He says in his deep voice.
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The magical bond between a summoner and eidolon takes the form of a sigil on each of your bodies. If you summon Drakōn the sigil glows with light and can't be covered or disguised via any means; it will shine through clothing, appear over cloaks, and remain unaffected by obfuscating magic.
What is your Sigil?
[ ] A red dinosaur fang on your left cheek
[ ] The cage rune of Golarion glowing yellow on your chest
[ ] An ancient Hallit oath scrawled in blue on your arm
[ ] Write In
A/N: I need to split this in half and the last bit of character creation is the best vote I can give you here. The symbol can be as simple or complicated as you like, but it has to be distinct at a different. The Hallit oath is 5 letters at most.
If you have any questions about the geography or whatever of Golarion just ask. We're won't be ging into huge detail on this stuff for a while in story.
A bright red tooth shines through the muddled paint on your cheek as Drakōn materialises.
Despite the focus demanded you can't help but relax as he becomes more and more real.
You aren't alone. The shining red tooth on the left side of his snout is proof of that.
Red light flares around Drakōn as he opens his eyes, the aura shattering into sparkling lights as he steps towards, leaning down to properly look at Ren and Nora.
"Well met by moonlight. I am Drakōn and I thank you for guiding my summoner." He says in his deep voice.
"You have a dinosaur!" Nora yells, her eyes lighting up with excitement.
"You have a summoning semblance?" Ren asks, looking unperturbed.
"I am no mere semblance of a outsider given false life by magic. I am the land itself and I have guided humans since they first came to Sarkoris." Drakōn declares.
"He's a spirit that bonds with summoners like me so we can serve our people as guardians and guides." You say.
"I am the will to survive, a companion in the most desperate of times. A reminder that some things must not be sacrificed." Drakōn continues.
"He is a god, my god, and its my duty to learn all he has to teach." You finish.
Ren looks stoically back at you as Nora steps forwards and runs her hands along Drakōn's snout.
"So he - you're your own person?" She asks.
"Our souls are bonded but my will is my own." He answers.
You focus on Ren, deciding on the most important question to have answered.
"What is this world called?" You ask.
It takes him a moment to respond, as he obviously realises what you're implying.
"Remnant." He answers. "What world are you from?"
"Golarion." You say, trying to figure out what that means.
Another world. Another moon and sun. Far from your people, your lands. Your duty.
"Does everyone on Golarion have dinosaurs?" Nora asks.
"No. Outside of Tolguth my kin are the stuff of legend. And only the Mammoth Lords may ride us." Drakōn answers.
"Mammoth Lords? Wait, are you a Mammoth Lord?" Nora asks you excitedly.
"Xanthe is a God Caller. A Mammoth Lord is one who has taken a mammoth or smilodon or other great beast and tamed them. Almost all followings in the Realm are led by a group of Mammoth Lords." Drakōn says for you.
"So how did you meet?" Nora asks.
"Centuries ago I was imprisoned in the Seal of Blackoath for my sins, both real and imagined. Long after I was forgotten Xanthe found and freed me. In return, I taught her the rites needed to summon me and we bonded." Drakōn explains.
"The following was camped out on the Steppe and I was hunting in the Shudderwood. I was hoping to kill a werewolf or other impressive beast, but all I found was zombies and half starved boars." You add, half listening to their conversation.
"You are fortunate that none of Blackbriar's get remained." Drakōn chides you. You scoff before speaking.
"I had silver arrows. I would've been fine. And I almost shot you before I heard you complain." You say defensively.
"What happens now?" Ren asks. You frown as you consider what scant options you have.
"We'll accompany you to Sumire. Hopefully there we can track down a druid or wizard, someone that can help us get home." You say.
"A wizard?" Ren asks.
"Wait, can you really do magic?" Nora asks.
"I would be a terrible God Caller if I couldn't." You reply, demonstrating with an incantation and flourish, red runes glowing around your hand as you conjure a ball of fire.
"What else can you do?" Nora asks.
"I can make someone grow to the size of a giant, bind someone with vines, heal wounds, shoot a blast of fire, enhance Drakōn's abilities, enhance my eyesight and shoot an acid arrow." You say., looking at Ren. "Are wizards not popular here on Anima?"
"Do you?" You ask. Ren and Nora share a look before turning back to you.
"Yes." Nora says.
"I don't know." Ren admits.
"We can't just leave them." Nora protests.
"That's not what I'm saying." Ren says.
"What do you mean magic doesn't exist?" You ask, a little shocked.
"People will think you're talking about a fairy tale." Re tries to explain.
"The fey are well known for their magic. And their stories." You say, thoroughly confused.
"Fairies are real?" Nora asks excitedly. Ren just sighs.
"If you don't have magic then how do you..." You trail off, trying to put it into words. Magic isn't exactly essential for any part of the following's life, but without it everything would be so much lesser. And everyone uses magic. You've heard the stories of Baba Yaga and Old-Mage Jatembe, you've seen the Knights of the Flaming Lance in battle. You've fought against demons and seen what they can do.
"How do you fight dragons?" You ask, choosing the foe that every warrior has imagined slaying.
"Huntresses fight them. If a wyvern is causing trouble a bunch of them team up and hunt it down." Nora answers.
"And these hunters do so with their normal weapons? Without potions to protect from flame or acid or the dragon's own spells?" You ask.
"Wyverns are extremely rare and don't breath fire or cast spells." Ren says.
"And every Huntress carries their own weapon, they don't need something special for a dragon." Nora adds.
You look at them, thoroughly confused.
"I don't know what to say. You saw me summon Drakōn." You say.
'There are summoning semblances." Ren says.
You shake your head as Nora and Ren turn to each other.
"I need to think about this." You say, walking away.
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Under an alien moon and unknown stars, you stare up at the sky and silently pray that Desna will help you figure out what to do.
Back home you were needed.
No, what you should be was needed. A God Caller to help your following figure out what to do know that the Worldwound was closed. Whether they remain on the Thunder Steppes or claim part of Sarkoris for their own, whether they split into a Sarkorian Clan and a Mammoth Lord following, whether they should seek out and embrace more of the forgotten gods of Sarkoris or keep to the gods they had now.
In this strange magicless world you aren't needed.
It's almost an answer to your prayers. A chance to prove yourself on your own merits, a chance to learn from Drakōn without anyone else crowding in.
But you didn't want this.
"You won't find answers in the stars." Drakōn says. He'd followed you when you walked away from the fire, letting you think.
"I don't even know what questions to ask. Do you know a way back home?" You ask.
"No. But I suspect the answer is in that bag." He says, pointing at Nenio's bag. You haven't taken it off, unwilling to risk losing it.
"A pity I can't read them." You point out.
"You will have time to learn. Time to grow." Drakōn replies.
"Hopefully I can convince Ren that I'm not lying before they leave." You say. "Wait, how can they have an airship without magic?" You ask.
"It must be pulled by rocs." Drakōn says.
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On the road to Sumire you have plenty of time to talk to Ren and Nora. What do you talk about?
[ ] The Watching Wolf and the way of the Mammoth Lords
[ ] Your parents and why you became a hunter
[ ] Sarkoris and the Worldwound
[ ] Primal Magic and Rituals
What do you ask Ren and Nora about?
[ ] Huntsmen
[ ] Their past
[ ] The monsters they hunt
[ ] Beacon
We need to know what they're fighting and they need to know that magic *IS* real and also convince them that we're *NOT* crazy. If they realize how real it is, it'd make them more likely to not talk about our abilities in front of others, plus, we can always talk about history later, important stuff first!