You misuse team leader. You can't assign him to one Employee project
Very sad to see changes,
I liked minimalist setup and resulting challenge more
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[X] A downward scrolling shooter (character towards bottom of screen, as everythign scrolls down to meet him). You play the part of a dragon destroying waves of alien ships. Take damage from hitting enemies (which also destroys them) and being hit by enemy shots. Destroying enemies gives points and temporary boosts. Each level you finish lets you pick one of two upgrades that then persists until the end of the game - described as your dragon growing and developing. Additionally player should have a choice of slightly different starting dragons varying by color and starting abilities
You also have a limited number of full-screen attacks, known as Rages, that harm all enemies on screen (killing the weaker ones) and remove all bullets - taking the form of a fiery wave that begins at the bottom of the screen and proceeds quickly upwards, preferably with "Dragon's Rage!" displayed on the screen in large letters as it does
[X] Name: Dragon rage
[X] AI III (2,000 Money, 2 Employee) Including team leader + The boss
[X] Graphics II (1,000 Money, 1 Employee)
[X] Controller Input II (1,000 Money, 1 Employee)
[X] High Score (500 Money, 1 Employee)
[X] Playtesting (XXX money, 1 Employee) \ 1 coder does nothing
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Trying to add new action here (hope GM will approve), because we have one spare employee and can't use him without going for sounds. Did I said that I hate the mess created by the midgame change?