I think that it was fair to Brain. He tried to reach his goals at the cost of others. Sure he is sympethetic in how he did it for his sister, but that doesn't make it right.

Criminal behavior is often unfairly romanticized by glossing over the victims, so it is refreshing to see a story that depicts the violent criminals have on normal poeple of violent crime.
You've definitely got a point. There's a lot left unsaid about the results of crime, especially in literature. What's at least arguably unfair is the amount of responsibility for it that's being put on Brian, but he is at least partially to blame for all of it, and directly responsible for a big chunk. Putting it all on him for the purposes of making realize the consequences of his actions makes a lot of tactical and even moral sense, though. Of course, there are also still two Undersiders at large, one of whom was the most violent of the bunch, so the usual tendency to put blame on the people you can reach is in effect. Having Alice Stone do this is kinda questionable, since she's obviously got personal feelings about the matter too. It's what I think the PRT would do, and so would a lot of police forces, but that's not the same as it being good practice. Still, I do ultimately agree that his trying for his sister's benefit by violently stealing from other's wasn't anywhere near being right.
 
04-01 Antic
"Jacqueline, what are you doing?" asked Taylor. Now, normally, when somebody asks that question in that tone, it's rhetorical. Something meant to call someone else out for doing something they weren't supposed to, not an actual request for information. In this case Taylor really didn't know, but she was still pretty sure it fell under the category of "weren't supposed to be doing". After all, Jacqueline hadn't asked if she could bring home strange women in weirdly sexy Disney costumes. (Technically Taylor only saw one woman in one weirdly sexy Disney costume, but Taylor would not have been surprised if there were more around somewhere.)

"Conspiring with Mouse Protector."

That was an answer, Taylor supposed. It appeared to be exactly what the younger girl was doing. And it explained why they had a table full of maps and documents and who the stranger was. Dressing in a Daisy Duck variant of her cape outfit probably wasn't the best way to conceal her identity, but Taylor couldn't deny that it had fooled her. Probably because she had no idea the cape was in town, or even on the eastern seaboard, but still…


"Why are you conspiring with Mouse Protector?"

"Who else would I conspire with?"

Taylor, obviously. It hurt a bit not to be included, but Taylor pushed past it. Somebody had to be the responsible one.


"For what purpose are you conspiring?"

"World domination."

"What?!"

"World domination."

"WHY?!"

"To prove my mousey worth"

"Our mousey worth, mouseling."

That was it. Taylor was done. Responsibility could go bleep itself.





"Is she gone?"

"She can make the bugs move naturally if she wants to, but I think so. Thanks for doing this, she needs a bit more silliness in her life."

"Eh, it's the right day for it anyway."
 
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That's it, you have just been debating about posting this silly idea for months....and this is meant to be just that and a setup from a very classic Kult movie. Please take this with this the laugh it is meant to be.

Adrian Jackson would never ever forget this day for the rest of her life. Instead of the outfit that was agreed on for the hero's intro, it went off the rails with the spotlights and music that he still can not figure out where or how they came to be.
First, the was the music.
Then the lights.
Then our hero showed up in an outfit that would never be seen in public.
Black corset...check.
Black wig...check.
Black garters...check.
Black panties....check.
Black fishnet stockings...check.
Black makeup....check.

"My name is Frank N. Furter and it is time to do the time warp again."
Lots of people got the joke, and many others were wondering just what the heck happened.
And then lots of people showed up the next day dressed as the cast and the biggest gang then formed and cleaned up the city because no one wanted to see Lung in a dress.

Sorry, I just had to do it and since it is April 1st please take it in the humor it is intended and I know many people will know what movie this is from.
 
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Called it, I have always known from the very first moment that the team mascot would be the one who was trying to pull the strings.
One, you didn't call that until over a hundred and forty chapters in. Two, this Earth Bet. Jacqueline is far from the only person trying to pull the strings. Three, who said Jacqy's using the Wards to do it?
 
22-1 Instructive
Weapon usage among parahumans is different from weapon usage for non-capes. For starters, a lot of capes just don't use weapons at all, and together with those who do most of their fighting unarmed but use a few things for specialised situations they make up a pretty strong majority. Obviously, that would be a really bad idea for someone without powers. Carrying weapons sends messages, and different weapons send different messages; the more so when most of one's peers abstain even when going into battle.

Knives are for psychos. At least among capes. For a normal person, knives are a pretty common weapon of desperation or for soldiers and the like, but if you see a parahuman coming at you with a knife, you can be pretty sure they mean to kill you. Jack Slash hadn't helped with that, but it's mostly because they're very common in normal violence and are extremely difficult to use non-lethally. One of the Nine, Harbinger, had been able to pull it off, but even he didn't bother most of the time. Anyone who isn't a major league Thinker is at least seriously likely to kill you by accident trying to fight you with a knife, and using a knife as a cape is a good way to indicate that you're extremely dangerous and don't care who knows it.

Guns, or at least "real" guns that fire metal bullets have a similar problem, though that can be worked around with special ammunition. Miss Militia's an exception, since her power is literally based around them, but in general guns are only for villains, and serious ones at that, and she's usually shooting rubber or the like. Even then, she generally stays away from pistols or anything any psycho could acquire without serious military or paramilitary backing, and she usually uses batons or tasers when she has to get violent at all.

High tech or Tinkertech "guns" that fire lasers or darts and stuff are safe and fun for kids, or at least that's the perception. Especially "safe" are the ones that are inherently non-lethal or can be plausibly claimed to be, like "stunners". Which is garbage science, but it's palatable to the average citizen. It helps that something being garbage science doesn't always stop Tinkers from doing it. Note that the "high" part of "high tech" is purely perception-based, dart guns really aren't that complicated.

With grenades you don't have to go even seemingly-advanced to be non-lethal, but "safe" ones like flash-bangs, smoke, and containment foam are good guy / not that bad guy stuff. Same with the safer esoteric Tinkertech stuff. (Safer isn't quite the same thing as safe, but a lot of that stuff is safer than most weapons.) For both, they're mostly used by Tinkers and the more cerebral capes. Except for Containment Foam, which is practically a PRT/Protectorate trademark. Actually, there's no "practically" about it, it's literally a PRT trademark, filed with The United States Patent & Trademark Office. Though the patent belongs to the Guild, and so does the Canadian trademark. Their relationship is a complicated subject, and not especially germane to the topic, so I'm dropping it.

The less safe bombs, grenades, and miscellaneous explosives, Tinkertech or otherwise, are seriously bad PR. Powers are dangerous, probably more dangerous than grenades in some ways; but nobody likes explosions going off unpredictably, especially in an urban environment. Around these parts, the perpetrator is usually Oni Lee or an Empire non-cape. Nobody had been crazy enough to take it past hand grenades yet, but I was pretty sure that bigger ones were probably going to come up at some point. Maybe that was just my highly developed sense of cynicism talking, but I've learned to trust it.


Nobody cares about batons. If a combat cape carries a baton, it's just a baton, and nobody cares.

Polearms are mostly a hero thing, though the notable ones are never just polearms. Dauntless has his Arclance which shoots lightning or something. And doesn't look anything like an actual lance, but that's neither here nor there. Armsmaster has a halberd that's also a whole bunch of other things, presumably to compensate for the fact that, like all "true" Tinkers, his power's exclusively in the making of technology.

Both are used to signal competence and versatility, though the Arclance also represents power. Beyond that, lower-level Brutes like to use them for reach, which has fewer connotations.

Crossbows and their relatives are the usual ranged option for capes who don't have a good excuse for using guns, particularly among heroines for whatever reason. They're impressive and cool without being too scary. Longbows and the like used to be heroic, if rare, but Butcher XIV has really ruined their reputation.

Longswords, and most swords that aren't barbed or spiked, are good PR as long as nobody sees you using them to cut people. So are hammers. Clubs are for low level brutes, and make you look brutish (in the non PRT classification sense) and dumb. Improvised clubs all the more so. Chainsaws are for people who really, really, want to be terrifying and horrifying, though it isn't likely to work on other capes. Shields are for low-level Brutes and people who want to mimic their ability to take hits.

(If you're wondering why all the mentions of Brutes specify low-level, it's because top tier Brutes don't need weapons.)


And "walking sticks" don't exist at all. Nor do canes, crutches, or any other sort of walking-assistance type device. Apparently capes just don't use mobility aids of any sort, or they hide them very carefully if they do. Probably don't want to show weakness. Capes are all stupidly macho like that. Even the girls. Especially the girls. Yeah.

That's hyperbole, obviously, but showing weakness isn't something most capes are willing to do unless they absolutely have to. And carrying any sort of weapon risked one being categorized as a combat cape, which I absolutely did not want. Since very few capes used them, any "walking stick" would probably be taken as a weapon. Which is what I wanted one for, but I didn't want people to know that, especially if it could lead to me being taken as a valid target.

All this (hyperbole) and more did I learn and or work out over the course of a phone call with Adrian Jackson. Honestly, I really didn't expect my little scheme to carry a discreet way to protect myself to cause so much trouble. I suppose that he could have just said "it won't work" and had done, but I appreciated the full explanation. It wasn't actually that full to start, but I am a very curious individual when it comes to things that are liable to get me killed. In actuality it wasn't all new information, but even the things that I already knew were nice to have confirmed by a fairly reliable source.


Jackson left me to work through the problem on my own. Or at least without him, he didn't say anything against asking others for help. I'm pretty sure he already had at least one solution in mind, and he probably had several. He was a professional, after all. Most likely, he was trying the same thing he'd (probably) been doing when we met in his office, letting me reach out on my own to ensure my willingness to follow the plan and/or to develop my own ability in the field. Well, I'd just have to get cleverer about discreetly ensuring my safety. Whatever I went for would have to be innocuous and easily accessed, so I couldn't get too clever though. How much could one safely compress containment foam? Are those snake-sticks I don't remember much about actually practical? Absolutely nothing was said about armour, is it a good idea?

There was a lot of research to be done. But then, there was always a lot of research to be done. Staying alive as a parahuman on Earth Bet is not a simple business, and I see no reason to pretend otherwise. Well, aside from the massive amount of stress it brings, but hiding from your problems rarely works out well.

"Good call, Jacqueline?"

"Yeah."
 
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You can swing around a sword as long as a it's only a metaphor for a penis and you never actually stick it in.
Just don't do it out in public.

Maybe Jacqueline could consider carrying a decently filled handbag with her, because those are very effective weapons as any criminal who angered an old lady.
Not where I'm going, but it does seem like something she'd do.

Is this a reaction to her thinking out loud about armour or something else?
Maybe. Or it could just be a response to her hanging up. Mostly, it's just to remind the reader that Danny's still around.
 
Maybe. Or it could just be a response to her hanging up. Mostly, it's just to remind the reader that Danny's still around.
OK, I thought that Jackson said it in response to something Jacqueline thought out loud.
Maybe it could have helped if you mentioned that Danny asked that.
 
She is *technically* from another galaxy.
A silly little bit of writing from

@Ckosacranoid

Edited and reposted with permission.

Adrian Jackson would never ever forget this day if he lived a thousand more years. Instead of the outfit they'd agreed upon for the Adjuvant's intro, it went off the rails with the spotlights and music that he had not set up.

First, there was the music.

Then, there were the lights.

Then our hero showed up in an outfit that should never have been seen in public.

Black corset...check.

Black wig...check.

Black garters...check.

Black panties....check.

Black fishnet stockings...check.

Black makeup....check.

"My name is Dr. Frank N. Furter and it's time to do the time warp again."
 
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So is this the MC's inner monolog i don't think many people knew about harbinger (correct me if I'm wrong but idk if numberman was super well known as harbinger)
 
So is this the MC's inner monolog i don't think many people knew about harbinger (correct me if I'm wrong but idk if numberman was super well known as harbinger)

These are actually reports, each written at a vague point after the events they depict. What we know is that "The Patron" demands them, that they be honest, and that she get's probably not literal nails in her head if she doesn't write enough.

As for knowing about Harbinger, it's not really clear canon-wise. He's definitely not as well known as Jack Slash, Grey Boy, or the Siberian, or even Bonesaw, Shatterbird, Crawler, and Mannequin, but I didn't get the impression that he was a secret. My best guess, and what I'm working with for Orderly is that he's not especially well known compared to other parahuman mass murderers, and doesn't particularly stand out among the list of past Nine members, but there is a list (though not a perfect one, given their turnover rate for new members and the difficulty of getting information on them), he's on it if you look, and Jacqueline has. She's brought the Nine up before, usually in a way that makes it clear she's scared of them, and her response to capes she's scared of is research.

That being said, she only knows what's publically available. She probably doesn't know about The Numberman, and definitely hasn't made the connection if she does. Harbinger seemed to be a fairly standard Combat Thinker, albeit a pretty powerful one. Like most people, she also thinks he's dead, probably killed for resisting Jack's takeover of the Nine.
 
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22-2 Inutile
A/N: Thank you to my new Beta reader as of the start of this Arc, Strawberry.


There's a lot of information about armour available on the internet if you know where to look (or how to operate a search engine). There are countless varieties of the stuff, with differing weight patterns, protection profiles and so on and so forth. You know what aren't available on the internet? Practical armour designs that look cute and are light enough for a mostly unathletic fourteen year old girl to wear. There's a lot of practical, protective designs that would immediately get me marked as a fighter, and a number of safe-looking but wildly impractical designs, most of them designed for ceremonial purposes or just plain fictional. After rather more review of pre-Scion designs than was perhaps strictly necessary, I found nothing workable for my situation.

It was time to look a bit closer to home, where I probably should have started in the first place. In my defence, have you seen how capes dress?

Actually, you probably haven't. I don't think these reports are going out to Earth Bet, and as far as I know this is purely textual. Suffice to say it's generally either impractical, intimidating, insane, just plain terrible, or (at best) "merely" obviously intended for combat. It's a whole thing. There aren't a whole lot of exceptions, and those are mostly from the ones who (rightly or wrongly, or rightly right up until it turns out to be wrongly) don't think they need the protection of armour.

Naturally, the first cape who came to mind was Taylor, and I promptly felt like an idiot. Don't get me wrong, her design sense is terrible, especially with that first suit. But the material wasn't. I'm not sure if spider silk is really the miracle armour of the future the articles about it say it is, but it's probably the best protection I'm going to find that fits under normal clothes. With that problem solved, at least for the moment, I moved on to finding ways to discreetly carry weapons.


A rod of Asclepius, as the "snake-stick" turned out to be called, wasn't going to work. I could probably get away with carrying one, since I was a healer and it was a symbol of medicine, but it would likely be incredibly unwieldy if I tried using it as a weapon. A Caduceus, with its two snakes and those wings, would probably be even worse, and it turns out it doesn't even mean what people think it means. So that's out.

On top of that, it turns out that the details of Containment Foam aren't something one can properly research on the internet. The PRT advertises its safety openly, and there's plenty of evidence towards its efficacy and even what kinds of capes it does and doesn't work on, but anything remotely technical is kept hidden to minimize the number of people finding ways to counter it. Oh, there're countless "theories" that are actually hypotheses at best, and not a few people who claim to know everything, but finding the truth in that mess was beyond me, even assuming it's there in the first place. Which probably wasn't a good assumption to make, and for once I let that stop me.

I could hide a knife on my person. It wouldn't even be either me's first time doing so, and it wasn't exactly hard to do. Day to day, it probably wouldn't cause any real problems, at least with PRT and school approval. But if I had to actually use it it would only make things worse. Knives are for psychos, after all, at least among capes. Drawing one would wreck my shield of harmlessness and innocence entirely for that fight and quite possibly harm it irreparably in the long term. So that was out.

Guns, well, there's a long history of disguising guns as various ordinary objects, but I have no idea how to use one and those tend to be lacking for self-defence anyway. Small calibre, generally one shot, difficult to use, etc. Mostly, those are for assassinations and the like. Normal guns were out of the question for all the same reasons as knives, plus the likelihood of accidentally shooting myself.


Right, I should be thinking outside the box. Inside the box was bad. The sillier the idea of using whatever I ended up using as a weapon was, the better. And whatever it was should work with my aesthetic. Vaguely old fashioned, tasteful, and cute from my sense of fashion, plus brass, ticking, gears and clock faces from my power. Kinda like Clockpunk, but less Victorian and more generically old English. Not that anybody here knew what Clockpunk was, or even Steampunk. Actually, I barely know what those are, I just thought it seemed relevant. Guess that's one bit of world culture lost. There's a lot of that going around, what with all the massive casualties and lost cities and all.

Anyway, once I started thinking about my involuntarily clock-based aesthetic, it was quite obvious what would make the best defence for me: an army of tens of thousands of combat clockworks with brass finishes and literal clock faces. Preferably with a cavalry division, a few artillery pieces, and thousands of clockwork warhounds. Unfortunately, I had no way of getting anything that awesome, and I couldn't justify the expense to myself even if I did. Maybe if I'd been a automaton Tinker I could have pulled it off, but as it was I was going to have to settle for my second choice: a pocketwatch.

A very heavy pocketwatch, with a strong yet flexible chain. Oversized, of course, and built for durability except for a deliberately glossy yet ultimately expendable brass shell. Yes, that would serve me well. Or I'd get ganked before I could use it, but that was a risk no matter what I chose. To be honest, it wasn't going to be all that good for making sure I didn't get hurt, but neither would any other weapon. At the parahuman level, stuff like that's only ever tipping the odds a little in your favour, never a guarantee. Even if I could smash a guy's head in with ease, that wouldn't necessarily stop him from blowing my head off, and it certainly wouldn't stop his Brute buddy from literally tearing me apart.


"Whatcha thinkin' 'bout Jacqueline?"

"What'd happen if I clocked a guy in the head with a pocketwatch." was what I said, but in all honesty I had actually started thinking that Taylor probably shouldn't have been talking with her mouth full. Then again, she'd delayed her breakfast a lot sorting things out, so I couldn't really blame her. Then I remembered about the armour:

"Oh, and do you think you could make me a bodysuit like yours?"
 
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There's a lot of practical, protective designs that would immediately get me marked as a fighter,

Ironically, in real life people are a lot more alarmed seeing an armored person than an armed one.

Plenty of people are willing to carry around a gun for what they consider good reasons, but armor is heavy, hot, and annoying in all sorts of ways.
So if you see someone fully kitted out in armor, then it's nearly certain they expect to be in a fight soon.
Which probably means they intend to start a fight soon.
 
A sash of some type with weights at each end is easy to carry and hide. It would be a whip or twirl type fighting style. And different style and color so she can carry in outfit and out of outfit. Magical style wand that she can channel her power though and a holster to store for use in outfit.
 
Ironically, in real life people are a lot more alarmed seeing an armored person than an armed one.

Plenty of people are willing to carry around a gun for what they consider good reasons, but armor is heavy, hot, and annoying in all sorts of ways.
So if you see someone fully kitted out in armor, then it's nearly certain they expect to be in a fight soon.
Which probably means they intend to start a fight soon.
On earth Bet, it's a bit more normalized, but it's still very much a sign that you're at least expecting somebody else to start a fight.
A sash of some type with weights at each end is easy to carry and hide. It would be a whip or twirl type fighting style. And different style and color so she can carry in outfit and out of outfit.
It's a good idea. Don't think I'll use it for Jacqueline, but I may nick it for Vista.

Magical style wand that she can channel her power though and a holster to store for use in outfit.
That's a good way to get yourself mocked on PHO, as Myrrdin demonstrates, and Jacqueline doesn't have his track record to back her up
 
Jacky is going for the cute and harmless look you have going on. So a magical girl item would be right up there.

Vista, we said you could carry bolo's, not c4 balls with Detcord as the rope. We wanted you to take hook would down. Not blow him to kingdom come. We are still
 
Jacky is going for the cute and harmless look you have going on. So a magical girl item would be right up there.

Vista, we said you could carry bolo's, not c4 balls with Detcord as the rope. We wanted you to take hook would down. Not blow him to kingdom come. We are still
It's cute and harmless, yes, but it doesn't work very well with the rest of the Adjuvant aesthetic. On the other hand, it's a relatively harmless but fairly useful weapon for Vista, especially since it's reach works better with her powers. I don't expect she'd be entirely happy with it, but it's a viable compromise.
 
22-3 Intercommunication
"I guess I could," Taylor hesitantly responded, "but what's this I hear about pocketwatch-based violence?" Then she blinked. "Also, what's a pocketwatch?"


Ugh, well this was embarrassing. Hadn't I already learned my lesson about assuming everybody has the same knowledge base I do?

Apparently not. I could try and defend myself by claiming I didn't want to risk being patronising by asking, but that wasn't the case. It would have been an understandable reason, I think, but it actually just slipped my mind entirely. Mea Culpa.

I supposed I should probably explain.

"A pocketwatch is like a wristwatch, except the clock part is bigger, there's no wristband, and there's a chain you can pull or swing it around with."

That's right Jacqueline, explain the least bizarre part. Stars above, you are really off your game.


Actually, did I really need to be on my game? Taylor didn't seem to be worried about observers any more, and she'd know better than I would. And if we were being observed, would showing a little weakness really hurt? And, honestly, if it helped make sure Taylor took preparing for parahuman life seriously, it'd be worth it even if it did hurt.

I decided I should do what capes are notorious for avoiding, talk about my feelings. And some other stuff, I guess. To be honest, the feelings were going to be the hard part even for me, and I honestly suspect that I might be in the top ten emotionally open parahumans in the world on the entire planet. Right, talking. Talk, Jacqueline, talk!


"We're probably gonna die really soon, and very painfully at that."

Fortunately, I managed to stop myself from saying that. It wouldn't have helped in the slightest, and it was something of an exaggeration anyway. The average lifespan of capes isn't that short, and Wards and Protectorate members tend to live longer anyway. And if we do die soon, it's pretty likely that it will be as swift as it is violent, or on massive amounts of painkillers, or something like that.


What I actually said was at least somewhat better:

"I'm scared, Taylor. We aren't safe, and we never will be as long as we're capes. Ours really isn't a very safe profession."

She looked sad at that, but not surprised. I suppose my position on the matter was pretty clear by that point. Unsurprisingly, I soon found myself hugged. Which was nice, but not really the point. Oh well.

"That's why you want the spider silk suit, isn't it?"

"Yeah."


Was my voice a lot weaker during that monosyllabic response? Maybe. Was I understandably concerned by the things I was talking about? Maybe. Was I, and am I still, scared out of my mind? Figure it out for yourself. I'm not your mother.

Unless I am, in which case I rather hope a good deal of time has passed and a lot of things have changed, since my current circumstances aren't exactly ideal for that sort of thing. And that you've learned something useful from this. I'm really not sure what, but something. My apologies for how traumatic the rest of what you're probably learning from this is. I hope I did a pretty good job otherwise, but I don't think that's very likely. Sorry.


Taylor didn't ask about the pocketwatch thing again.

Which honestly felt pretty manipulative on my part, even if it wasn't on purpose, so I decided to explain anyway. To which she said I didn't have to. Well, I didn't have to for her, but I did have to for me, and I told her as much. Albeit in a rather less succinct and coherent manner than that. She seemed to get it.

At a minimum, she at least filed it away for later while acting understanding. It's hard to look at someone's face when you're that close and they're that much taller. It's also hard not to look at certain things under those circumstances, but that's not really important.

So I explained why I wanted something to defend myself with, which didn't surprise her, and why normal weapons or a "walking stick" wouldn't work, which did. Am I the only one getting the impression that she really didn't consider how to seem unthreatening as a cape? Or even the idea that such a thing might be desirable?

Sorry. I should be more understanding. Taylor was nearly as awkward as I was, and she hadn't been in a good place to learn how to compensate. It took me longer than she'd been alive, sort of. Both of me had spent less than her fifteen years of life studying the subject, but the sum was greater. And it wasn't like capes advertised that they were doing it. It was obvious to me, but I had something of an outsider's perspective and at least a moderately trained amateur's understanding of the field. Taylor had lived with capes as a background element of the entirety of her life, and lots are so scary that it's hard to imagine they could be more so. Including heroes, though it's more common on the other side. And it wasn't like she was unwilling to learn. She was actually a pretty quick study.


Case in point: "And a pocketwatch fits with the aesthetic your power stuck you with." That wasn't something the completely fashion-blind Taylor I'd met all those days ago would have picked up on. Granted, the "stuck you with" was uncalled for, but the rest of it was surprisingly astute for such a short study. Taylor does have brains. She might not have a functioning sense of self-preservation, but brains are definitely something she has.

"Hey! I like the clockwork aesthetic!"

"Maybe, but that doesn't change the fact that your power stuck you with it without asking."

Naturally, all I could do in reply was grumble. Well, I could have pointed out that her power was going to restrict her aesthetic just as much, and that unlike mine there weren't a whole lot of good options for her, but I didn't. It wouldn't disprove her point in any way, it'd just shift the hurt onto her. Making her feel bad in order to "win" the conversation would have been the worst sort of rhetoric (overcoming actual, logical arguments at that), and I like to think I'm better than that. With someone I cared about on the other end, it was true.
 
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Am I the only one getting the impression that she really didn't consider how to seem unthreatening as a cape? Or even the idea that such a thing might be desirable?

My impression is that two major expectations skewed Taylor's canon costume design.

First, she had low self-esteem and she thought her bug powers were unimpressive.
She didn't avoid the Wards to "avoid teenage drama" she avoided them because the thought she wasn't good enough.
She was primarily concerned about being taken seriously.

The second issue is that she was anti-social.
She wasn't imagining engaging with people as a hero at all, she was thinking more like "mysterious stranger do-gooder."
If her first "heroic encounter" had be a lost child it would've completely changed her plans.
"Oh, I do need to think about how non-enemies see me..."
 
My impression is that two major expectations skewed Taylor's canon costume design.

First, she had low self-esteem and she thought her bug powers were unimpressive.
She didn't avoid the Wards to "avoid teenage drama" she avoided them because the thought she wasn't good enough.
She was primarily concerned about being taken seriously.

The second issue is that she was anti-social.
She wasn't imagining engaging with people as a hero at all, she was thinking more like "mysterious stranger do-gooder."
If her first "heroic encounter" had be a lost child it would've completely changed her plans.
"Oh, I do need to think about how non-enemies see me..."
It's plausible. It's something Canon Taylor wouldn't have considered, but I think if it'd come up before she was stuck on horrifying nightmare PR mode she probably would have at least tried, and that's what I'm going with. As for Jacqueline's reaction, she was being frustrated and uncharitable, and she knows it. It's another case of her assuming Taylor would know something because Jacqueline did, and getting grumpy because she didn't. Jacqueline's aware it's unfair, and it's a problem she's tried to address a lot over the recent arcs, but she's a lot better at recognizing her flaws than she is at fixing them.
 
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