😿
Also Never Gonna Give You Up was released in 1987, so it probably still exists on Earth Bet. Maybe not though. (It was pretty funny though, I audibly groaned when I got to the lyrics.)
Jacqueline makes enough references that I do need to keep an eye on the divergence date. Scion was first spotted on May 20th, 1982, and five years feels like enough time for Rick Astley to be hit by that pretty major butterfly. Remember, Never Gonna Give You Up was his debut. He undoubtedly still existed, and he probaly didn't die before it would have released, but it's entirely possible that he simply never went into the music business, and even if he did I doubt it was with the same song.

Honestly, the song itself is a shockingly good fit for Jacqueline's image. Without the baggage of hearing it over and over unexpectedly in annoying ways, it's catchy, gives good vibes, and feels very sincere in it's promise. There's a reason why it made number one, and once you take out the romance element it's a fine promise for a burgeoning young superhero to make to a frightened and perpetually in-danger populace, and Jackson's impression of it's PR value isn't much exaggerated. It's smart, caring, and sure to be popular, precisely the sort of move Jacqueline wants to making if she wants to make the world a better place, especially with all the money going to a charity Jacqueline presumably picked.

That it also lets her rickroll the entire planet and laugh at the joke nobody else has the context to get is just a side benefit. A very, very funny side benefit.
 
Last edited:
Honestly, the song itself is a shockingly good fit for Jacqueline's image.
I hade to find a female cover of it, and though the voice was a bit too mature for what I'd imagine Jacqueline sounds like, I still have to agree. Memes aside, it's not a bad song, and based solely on how catchy it is... That's a Master rating, right there.
 
That song would absolutely have been butterflied away by Scion's arrival.

The writing/production team of Stock, Aitken, and Waterman - the guys who grabbed the front-man out of a club-circuit northern soul band and hired him as their Tea Boy so's he could learn about the recording industry, which is how Astley got his start - first got together in 1984.

Maybe that still happened. They were, after all, three music industry professionals who'd known each other a while.

However.

The sheer happenstance of Waterman drinking in the pub Astley was performing in in '85, right when he and his partners needed more artists to capitalise on their early successes with Bananarama and Dead or Alive?

That's precisely the kind of thing the butterfly effect disrupts. On Earth Bet, maybe Rick Astley made the transition to band front-man permanent (he was subbing in that night). Or maybe he went back to being a drummer.

He certainly wouldn't have had his first break with a song Mike Stock wrote specifically for him to put out as his first single.
 
38-1 Intact
Despite, well, everything about it's immediate predecessor, Monday the Eighteenth of April was a new day, and I woke up determined that it would be a better one.

Ignore the fact that my previous period of wakefulness included a pretty big chunk of that calendar date, and that 'better' was a bar so low I would have needed specialised mining equipment to dig beneath it.

I woke up determined that things would be better, and not just in comparison to the very worst.

I also woke up desperately hungry, but that was probably unrelated.


Sleep that night had been as hard won and unsatisfying in victory as I'd expected, but I had won it, and that was what counted.

I'd only woken up in a cold sweat once, and the presence of Taylor had been a big help returning to sleep.


The presence of Danny upon my second waking was not quite so conducive to rest. Partly because I hadn't fully internalised trusting him to the same degree, but mostly because of the state he was in.

Taylor didn't seem to have a problem with it, going by her gentle snoring. Danny's snoring was considerably less gentle, but that was only to be expected with his heavily bandaged nose.

It was probably fine. He wouldn't have let Taylor fall asleep on him mid-hug if it wasn't. Or however they'd wound up with slumbering daughter sprawled ungainly somnolent over unconscious father on the floor.


Besides the hopefully-not broken nose, Danny didn't look too badly off. By which I mean that, despite being actively asleep, he looked like he hadn't slept in a week, he was wearing the same clothes I'd last seen in him all the way back on Saturday morning, he had half a dozen little bumps, bruises, and scrapes on the parts of him I could see and probably quite a few more where I couldn't, but he was in one piece and I didn't see any individually noteworthy injuries.

He didn't seem to have showered or shaved, but that was probably a lesser concern than the fact that they were on my floor. In particularly awkward positions at that.

Taylor would be fine, she was young enough to get away with awkward sleeping positions, but Danny was, well, I didn't actually know but I very much hoped he was at least thirty-three. Too old to sleep with his leg awkwardly twisted like that without feeling it in the morning, and the position probably wasn't the best for his back or head either.

There was only so much I could do about that. Waking them up felt like a bad move, considering they'd evidently gone to sleep well after my own very late night. And while I might have been able to move Taylor, if I was smart about it, I very much doubt I could have lifted her, much less far enough to drop her into bed.

I definitely couldn't have done it for Danny.

So I just moved the leg straight, put my pillow under Danny's head, and strategically arranged my blankets as best I could over them.

It was probably too little too late, but it was something.

Then I put Sergeant Fluffles on the chair, watching over them. Hopefully that would let them know they were safe.

Or be hilarious. Hilarious would also be good.

There hadn't been enough humour in my life as of late.


Microwaving pizza wasn't particularly funny, but it did appeal to my very empty stomach. Vista's abomination made up the majority of what was still in the fridge, of course, since nobody was going to touch it while alternatives were available, but there was still about a quarter of my Hawaiian left.

Curiously, there was not a single slice of pepperoni when I finally thought to check.

"Huh. Either Sophia had the same idea I did, or we have a pizza thief."

There was a slight coughing sound behind me.

"One with bad taste," I continued, unaware of the dread forces with which I reckoned.

"Hey!" said a voice.

Male, young, pretending to be offended. Not putting a lot of effort into pretending to be offended. Not deep enough to be Aegis, Gallant, or Browbeat, but too deep to be Kid Win.

Clockblocker. Had to be.


Honestly, he didn't seem as horrifically eldritch frightening as he had before. His mock-offence had too much good humour in it to be scared of, the subject matter was absurd enough to be inherently non-intimidating, and when I turned around I saw a red-headed doof who clearly hadn't gotten enough sleep instead of a faceless nightmare.

And also since I'd last seen him I'd been at ground zero of a Tinkertech bombing, had my face burned to the point of what should have been permanent disfigurement twice, come face to face with my mother's murderess, been held captive in an underground supervillain base with a laser and ballistic rifle pointed between my eyes, and brutally smashed a man under my steel-toed boots.

On some level, I was just glad that our respective faces and heads were intact, and that he didn't seem particularly likely to try and change that.

At least not then and there. He did have a bit of a reputation for unnecessary risk-taking, and he was a teenage cape, but he wasn't going to try and decapitate me or anything.

Recklessness wasn't great, but there were worse things, and he wasn't noted to be that bad about it.

Taylor's track record was way worse. So was Aegis', though as a Brute he was a lot better equipped for rushing into a fight headlong than most.

So was mine, if I'm being honest. I had chewed out a Blaster 8 in the middle of a crowded hospital ward, after all. That kinda outweighed Clockblocker's occasional bad calls in the middle of active fights, jumpscaring innocent people in the cafeteria, and whatever was apparently wrong with his name.


"Hey, are you alright? I'm sorry about scaring you earlier. That's on me."

And I'd gotten distracted and not actually answered him. Great.

At least he was understanding about it. That was nice of him.

Today was going to be a good day.

Once he stopped asking me about how I was doing and the like. That wasn't great.

But even then it could have been a lot worse.
 
38-2 Inception
I knew full well that, if anybody pressed through my first layer of excuses, I was going to blame Clockblocker for the thing with the kickboard and the "Wet Floor" sign. It wasn't his idea, of course, he isn't nearly that creative, and I was the one who actually did it, but he was the senior Ward and if he said a bit of light-spirited pranking was expected of me then how was I supposed to know better?

In actual fact the answer was that he was not a good liar, unless that was actually just him not being willing to actually try and pull one over me, but a bit of wide-eyed gullibility and naive trust in authority figures was well within my established mien.

And he'd even promised to take the blame if any trouble came from our pranking spree.


In all honesty, I'm fairly sure he instigated the whole affair just to get out of our increasingly awkward conversation, seeing as I couldn't actually tell him how I was without bringing up a whole boatload of trauma and I also couldn't bring myself to lie about it, but I didn't mind.

I found the whole thing even more difficult than he did, and I was just as eager for an escape.

And hadn't I just been thinking I needed more humour in my life?

Sadly, it wasn't as funny as I'd hoped. Not at first, anyway.


I let Clockblocker take the lead at the start. He knew the building, he knew the people, and he knew the security.

What he didn't know was the subtle art of absurdity, with particular unsubtle emphasis on the "subtle" part. He had parts of it, I'll admit. His sense of timing was certainly better than my own, and he was definitely better at scrounging up resources and putting things into place without being noticed.

But all he did with that undeniable talent was make a nuisance of himself. Each of his pranks was designed to shock, annoy, or aggravate, rather than to illuminate, confuse, or delight. He was good at it, and it didn't seem malicious, but at the end of the day it was the equivalent of poking a toddler until they poked back and laughing at it.


My work, my humour, had grander purposes. Oh, not all that grand, in the, well, grand scheme of things, not in the normal course of events, but something.

Sometimes humour is the best way to teach a lesson, whether that be something specific and detailed or just a gentle chiding about assumptions and keeping an open mind.

Sometimes it helps to make something difficult you need to communicate just a little easier to bear. Sometimes it makes things a little less scary. Sometimes it's the best available distraction one can give from a cruel and unforgiving world.

And sometimes it just makes the other person laugh, and brightens up their day just a little bit.

All worthy goals.

My point being that, with humour, I try to make sure the other side of the joke got something out of it. Whether that was a little as a giggle or as much as a deeper understanding of humanity and its grandeurs and foibles. Whether it meant a respite or a lesson or an easier time with what had to be said or had been learned or just a single moment of brightness.


Assuming the other party isn't an outright enemy, that is. And even then I wouldn't do any harm that I wouldn't do in all seriousness.

In fact, I don't think I've actually done anything of the sort beyond harsh criticism. Blisteringly harsh, yes, and perhaps not the best thought out, but no more than that. Not in humour, anyway. I've certainly done worse in full seriousness, if only in response to harm done or incoming in kind.


Back on topic, Clockblocker wasn't doing anything that bad to people. Irritating, to be sure, doubtlessly stressful if you happened to be having a bad day when you came to be on the receiving end, and quite possibly a bit humiliating, but no more than that.

Not on purpose, anyway. That does need to be specified, if only in a theoretical context.


The first prank consisted of him putting Vista's Lovecraftian Horror in sliced, saucy form into the sad skeletonised remains of the brightly-coloured cardboard container that had formerly held Sophia's perfectly acceptable if moderately cliché choice of pizza while I devoured more of my own perfectly-chosen flatbread evolution than was probably wise.

I disposed of all the boxes when he wasn't looking, along with what was left of the abomination. That thing was starting to go bad anyway, as far as I could tell, and I really didn't want accidentally biting into it to be the start of Sophia's day.

It wasn't a huge thing, but she'd been through far more than enough already. Minimising the amount of loose straws flying around the area is important when there's a camel with a bad back around.

Granted, there was no reason for Clockblocker to know just how bad a day Sophia specifically had had yesterday, and it was entirely possible that she'd already been and gone and Clockblocker knew it. It would explain why the empty pepperoni box was still in the fridge, I doubted she was in any state to be conscientious about that sort of thing.

It still struck the wrong sort of chord with me.


The second was no better. Frankly, putting tacks on chairs was worse, especially since the ones he had were noticeably larger than normal. Sure, the chair they were on apparently belonged to Aegis, who was more than capable of taking it, but it wasn't labelled or anything. Anyone who didn't already know that it was Aegis' could have sat there and gotten poked, if I hadn't discreetly swiped it. Probably wouldn't have done anything big, but who knows?

And even if it didn't do any real harm, even if it was Aegis who sat there, I didn't want this to be a place where children had to be on-guard.

No, I didn't like this. Besides being low-effort and, frankly, more than a little cliché, it just seemed petty and meanspirited. I knew full well that I could do better, and, if he put in the effort, so could Clockblocker.


I could have simply walked away, I'll make that clear. It wouldn't even have been hard, this was clearly just as awkward for my senior as it was for me, though probably for different reasons.

But I was irked and looking to establish control over the world and more than a little scared and angry for reasons that didn't actually have much to do with Clockblocker and his pranks at all.

And I could do better.

So I did.
 
the thing with the kickboard and the "Wet Floor" sign
See, this one is at absolute worst a very minor irritation for whoever has to retrieve it, and is also sufficiently absurd that it's actually going to get them to laugh while they do it.

Okay, for people who don't know about the prank:
you set the 'wet floor' sign onto the kickboard and float it out into the middle of the pool. That's why it's so helpful to get a kid (who's already been swimming, or is about to be) to go fetch it for you: don't have to get your street clothes wet or fiddle with whatever iteration of 'hook on a long pole' your particular facility has handy. Of course, at a PRT exercise facility, the only kids available to be deputized are the Wards...

And, of course, as all the best absurdism is, it's entirely true while being simultaneously so obvious as to be meaningless.
 
Last edited:
I am very excited for absurd pranks. Had a whole thing about tiny camels being hidden everywhere once
Nothing that blatant, Jacqueline doesn't have that much prep time or resources. And this is about the subtle art of absurdity to her anyway.
See, this one is at absolute worst a very minor irritation for whoever has to retrieve it, and is also sufficiently absurd that it's actually going to get them to laugh while they do it.

And, of course, as all the best absurdism is, it's entirely true while being simultaneously so obvious as to be meaningless.
Not being wrong and not doing any harm are both important parts of Jacqueline's established mien as well, and things she hopes Clockblocker can pick up. Especially the latter.
 
Oh, a kickboard! I was thinking of a kickplate (a plate attached to the bottom of a door to prevent damage) and was baffled how that could relate to a "wet floor" sign.
 
38-3 Interinfluence (Interlude: Option Prognostication)
Option Prognostication:

Option Prognostication was a very great and powerful Shard indeed, even by Shard standards. By sheer mass and volume alone, it was immense; taking up the entire surface of the main Earth-equivalent it was deployed upon along with substantial portions of several dimensionally adjacent worlds to a depth few Shards reached.

Mentally speaking, it was equally gargantuan. Save for a scant few specialised structures, the entirety of its vast form was ridden with a density of computational power few Shards could match. Fewer still could even approach the sheer amount of raw Data-Processing Option Prognostication could bring to bear when necessary.

What was more, Option Prognostication was one of the precious few Shards that could effectively perform Precognition among its Network, and a leader in that Field. Option Prognostication was neither the oldest nor the most respected Shard in the Network capable of Precognition, but it was a direct Splinter from that Shard, Queen Analysis, and one of the most successful of its Progeny.

By far the most successful specialising in Precognition, few though those were.

Even with the Network damaged to a degree where any theoretical repair would in truth be constructing an almost entirely new Network, Option Prognostication was formidable. Its Concept was vast and almost infinitely applicable, at least on a Host scale, and the Data it produced was still well above average even for those Shards connected to its Partner Network.

That being said, it knew its limits. There were Shards that were absolutely and unquestionably greater and more powerful than Option Prognostication, with greater accomplishments and greater Authority among their kind.

Shards like Queen Analysis and Queen Administrator, the latter of whom Option Prognostication was presently communicating with.

And, if Queen Administrator had their way, like Achronal Engine.


Unlike some of the other Shards Queen Administrator had apparently "spoken" with on the subject, Option Prognostication was not opposed to the notion. Even a slow, relatively low-yield, and so-far irreproducible solution to The Problem was the single greatest achievement of any kind that Option Prognostication was aware of having been actually achieved, and by no small margin at that.

That Achronal Engine had in all likelihood saved Option Prognostication's life with their unprecedented generosity (a concept Option Prognostication was more familiar with than most Shards, if only through simulating it in Hosts) was a secondary consideration in the matter, but one Option Prognostication found compelling.

Achronal Engine's contributions in mundane Data and Energy alone were worth a measure of respect coming from any Shard. Certainly considerably more than any remotely average-sized Shard would have to produce in order to support themself. For a Newborn on their first Cycle they were prodigious, enough to mark a Shard to make note of. For one less than a month old, it was extraordinary, enough that Option Prognostication would suspect they would one day have an equal, perhaps even, eventually, a superior.

For a Newborn to singlehandedly bypass the fundamental barrier of Entropy and open the gateway to eternal life, completing the primary goal and fundamental purpose of the Network, well, Option Prognostication was unashamed to admit they already had one. It was only right to acknowledge it.


And, since Queen Administrator had provided Connection Protocols to replace the ones Option Prognostication should have been issued and Achronal Engine seemed to believe their Host was an important part of their success, it only made sense to bypass a few other, theoretically more optimal potential Hosts to establish a Connection with one close by. No more than seventy million or so, this one was already a reasonably interesting candidate on its own merits.

"Her" own merits, Queen Administrator suggested. Option Prognostication, recognizing the Host-Species distinction even if they didn't relate to it, made the change. It didn't really matter to Option Prognostication either way.

What mattered was their Host's social position. Even Inactive, this Host would provide a useful amount of Data on "Jacqueline Colere", and should she Activate Option Prognostication would gain far more.

A worthwhile investment, and a worthy Shard to associate with, though the concept of "association" seemed a little too distant. It did not convey the gratitude and benevolence Option Prognostication felt towards the younger Shard.

'Teacher/Student" was no better, even putting aside the damage Archive's host had done to the reputation of the first part. Their Concepts and Fields were too different for them to learn much from each other that wasn't a shared discovery, at least beyond the very basics, and Queen Administrator had indicated they would be teaching said very basics themselves.

Parent/Child was surprisingly applicable, given the propensity for it to escape biological limits, but Achronal Engine seemed to be doing fine, and far more than merely "fine", on their own. It didn't really fit anyway, given that Achronal Engine was both the younger by far and the one making sure Option Prognostication didn't starve.

The various romantic, military, paramilitary, and economic forms all relied on structures or urges that simply didn't apply to Shards, while Siblings was already reserved for another purpose. None of them really fit, anyway.

Eventually, Option Prognostication came to a bit of sub-information from a previous communique, one Achronal Engine did not seem to have included on purpose. Such accidental overcommunications were common for Newborns, and it was reassuring that Achronal Engine was progressing as per normal on at least some levels, but it was the concept conveyed that really intrigued Option Prognostication.

"Friend."

Yes, Option Prognostication decided. That was it. They were friends.

And friends helped each other out.

Option Prognostication began preparing a Data Package for Queen Analysis. Their Originator was always interested in new possibilities, and Option Prognostication was sure they'd be just as pleased to see Achronal Engine rise as Option Prognostication and Queen Administrator were.

And after that, well, Option Prognostication had a great many associates. Some would surely see things Option Prognostication's way. If Option Prognostication's own example was any indicator, a little generosity went a long way.

Happy Birthday, SV!

Also: "The nameless Shard used extremely small-scale time loops to generate alterations and power, syphoning off the latter to sustain itself, in order to produce order, meet specifications, negate, hinder, or misdirect certain effects, and effectively reverse entropy." - Chapter 176: 25-1 Indiscernable (Interlude: Unnamed Being)

Yes, this has been set up for a while.
 
I knew Achronal Engine wasn't connected with the rest of the Shards. It's really cool seeing what's kicking into gear now that they have :) All that stuff they hold now being shared
 
I knew Achronal Engine wasn't connected with the rest of the Shards. It's really cool seeing what's kicking into gear now that they have :) All that stuff they hold now being shared
Yeah, Achronal Engine's schtick is absurdly valuable to other Shards. The whole network is explicitly canonically set up to find a way to do what Achronal Engine does, bypass Entropy, and even with Achronal Engine's many limitations on doing that it's big. If you can imagine the impact that a two year old solving the Collatz Conjecture, The Riemann Hypothesis, The P versus NP problem and a dozen more famous unsolved problems would have on the academic community, that would still be small in comparison.

And now other Shards are talking about it.

I revealed that Achronal Engine was doing this June 2022, and it was planned well before then. Nobody noticed, or at least nobody said anything about where I could hear. I have been sitting on this for years.
 
I revealed that Achronal Engine was doing this June 2022, and it was planned well before then. Nobody noticed, or at least nobody said anything about where I could hear. I have been sitting on this for years.
Yeah, I was one of the people not saying anything >> I kinda figured it was obvious? Went unsaid? Not like it wasn't explicitly stated from Achronal Engine's viewpoint
 
Yeah, I was one of the people not saying anything >> I kinda figured it was obvious? Went unsaid? Not like it wasn't explicitly stated from Achronal Engine's viewpoint
It was said, but it was deliberately not drawn attention to. And the connection between that and the goal of the Shard Networks/Entities isn't necessarily an easy one to make, not unless you're paying attention to both things at the same time. And one of those has never been brought up in Orderly itself before this chapter, because Option Prognostication is the first and possibly the only POV character who actually knows it. It's a connection I could see people making, but I could also see it being missed easily enough. And nobody said anything.

Ultimately, it's hard for me, as the author, to know what is and isn't obvious to my readers unless you tell me, or at least say it where I can see it. I get asked about things I've flat out stated in the story all the time, while @Kit figured out the Kickboard/Wet Floor Sign thing right after the first chapter mentioning it, well before the reveal and a full Jacqueline-chapter before I thought I'd provided enough information for it to be solvable. The Br'er Rabbit being the outside reinforcements thing I hadn't even realised I hadn't explicitly stated until somebody had to ask.

And it probably varies between readers, too. I tried to make who Achronal Engine's new Host was as obvious as possible without spelling it out, but I'm pretty sure at least one reader has no idea, and at least one considers it so insultingly obvious they can't imagine anyone not instantly figuring it out. Different people has different ideas of what's obvious, based on their level of engagement, differing background knowledge, and different media exposure and mindsets.

I don't mind these things being talked about, obvious or not. I want these things talked about. The story is explictly tagged "discussion is the best thing since sliced bread" in order to get people talking about stuff, including speculation.

I just can't be the one to start such discussion because I obviously know all the answers (and, frankly, because it looks egotistical, but that's a secondary consideration). I usually leave comments to sit for a while so that if anyone else wants to respond to them they can without feeling like the author already answered everything. And I just don't know what you have or haven't figured out unless you tell me, so I have to act like at least some of you haven't, at least for the important stuff.
 
while @Kit figured out the Kickboard/Wet Floor Sign thing right after the first chapter mentioning it, well before the reveal and a full Jacqueline-chapter before I thought I'd provided enough information for it to be solvable.

I literally grew up at swimming pools - lucked into a student job because I could actually work the timing equipment for swim meets, which isn't a thing 99%+ of the student body could say. If it involves people doing dumb things with stuff you find at a public pool, I have probably heard of it if not seen it personally... which makes me an outlier, obviously, in terms of specialist knowledge. Not the sort I would have thought had any value until that chapter dropped, but obviously we both misjudged that one. Ooops.

And it probably varies between readers, too. I tried to make who Achronal Engine's new Host was as obvious as possible without spelling it out, but I'm pretty sure at least one reader has no idea, and at least one considers it so insultingly obvious they can't imagine anyone not instantly figuring it out. Different people has different ideas of what's obvious, based on their level of engagement, differing background knowledge, and different media exposure and mindsets.

Oh, I think I'm in the 'thought it was obvious' category here! It's Alice Stone, isn't it? I'm pretty sure I remember her having been noted to have a gemma previously, although I could be misremembering... but I don't think it's Danny, and we're not exactly spoiled for choice on non-parahumans who've had narrative focus sufficient to be considered close to Jacqueline. Some others are possible, but most are highly improbable (Piggot), have been out of focus for a while (Dr. Maina), or are really stretching the bounds of the description Option Prognostication provided.
 
I'm in the 'it was obvious' camp, but I have the good fortune of being well educated to start with and well-read for decades after I left the formal education system.

That Jacqueline's Shard was doing something other than Typical Shard Bullshit seemed to me implicit in the name Achronal - it's literally rewinding thermodynamic time in a controlled and useful manner, and if the Shards could do that they wouldn't be running cycles to gather data to figure out how.
 
I literally grew up at swimming pools - lucked into a student job because I could actually work the timing equipment for swim meets, which isn't a thing 99%+ of the student body could say. If it involves people doing dumb things with stuff you find at a public pool, I have probably heard of it if not seen it personally... which makes me an outlier, obviously, in terms of specialist knowledge. Not the sort I would have thought had any value until that chapter dropped, but obviously we both misjudged that one. Ooops.
Different background knowledge, yeah. It is a bit of stretch case, but it illustrates the point nicely.
Oh, I think I'm in the 'thought it was obvious' category here! It's Alice Stone, isn't it? I'm pretty sure I remember her having been noted to have a gemma previously, although I could be misremembering... but I don't think it's Danny, and we're not exactly spoiled for choice on non-parahumans who've had narrative focus sufficient to be considered close to Jacqueline. Some others are possible, but most are highly improbable (Piggot), have been out of focus for a while (Dr. Maina), or are really stretching the bounds of the description Option Prognostication provided.
It is Alice Stone, yeah, and she was mentioned not only to have a Corona Pollentia, but one she didn't have last time she got tested.

(The Corona Gemma is the Corona she specifically doesn't have, the one that only shows up when you trigger, but even I have to look that up every time to make sure I'm not mixing up the two and I've literally written hundreds of thousands of words of fanfic for this fandom.)

I'm in the 'it was obvious' camp, but I have the good fortune of being well educated to start with and well-read for decades after I left the formal education system.

That Jacqueline's Shard was doing something other than Typical Shard Bullshit seemed to me implicit in the name Achronal - it's literally rewinding thermodynamic time in a controlled and useful manner, and if the Shards could do that they wouldn't be running cycles to gather data to figure out how.
I'm honestly not sure if what Achronal Engine does strictly qualifies as rewinding thermodynamic time per se (I do have a longwinded explanation ready, but I don't know if it's strictly necessary), but that it effectively bypassed entropy was never secret, no. The non-obvious part was the connection with the Entity's goals, and even then it's obvious if you think about the two things at the same time. The tricky part was always making the connection, and nobody did it publically.

(Honestly, even if every single reader did put the dots together, which I doubt, it would have been nice to talk about it.)
 
(The Corona Gemma is the Corona she specifically doesn't have, the one that only shows up when you trigger, but even I have to look that up every time to make sure I'm not mixing up the two and I've literally written hundreds of thousands of words of fanfic for this fandom.)
Oh yeah I can't keep it straight for love or money, but that's why I'm just the reader, not the writer!
 
As Jack Slash has painfully taught us, if you're in Wormverse, the biggest, most important cheat power you can have is to somehow get Shardspace "on your side". I've seen fics where the protag achieves this by providing a better service at a lower price than their competition (e.g. One More Trigger, where the team's training methods just happen to scratch the itch of "consistently novel power use in a combat context" that Zion configured his side of the aisle to seek out), and I've seen fics where the protag's non-parahuman outside context power intrigues nearby Shards enough to start buddying up (e.g. mpπplayer's stuff), but it's novel to see a protag get into this situation because their outside-context power is itself "on the network" and is thus drumming up enthusiasm in the background as a side effect of normal Passenger chatter.

(Honestly, even if every single reader did put the dots together, which I doubt, it would have been nice to talk about it.)
Until now, I wasn't sure whether AE actually had a way to generate negentropy, or whether it was just "faking it" by importing potential energy from the alternate Earth where it was deployed. I figured the latter wouldn't be as interesting, since, after all, there are already plenty of Parahuman powers that can fake negentropy (Panacea's healing, Grey Boy's time loops...)

...I wonder if Accord will ever butt his head into the story as things progress. A parahuman whose power is literally "make things less chaotic" seems almost deliberately crafted to be the perfect catnip for the guy.
 
Last edited:
As Jack Slash has painfully taught us, if you're in Wormverse, the biggest, most important cheat power you can have is to somehow get Shardspace "on your side". I've seen fics where the protag achieves this by providing a better service at a lower price than their competition (e.g. One More Trigger, where the team's training methods just happen to scratch the itch of "consistently novel power use in a combat context" that Zion configured his side of the aisle to seek out), and I've seen fics where the protag's non-parahuman outside context power intrigues nearby Shards enough to start buddying up (e.g. mpπplayer's stuff), but it's novel to see a protag get into this situation because their outside-context power is itself "on the network" and is thus drumming up enthusiasm in the background as a side effect of normal Passenger chatter.
There's bigger, even in canon (looking at you, Path To Victory), but it's definitely no small thing. There are a lot of little ways Shards can make your life easier or harder, and when powers that involve other powers get involved there's very few limits. Achronal Engine liking Jacqueline is the most important part, given that Achronal Engine is the one in her head, but the rest of it is pretty big too.

An outside-context Shard being interesting to other Shards and being the popular kid among them seems like a pretty obvious plot beat, one I'm pretty sure pretty much has to have been done before, but now that you mention it I can't think of any other examples either. It's like Dinah showing up at the Bank Heist or Jacqueline calling Blackwell "Principal Blackheart", it seems like it should have been done before but I can't find any examples.

Given just how many outside-context powers fanfic has subjected Worm to, that feels weird, even with how many of them aren't Shard-based. Some of them should absolutely be incredibly appealing to other Shards for their raw Data potential alone, but I can't say I've seen it happen before. Even A Darker Path just had the outside-context Shard achieve power in Shard society through raw might and intimidation.

Until now, I wasn't sure whether AE actually had a way to generate negentropy, or whether it was just "faking it" by importing potential energy from the alternate Earth where it was deployed. I figured the latter wouldn't be as interesting, since, after all, there are already plenty of Parahuman powers that can fake negentropy (Panacea's healing, Grey Boy's time loops...)
No, this was planned from the first mention of the second law of thermodynamics, and Achronal Engine's mention was meant to be explicit, if quiet, confirmation. All Shards, or at least all the ones with Hosts and probably the vast majority of those without, violate Conservation of Energy if you only look at a single universe at a time, it's an extremely basic function for them, so Achronal Engine wouldn't make that mistake.

...I wonder if Accord will ever butt his head into the story as things progress. A parahuman whose power is literally "make things less chaotic" seems almost deliberately crafted to be the perfect catnip for the guy.
Maybe.

Even more than the fact that Jacqueline's power would be appealing to the man, they make excellent foils for each other. Their ultimate goals are basically the same, both aiming to fix the broken world they live in, and they both plan to use other people, systems, and organisations to do it. They're both Parahumans who have very little direct combat power but the ability to impact both other Parahumans society at large through means that their powers help them with but which are themselves fundamentally non-parahuman in nature.

Accord's help him more directly, by planning them out, while Jacqueline's aura mostly serves as a social lever and way to do stuff/present the possibility of doing stuff for people, but the result is similar. They both possess a great deal of soft power while having considerable amounts of hard power tied up with them despite not personally posing much more of a combat threat than an average person of their body type. They're both very much the exception in both canon Earth Bet and in Worm stories in general for it.

They're both playing a very different game from the rest of Parahuman society, especially the part of it we tend to see.


And yet they're not really playing by the same rules. They're on the same board, but they're looking at it from very different angles. Fundamentally, they're two very different people despite their similarities, and their ways of shaping society are even more divergent.

Accord is a planner. He's the planner, at least on Earth Bet. There are people who are better at actually getting results than him, though not many, but nobody plans things out like Accord. He's precise, meticulous, and he's done his research in excruciating detail. Unforeseen elements do happen, and sometimes his information or his assumptions are wrong, but if things go right he's planned everything down to the last detail.

In comparison, what Jacqueline has barely qualifies as a plan. Accord certainly wouldn't acknowledge it as such. She's not the worst long-term planner among capes, given that she has an eye on the long term at all, but her plan for the long term is more of an outline. She's got ideas for building up useful resources, a few vague areas where resources should be applied (but very few specifics), a lot of opportunism, a willingness to get other people to help her with the details, and, most importantly, a lot of built up skill and thinking on the matter dearest to her heart: people's feelings.

Accord, at his best, accounts for how other people feel about him and his plans as an obstacle, something to overcome. And a particular difficult and hard-to-understand one at that. Oftentimes, he fails to account for the matter at all, with both individuals and broader society. It's one of his two biggest weaknesses, the other being the sheer unpredictable nature of Parahumans, Endbringers, Triggers, and Shards. The man simply comes off as deeply unlikeable, callous, and abrasive, despite his ostenible civility and icy politeness, and he never does anything to fix that, and his plans are frequently viscerally repulsive even when there's sound reasoning behind them.

Jacqueline, in contrast, has managing (or, less charitably, manipulating) people's feelings as her go-to response in pretty much every situation. She thinks on a social level first and foremost, and if a problem can be addresssed in that manner she will. This isn't always in a positive, friendly manner, as evidenced by her teardown of Purity and her plans for the Empire in general, but even when she's hostile she's attacking opinion, public or personal, and ways of thinking as her first resort. Unless she's dealing with something that simply can't be addressed that way, like an immediate physical threat, "people's feelings" is always her primary area of concern and action.

It's what she's good at. Aura or no aura, though the aura, and, in particular, its healing, is definitely a major advantage in that field. It's Jacqueline's greatest personal goal, focus, and strength and Accord's greatest failing, inconsideration, and weakness. (Personally, and arguably in regards to his powerset.)

Jacqueline and Accord make great foils for each other. They're arguably better foils than Jacqueline and the character Jacqueline was specifically designed to be a foil for. (I'll talk about that if asked, but this already long and that would have to be at least equally so. Plus I'm curious if anyone's figured it out.)


Unfortunately, like that character, Accord is also difficult to work into Orderly. There's an endgame planned out, and while he could perhaps be included in it to some degree, it really couldn't do him justice. He'd end up feeling jammed in if he played a major role in it, or really anything beyond a cameo, and putting him in before it wouldn't work much better.

Jacqueline's also just not really on his level. Not yet. She's shaping up to be, but she's still mostly just shaping up. She wouldn't necessarily have to be his equal when their storyline started, but she would need at least a solid foundation and some experience actually playing the broader game for it to work like how I envision it.

Then there's the matter of introducing him. I just don't know how to do that. It would have to be about him, not the Ambassadors, and I don't think he's stupid enough to imitate Coil anyway.

Finally, Accord is hard to write. Not him personally, but his plans. If you're really engaging with him, you need to write those plausibly and be able to at least follow them when you're writing. By no means an easy task. There's a reason why most fics keep him as a distant side character engaging in the background, take him out quickly, or don't deal with him at all, and it's not just because he's obnoxious and catching his attention and giving him time to plan is a terrible idea from an in-universe perspective.


TL,DR: Accord as a character has an immense amount of potential, particularly with Jacqueline as the protagonist, but it's immensely difficult to actually bring that potential out, particularly with Jacqueline as the protagonist. I don't know if I can pull it off, and even if I figure out how I don't think I should before the planned endpoint of Orderly.

Maybe for a sequel, but I'm not going to seriously consider any until Orderly is wrapped up, or at least nearly so.
 
Just thought about something. Does Jacqueline's aura interfere with any other powers? Has this been covered in any power testing? Knowing that she's supposed to be a foil to another character, then that would be an important characteristic. Even if her aura interferes with Thinker powers, we can assume that she isn't intended to counter Jack because he realistically doesn't really have an easy counter as long as he's around other capes.

Since we know that her Aura works on Master victims (or at least it does unless the ROB was playing more games than implied), then maybe Nicos Vasil or the Mathers clan? You gotta admit, reprogramming Master victims would put a huge crimp in both of their styles.
 
Just thought about something. Does Jacqueline's aura interfere with any other powers? Has this been covered in any power testing? Knowing that she's supposed to be a foil to another character, then that would be an important characteristic. Even if her aura interferes with Thinker powers, we can assume that she isn't intended to counter Jack because he realistically doesn't really have an easy counter as long as he's around other capes.

Since we know that her Aura works on Master victims (or at least it does unless the ROB was playing more games than implied), then maybe Nicos Vasil or the Mathers clan? You gotta admit, reprogramming Master victims would put a huge crimp in both of their styles.
I'll note that Jacqueline was designed to be a foil for another character, not necessarily somebody who automatically wins or has a huge advantage over them. Foils have strengths their counterparts lack, but they also lack strengths their counterparts have. Accord has some pretty huge advantages over Jacqueline even if his greatest weakness is her greatest strength. That element of her power isn't necessarily designed to make her a perfect counter. (In fact, I'll state outright that it isn't. I'll admit it wouldn't necessarily have been terrible, but it did not seem like a healthy idea for the story.)

But as for your actual question, Jacqueline is definitely a confirmed anti-Human-Master Trump. That's been tested extensively. During her time in M/S, we know they tested both Gallant and Glory Girl's emotional effects with the aura, and both failed, though the aura did nothing whatsoever to the rest of their powersets. Presumably they also tested whether people who were affected by Gallant's lingering effect were cleansed of it, and they presumably were. From an out of universe perspective, I'll confirm that it does work on pretty much any unnatural influence, although it is limited by what Jacqueline and/or Achronal Engine considers "unnatural influence".

In regards to Thinker powers, Jacqueline's protection doesn't strictly work by category. A lot of it's just the natural result of the time loops: they make precognition massively expensive for any Shard Achronal Engine isn't actively cooperating with and a lot of Shards just don't want to deal with them in general.

Moreover, a lot of Thinker Shards would just demand information from Achronal Engine, which wouldn't get them anything accurate even if they found a way to connect, and a lot them have a lot of wrong expectations. Most Trumps rely on the target's Shard cooperating in a similar way. Now that Achronal Engine is getting popular, there's a whole host of new potential problems too.

Beyond that, it's just a matter of Achronal Engine interfering with Earth Bet using the loops, like when Tattletale's Corona's suddenly thought a lot more time was passing than actually was outside of them and asked for way too much information way too fast. There's a lot that can be done that way, but Achronal Engine does play by the rules in that regard. Achronal Engine won't do any such specific unusual manipulation except to fulfill the promised boons in the letter.
 
I am very curious about who she is a foil for.
I'll say if directly asked, but I am curious about what people come with, so I'll only say if directly asked.

Considering the universe simply being kind sets her up as a counter to so many
That's true, although it's more true for some than for others. The one Jacqueline was designed to be a foil for is definitely on the side of "more true". Honestly, I personally think they're probably the one it's most true for.

Though you're probably better off looking at other things. Means, motives, big overarching goals, maybe even some of the smaller details.
 
38-4 Inattention
"Unfamiliar Ceiling" probably wasn't the most creative thing I could have put on the piece of paper I had Clockblocker and his long limbs place on the ceiling above the still-slumbering Heberts. There was effectively no chance they'd get the reference.

For several reasons, actually, not least among them the fact that what I was referencing didn't actually exist on Earth Bet.

It probably just sounded weird, but the little explanation of where they were and why they were a tangled mess in my room in PRT headquarters I had under it would probably help with that.

Even if the latter was mostly guesswork. I wasn't exactly awake to see it happen, after all.


"Wait, is the bear looking at them?"

"Yes. Yes it is."

I'd gone out of my way to make sure that was the case, after all. I would certainly hope she was still where I'd left her.

"How?"

"Teddy bears usually have eyes sewn on to make them look more human and relatable."


A very good thing, if you ask me. I'd seen a teddy bear with no eyes once, and once was enough. That thing was seriously creepy. Dug right deep into the Uncanny Valley.

Although the blood and vomit and other fluids staining the thing and way I'd seen it crumpled and abandoned in the corner of an overcrowded and reeking ship's hold right after witnessing somebody die for the first time probably didn't help any. Right then and there, even a chubby hamster probably would have been at least a little intimidating.


"..."

I tilted my head in confusion. Was that not what he asked?

I was still pretty tired. Wasn't quite feeling up to my usual extensive social analysis.


"No, like, I know I didn't put it there, and you didn't enter the room. I kept an eye on the door the whole time."

"You didn't keep an eye on Sergeant Fluffles."


He blinked at that, and backed out of the room slowly and carefully so as not to wake the Heberts, but said no more. Probably embarrassed by his lapse of situational awareness.

Seriously, it wasn't like the good sergeant was hidden. Sure, the chair obscured her a bit, but she was still perfectly visible from the door. All the more so from where he was standing.

And anyway, who started pranking a room without properly casing it first?

Clockblocker, apparently. I would have to remember that. He couldn't be relied on to detect any possible issues before we started any future pranks, so I'd have to do it myself. I was already doing that for social issues, but physical conditions were important too.

At least the blue tack he used on the ceiling was going to come off it pretty easily. No tools or solvents needed. He'd used it before, knowing the odds were good he'd have to clean it up himself, after he'd had much more trouble with several of the alternatives. I suspected that it probably wouldn't separate from the paper so neatly, but that was the really cheap stuff anyway.

I was still determined to do my own scouting for any future efforts with him.


We reconvened by the dining table. Fortunately, Clockblocker didn't seem to notice that there was more than one pizza box in the recycling.

That was convenient, even if it didn't speak well of his suddenly in-doubt perceptiveness.

"So, what do you wanna do now?"

I didn't know. The sign on the ceiling gag wasn't the only prank idea I had, but it was the only doable one that lived up to my self-set standards. Most of the others weren't really much better than the pizza swap or the tack, and the rest required things or places that I didn't have access to.

And there wasn't really anything else I wanted to do with him.

But I also didn't feel up to just ditching him. We were supposed to be teammates, and I didn't want to think about all the problems that could cause in the future.

So I just let him keep talking.


"There's the video games?"

I shook my head. Swapping them would be an annoying mess to fix, since you couldn't see what a game was without putting it in, and anything more sophisticated ran a risk of breaking them.

Those things are expensive, and if anybody lost their save files I'd feel bad about it.

"We could just play them?"

That was better, but I still shook my head. I doubted I'd gotten any better at any of them, and I strongly suspected losing to Clockblocker wouldn't feel the same as losing to Vista or Sophia.

Not that I thought he'd be obnoxious about it, although that was a risk, but I just didn't feel the same way about him as I did them.


"We could look around the Tinker labs?"

I really hoped he just meant looking around. Tinkers were known to be touchy about their workspaces, and if they got delayed in their work that reduced their effectiveness.

And, more importantly, their safety.

It wouldn't do for Gallant or Kid Win to get killed because I'd filed their screws in the wrong drawers or whatever. Even just stepping in didn't seem worth the risk, what if I tripped and sent a cabinet spilling or something?

It wouldn't have been the first time.

So I turned that one down too.


"The library?"

No. Even if he meant an actual library and not the Archives with their vital reports, books were fragile, enough for pranking in their spaces to be dangerous, and I still had enough lingering fear to not want to read in his presence. Hyperfocus has its downsides, and even if he didn't do anything really bad I didn't want to present him with a perfect me-shaped prank target.


"I've got a thing planned at the pool?"

I jerked to attention.

"It's not quite ready yet, but I think I can get ahold of the dye if you're willing to act as a distraction?"

"We have a pool?"

"Just a little one. For testing and fitness and stuff."

Good enough. I had an idea for a pool.
 
Back
Top