Voted best in category in the Users' Choice awards.
Makes it all the sweeter. Imagine we voted for eating Findorr. The delicious mental trauma and/or slipping into darkness. SOMEONE WRITE AN OMAKE. Aaroniero/Cirruci/Nemo love triangle.

On unrelated note, if all else were to fail, HSR can save the day. If we, you know, actually vote for it. Since we did pick that shit in character creation, we might as well use it.
After Marana's done, I'm gonna go into either Medicine or HSR. Medicine because we get to do stuff with the Chain of Fate and other weird things, which ties into Marana, or HSR to fix Nemo up right proper.

Either way, my first priority is to chase the dream of flight.
 
NGL, as much as my mind is screaming 'Don't trust Szayel with our body', it is also whispering 'Those theoretical notes though' and 'I bet we could learn a lot from this'.
 
Last edited:
[X] Work with Szayel. In exchange you will ask for…
-[X] Healing your crippling injuries.
With the Quinta as your mistress, there is no risk of him offending her by turning you into a freaky mutant, but letting Szayel play around with your insides might still have consequences, even - especially - if he believes he's helping you doing so. Then again, these consequences could be positive…
 
There's also the third voice, whispering to roughly half the questing population:
"Those wounds will be gone. Also you'll get a biological jetpack. Won't that be cool?"
That, is precisely why Nemo has the Marena necklace, even if she hasn't quite figured out what she can do with it just yet. And remember that thing with Aaroniero's little drink basically being akin to Nemo chugging an energy drink? She'd not be able to refuel it easily...Not without, yanno, one of Szayel's patented Fuelling packs! (Name pending).
Not keen on that. Or on a Nemo having to work around yet another facet of her being having been artifically modified. That crap WILL be like Yammy's armor on a certain level. It won't be power that hails from Nemo, or is her extending dominion over a lesser vassal to gain power in a form that isn't hers, as I suspect La Marena works.
 
After Marana's done, I'm gonna go into either Medicine or HSR. Medicine because we get to do stuff with the Chain of Fate and other weird things, which ties into Marana, or HSR to fix Nemo up right proper.

Either way, my first priority is to chase the dream of flight.
The Morrigan dreams old dreams of flight, the Morrigan sees with another siiiiight...
 
That, is precisely why Nemo has the Marena necklace, even if she hasn't quite figured out what she can do with it just yet. And remember that thing with Aaroniero's little drink basically being akin to Nemo chugging an energy drink? She'd not be able to refuel it easily...Not without, yanno, one of Szayel's patented Fuelling packs! (Name pending).
[ ] To Chase the Dream of Flight - In one moment of glory, Cirucci took to the sky. How you dream of following her into the heavens, leaving the earth behind. This gift is still denied to you, so you borrow her own glory, for a moment. You made a necklace of beads, each one made of the glass forged by her lightning bolts. When your emotions align with those of Cirucci in her moment of ascension - when you feel exalted, joyful, free, or glorious, your feet lift off the ground and you glide through the air with ease and grace. Beware the fall; should your spirits be brought low, so will your body.
Hmmm... so how about melding the necklace to her body, as well as making Nemo happy-go-lucky all the time? That will provide a lot of high spirit for her. Besides, who wants to feel down when you can feel happy instead?
 
Hmmm... so how about melding the necklace to her body, as well as making Nemo happy-go-lucky all the time? That will provide a lot of high spirit for her. Besides, who wants to feel down when you can feel happy instead?
That's actually a sweet segway into a topic I wished to bring up for you heal-voters. Namely, Sure, Szayel can heal Nemo, but have you guys considered HOW he's gonna do that?
Because there's multiple methods, and each of them have their drawbacks.
He can't just stick what amounts to an iron lung in her I think, because HSR seems like it'd not play nice with robot/grafted organs. Between the notion of passively adjusting Nemo back to her original form, or not being regenerated if say, she goes for a Powerfist attachment and then gets that arm lopped off.
That said, Marena HAS allowed Nemo to weave foreign powers to her own and thus augment her abilities...But the trick here is she's only got so many slots! And there's no garuntee Szayel won't introduce complications that say, demands Nemo effectively LOSE a slot in order to hold the Szayel editing in without causing rejection issues.
Ooor...
Maybe instead Szayel tries to take advantage of HSR, and work from a more biological angle. He does, in cannon at least, create those healing Fraccions right? Maybe he could whip up a medicine tailored to Nemo? Or if he's insistent on trying to make tweaks...He could caaaarrreeefully take minor tissue samples from Nemo's injured insides and use them to grow new organs that then are surgically swapped in. And yanno, maybe make it so Nemo has one big misshappen tumor of an organ in the process or something I don't know. Problem is none of the bio answers I can think of seem the sort of thing that could be done quickly or without a considerable effort on the Octava's part, which means less time and energy spent on say, making PROPER use of the data he's getting off Cirruci.
Still certain you boys want to go healing? Because there's a price to pay, even if Nemo doesn't end up a circus freak on the inside moreso then she already is, and that price might not even be paid by Nemo herself, it might come about in the form of less Octava fraccions to unleash, or a critical depletion of resources.
 
Yes, unless it's one of those silly two-wheeled scooters.
I honestly pictured him standing in front of my post, dressed up like an used car salesman.
Then he drives his segway into the parking lot, where his speculations are the cars.
Instead of telling how everything's super cheap and a good deal, he actually talks about the options here being quite costly for Nemo.
 
I honestly pictured him standing in front of my post, dressed up like an used car salesman.
Then he drives his segway into the parking lot, where his speculations are the cars.
Instead of telling how everything's super cheap and a good deal, he actually talks about the options here being quite costly for Nemo.
I really thought you meant Szayel was the one on the segway for most of that post. It was an odd mental image.
 
[X] Work with Szayel. In exchange you will ask for…
-[X] Healing your crippling injuries.
With the Quinta as your mistress, there is no risk of him offending her by turning you into a freaky mutant, but letting Szayel play around with your insides might still have consequences, even - especially - if he believes he's helping you doing so. Then again, these consequences could be positive…
 
Behind the Scenes of Number None

———————————

"Today, we have a special treat for you monster fans. We secured a special, exclusive interview with the assistant director of the breakout cult hit, Number None. Right after this commercial break!"

********************

"We're back, with Rene DuChat, the assistant director of Number None. For those of you who don't watch late-night TV, Number None is a live-action series about Nemo Elcorbuzier, a faceless minion in an evil army, trying to survive and find happiness. Rene, thanks for coming on the show."

"Glad to be here, Tina."

"So, I think the first question we have to ask is, of course, how did Number None even come to exist? It's a very unconventional concept, bringing, you know, the bad guys to center stage, and not even the major bad guys, but some third-tier footsoldier in a face-concealing mask. You don't see that very often."

"Hah! No, I'd say we're one of a kind. The answer is one of those weird Hollywood stories. The series director, Bob, you may remember had a very successful TV show a few years back that was kind of a modern supernatural thriller. Ancient aztec monsters, werewolves, sorcerors, hearts ripped out on screen, the works. So, while he was at the peak of that wave, the broadcast studio signed a long-term contract with him, where they would get first broadcast rights to the next TV shows he created, but they had to actually air them within a certain amount of time, or the contract would lapse and he'd be a free agent again."

"OK, that seems little unusual, but…"

"Well, it seemed like a good deal for everyone involved, but his next show…did less well. It was sort of a period drama in fantasy warring-states China, but with giant robots and ninjas. The budget overruns are legendary. So, for the next show, it was clear that they weren't going to give Bob anything like the same amount of cash to work with unless they got more control over the production, and he doesn't like giving up creative control, so there was some fighting, and it ended with us having almost no oversight and no budget, and knowing the show would get aired at like 3:00 in the morning and was doomed to fail. So we had to be creative. The state of Jalisco, in Mexico, was offering some tax breaks and grants for shows filming locally, so we jumped on that. Then, we compressed the shooting timeline down pretty far; we shoot each season of the show in roughly three weeks, which, you might know, is pretty fast. And we use a lot of film students as talent; they'll basically work for the experience and a vacation in Mexico. Also a lot of the extras are locals. It's very efficient."

"It's all about being cheap?"

"Well, not everything. But having strong constraints like that really makes you become creative. Jalisco is on the ocean, so, sandy beaches, right? So the show is set in the desert. At night, because that way the beaches are empty when we're filming. Or, it's set inside Las Noches, which is all giant, white rooms and hallways, which are easy to shoot on a soundstage and render later. Actually, Las Noches was supposed to be really colorful and baroque at first, but we ran out of time to fill that in, and the blank white everything became kind of a trademark."

"Well, so you were working on a budget, but where did the ideas for the story come from?"

"I think Bob has always been interested in kind of the dark side of fantasy stories. You see that in the earlier series pitches, and he just went wild with that for Number None. When he told me his idea, he explained it to me as Lord of the Rings, except from the side of the orcs. Like, there was this whole dark, evil army that sort of shows up to do Sauron's bidding. Where did they come from? What were they up to in the months and years before the books, when Sauron wasn't trying to conquer the world yet? What's it even like working for a Ringwraith? So, since we had this huge degree of creative freedom that comes with having no oversight and no chance of success, we decided to run with it. So, that's Number None. This is the lead-up to the big war to take over the world, and Nemo is an orc, trying to survive and not get splattered in passing by the Witch King of Angmar. Or, she's a regular stormtrooper, hoping to get by and avoid being choked by Darth Vader."

"Which is why she's so nondescript in general."

"Yeah. Like, everyone in the show has mask bits; it's a whole thematic thing, showing they're monsters. But the really important people have smaller masks, so you can see their faces. Nemo's mask covers her whole head; she's almost literally faceless and nondescript. She never talks. All that is because she's just another random stormtrooper, and how often does Stormtrooper #14 get speaking lines in Star Wars? Does orc #7 take off his helmet and show you his face? No. She's an interchangeable goon."

"But she talks some, now, doesn't she? She's becoming less faceless."

"Yeah, well, it turns out that when your show keeps getting renewed, things start to shift around on you. So, Nemo eventually got a few lines, and I think we've done a good job of making it a big deal every time she speaks, but it's a drift there. It's still pretty cool, though. People have really bought into the idea that Nemo is this eerie, silent character. Some of the cast got invited to a convention last year, and Stacey showed up in costume, and when she'd start chatting with people, they'd just freak out. Like, people just assume she's really mute or something. She doesn't talk much, though."

"Well, if she's working for the evil horde, are we going to get to see the good guys soon? There's been a few hints at a war about to start, but all the real conflict has been between people on the same side, so far."

"We're headed for the big war with the good guys. It's true, they've been off camera so far, but there's only so long we can drag it out before the war starts. You've got a lot of hints about what the Death Gods are like, though, because we've put a few of them on camera."

"Fans have commented on how the three at the top of the pyramid don't have masks. So they're really different?"

"They're rebels from the good guys. And that side is sort of the mirror image of Nemo's side; the bad guys are all very physical, very aggressive and combatative. They swagger around with swords and throw fireballs. The other side is more into being mysterious wizards. They aren't as good at punching people in the face, but they can do all kinds of crazy stuff. Aizen, Tousen, and Gin are three wizards who went rogue and decided to build up an army to come fight the other wizards.

"So, what about the rest of the cast? What can you tell us about them?"

"It's a great bunch of people, especially when you consider that they were almost all unknowns when we found them. Larry, who does Grimmjow, is probably everyone's favorite person on the set. He's just a nice guy, and hilarious when you talk to him. He actually used to do stand-up comedy. Um, Liz (who played Esmerelda) was also easy to work with, although now she's gotten a role on one of the Law & Order shows, and we had to write her out, but she was great. Tino, who plays Dordoni, was actually a tour guide here locally, and helped show us around, and then he showed up as one of the casting calls to be an extra, and just blew us away, so we actually hired him to have a bigger role. And then, there's Lucille…"

"Lucille Perez plays Cirucci Sanderwicci, right?"

"Lucille basically IS Cirucci Sanderwicci. Like, she has wanted to be a supervillain for her entire life. When we were casting, she had just gotten finished with a run on a telenovella, after her character was eaten by a whale. And at that point, Cirucci was just this minor character who was going to show up briefly to give Nemo some orders in one episode, then we probably never see her again. And she's good, so we give her the role. And then, she really sinks her teeth into it. Like, we had no budget for costumes, so she was in this kind of generic dress, and she hated it. And she spent a week before shooting time badgering the costumer for a better dress. It was crazy. Everybody got dragged into the costume drama. It got so out of hand that the script writers actually made it the focus of her episode; the first storyboard had her sending Nemo out to spy on some wizards, but instead they wrote her sending Nemo to secure a better uniform for her. And, well, somehow it worked. Lucille is a very forceful personality."

"She's very popular in the fandom."

"Honestly, she's put her mark on the show in so many places. Like, one of the things we explicitly laid out in the initial setting bible was that this was the evil empire's military, and they were very serious, deadly professionals. And the costume ideas reflected that; they're all loose trousers and flowing jackets, kind of inspired by martial arts uniforms. Like competitive karate gear, but more martial, right? And it was specifically a thing that the men and women would be dressed very practical, not cheesecake. And then, here's Lucille, on the set, demanding a shorter skirt and opera gloves. We're all trying to make this army look grim and imposing, and Lucille reads the character description, and the first thing she says is that Cirucci should have a whip for her weapon. And we're all opposed to it, because she's an out-of-favor soldier, not some kind of dominatrix. You see how that turned out. Cirucci has thigh-boots and a whip sword, and somehow Lucille makes that work. And it caused a general revolt in the cast. Larry showed up for the next filming session with no shirt and his jacket hanging open to show off his abs, and what were supposed to say? And then everybody else started customizing their uniforms, and it became a whole thing for this show. The costumes got totally out of control; we finally had to reign things in a bit after Tier Halibel was introduced. Every time she appears on camera, it takes about three rolls of double-stick tape to keep things in place."

"You said Cirucci was going to be a minor character?"

"Right, she was literally only going to be in one episode. She was this washed up general, who got replaced by the new leadership, and she was all bitter and vain. But then, the writers needed someone to offer Nemo sanctuary at the end of the first season, so they wrote in Cirucci for the cliffhanger. No one thought a lot about it, because we all assumed the show would get cancelled, but then it was renewed, and we had to come up with a second season. So that turned into Nemo being Cirucci's minion, spying on the higher ups. And she was a hit with the fans, so I have to go to the fight choreographer and tell him to figure out how to have a cool action sequence with a frisbee-whip."

"Cirucci's got her own episodes now."

"Yeah, last season, when it came time to film, Stacey was pregnant, so she was pretty limited in how much action she could do, and the costumes didn't fit. There was a lot of talk of just recasting her for one season, since you can't see her face anyhow, but at the end, we threw her in jail so that we'd only have to film her from the chest up for a while, and it became the Cirucci show. Back to Nemo next season, though. Big changes for Nemo…"
 
Last edited:
Okay, it's past midnight here so this may be a bit odd, but is in character for Horrormoth and plays to Nemo's Skillset. A shadow-weaved version of Uryu's Ransotengai, holding her together beyond even her incredible endurance limit(by power-level and background character standards). It would combine traits of la Marana's mundane stitching skills aspect and her reiatsu control/potential medical knowledge, holding together damaged areas and moving her even when her body could not. Nemo is willing to go above and beyond for her friends, and a technique that horrific visually(shadow threads behaving rather like Kakuzu's threads in Naruto) fits with the living nightmare that is Nemo's combat skillset.
 
Okay, it's past midnight here so this may be a bit odd, but is in character for Horrormoth and plays to Nemo's Skillset. A shadow-weaved version of Uryu's Ransotengai, holding her together beyond even her incredible endurance limit(by power-level and background character standards). It would combine traits of la Marana's mundane stitching skills aspect and her reiatsu control/potential medical knowledge, holding together damaged areas and moving her even when her body could not. Nemo is willing to go above and beyond for her friends, and a technique that horrific visually(shadow threads behaving rather like Kakuzu's threads in Naruto) fits with the living nightmare that is Nemo's combat skillset.
That sounds more like a Reiraku skill. (Assuming it's the same here as in WSiA.) Maraña can't really do anything significant without reagents.
 
[x] Refuse. Nothing is worth the moral hazard of working on this project, or the dangers of Szayel's laboratory. You will offend the Espada, who might not even understand why you're letting go of such an opportunity, but Style will let you do so smoothly enough that he won't hold a grudge.
 
Behind the Scenes of Number None

———————————

"Today, we have a special treat for you monster fans. We secured a special, exclusive interview with the assistant director of the breakout cult hit, Number None. Right after this commercial break!"

********************

"We're back, with Rene DuChat, the assistant director of Number None. For those of you who don't watch late-night TV, Number None is a live-action series about Nemo Elcorbuzier, a faceless minion in an evil army, trying to survive and find happiness. Rene, thanks for coming on the show."

"Glad to be here, Tina."

"So, I think the first question we have to ask is, of course, how did Number None even come to exist? It's a very unconventional concept, bringing, you know, the bad guys to center stage, and not even the major bad guys, but some third-tier footsoldier in a face-concealing mask. You don't see that very often."

"Hah! No, I'd say we're one of a kind. The answer is one of those weird Hollywood stories. The series director, Bob, you may remember had a very successful TV show a few years back that was kind of a modern supernatural thriller. Ancient aztec monsters, werewolves, sorcerors, hearts ripped out on screen, the works. So, while he was at the peak of that wave, the broadcast studio signed a long-term contract with him, where they would get first broadcast rights to the next TV shows he created, but they had to actually air them within a certain amount of time, or the contract would lapse and he'd be a free agent again."

"OK, that seems little unusual, but…"

"Well, it seemed like a good deal for everyone involved, but his next show…did less well. It was sort of a period drama in fantasy warring-states China, but with giant robots and ninjas. The budget overruns are legendary. So, for the next show, it was clear that they weren't going to give Bob anything like the same amount of cash to work with unless they got more control over the production, and he doesn't like giving up creative control, so there was some fighting, and it ended with us having almost no oversight and no budget, and knowing the show would get aired at like 3:00 in the morning and was doomed to fail. So we had to be creative. The state of Jalisco, in Mexico, was offering some tax breaks and grants for shows filming locally, so we jumped on that. Then, we compressed the shooting timeline down pretty far; we shoot each season of the show in roughly three weeks, which, you might know, is pretty fast. And we use a lot of film students as talent; they'll basically work for the experience and a vacation in Mexico. Also a lot of the extras are locals. It's very efficient."

"It's all about being cheap?"

"Well, not everything. But having strong constraints like that really makes you become creative. Jalisco is on the ocean, so, sandy beaches, right? So the show is set in the desert. At night, because that way the beaches are empty when we're filming. Or, it's set inside Las Noches, which is all giant, white rooms and hallways, which are easy to shoot on a soundstage and render later. Actually, Las Noches was supposed to be really colorful and baroque at first, but we ran out of time to fill that in, and the blank white everything became kind of a trademark."

"Well, so you were working on a budget, but where did the ideas for the story come from?"

"I think Bob has always been interested in kind of the dark side of fantasy stories. You see that in the earlier series pitches, and he just went wild with that for Number None. When he told me his idea, he explained it to me as Lord of the Rings, except from the side of the orcs. Like, there was this whole dark, evil army that sort of shows up to do Sauron's bidding. Where did they come from? What were they up to in the months and years before the books, when Sauron wasn't trying to conquer the world yet? What's it even like working for a Ringwraith? So, since we had this huge degree of creative freedom that comes with having no oversight and no chance of success, we decided to run with it. So, that's Number None. This is the lead-up to the big war to take over the world, and Nemo is an orc, trying to survive and not get splattered in passing by the Witch King of Angmar. Or, she's a regular stormtrooper, hoping to get by and avoid being choked by Darth Vader."

"Which is why she's so nondescript in general."

"Yeah. Like, everyone in the show has mask bits; it's a whole thematic thing, showing they're monsters. But the really important people have smaller masks, so you can see their faces. Nemo's mask covers her whole head; she's almost literally faceless and nondescript. She never talks. All that is because she's just another random stormtrooper, and how often does Stormtrooper #14 get speaking lines in Star Wars? Does orc #7 take off his helmet and show you his face? No. She's an interchangeable goon."

"But she talks some, now, doesn't she? She's becoming less faceless."

"Yeah, well, it turns out that when your show keeps getting renewed, things start to shift around on you. So, Nemo eventually got a few lines, and I think we've done a good job of making it a big deal every time she speaks, but it's a drift there. It's still pretty cool, though. People have really bought into the idea that Nemo is this eerie, silent character. Some of the cast got invited to a convention last year, and Stacey showed up in costume, and when she'd start chatting with people, they'd just freak out. Like, people just assume she's really mute or something. She doesn't talk much, though."

"Well, if she's working for the evil horde, are we going to get to see the good guys soon? There's been a few hints at a war about to start, but all the real conflict has been between people on the same side, so far."

"We're headed for the big war with the good guys. It's true, they've been off camera so far, but there's only so long we can drag it out before the war starts. You've got a lot of hints about what the Death Gods are like, though, because we've put a few of them on camera."

"Fans have commented on how the three at the top of the pyramid don't have masks. So they're really different?"

"They're rebels from the good guys. And that side is sort of the mirror image of Nemo's side; the bad guys are all very physical, very aggressive and combatative. They swagger around with swords and throw fireballs. The other side is more into being mysterious wizards. They aren't as good at punching people in the face, but they can do all kinds of crazy stuff. Aizen, Tousen, and Gin are three wizards who went rogue and decided to build up an army to come fight the other wizards.

"So, what about the rest of the cast? What can you tell us about them?"

"It's a great bunch of people, especially when you consider that they were almost all unknowns when we found them. Larry, who does Grimmjow, is probably everyone's favorite person on the set. He's just a nice guy, and hilarious when you talk to him. He actually used to do stand-up comedy. Um, Liz (who played Esmerelda) was also easy to work with, although now she's gotten a role on one of the Law & Order shows, and we had to write her out, but she was great. Tino, who plays Dordoni, was actually a tour guide here locally, and helped show us around, and then he showed up as one of the casting calls to be an extra, and just blew us away, so we actually hired him to have a bigger role. And then, there's Lucille…"

"Lucille Perez plays Cirucci Sanderwicci, right?"

"Lucille basically IS Cirucci Sanderwicci. Like, she has wanted to be a supervillain for her entire life. When we were casting, she had just gotten finished with a run on a telenovella, after her character was eaten by a whale. And at that point, Cirucci was just this minor character who was going to show up briefly to give Nemo some orders in one episode, then we probably never see her again. And she's good, so we give her the role. And then, she really sinks her teeth into it. Like, we had no budget for costumes, so she was in this kind of generic dress, and she hated it. And she spent a week before shooting time badgering the costumer for a better dress. It was crazy. Everybody got dragged into the costume drama. It got so out of hand that the script writers actually made it the focus of her episode; the first storyboard had her sending Nemo out to spy on some wizards, but instead they wrote her sending Nemo to secure a better uniform for her. And, well, somehow it worked. Lucille is a very forceful personality."

"She's very popular in the fandom."

"Honestly, she's put her mark on the show in so many places. Like, one of the things we explicitly laid out in the initial setting bible was that this was the evil empire's military, and they were very serious, deadly professionals. And the costume ideas reflected that; they're all loose trousers and flowing jackets, kind of inspired by martial arts uniforms. Like competitive karate gear, but more martial, right? And it was specifically a thing that the men and women would be dressed very practical, not cheesecake. And then, here's Lucille, on the set, demanding a shorter skirt and opera gloves. We're all trying to make this army look grim and imposing, and Lucille reads the character description, and the first thing she says is that Cirucci should have a whip for her weapon. And we're all opposed to it, because she's an out-of-favor soldier, not some kind of dominatrix. You see how that turned out. Cirucci has thigh-boots and a whip sword, and somehow Lucille makes that work. And it caused a general revolt in the cast. Larry showed up for the next filming session with no shirt and his jacket hanging open to show off his abs, and what were supposed to say? And then everybody else started customizing their uniforms, and it became a whole thing for this show. The costumes got totally out of control; we finally had to reign things in a bit after Tier Halibel was introduced. Every time she appears on camera, it takes about three rolls of double-stick tape to keep things in place."

"You said Cirucci was going to be a minor character?"

"Right, she was literally only going to be in one episode. She was this washed up general, who got replaced by the new leadership, and she was all bitter and vain. But then, the writers needed someone to offer Nemo sanctuary at the end of the first season, so they wrote in Cirucci for the cliffhanger. No one thought a lot about it, because we all assumed the show would get cancelled, but then it was renewed, and we had to come up with a second season. So that turned into Nemo being Cirucci's minion, spying on the higher ups. And she was a hit with the fans, so I have to go to the fight choreographer and tell him to figure out how to have a cool action sequence with a frisbee-whip."

"Cirucci's got her own episodes now."

"Yeah, last season, when it came time to film, Stacey was pregnant, so she was pretty limited in how much action she could do, and the costumes didn't fit. There was a lot of talk of just recasting her for one season, since you can't see her face anyhow, but at the end, we threw her in jail so that we'd only have to film her from the chest up for a while, and it became the Cirucci show. Back to Nemo next season, though. Big changes for Nemo…"
This.. is.. BRILLIANT! :D
 
Behind the Scenes of Number None

———————————

"Today, we have a special treat for you monster fans. We secured a special, exclusive interview with the assistant director of the breakout cult hit, Number None. Right after this commercial break!"

********************

"We're back, with Rene DuChat, the assistant director of Number None. For those of you who don't watch late-night TV, Number None is a live-action series about Nemo Elcorbuzier, a faceless minion in an evil army, trying to survive and find happiness. Rene, thanks for coming on the show."

"Glad to be here, Tina."

"So, I think the first question we have to ask is, of course, how did Number None even come to exist? It's a very unconventional concept, bringing, you know, the bad guys to center stage, and not even the major bad guys, but some third-tier footsoldier in a face-concealing mask. You don't see that very often."

"Hah! No, I'd say we're one of a kind. The answer is one of those weird Hollywood stories. The series director, Bob, you may remember had a very successful TV show a few years back that was kind of a modern supernatural thriller. Ancient aztec monsters, werewolves, sorcerors, hearts ripped out on screen, the works. So, while he was at the peak of that wave, the broadcast studio signed a long-term contract with him, where they would get first broadcast rights to the next TV shows he created, but they had to actually air them within a certain amount of time, or the contract would lapse and he'd be a free agent again."

"OK, that seems little unusual, but…"

"Well, it seemed like a good deal for everyone involved, but his next show…did less well. It was sort of a period drama in fantasy warring-states China, but with giant robots and ninjas. The budget overruns are legendary. So, for the next show, it was clear that they weren't going to give Bob anything like the same amount of cash to work with unless they got more control over the production, and he doesn't like giving up creative control, so there was some fighting, and it ended with us having almost no oversight and no budget, and knowing the show would get aired at like 3:00 in the morning and was doomed to fail. So we had to be creative. The state of Jalisco, in Mexico, was offering some tax breaks and grants for shows filming locally, so we jumped on that. Then, we compressed the shooting timeline down pretty far; we shoot each season of the show in roughly three weeks, which, you might know, is pretty fast. And we use a lot of film students as talent; they'll basically work for the experience and a vacation in Mexico. Also a lot of the extras are locals. It's very efficient."

"It's all about being cheap?"

"Well, not everything. But having strong constraints like that really makes you become creative. Jalisco is on the ocean, so, sandy beaches, right? So the show is set in the desert. At night, because that way the beaches are empty when we're filming. Or, it's set inside Las Noches, which is all giant, white rooms and hallways, which are easy to shoot on a soundstage and render later. Actually, Las Noches was supposed to be really colorful and baroque at first, but we ran out of time to fill that in, and the blank white everything became kind of a trademark."

"Well, so you were working on a budget, but where did the ideas for the story come from?"

"I think Bob has always been interested in kind of the dark side of fantasy stories. You see that in the earlier series pitches, and he just went wild with that for Number None. When he told me his idea, he explained it to me as Lord of the Rings, except from the side of the orcs. Like, there was this whole dark, evil army that sort of shows up to do Sauron's bidding. Where did they come from? What were they up to in the months and years before the books, when Sauron wasn't trying to conquer the world yet? What's it even like working for a Ringwraith? So, since we had this huge degree of creative freedom that comes with having no oversight and no chance of success, we decided to run with it. So, that's Number None. This is the lead-up to the big war to take over the world, and Nemo is an orc, trying to survive and not get splattered in passing by the Witch King of Angmar. Or, she's a regular stormtrooper, hoping to get by and avoid being choked by Darth Vader."

"Which is why she's so nondescript in general."

"Yeah. Like, everyone in the show has mask bits; it's a whole thematic thing, showing they're monsters. But the really important people have smaller masks, so you can see their faces. Nemo's mask covers her whole head; she's almost literally faceless and nondescript. She never talks. All that is because she's just another random stormtrooper, and how often does Stormtrooper #14 get speaking lines in Star Wars? Does orc #7 take off his helmet and show you his face? No. She's an interchangeable goon."

"But she talks some, now, doesn't she? She's becoming less faceless."

"Yeah, well, it turns out that when your show keeps getting renewed, things start to shift around on you. So, Nemo eventually got a few lines, and I think we've done a good job of making it a big deal every time she speaks, but it's a drift there. It's still pretty cool, though. People have really bought into the idea that Nemo is this eerie, silent character. Some of the cast got invited to a convention last year, and Stacey showed up in costume, and when she'd start chatting with people, they'd just freak out. Like, people just assume she's really mute or something. She doesn't talk much, though."

"Well, if she's working for the evil horde, are we going to get to see the good guys soon? There's been a few hints at a war about to start, but all the real conflict has been between people on the same side, so far."

"We're headed for the big war with the good guys. It's true, they've been off camera so far, but there's only so long we can drag it out before the war starts. You've got a lot of hints about what the Death Gods are like, though, because we've put a few of them on camera."

"Fans have commented on how the three at the top of the pyramid don't have masks. So they're really different?"

"They're rebels from the good guys. And that side is sort of the mirror image of Nemo's side; the bad guys are all very physical, very aggressive and combatative. They swagger around with swords and throw fireballs. The other side is more into being mysterious wizards. They aren't as good at punching people in the face, but they can do all kinds of crazy stuff. Aizen, Tousen, and Gin are three wizards who went rogue and decided to build up an army to come fight the other wizards.

"So, what about the rest of the cast? What can you tell us about them?"

"It's a great bunch of people, especially when you consider that they were almost all unknowns when we found them. Larry, who does Grimmjow, is probably everyone's favorite person on the set. He's just a nice guy, and hilarious when you talk to him. He actually used to do stand-up comedy. Um, Liz (who played Esmerelda) was also easy to work with, although now she's gotten a role on one of the Law & Order shows, and we had to write her out, but she was great. Tino, who plays Dordoni, was actually a tour guide here locally, and helped show us around, and then he showed up as one of the casting calls to be an extra, and just blew us away, so we actually hired him to have a bigger role. And then, there's Lucille…"

"Lucille Perez plays Cirucci Sanderwicci, right?"

"Lucille basically IS Cirucci Sanderwicci. Like, she has wanted to be a supervillain for her entire life. When we were casting, she had just gotten finished with a run on a telenovella, after her character was eaten by a whale. And at that point, Cirucci was just this minor character who was going to show up briefly to give Nemo some orders in one episode, then we probably never see her again. And she's good, so we give her the role. And then, she really sinks her teeth into it. Like, we had no budget for costumes, so she was in this kind of generic dress, and she hated it. And she spent a week before shooting time badgering the costumer for a better dress. It was crazy. Everybody got dragged into the costume drama. It got so out of hand that the script writers actually made it the focus of her episode; the first storyboard had her sending Nemo out to spy on some wizards, but instead they wrote her sending Nemo to secure a better uniform for her. And, well, somehow it worked. Lucille is a very forceful personality."

"She's very popular in the fandom."

"Honestly, she's put her mark on the show in so many places. Like, one of the things we explicitly laid out in the initial setting bible was that this was the evil empire's military, and they were very serious, deadly professionals. And the costume ideas reflected that; they're all loose trousers and flowing jackets, kind of inspired by martial arts uniforms. Like competitive karate gear, but more martial, right? And it was specifically a thing that the men and women would be dressed very practical, not cheesecake. And then, here's Lucille, on the set, demanding a shorter skirt and opera gloves. We're all trying to make this army look grim and imposing, and Lucille reads the character description, and the first thing she says is that Cirucci should have a whip for her weapon. And we're all opposed to it, because she's an out-of-favor soldier, not some kind of dominatrix. You see how that turned out. Cirucci has thigh-boots and a whip sword, and somehow Lucille makes that work. And it caused a general revolt in the cast. Larry showed up for the next filming session with no shirt and his jacket hanging open to show off his abs, and what were supposed to say? And then everybody else started customizing their uniforms, and it became a whole thing for this show. The costumes got totally out of control; we finally had to reign things in a bit after Tier Halibel was introduced. Every time she appears on camera, it takes about three rolls of double-stick tape to keep things in place."

"You said Cirucci was going to be a minor character?"

"Right, she was literally only going to be in one episode. She was this washed up general, who got replaced by the new leadership, and she was all bitter and vain. But then, the writers needed someone to offer Nemo sanctuary at the end of the first season, so they wrote in Cirucci for the cliffhanger. No one thought a lot about it, because we all assumed the show would get cancelled, but then it was renewed, and we had to come up with a second season. So that turned into Nemo being Cirucci's minion, spying on the higher ups. And she was a hit with the fans, so I have to go to the fight choreographer and tell him to figure out how to have a cool action sequence with a frisbee-whip."

"Cirucci's got her own episodes now."

"Yeah, last season, when it came time to film, Stacey was pregnant, so she was pretty limited in how much action she could do, and the costumes didn't fit. There was a lot of talk of just recasting her for one season, since you can't see her face anyhow, but at the end, we threw her in jail so that we'd only have to film her from the chest up for a while, and it became the Cirucci show. Back to Nemo next season, though. Big changes for Nemo…"
You do realize that this now means that you have to make more of these, showing the actors interacting on set right?
 
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