I've been thinking about this but how would the ripple work on other supernatural creatures. I know that it works on vampires like water works on fire but how would it work on say a werewolve.
 
I've been thinking about this but how would the ripple work on other supernatural creatures. I know that it works on vampires like water works on fire but how would it work on say a werewolve.

Hellsing Ultimate features a single werewolf, and their only shown weakness is silver. It's doubtful that ordinary Ripple would have any effect on them, but considering Kars' Ripple casually melts human bodies (who should only feel light pain and maybe lose consciousness at most), it should be just as effective against them.
 
Prologue: Midian II
[X] North

The city can be examined another time. It isn't as if you're in any mortal danger, but the pressure you feel on your stomach is nothing short of bothersome. You take off in the village's direction, scouting out the area in the process. For just a second, you ponder how much civilization has changed in your absence. Your goals were too important to pay any mind to it after your first reawakening, but with no true goal save shaping the world in your own image, you have an eternity. Those thoughts are quickly pushed aside when you come to the conclusion that whatever humanity has accomplished, it will most likely disappoint you. They are too fragile, too ignorant, and too violent against one another to do truly great things. Even those with powers widely considered to be 'superhuman' had to resort to petty trickery to stand a chance against you. As you arrive at your destination, you are so caught up in your musings that it takes a while for you to realize that there are no humans in sight. Have they become so fearful of the night that they lock themselves in their houses as soon as the sun sets? No, no, that can't be it.
You swoop down and land on a rock, pulverizing it under the weight of your being. You close your eyes and focus, yet neither your impeccable hearing nor your ability to sense heat are revealing any signs of life to you. Possibility after possibility emerges in your mind, but you can't prove any of your theories without surveying the surroundings further.
The village is small, with no more than a handful of houses, sheds, and related buildings. The only exception to this trend is a curious building near the edge of the forest, large and intricately designed. Recognizing parts of the imagery in its stained glass windows, you assume it to be some kind of religious venue. On the other side of the village there is a dirt path that eventually leads to a large concrete road, most likely connecting this village to others of its kind.

It doesn't take long for you to decide where you'll go next.



[ ] Head to the church.

[ ] Head down the road.

[ ] Leave and go to the city you saw earlier instead, this barren place is a waste of your valuable time.
 
Prologue: Midian III
[ ] Head to the church.

If there is any place here that still holds residents, it would most likely be this one. You pass through the graveyard in front of the church, and are able to confirm that the building is far from empty. From behind the pair of wooden doors several meters away from you, you hear the faint sounds of labored breathing and bestial growling, as if there is a pack of rabid dogs lurking beyond the entrance. Much like before, you fail to sense any heat signatures, and the dots begin to connect in your mind. There is only a single explanation for what is happening here.
The wooden doors creak loudly as you open them, exposing the antiquated interior to the moon's pale light. It is a large gathering room, filled by rows of benches and what seems to be an altar at the end of the room. The candles resting on top of it have been extinguished, and the only source of light in the room is the pair of opened doors. You step into the church with a confident gait, taking your time to inspect your current surroundings. Before the altar kneels a dark figure, their spindly arms cradling something. Slowly, they stand up and turn towards you, revealing their appearance further. You stand before a tall, pale man, with gaunt facial features an glowing red irises. In his arms lies an unexceptional human woman, his razor sharp teeth firmly embedded in her neck. The blood around the wound is sucked into his mouth in an unnatural fashion, draining the human of their life force. The vampire's expression is fraught with a sadistic glee, but it shifts dramatically the moment your eyes meet. He must have been expecting someone else. His bloody mouth opens, the surprise in his voice masked by his calm, emotionless way of speaking.

"... Who the hell are you?"

You suppress the urge to smirk. You had already made peace with having to devour humans to regain your energy, which would have been a mediocre meal at best, but luck is on your side today. It also perfectly explains the noises you are still hearing. There must be zombies hiding behind the benches, a kind even more idiotic than the one you are used to.

How will you deal with the zombies?



[ ] Don't bother, they aren't a threat to you.

[ ] Use your light blades in conjunction with the Ripple to make dispatch them all in one swift motion.

[ ] Write-in.



And what of the vampire?



[ ] Approach the vampire and walk through him. This creature is a meal, and you won't treat it as anything else.

[ ] Strike fear and awe into him with your abilities. Before you do anything else, there is a clear power hierarchy that needs to be established.

[ ] Finding a vampire here was unexpected, you will be asking the questions. Interrogate him.

[ ] Introduce yourself. You will see where this conversation goes soon enough.

[ ] Write-in.
 
[X] Use your light blades in conjunction with the Ripple to make dispatch them all in one swift motion.

[X] Approach the vampire and walk through him. This creature is a meal, and you won't treat it as anything else.
 
[X] Use your light blades in conjunction with the Ripple to make dispatch them all in one swift motion.
[X] Approach the vampire and walk through him. This creature is a meal, and you won't treat it as anything else.
 
[X] Use your light blades in conjunction with the Ripple to make dispatch them all in one swift motion.
[X] Introduce yourself. You will see where this conversation goes soon enough.

Kars! The friendlyhungry pillar man!
 
[X] Use your light blades in conjunction with the Ripple to make dispatch them all in one swift motion.

[X] Approach the vampire and walk through him. This creature is a meal, and you won't treat it as anything else.
 
[X] Use your light blades in conjunction with the Ripple to make dispatch them all in one swift motion.

[X] Approach the vampire and walk through him. This creature is a meal, and you won't treat it as anything else.
 
[X] Use your light blades in conjunction with the Ripple to make dispatch them all in one swift motion.
[X] Approach the vampire and walk through him. This creature is a meal, and you won't treat it as anything else.
 
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