Edited By Sendi to include numbers:
1.Is there anyone who would want us dead and is likely to try?
2.How do we know that running from our fate will exact a price on others?
And just for a little backstory:
3. What is our history?
4. Why are we hunting bounties?
5. You mentioned a father, is he alive? Do we have other living family, dead family?
6. Friends in town? Anyone we could count on for help? Information? Resources?
Fell free to answer these or not, especially if you already plan on bringing them up.
Sorry, I pressed enter on accident.
1. Not that you know of, but as a bounty hunter/guild employee, you have pissed a lot of people off over the past few years. It's probably an old grudge you don't even remember, if it's an assassin.
2. As was shown in Post 2. Someone basically straight up told you through implication.
As NOT shown in Post 2. Another Death shows up to brief you on being a Death Killer, shortly after you take one out if you do.
3. A lot of it will be blanked if you become a Death, so I didn't really mention it. Sorry.
Basically, you used to be a farmer, and upon your father finding out you had powers, pushed you towards a life of using them to help others.
Which led you to one of the 'Town's of the Seal' in search of The Guild, where your power would have use.
Of course as all teenagers turned adults know, life doesn't always work that way. The guild is actually more a business than it sounds, and sometimes you contemplate going back home. But, well, it's the life you know now. And it would be disrespectful to those on the job that have actually been lost to leave. You're stronger than the average guild member, faster too. And that has helped saved lives, of both civilians, and your fellow members.
4. The Guild is a pain in the ass about actually paying you because you care more about doing the job well than getting paid. Thereby pissing them off sometimes.
So you hunt bounties on the side to make ends meet. Plus, bounties are mostly to stop criminals anyway, so why the hell not?
5. Your father is alive. Your mother actually left when you were young on a shopping trip to a neighboring settlement, and didn't come back. You've no idea where she went. Maybe she's dead? It's not overly important honestly, you've long gotten over growing up without a mother, and to be one hundred percent, you're pretty sure you'd be a daddy's girl anyway.
You have some siblings, and you send a bit of money back home when you're doing especially well for yourself. They miss you.
Otherwise, yeah, most of your older family is dead, and you've never really been in touch with any of your cousins, uncles, aunts.
6. Absolutely. You have tons of allies that look up to you, and you are in fact well respected by the civilians and other men that work near The Seal. Hell the first time you died was-that'll probably be a side story at some point. Basically, the first time you died earned you even more respect.
The problem is that none of them could help you in the battle
after this without dying themselves. And that defeats the purpose. So you've chosen to leave them out of it.
Especially given there's a few that
might legitimately kill themselves to keep you around.
Seal protectors can be... strangely pragmatic.
I would go into the seal but... That'll actually come up next post probably.