[X] Plan Story Progression
-[X][Martial]Wolfpack Tactics: The forests of Spree are full of predators as well as prey. Take your Minions out to do some hunting and get them used to working en-masse.
DC: 30/70
Cost: 1d4 Minions lost and replaced, cost in Lifeforce
Rewards: Better control of the Minions, Gold, ???
-[X][Stewardship] Prospecting - After learning more about what treasures are literally waiting in the ground to be found, specifically searching the cliffs and caverns around Castle Gromgard may yield up areas that you can mine for ore or raw gems and crystals.
DC: 65
Rewards: Mining locations, new Stewardship actions, ???
-[X][Diplomacy] Rolling Tithes: Go see Sister Amelia about possible sources of work within the community. Or contacts that she may have through the temple of the Earth Mother that would be willing to hire you... or your Minions, for a task.
DC: ???
Reward: Possible contacts, Income chances
-[X][Intrigue] The Deep Dark Woods: Sienna, the local Halfling heroine, has been spotted by Gnarl returning from a trek into the woods with a bag full of potions, at least one of which was a water breathing potion. You'd not heard of any alchemists or other brewers setting up shop nearby. Head into the woods to investigate.
DC: 80
Reward: Lifeforce, ???, Chance for valuable loot
-[X][Learning]Lay of the Land: Selene has made it clear that she loathes the nobility of Everlight. You have no idea what the place is even like; let alone the politics. Might be a good idea to remedy that sooner rather than later...
DC:65
Reward: General Knowledge of Everlight Forest flora, fauna and political situation
-[X][Occult]Your Inner Eye?: When you'd constructed the Gauntlet, its completion had led to a strange sense of something being in a downwards direction. See if you can find that sensation again and figure out what it was that you were being pulled towards.
DC:55
Reward: Gain a better sense of where you're being pulled, ???
-[X][Personal]Swelling the ranks: With the current surplus of Lifeforce, you can easily see about creating as many Minions as possible. Many hands make for light work and all that...
DC: 1
Reward: Increases Minion count to maximum. (Will expand to determine how much of which kind of Minion once more Minion types are unlocked)
Heh, community service minions.