[X]Sure taking them alive might in theory be harder, but it would also allow me to take it slow. Besides, with that showing, there's no way they kill me.
@Mecrazyfang
@Alphaleph
@Darkeva
@Pyran
@HavocKeeper
@Nightingale

[X]I will need my power for whatever actually takes me. Let alone the fight after Better do my best to save it, even if it means taking risks.
@veekie
@Dark Ness
@Skewfiend

Votes will close either at noontime (US Eastern) 12/24/2016
Or the time of which one vote has [6]
 
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[X]Sure taking them alive might in theory be harder, but it would also allow me to take it slow. Besides, with that showing, there's no way they kill me.
 
[X]Sure taking them alive might in theory be harder, but it would also allow me to take it slow. Besides, with that showing, there's no way they kill me.
Rated funny Not because the vote itself is funny, but because... Well the circumstance caused me to burst out laughing.
 
[X]Sure taking them alive might in theory be harder, but it would also allow me to take it slow. Besides, with that showing, there's no way they kill me.
@Mecrazyfang
@Alphaleph
@Darkeva
@Pyran

[X] Do whatever you can to stack the odds in your favour in the seemingly-inevitable fight with a Death after this.
@Nightingale
@HavocKeeper
@Dark Ness
@Skewfiend

[X]I will need my power for whatever actually takes me. Let alone the fight after Better do my best to save it, even if it means taking risks.
@veekie

Votes will close in 2 hours.
I will spend those two hours... Reading the next post of Astral Sea that Nightingale sent me a while back. I might not finish it, but I really need to at least get that tab open and start it.
Okay, so it's pretty obvious it'll be a tie in 17 minutes.
So um... I can't flip a coin with a vote this important. We're still in the 'deciding how we deal with problems' stage. I mean, yeah, you can obviously change it. Character development is a thing. But what you prioritize/do in life will have lasting impressions, obviously.

So like... Guess I just leave it open for a while?
 
The problem I have is this. The story so far is that of a bounty hunter who, upon gaining the knowledge of their imminent death, has chosen to spend their final hours doing their job. Because what else would they do. That's the situation I'm responding to.

The actual situation is apparently a far different picture. It just hasn't actually come up in story, in any way. No mention of deaths, soul reaping, the actual and metaphysical fight against death. It sounds amazing. However, I question whether someone like me, who hasn't read the previous incarnation is supposed to be making calls based on that incarnation. Doesn't that kind of defeat the purpose of a reboot?
 
The problem I have is this. The story so far is that of a bounty hunter who, upon gaining the knowledge of their imminent death, has chosen to spend their final hours doing their job. Because what else would they do. That's the situation I'm responding to.

The actual situation is apparently a far different picture. It just hasn't actually come up in story, in any way. No mention of deaths, soul reaping, the actual and metaphysical fight against death. It sounds amazing. However, I question whether someone like me, who hasn't read the previous incarnation is supposed to be making calls based on that incarnation. Doesn't that kind of defeat the purpose of a reboot?
In a lot of ways you are actually more qualified.

Everyone else has knowledge of the future. Things that haven't even happened or have precedence cloud their perspectives. Some of those events will be changed through the actions taken in this quest. Some of the knowledge they are working on literally will never happen or be a thing.

In some ways pretty much everything about Deaths has evolved since this time period in some way.

You however, are clear, you are working on only what is in front of you. You are not paranoid and possibly overthinking things(They chose insane mode last game, it's going to take them some time to calm the hell down, this game will not have difficult modes.).

Everything completely necessary to function in this Quest will be in the posts, or at the very least in an in thread info dump at some point. Do not feel discouraged by the fact that they are using previous incarnation knowledge, because most of it isn't even valid at this time period.

And yes, I agree, it does sort of defeat the purpose of the reboot. My apologies for the rocky start. Stick with us okay, they'll calm down. *Warm smile*
 
You do, but your character will not simply kill a bunch of civilians, keep that in mind.
(Edit: Oh god you meant these guys, I instantly jumped to terrorism.)

Deathkillers know a few things. They know about Familiar Contracts. Instinctively. They know when they will die. They do indeed know that there is an instinctive 'rage' towards deaths from souls. They know if they kill a death they will get yet another chance. They know that if they fail to kill a death and simply continue until the return to their body naturally, they will be piloting a corpse.
I just want to point to this.

Sendi, if you want us to stop working with info from last quest, then you need to start including that information, especially when it is very relevant, such as right now, in this. In this quest, for example, you haven't even mentioned that the MC is Deathkiller, and that info is part of the premise.

If you want to include new players more, you ned to give them more info, so we are on even ground. Otherwise, it just won't work.
 
I just want to point to this.

Sendi, if you want us to stop working with info from last quest, then you need to start including that information, especially when it is very relevant, such as right now, in this. In this quest, for example, you haven't even mentioned that the MC is Deathkiller, and that info is part of the premise.

If you want to include new players more, you ned to give them more info, so we are on even ground. Otherwise, it just won't work.
I plan to. It's post 2, there are less than 2000 words in this Quest right now.
Give me some time alright?
I only gave that info above because your character _does in fact know that stuff._ It is not from the last quest. And I was asked, and if you remember rules from last Quest. I am obligated to give info your characters do in fact know.
It will come up in post.
I hate to say this, but arguments?
Basically one side is arguing that we die later in the day and you guys are jumping the gun, thereby over-complicating and implying our character doesn't work so well under pressure by making them a paranoid wreck.

The other side(your side) is arguing that these guys more than likely do in fact kill you, people die for stupid reasons, luck is a thing and you don't want a character who is arrogant. And that pragmatism is much better.

I think? That's how I've seen the two sides of the argument anyway.
 
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Nothing.
What is here is a 'give it to the character, but with a goal' vote. Which is basically the same as any vote, just with a different wording. I stopped being _overly_ specific and 100% out of character based on votes about post 20 something in RDQ because I realized how completely stupid it was. For both voters and me.
All votes are basically 'the character has this particular goal or course of action in mind.' Well, to an extent.

Like if your vote is step by step instructions for disarming a bomb, and it would 100% work. But your character doesn't have a clue about bombs? That vote is 'try to disarm the bomb.' Get what'a'mean?

That being said, it's not really the most active choice for the voters, so if it becomes a habit and replaces voting I will in fact have to start doing something to counter it.

For now though, I assure you, I am not going to punish you for a meta vote like that. Unless of course you consider the outcome of the vote punishment... Then I have lied.
Fair warning, for any low-pressure vote where our character knows far more than we do, I will probably leave execution to the character. In high-pressure situations, I may go through the whole rigmarole of figuring out what questions I need to ask to get the knowledge I need out of you, then making a plan, but outside of that, it's just not worth the heartache.

Obviously, if I actually have what I need to make informed plans, I will.

You can make bricks without straw, but they are shit, and will probably make your house collapse of you rely on them. :V

In a lot of ways you are actually more qualified.

Everyone else has knowledge of the future. Things that haven't even happened or have precedence cloud their perspectives. Some of those events will be changed through the actions taken in this quest. Some of the knowledge they are working on literally will never happen or be a thing.

In some ways pretty much everything about Deaths has evolved since this time period in some way.

You however, are clear, you are working on only what is in front of you. You are not paranoid and possibly overthinking things(They chose insane mode last game, it's going to take them some time to calm the hell down, this game will not have difficult modes.).

Everything completely necessary to function in this Quest will be in the posts, or at the very least in an in thread info dump at some point. Do not feel discouraged by the fact that they are using previous incarnation knowledge, because most of it isn't even valid at this time period.

And yes, I agree, it does sort of defeat the purpose of the reboot. My apologies for the rocky start. Stick with us okay, they'll calm down. *Warm smile*
I really would appreciate it if you could get better about providing players with as much of the relevant knowledge their character knows before they need to use it. In this case, our capabilities and what we know about deaths and what happens next seem to be the main ones.

Beyond what is apparently a teleport, we know little of what the mc can and can't do, or whether that is up for grabs. Also things like "we will have to fight a death when we die today", and "if we win against the death, we return to life", which the MC apparently knows, would have been nice to know without having to ask the right questions.

As for how, I would have had he MC reflect a little on the incident in which he became a death killer, revealing in the process what he knows about the whole circus, or something.

Edit: truth be told, given how much he apparently doesn't want to die, and that he apparently knows he can live again if he kills a death, it is really weird to me that that is not on his mind.

He sounds like a man with no hope of survival, when WoG tells us that actually, yes he does. That's jarring to me. (Unless there is something else he knows that we don't that would invalidats that hope?)
 
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Basically one side is arguing that we die later in the day and you guys are jumping the gun, thereby over-complicating and implying our character doesn't work so well under pressure by making them a paranoid wreck.
I didn't get that at all.
The other side(your side) is arguing that these guys more than likely do in fact kill you, people die for stupid reasons, luck is a thing and you don't want a character who is arrogant. And that pragmatism is much better.
Maybe the last bit, but the rest no. Not that I disagree with most of it, but that isn't my argument.
 
Fair warning, for any low-pressure vote where our character knows far more than we do, I will probably leave execution to the character. In high-pressure situations, I may go through the whole rigmarole of figuring out what questions I need to ask to get the knowledge I need out of you, then making a plan, but outside of that, it's just not worth the heartache.

Obviously, if I actually have what I need to make informed plans, I will.

You can make bricks without straw, but they are shit, and will probably make your house collapse of you rely on them. :V
That is sort of expected.

That's why the stock options here are literally "I do this because-" not "I do this, and this, and this, and this, and this, with complicated this, because-"
I don't expect huge drawn out complicated votes at all right now, that's not the point of this intro. Notice the stock options aren't even specific.
Write ins are available right now, at no point did I say they were recommended.


It's certainly not welcoming.
--
I didn't get that at all.

Maybe the last bit, but the rest no. Not that I disagree with most of it, but that isn't my argument.
I might be misreading things. It's not my job to psychoanalyze ye-guys. And your arguments don't really change my perspective on what the vote means for the character. You know this.
I really would appreciate it if you could get better about providing players with as much of the relevant knowledge their character knows before they need to use it. In this case, our capabilities and what we know about deaths and what happens next seem to be the main ones.

Beyond what is apparently a teleport, we know little of what the mc can and can't do, or whether that is up for grabs. Also things like "we will have to fight a death when we die today", and "if we win against the death, we return to life", which the MC apparently knows, would have been nice to know without having to ask the right questions.

As for how, I would have had he MC reflect a little on the incident in which he became a death killer, revealing in the process what he knows about the whole circus, or something.
For the love of.
YOU DON'T FUCKING NEED ANY OF THAT RIGHT NOW!
That's why it has not come up.

2000, god, damn, words. What the hell did you expect, an encyclopedia of infodump?

I keep telling you to calm down. Why in the hell would I of all people say that if you should be freaking out and using data that hasn't shown up? I am on your side.
I'm not stupid Skew, you know this.
----
Shit man, I'm about ready to just choose the stock option as the winner of the tie and move on with it because it'll give lots of info Like was fucking planned for post 3, so I can stop defending myself and just do it.

Fucking, I'm going to go play Final Fantasy XV and cool off.
 
That is sort of expected.

That's why the stock options here are literally "I do this because-" not "I do this, and this, and this, and this, and this, with complicated this, because-"
I don't expect huge drawn out complicated votes at all right now, that's not the point of this intro. Notice the stock options aren't even specific.
Write ins are available right now, at no point did I say they were recommended.


It's certainly not welcoming.
--

I might be misreading things. It's not my job to psychoanalyze ye-guys. And your arguments don't really change my perspective on what the vote means for the character. You know this.

For the love of.
YOU DON'T FUCKING NEED ANY OF THAT RIGHT NOW!
That's why it has not come up.

2000, god, damn, words. What the hell did you expect, an encyclopedia of infodump?

I keep telling you to calm down. Why in the hell would I of all people say that if you should be freaking out and using data that hasn't shown up? I am on your side.
I'm not stupid Skew, you know this.
----
Shit man, I'm about ready to just choose the stock option as the winner of the tie and move on with it because it'll give lots of info Like was fucking planned for post 3, so I can stop defending myself and just do it.

Fucking, I'm going to go play Final Fantasy XV and cool off.
Sorry, dude, that was out of line.
Edit: truth be told, given how much he apparently doesn't want to die, and that he apparently knows he can live again if he kills a death, it is really weird to me that that is not on his mind.

He sounds like a man with no hope of survival, when WoG tells us that actually, yes he does. That's jarring to me. (Unless there is something else he knows that we don't that would invalidate that hope?)
I thinkI just got carried away due to the combination of a lingering instinct not to trust default votes and the fact that the MC apparently knows a bunch of stuff that would help him, without that showing up in his thoughts or the default options.
 
Alright, I got a glass of water, listened to some nightcore _and_ the Final Fantasy XV music at the same time. (You'll note it's insanely calming. Seriously.)

And I came to a functional decision.

I think it is a much better idea if I do not allow Write-ins until new voters and old voters are on at-least slightly equal grounds(Probably after the relatively quick prologue.) It was a bad idea to begin with, and if I could turn back time I would. Who knows how many potential voters we've lost with this.

So I will take effort to make stock options as best as they can be.

[X] Do whatever you can to stack the odds in your favour in the seemingly-inevitable fight with a Death after this.
@Nightingale
@HavocKeeper
@Dark Ness
@Skewfiend

Please redo your votes. Voting has been extended until either tomorrow evening, or a time of which a vote has six.
 
That is all fair. I do want to say, however, you know my objective (ATM), and I will vote in line with that.


[X]I will need my power for whatever actually takes me. Let alone the fight after Better do my best to save it, even if it means taking risks.

Either this, or quick kill
 
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[X]I will need my power for whatever actually takes me. Let alone the fight after Better do my best to save it, even if it means taking risks.

@Sendicard, belay that, I just suck at reading comprehension sometimes. -_-
 
@Sendicard So, OK. You have just started, so I'm not expecting volumes. But if you could clarify a few things. I'm going to ignore the whole Death fight thing until it's actually brought up.

What is our name?
We are a handsome girl, yes? Or something else?
What do we look like? Bishounen or more unfortunate/rugged?
What are we? Is there anything special about that?
We have powers, what are they? How much do we have?
What are our skills? How good are we at them?
Is there anyone who would want us dead and is likely to try?
How do we know that running from our fate will exact a price on others?

And just for a little backstory: What is our history? Why are we hunting bounties? You mentioned a father, is he alive? Do we have other living family, dead family? Friends in town? Anyone we could count on for help? Information? Resources?

Fell free to answer these or not, especially if you already plan on bringing them up.
 
Best not known until I am 100% sure you don't become a death.
Deaths don't remember their names, and unlike your character I can't wipe it from your memory.

We are a handsome girl, yes? Or something else?
Yes. Commonly mistaken for male. It's a private joke, between you and your father that he stole all your curves, because he is a very womanly man.

What do we look like? Bishounen or more unfortunate/rugged?
More Bishounen style.
This actually is an error on my part, looks don't matter too much to a Death so I sort of skipped it without thinking about it. I'll try and fix that in the next few posts. Thank-you for bringing it to my attention.

What are we? Is there anything special about that?
Mostly human, but you do have some blood from a more powerful race on your mother's side. Their racial name is lost as they are a mostly extinct race(at-least where you are,) but their public name is Shifter

To avoid bothering the general thread with info that will be given next post anyway.(Well mostly)
A shifter holds the ability to fast forward themselves in time, as if you froze time and then proceeded to make the move you plan on. Unfortunately there are limits to it. For one, you cannot touch others, so if you _are_ touching someone else you cannot shift. Nor could you shift in such a way that you are stabbing someone when it ends. You will continue to bleed out, and your healing is actually stunted during this period. (Not that it matters too much given you do not have high speed healing.)
You can also only do one thing. Meaning if you plan to take a bunch of turns, you will have to use multiple shifts.
Shift is excessively expensive, but more importantly, it puts pressure on your soul. So if overused, you can seriously mess yourself up with damage you didn't even take.

At this moment, your character's limit(before serious damage) is about forty seconds per rest period. This is ten seconds past what it biologically should be.
A rest period is six or more hours spent unconscious or otherwise doing light activity.
We have powers, what are they? How much do we have?
See spoiler above.
What are our skills? How good are we at them?
I prefer to write them in as they come up because it doesn't frontload so much.

But basics?
Sword-Good
Acrobatics-Great
Shift-abnormal
Cooking-poor
Social reading-good(this is more important than you'd think)
Lying-okay
Humor-okay(This is more important than you'd think)
Dodging-Great
Seduction-Bahahahahahah
Sprinting-Great
Hand-to-Hand-Good
Stat Sensing-Good(In an RPG sense your character is level 8, and the guys in front of you are all level 4-hence the 'ummmm, this'd be embarrasing')
Tracking(natural)-Great
Stealth-Okay
Archery-Okay
Light Armor-Okay
There are more but as I said, front loading, and I don't want to think of them all right now.
 
Edited By Sendi to include numbers:
1.Is there anyone who would want us dead and is likely to try?
2.How do we know that running from our fate will exact a price on others?

And just for a little backstory:
3. What is our history?
4. Why are we hunting bounties?
5. You mentioned a father, is he alive? Do we have other living family, dead family?
6. Friends in town? Anyone we could count on for help? Information? Resources?

Fell free to answer these or not, especially if you already plan on bringing them up.
Sorry, I pressed enter on accident.
1. Not that you know of, but as a bounty hunter/guild employee, you have pissed a lot of people off over the past few years. It's probably an old grudge you don't even remember, if it's an assassin.
2. As was shown in Post 2. Someone basically straight up told you through implication.
As NOT shown in Post 2. Another Death shows up to brief you on being a Death Killer, shortly after you take one out if you do.

3. A lot of it will be blanked if you become a Death, so I didn't really mention it. Sorry.
Basically, you used to be a farmer, and upon your father finding out you had powers, pushed you towards a life of using them to help others.
Which led you to one of the 'Town's of the Seal' in search of The Guild, where your power would have use.

Of course as all teenagers turned adults know, life doesn't always work that way. The guild is actually more a business than it sounds, and sometimes you contemplate going back home. But, well, it's the life you know now. And it would be disrespectful to those on the job that have actually been lost to leave. You're stronger than the average guild member, faster too. And that has helped saved lives, of both civilians, and your fellow members.

4. The Guild is a pain in the ass about actually paying you because you care more about doing the job well than getting paid. Thereby pissing them off sometimes.
So you hunt bounties on the side to make ends meet. Plus, bounties are mostly to stop criminals anyway, so why the hell not?

5. Your father is alive. Your mother actually left when you were young on a shopping trip to a neighboring settlement, and didn't come back. You've no idea where she went. Maybe she's dead? It's not overly important honestly, you've long gotten over growing up without a mother, and to be one hundred percent, you're pretty sure you'd be a daddy's girl anyway.

You have some siblings, and you send a bit of money back home when you're doing especially well for yourself. They miss you.
Otherwise, yeah, most of your older family is dead, and you've never really been in touch with any of your cousins, uncles, aunts.

6. Absolutely. You have tons of allies that look up to you, and you are in fact well respected by the civilians and other men that work near The Seal. Hell the first time you died was-that'll probably be a side story at some point. Basically, the first time you died earned you even more respect.

The problem is that none of them could help you in the battle after this without dying themselves. And that defeats the purpose. So you've chosen to leave them out of it.

Especially given there's a few that might legitimately kill themselves to keep you around.

Seal protectors can be... strangely pragmatic.

I would go into the seal but... That'll actually come up next post probably.
 
Thankyou for the info.

With a power like that I'm a little surprised she hasn't gone completely Rogue-esk

-Shift- -Stabstabstab- Calmly step back. "Halt in the Name of the Board! Oh, I'm sorry. Your insides seem to have taken issue with your outsides. I'll wait."

Or maybe that's just my inner murder hobo talking...


Seduction-Bahahahahahah
Now is that lack of experience or lack of interest? Or so bad they don't even realize there is a problem?

Especially given there's a few that might legitimately kill themselves to keep you around.

Seal protectors can be... strangely pragmatic.

That's not a worrying occupational quirk. Not at all.
 
[X]Sure taking them alive might in theory be harder, but it would also allow me to take it slow. Besides, with that showing, there's no way they kill me.
 
[X] Sure taking them alive might in theorybe harder, but it would also allow me to take it slow. Besides, with that showing,there's no way they kill me.
 
[X]Sure taking them alive might in theory be harder, but it would also allow me to take it slow. Besides, with that showing, there's no way they kill me.
@Mecrazyfang
@Alphaleph
@Darkeva
@Pyran
@HavocKeeper
@Nightingale

[X]I will need my power for whatever actually takes me. Let alone the fight after Better do my best to save it, even if it means taking risks.
@veekie
@Dark Ness
@Skewfiend

Votes will close either at noontime (US Eastern) 12/24/2016
Or the time of which one vote has [6]
And that's [6]
Vote is Closed
 
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