New Dominion (Warcraft)

Interlude: Setting the Stage (The Invasion of Rohk'aka)
Interlude: Setting the Stage (The Invasion of Rohk'aka)

With wars end came days of mourning and celebration.

When those days passed by, with the dead given their due reverence and the living honored, life began to move on for the people of Zul'Drak.

New recruits were found and inducted into training; mines were built with new travel routes established and trade began again; even expanding, with once distant tribes like the Kamagua and Icemist seeking closer ties with those that threw down the dead.

With all that had come and gone it was almost easy to forget there was another war on the horizon. One that would not end with a single grand battle, even though many would wish it so. It was for that war that Quetz'Lith found herself alongside Gal'Darah, Barafu and a Nerubian Vizier within a ritual chamber in the Frostmane Compound.

The smooth cut and oddly domed chamber was spartan by necessity; dragons were difficult to corral at the best of times after all, she should know.

"Has it worked?" She groused, eyes locked on her mount, frozen within a fading block of ice, just like she'd found them.

"Uncertain, its mind is still sealed," Seer_Ixit said with a click.

Quetz'Lith's claws dug into her hands and Gal'Darah companionably clapped her on the back, "There's no reason it shouldn't-"

"It stirs!" Barafu cheered as her spell hastened and the ice began to shiver and crack before shattering into fading sparkles on the air.

A gout of flamed burst from her mount's maw and Quetz'Lith barely scooped Barafu up in time to keep her out of harm's way, snarling at the drake as it stumbled back snapping drunkenly.

"It works, splendid," Ixit murmured. "We will have to test this further and memorize the means."

A weak wave of magic radiated from Gal'darah snuffing out her mounts flames as Quetz'Lith placed Barafu down carefully, she was dainty even by Frost Troll standards, and moved to kneel before the angry beast.

"Come now," Quetz'Lith whispered, hand held out and a snack in her palm, "Nothing to fear, you just went away for a time, you are back now, I made sure of it."

She could sense their uncertainty through the bond, but these dragons were ruled by their bellies, and they had been through this before. Thus, it quickly trundled forward, and she flicked the meat into its snapping jaws, waiting until it swallowed before tenderly running her hand along their spines, making the bronze drake preen.

"We will need to test this again," Ixit cut in, making her hiss.

"Not," Barafu added hastily, "on your mount, merely to ensure it can work, if it does, well it could help your forces much."

A low click escaped Quetz'Lith's lips, and she nodded, "I am aware, but I'd not stress my mount further and I've other tasks to attend to."

"We can cycle in others, seeing how it works on the dragons I no longer worry for the effect it might have on my rhino's," Gal'Darah said, grinning.

"Yes, my hypothesis of the dragon's internals being necessary is less proven. Under the best circumstances it will be slower for creatures that cannot generate flames," Ixit said, as a scurrying assistance copied down notes.

"If so, then we can easily bring mounted warfare and aerial scouting to the south, without fear of being eaten out of house and home," the Grand Prophet chuckled.

"Frost King Malakk will be glad to hear it, I'll inform him," Quetz'Lith said, eager to leave the pair to their chatter.

"I shall escort you out," Barafu offered with a smile.

Bowing, Quetz'Lith tidied her mohawk and quickly followed after the tiny magus, her drake ambling behind her.


Malakk watched the collection of expert builders and crafters before him. All gathered in a comfortable social hall within his chambers in Gundrak, food, drink and amusements aplenty. But all their focus was on the matter at hand.

"So, can it be done?" Malakk asked, idly toying with one of the dice on the game table that had become the hub for this meeting.

"I would believe so, Frost King Malakk," his own master engineer, Yaraku, said, but they sounded uncertain.

The Tuskarr, Baru, bristled, "Not here it cannot, not if you want to use it, you must make it on this land you intend to travel."

"Hmm, so it cannot float, a shame but not ruinous," he hummed.

The Amani, Spearcrafter_Otembe, waved his hand, "We can make the frame here, your Iron Trees would be best, combine it with that ever so light Saronite of yours in just the right spots and it can be interlocked together even after sea travel. You will need to build the frame on land or carry it in pieces across the see however."

A murmur of agreement ran throughout the chamber and the purple haired troll was given a moment to preen before humility returned.

"Your experience is most welcome, Otembe, with that in mind I would have you all draw up plans as best you can," Malakk said playfully rolling the dice back along the table.

"We should test it first though yes, as best we can?" Baru murmured, thick fingers running through his beard.

Bith'Sa spoke up from the door, "Frost King Malakk, Prophet_of_Har'koa is here to speak with you, it seems he has good news."

Malakk smirked and flung himself to his feet, "Friends, avail yourselves my hospitality and do whatever needs be done to see if this is at all possible." He gestured and Kutube'sa placed several blue medallions bearing his sigil on the table. "New Rank Medallions, re-forged and fresh to ensure you have access to all you may need with no trouble."

"Thank you, Frost King Malakk," several cheered as they took up their insignia, the group breaking up as some moved to talk, others to drink and some to continue their dice game.

Malakk heard the doors shut behind him and he began the trip from the chamber, towards the nearest aerial reception hall, a great smile on his lips.


Malakk marched towards his throne room, apparently a guest awaited him and had already made herself at home.

"The Prophet_of_Har'koa seems to think this is an answer to the Sea-Priests prayers," Bith'sa murmured.

'Priests see the sun rising in the morning as an answer to a prayer,' Malakk thought.

Kutube'sa hummed, "Think it's some island troll with a patron we don't know?"

"Could be," Malakk murmured, irritated by the outsider's apparent caginess and his own prophets playing along with it.

'Still if this is an oceanic priest that would be good tidings,' he mused.

Shango was a fine Loa for sailing, but the priests and prophets had been trying to court an oceanic Loa, akin to Oacha'noa, to their side as well. Sadly, despite Zul'Drak's Loa's penchant for greed, most gods and spirits rarely left their chosen subjects with ease and that was without such efforts risking offence.

None of which was helped by there being few oceanic Loa to begin with, though old records indicated it had not always been this way.

'Maybe Anu'Barak had a point about evil things in the depth?' Malakk mused, tongue clicking as he turned old names over in his head before dismissing the thought. That was a question for late night philosophizing, and he needed to focus.

The throne room side doors swung open with a booming wave of air and Malakk was greeted by the sight of a lean, sharp troll woman with shiny pink hair, and an odd outfit.

She wore thick boots and thin dark pants adorned with shark teeth, but the coat draped over her loose white top was more of human or maybe goblin make if Arctikus's word was anything to go by. With green material and gold buttons, while adorning her head was what he guessed was a captain's hat and…

He repressed some amusement at the sight.

Either to obscure, enhance or simply adorn her oddly small tusks the troll woman had attached a golden hook to each. Coming to stand before his throne she had taken a seat atop a small portable cannon, rolling a black ball beneath her free foot. A shark styled belt buckle glinted at her waste as she sent him a fang filled smirk.

Near her was Loque'Koa, prophet of Har'koa, his spotted leather robes brushing up against the bag of cannon balls she had dropped on the chamber floors as guard's watcher her suspiciously.

Malakk just waved, "Greeting and welcome to my home! Know that I have accepted you as my guest and will treat your accordingly." He took a seat upon his throne and tapped the smooth stone, "Now then, how may the Frost King be of service?"

The stranger folded her arms over her chest and chortled, "My, my, such a royal reception I am receiving, oh noble Frost King. I could near mistake you for Zandalari with such pomp and hospitality!"

Malakk's fangs ground for but a moment as several others hissed and the prophet suddenly looked at his guest in wide eyed shock as Malakk spoke. "You would have to travel to Zandalar to see the manner of their king, I myself would not waste the time."

Deciding to cut to the chase before their banter could continue, he simply said, "Your Loa is Gral, and I take it he has sent you hear upon hearing the preaching of our uninitiated priests?"

Her eyes flashed before she stood up to her full height and clapped but once, "So the reputation isn't just for show, you've good eyes your majesty." She offered a sarcastic, flourish of a bow and announced, "Gral is my patron and together we have seen battle on every front and in all things, we are of a mind, know me, Captain_Hooktusk!"

"You have a reputation among the Amani shipwrights," Malakk commended. "They speak highly of your efforts in the Second War. I am thinking, are my schemes already known across the seas?"

She grinned, hooks glinting in the flames and crystal light, "Nothing stays secret in this world for long, least of all war. But fret not, you've got more to worry about with goblins setting up shop in Northrend than the humans being ready for ya. They'd never listen to us 'creatures'."

Something in her tone radiated a bitterness and Malak wondered at the source of her smaller frame and delicate features but shrugged it off. "I am glad to know we have not lost the element of surprise, but I ask the question. What is it you want here, captain?"

The young troll rose her arms high and roared with laughter, "What do I want? I want wealth, I want excitement and adventure… But most of all I want this!" She doffed off her hat and bowed grandly, "I am Hooktusk, your new Navarch."

Malakk forced the laughter bubbling in his chest down, to announce, "Audacious, aren't you?"

"I am a pirate, it is in my nature," She answered.

"T- This is not how you said it would be done," Loque'Koa sputtered, after finally finding his voice.

Malakk just rumbled with laughter, "Calm down friend, I am not angered," Malakk rested his chin on his fist and hummed, "Why should I appoint you as my Navarch?"

"You will appoint me your Navarch because I'm the best choice," she waved lazily, "I saw your fleet, tis a mighty fine thing, but your sailors are inexperienced, novices. I'd sooner appoint my first, second and third mates to be captains than the best of yours."

"There is a fine line between pride and arrogance," Malakk offered smoothly, "You are dancing upon it."

"Perhaps," She answered carefully, "But I speak the truth. The Amani are too worn down to lead for you, and your own forces may be training, but they have not lived or fought on the sea & seen her for the harsh mistress she is. I have grown up on the ocean, fought in raids, mastered a ship and led entire battles."

She tapped her belt buckle, "Besides, I know ya'll are looking for a new Prophet."

"You could be a Zandalari spy, Gral is well liked by them," Malakk mused, not believing it for a second.

Hooktusk scoffed, "They'd not welcome a breed like me on their golden isle and I don't need-em. As for mighty Gral, he grows bored with the Zandalari's sedentary existence. They worship, but they do not hunt," She threw her arms wide. "You are where the future is, you and your empire will have battles and offerings for generations to come!"

'Typical ravenous Loa,' Malakk mused. "Let us make a deal then," he said aloud

"I do like myself some deals," She grinned, "A captain's word is her bond after all."

Malakk rose to his full height and proclaimed, "You and yours shall join my followers in their training, surpass them all as you claim and I will let you dictate any changes to our methods and if that works out." He met her greedy smirk with his own, "You shall be awarded the rank of Navarch, granted a temple along the coast as well as acolytes and riches aplenty."

The captain slapped her hat over her head, slung her cannon over her arm and hefted the cannon balls over her shoulder, "And when I claim my deserved rank, I will call you my king," She swore before striding out of the chambers.

"I look forward to it."


Hooktusk rather liked she and her crew's accommodation in Gundrak.

It wasn't her old place down by the shore on Undermine, but she couldn't deny the art, the crystals and comforts made her 'feel' rich.

Or at least like she was about to rob someone rich.

Loafing on a large lounge, her lieutenants had all spread out across the dimly lit chamber, not needing to huddle by the comfortably roaring fire but instead taking seats, cushions or simply laying back against walls.

A motley mix of trolls, goblins and more, the first to speak up was Sizzle.

Fangs glinting, the Gnoll giggled nervously, "Was it right? To be so cocky?"

Hooktusk shrugged, "If he cannot handle me at my most obnoxious, he and his would not heed me at all."

Jin'Ha nodded, his mossy green skin tinged a shade whiter than it had once been, "Warlord Zul'jin always bore you with good humor."

Gaz scoffed, brushing burning red hair from her face, the goblin pushed herself up on her seat, "And how did that turn out, hm?"

Jin'Ha growled, "The navy did not lose that war."

"Well, you're half right, the better question is, should we have fought in it at all," Gaz countered.

Sizzle chuckled, not quite nervous but tense, "We are pirates. We are always at war."

Hooktusk rolled onto her back, damaged, golden coin from the heyday of the Gurubashi empire clasped between two of her three fingers and thumb. 'Explain that one, 'ma,'.

She waved her hand and cut the chatter, "We don't now if we got hired yet, or what comes next if we are, so peace for now. I won't be leading us into a war we can't win."

Gaz arched her eyebrow, "And if we do?"

"Win?" Jin'Ha chuckled.

"Or lose," Gaz countered.

"Then we will do what we always do," Sizzle whined, nursing a pot of tea.

Gaz huffed tiredly, dark shadows under her eyes as she looked for Grol & Tol for their take, but the twin headed Ogre remained in their meditation.

So Hooktusk sent her a wane smile and said, "A pirate's life is all narrow escapes. So, enjoy having a safe port and comfy bed for now, ey?"

At that moment she felt her belt buckle thrum and stilled, her lieutenants freezing too, all aware of what that meant.

However, she sensed now danger through her patron's touch, but pleased intrigue. She sat up hastily and marched to the looming door and pulled it open with a whoosh and was greeted by the sight of a Drakkari messenger who blinked owlishly before bowing.

"This one brings word from Frost King Malakk," Rising to their full impressive height the troll added. "Frost King Malakk, Grand Prophet Gal'Darah and Warlord Zol'Maz shall be accompanying you on the morning stars rise south, to begin overseeing the trials that shall determine your rank."

'That was swift,' she thought, but rallied quickly as they continued.

"As for tonight you and your crew are invited to join his majesty in the throne room for a feast, if you so wish to," The Drakkari bowed and stood at attention, awaiting her response.

Hanging off the door she contorted her head back and smirked, "Well, what do you say we eat our esteemed host out of house and home before blowing through these trials, ey?"

Her lieutenants cheered.


Otembe had been invited to the feast, naturally, but he had turned down the invitation. Fortunately, no one could fault a scholar for being reclusive at times.

Malakk and his court were pleasant enough company, always eager to listen of tales outside the isolated little world they had built themselves, but Otembe had reached the zenith of what such exchanges could gift him.

Instead he returned to his temporary lab, a side chamber to his ornate guest chambers in which he barely slept for there was so much to do!

'Samples, spells and Special Ingredients, oh my,' he mused happily.

Gaze dancing across his now crowded lab, the stone walls almost entirely hidden behind large tables, the enchanted anvil and of course, layer after layer of materials. Be it lumber from Iron Wood Trees, trinkets gathered from across and beyond Zul'Drak, demonic blades, a broken lightning gun from the rumored Iron Dwarves, and of course, Saronite.

'So much fuss, for such a small thing,' Otembe mused, looking at the strangely shifting ingot, contained within a three dimensional hexagonal prison, layered with runes and holy magic.

Otemebe gave the construct a carless toss and watched it clink against a sealed box of harvested crystals and into his hand,.

'A weaker rebound than one would expect, but reality's rules still hold,' He mused, before twirling a slim, steel scalpel in his fingers and jamming it against the Saronite.

To no effect.

A weaker troll might have despaired at Malakk's quiet suggestion to try and build a cannon that could launch Saronite, but Otembe just smirked, mind already ablaze.

'A latch mechanism could maybe work, but no, too unreliable, and the Saronite could not do near enough damage to make such a venture worthwhile.'

Enchanted spears and javelins were an answer unto themselves, but they had much the same problem. Too blunt, for too little gain outside of the most specific of circumstances.

Placing the Saronite down on an empty spot at his desk, Otembe drew his scroll out and began going over his lists. There would be plenty of time here and at home to puzzle over such a task, but for now, he had to be sure he was getting everything he could no matter how irrelevant.

After all, when granted such free reign, one could not fault a scholar for seeking to gain all they could.


Hooktusk was fortunate that years of practice and the blessings of a Loa who allowed her indulgences, let the captain shrug off the worst fall out from the previous night.

She and her crew had been the center of attention, even in the not quite brimming hall, Drakkari and 'Wolvar' she had found out, who were curious of their daring do across the seas.

Or intrigued by the sight of unfamiliar creatures, especially Grol and Tol, the only one among her crew who stood nearly as tall as any given Drakkari.

Those factors and the size of Drakkari servings meant she had more than her fair amount of Drakkari wine while sampling Hookah and foods in abundance.

Brushing a hand through pink locks, she arched her brow as they trekked down the grand, if looming halls of Gundrak and she finally asked.

"Will we not be taking dragons due south?"

Malakk glanced back, he had swapped his formal robes for a sort of layered jacket-robe with long twin tails that made it resemble a coat, "No, the dragons are far too mulish for anyone but trained handlers. Bats would do, they have served us for many generations, but…" He dragged out the word with tinkling amusement. "We have something else in mind."

Grol & Tol's eyes shot up, the metal plates adorning their faces glinting as their eyes were tinged a faint purple.

A twin set of grand and ornate doors were pulled open with a heave and Hooktusk took in the sight of a ritual chamber. Drakkari iconography drifting the closer one got to the heart and replaced by stranger, spider like shapes. That were themselves touched with sharp swirls and rigid containment runes, that called to mind Amani Enchanters and even the work of Gnomish enchantment.

"Teleportation," She hummed.

"Teleportation!" Malakk cheered, cloak billowing as he rose his mighty arms high, "A gift from the Nerubians, and curated by Frostmane and Amani arcanists."

Without fear or worry, the Frost King stepped into the heart of the ritual circle where a tall, languid creatures of shining carapace and almost organic looking robes awaited them, pincers clicking.

Not one to be outdone on boldness, Hooktusk quickly joined the Drakkari and his bodyguards and was followed by her crew.

As the Nerubian began weaving its magics, carefully watched by Malakk's guards as well as Grol & Tol, she simply rolled her shoulders and asked.

"So, think the bats will stick around now that you have this?"

Malakk chuckled, "I am told too much teleportation is a problem for the skein, and with so much ritual and magics? No, I don not think the loyal bats shall be retired in my lifetime."

The magic was growing to a powerful hum when Gaz cut in, "You should look into getting some good Goblin Zeppelins, my second cousin works on those and they're a delight!"

The world vanished into a writhing stream of surging color and sensations, Hooktusk could 'taste' blue and then a moment later that was in truth instantaneous, they had arrived.

Malakk looked unperturbed, merely clicking his tongue, "Zepplins, ey?"

Hooktusk meanwhile scanned their surroundings and quickly spied Daggercap Bay where she and her crew had docked. All five of her ships still rested comfortably in the bay, dwarfed as they were by Drakkari vessels, worked on by Tuskar, Forest and Ice Troll alike.

The wind washed over them, and Hooktusk grinned, "I do so love to drink in the sea air again."

"I am growing rather partial to it myself," Malakk answered, before offering a polite nod to the Nerubian, "Thank you for your service."

The creature clicked several times and then vanished, presumably called back to the ritual chamber.

Clapping his hands, Malakk turned to face them, "Well, let us not keep Otembe and his cohorts waiting, I am sure you have many questions for them!"

Jin'Ha blinked owlishly, "The Warlord sent you his Otembe?"

"Indeed, he did," Malakk said, with a pleased hum.

'Then he is quite taken with whatever you offer him,' Hooktusk mused, before nodding, "His reputation speaks for itself, shall we go? I am eager to begin these trials of yours."

Malakk chuckled and there was a faint edge to it, "Oh fret not, they shall begin soon enough, and I am thinking you will find them both efficient and sufficient!"


Otembe's research station in what the Drakkari called Utgarde_Keep was even more cluttered than his Gundrak guest quarters.

Where there weren't materials there were sketches, where there weren't sketches there were notes, where there weren't notes, one could find anything from mangled metal, to finely crafted gears and experimental plating.

It was a familiar ordered chaos, but even more comfortable than his own home.

The Spearcrafter looked over a scroll of etching he'd made of the runes inlaid to the structure, both the ancient Vyrkul and the Drakkari's bolstering script.

'These will prove useful,' he mused, before sealing the scroll away in his Ula'Tek blessed trunk.

Otemebe turned his attention to the oval window and watched as some of the landing vessels drilled.

'We need to better compensate for the humans defenses and small ports,' He mused.

Drakkari ships were proving massive as one would expect, but while helpful on the open sea, to an extent, it could make an ordered landing party tricky.

'I should speak with that Baru again,' he mused, hand rushing through dark purple locks.

So far he had found he liked the Tuskarr, even aside their near uniformly cheer disposition, a cultural affect he did not dig into, the simple fact was he'd been impressed. Their kayaks and leather craft eclipsed both Amani and Drakkari efforts by a fair margin.

'It is no wonder those Rageclaw are so fond of them,' he mused, watching as a small gathering of local Wolvar sat on the shore, fishing and watching the trolls practice, cheering on chosen vessels and jeering others.

'The sails, sails are another problem,' Otembe mused, Amani cannon vessels had adapted a sail stretched across a sealed roof and buoyed by Loa magic. But that would be too vulnerable for greater vessels, yes large sails were far too easy a target...

His mind wandered as he saw a Drakkari stretching, their arms whirling and his mind flickered back to the Second War.

'Gnomish rudders.... There is potential there,' he thought, turning away and returning to his sketches.

Otembe had work to do.


Great Mother Arctikus was never without work to do.

When she was not managing her tribe, she was aiding in war planning; when she was not doing that she was navigating the complex web of alliances and friendships held by the Frost King's Court.

'And when I am not doing that, I am doing this,' she mused, looking around the great halls of Azjol'Nerub. No longer was she upon its pristine walkways or web like structures, but instead she was housed in a... Villa, of sorts.

It still held to the Nerubian aesthetic, smooth dark stones were lined with gold and green jeweled ornamentation that all seemed to glow, with a subtle but pervasive light.

As the only tribe with no historical animosity for the Nerubians and more pointedly, the only one's to have stayed safely in the nation in living memory. Malakk had appointed them his chief diplomats alongside a small Rageclaw contingent, who had sporadically managed to trade with Nerubians in the past, but always with wariness.

It was not a job she resented, though some dubbing her tribe spider speakers, even in jest, could pose problems, especially for those deeply wounded by Nerubians in the past. Some like Moorabi only seemed to tolerate the practical partnership due to loyalty to Malakk, but it was her duty to see them through to something more permanent.

As the Nerubians had no real history of long term diplomacy there were no guest houses so to speak, and as this accord was expected to last sometime, the duty of hosting had become something of a political matter.

'Which is how I am here,' she mused, bowing to the Nerubian queen, Nezar'Azret.

"I thank you, honored hostess, for your attention in this matter," she intoned, careful to keep her thoughts similarly ordered.

The Nerubian queen flicked her pincers in the physical approximation of a shrug, "Your interest in this matter speaks well of you. Follow me through the hall of memoirs."

Clipped and cleanly cut words as always, Arctikus did not take offence and fell in at the queens side.

Nerubian queens were quite fascinating in a way. Their bodies larger than even Spider Lords, but not nearly so heavy, and their posture placed them somewhere between that of a Spider Lords and a Vizier. Stretching out forward but also up, with a long, but sturdy body trailing behind. Nezar'Azret's carapace was a lovely blend of bright teals with subtle purple ornamentations, marking a dark black frame.

"Look upon this creation of Azor'Yuz," the queen intoned.

Sitting on a raised pedestal was a strangely shaped strip of steel shaped akin to a diamond or star, lined with runes and... Crevices?

"Not with only eyes, you mind, welcome its history," Intoned Nezar'Azret with a slow and methodical clicking.

Slowing her breathing and quieting her mind, Arcitkue tried to picture holding the item, feelings its grooves, so familiar now, as it clicked and whirred, akin to a pattern as new layers were unveiled and interlocked...

"A puzzle... Diamond, such intense complexity," She intoned, trying to recollect the manner in which it unfolded and reformed so neatly.

Nezar'Azret clicked her pincers and ducked her head, "A master work of my chorus's creation. Interplaying the desire to take apart and understand with rigid structure and intellectual challenges."

Arctikus nodded sagely as their tour pressed on down the hall, where artifacts and finished experiments were held on display, but they were not akin to trophies, not really. Nerubian iconography lined the walls as similar art might a troll Ziggurat and she mused on the name as they approached an intricately woven silk structure.

"It is a delight to see Nerubian art, I am humbled you would share this with me and mine," she said gently, trying to ensure her genuine interest and sincerity radiated into the ether.

Nezar'Azret clicked intensely, head bobbing as she spoke, "Art is the pinnacle of wise civilizations. Only a successful people can create it and truly appreciate its beauty. The skillful blending of different materials into ordered structure to convey ideas. It is the ultimate form of self expression."

Arctikus recalled humble cave painting, drawn so that when light shone they looked to be moving, ice sculptures that melted but were beloved, and the lovingly tended to linens that became patchwork.

She did not speak any of this, tried not to even think it as even as Nezar'Azret's gaze flickered to her, a rare thing among Nerubians.

Smiling, she answered the unspoken question, "This insight into your culture is truly welcome, honored hostess."

A faint clicking was her answer, maybe akin to laughter or thought, but Nezar'Azret continued, "Even as the Scourge pressed in on us, we created art. We would not let our glory be forgotten. As a queen, I admire seeing that perseverance in others."

Swallowing, Arctikus ducked her head in thanks but could not answer before Nezar'Azret pressed on almost excitedly.

"Before you, witness the poem of Webspinner Zanagara..."


Icemist_Village was a pleasant place, if crowded, Ragelcaw had often found.

Built on an island in an alcove beneath mountains where the water flowed thanks to eternally boiling hot springs that ensured steaming water flowed down great waterfalls, making a moat.

The burgeoning city was a place of bronze wood, dark leather and white bones; with carved eagles of the city's patron watching over all. Every inch of space used, with buildings stacked atop one another so much it felt bursting at the seams.

Yet for all that, it never felt hectic, the Taunka, an intense and hardy people, carried themselves through the crowds with nary a raised voice. The mood was not celebratory, but it was quietly jubilant, a sense of ease and relief, the Wolvar could sense even within the Icemist hall.

It was a large long house, with a grand doorway at its heart that let one stare out across the village. Several stories high, each layer was lined with treated wood and decorated in everything from leathers, to beads and more.

At Rageclaw's side, Elder Shaman Moky, bedecked in their finest robe and several ornaments gained as gifts from Taunka. They took a lap of their tea, looking across the low table to meet the gaze of their honored hosts, asking, "There will be no mourning?"

The question was for, Tundra_Coldhoof, Grand Elder of the Icemist Tribe who ruled all the tribes in fact if not in name. She cut an imposing figure, with her long horns, mammoth leather robes and a dark, dire wolf at her side, but her expression was serene as she answered.

"The dead have been mourned and the disrespect to their resting place avenged," She ducked her head, "You have done us a great service by returning our stolen ancestors."

Rageclaw bowed their own head, "There is respect for the dead, and Icemist have long been friends." Convincing Malakk to find and bring back as many dead Taunka as possible had been simple, getting the weary Drakkari soldiers to agree, much harder. Rageclaw was glad it paid off.

Roanauk_Icemist, chief of the Icemist tribe, mightiest of the Taunka who ruled all the tribes in fact if not in name. He was a great, hulking figure, with silver fur and dark leathers, braided beard hanging down to the middle of his chest.

Deep tones rumbling, the Taunka spoke, "May our bonds over the firelight echo down to our descendants long after we are gone."

Recognizing the saying Rageclaw flicked out their tongue happily, "So long as our words do not break and our labors lay a strong foundation, they shall."

The Taunka pair looked pleased, and Tundra nodded, placing down her steaming bowl of tea. "Words well said, dear friend, which has us speak this question."

Taking the set up, Roanauk continued, "Our ancestors tell us war is coming, one not against the Cold One or the Old One, but the blood of Skorn, the Vyrkul."

Rageclaw was probably more surprised than Moky who merely looked intrigued, glancing to them for guidance. Placing down their own saucer, Rageclaw's claws thrummed across leather pants as they spoke.

"Wise ancestors speak truth. Frost King Malakk's boon companion, sent in open ceremony and respect to offer terms of peace for wounded cousins was captured and killed."

Tundra snorted, "No respect, so alike to their ancestors, even the Easterlings have more sense."

Rageclaw could not say, no Wolvar history they had ever heard stretched far back enough to remember the Vyrkul at their peak. But diplomacy and trade involved much agreement, "You speak with wisdom, always. But this friend must then ask, do Icemist fear for Drakkari in this war?"

Roanauk huffed, "Ask this of me a season ago and I would say no, now though..." He glanced outside to where the great pyres were being readied. "Now we think our people should know this Frost King of yours."

Moky gasped, "You mean?" Before catching themselves, which left Rageclaw enough time to rally and duck their head, "This one is honored to introduce the Icemist's Speaker to Frost King Malakk, warmth will welcome them."

Tundra smiled gently, "This is good, before you leave with them , they would wish to speak with you of customs and manners."

"The Rageclaw will always assist," Ragelcaw offered gamely, tail wagging excitedly.

"This war," Moky said quietly, "Do your ancestors tell of it?"

Tundra tilted her head, "Have yours not?"

Moky clicked their fangs, "Rageclaw ancestors distant, quiet, always so."

Something in Tundra looked speculative at that but she shook her head in quiet acceptance, looking to Roanauk who spoke up with deep assuredness.

"They tell us this war shall change the world, and that your empire must fight well and prepare well for all that is to come."

Rageclaw lifted their saucer and clinked it against their drinking fellows answering.

"May we do just that."
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NOTES:
Thanks for reading, I hope it was fun, if you have any questions, comments or feedback please feel free to share them :D

Rohk'aka is the trolls name for the Eastern Kingdoms, it basically means 'Worlds Daughter', in reference to it having been part of Kalimdor.

Fun aside, but this entire chapter was written only recently, as when gong through the next chapter I realized things moved too fast and I wanted to explore what I'd done here more and better set the stage.

Hooktusk's application took inspiration from a scene from the old Spiderman 2000 cartoon and was also me basically putting Malakk against someone who uses his own campaign technique of "I am already the one in charge, you just haven't realized it yet".

As noted before, Travelogue inspired a lot of my takes on Nerubians, I hope my own spin on these ideas worked, the concept of Nerubians liking art enthralls me. I am so glad the idea of trade was suggested as its letting me give the Nerubians a little more exposure; while also getting the chance to give the Frostmane a touch more focus, especially on their culture.

I also decided that each of the lieutenants we see speak represent different ways one gets into piracy. Hooktusk was born into it, Sizzle is someone who found liberation from it, Jin'Ha is basically a privateer as he didn't want to give up the war, while Gaz is someone who is out of other options.

The Wolvar seen cheering on ships and fishing are not part of the Empire, they just lived in the area and basically got paid t let the Drakkari use it as they mostly keep to their island.

Also just to note, teleportation will not be a major part of the war effort, IE porting in thousands of troops or the like. This is still WC3 era, which means teleportation is one of two things. A, a very ritualized process with specific link locations between two places with magic, or B, something extremely skilled and powerful individuals can do for themselves within a reasonable distance, IE Jaina and Antonidas.
 
Why I write trolls the way I do
I have added this as a note to the first chapter at an SB users recommendation but here is a post:

Why I write trolls the way I do, thanks to @backgroundnoise for suggesting this:

First and foremost, there is the matter of world building:

I tend to take the canon of the games and the world building from Blizzard with a grain of salt, both thanks to how often its retconned and how little thought seem to go into it.

To tender a none troll example, one RPG book said Harpies exclusively reproduce by hunting down other sentient species an raping them, while another said they basically just lay eggs with no external input. The former is, even ignoring the morality issue, a farcical way for a species to reproduce, hunting sentient being, keeping them around long enough for that and avoiding the constant and never ending reprisal such acts would bring about? They'd be dead in less than a generation, its simply not sustainable. Thus I ignore it and adjust it into something I deem realistic. IE, Harpies 'can' reproduce with other species and get a harpy from the end result but its not the norm or standard or necessarily that common.

Similarly, the idea that trolls or the Loa are utterly reliant on cannibalisms or constant blood sacrifices is functional unsustainable on any major level; so logically most sacrifices need to be more attainable stuff like animal hearts or craft works or a troll cutting their hand and bleeding (Which was actually a common blood sacrifice in many cultures associated with the practice)


Next stage there is the general portrayal and unfortunate implications:

On a real world level many of the societies the trolls utilized the aesthetic and trappings of were victims of intense colonialism and while we know there was truth to say, stories of human sacrifice, we also know they were drastically exaggerated, while any and all other 'civilized' or 'advanced' aspects (Many of which eclipsed anything the invaders had seen even in their own country) to the societies were downplayed in order to justify raping, pillaging and enslaving the people.

In the same vein, trolls and other mobs are always hostile for gameplay purposes and their cultures are exaggeration version of already exaggerated ideas of cultures that were created as propaganda, with roots deeply intertwined with racism and colonialism. As a result, I tend to be wary of taking stuff created with such foundations too seriously beyond the barest requirements.


Then there's the 'need' for war, which often comes up but fails to be justified in the text.

As mentioned above and elsewhere, the writers don't often think about the implications of their own writing or reflect on the logical realities of their ideas and creation.

An easy example is the fact Gnolls & Kobolds were described as 'threats humanity had to overcome to claim Lordaeron'; the writers clearly intended us to see the Gnolls and Kobolds as hostile invaders that needed a good killing. Except, the writing doesn't indicate they showed up and tried to claim the same land as the humans, it implies there were already there and humans were driving 'them' out.

This kind of stuff happens a lot with trolls, from the dwarves invasion of the Frostmane's kingdom, to Arathor forming in response to the unity of the troll empires, without any real groundwork laid for 'why' this was necessary. The writers didn't bother indicating that the Frostmane attacked the Dwarves, or that Forest Trolls raided humans, the simple fact they existed was deemed justification enough for the humans and Dwarves to kill them and take their stuff.

Some modern examples of this include stuff like Kobolds moving into a mine the Dwarves have already abandoned but the Dwarves sending you in to murder and mutilate them (He wans their ears) just because. One of the most blatant examples was an old quest in Durotar where-in you have an orc whine about Kul'Tiras humans showing no respect for diplomacy by building a fort on 'orc land' and sending you to fight them. Followed by by whining about how the Quillboar who long predated the Horde had their lands taken by Orcs but haven't yet been entirely driven out and sending you to burn their villages down.

No effort is made to justify the war against them, because they are mobs and thus not people, but that leaves readers with essentially big blank spots that allowed for world building. One can assume that these species are all inherently stupid and evil and unwilling to engage in diplomacy no matter how bad things get... Or one can try to inject some nuance into the situation.


Finally we hit on the Drakkari specifically:

Once again we hit on writers not really thinking through the implications of their work, some examples with the Drakkari include:
  1. Describing them as 'stupid' and 'savage', the latter already being a loaded term, but even discounting that the Drakkari have built a literally city sized country made up of four tiers in one of the most hostile places on the planet. Elaborate cities stretching across miles and miles of land and somehow massive farms dwarfing anything we see in the games.
  2. Or for example, the arena, where rather than the fighters being slave, the none trolls are explicitly described as being paid for their work and having come their willingly, with multiple species being in the audience.
  3. We also see the Drakkari engineer weapons compared in terms of potential threat to the Scourge and have it revealed they were working on a cure to the plague and see the Scourge was only able to get by their defenses thanks to multiple high level figures engaging in treason and even that didn't stop the Drakkari from driving them out.
  4. What's more we know that the Rageclaw Wolvar, a pack that specifically talks a great deal about trade, straight up lived in Zul'Drak and seemed to get along with the trolls famously. (This also means they can't be an enthostate)
There's more obviously, but these details alone indicated a society that has a very advanced understanding of construction, farming and magic, as well as stuff like disease management, diplomacy and trade, that if one wants to expand on can create a truly multifaceted society over just a place to kill trolls for gold and magic items.


Cultural dissonance:

For example, in my eyes I don't really distinguish between executing a thief or enemy soldiers with sacrificing them, because the result is the same, only the cultural trappings and the, haha, means of execution might differ. But if one places beheads a criminal for theft and another place sacrifices someone via beheading for theft, to me they're functionally the same thing.

We see this a lot when comparing say, Alexander the Great, with the founders of say, the Aztecs or a Mongol leader, all oversaw tons of executions of captured soldiers on horrific scales, but only some are remembered for just that over their various conquests framed in heroic lights and the like. (Note and as an example, there was an island that resisted Alexander for like a year, once he got in he basically had everyone executed or enslaved out of spite)

This applies to the various cultures in WOW as well, for example there's a lot of quests that involve us using sentient creatures as ingredients, or for a more grounded example we see city's have gallows or see executions happen in stories. and of course we can and do skin stuff like dragons and Furbolgs.

A good story example would be how in the Tides of Darkness novel we're meant to hate Zul'jin for collecting elf ears, but there's literally a quest where we collect Kobold ears just cos they took over a mine the Dwarves had already left. Neither is a good thing obviously, but only one of them is framed as villainous. This might be straying into more of a case of 'what measure is none human' though.


Some notes on stuff I couldn't address specifically:

Hunters:
While I cast no shade on the hunter gatherer societal model, I feel its integral to keep in mind when discussing trolls, their histories are specifically rooted in having built massive, continent spanning empires. Those don't function without advanced bureaucracies, farming and infrastructure.

Slavery:
Interestingly, the world building in Chronicles said that the trolls looked down on the Mogu for using slavery, but also had the Zandalari later engage in the practice. I have taken that to mean that a common troll cultural custom treats slavery as a vile crime and that engaging in it is usuaully a sign of societal decline. NOTE: Though in contrast, stuff like torture or murder aren't viewed so negatively due to regeneration and the ability to commune with ancestors meaning death isn't seen as being 'as' big of a deal provided one handles it honorably.

Sympathy:
This is more trivia, but the first bit of world building we got about trolls was in Warcraft 2 and while long since retconned, it was extremely sympathetic. WIth Zul'jin having united his scattered people and aligned with the Horde solely because he feared the Alliance would enact a genocide against them when done with the Orcs, and the manual straight up says they have "suffered ages of attrition at the hands of the Humans, Dwarves, and Elves." So even in the most black and white version of the game, the trolls were initially framed as sympathetic.

The Loa:
The idea that the Loa are blood hungry gods is one that bounces around constantly. In the RPG they are often described as such, but they also didn't protest the Darkspear starting to offer them animals and plants in place of people. What's more, they actively loath Hakkar who go for sacrifices constantly, and on a practical level large scale sacrifice or cannibalism of people is not sustainable, especially not when many of the societies are incredibly weakened. As it is, in the games themselves their portrayals still vary but tend to be more benign and the Drakkari I confess I never saw as particularly devout given their response to the Loa failing to solve the Scourge invasion was to kill them and steal their power.


Conclusion:
As a result of the unfortunate implications informing a lot of world building around the trolls (And other mobs to lesser degrees).

The inconsistent world building that bounces around in terms of how negatively it frames them, as well as the impracticalities of the implied societal structures.

Combined with the vast voids left in the world building, left there because the creators didn't think violence against mobs didn't need justifying, or being rooted in the gameplay mechanics over anything realistic.

And finally, the established details of the civilization as we saw it even in a state of collapse and the implications there-of.

Leads me to write trolls the way I do.
 
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Slavery:
Interestingly, the world building in Chronicles said that the trolls looked down on the Mogu for using slavery, but also had the Zandalari later engage in the practice. I have taken that to mean that a common troll cultural custom treats slavery as a vile crime and that engaging in it is usuaully a sign of societal decline. NOTE: Though in contrast, stuff like torture or murder aren't viewed so negatively due to regeneration and the ability to commune with ancestors meaning death isn't seen as being 'as' big of a deal provided one handles it honorably.
Do we ever get a real read on what slavery in Zandalar looks like? For the Mogu, slavery was the default state of pretty much anyone who was not a Mogu, while the Zandalari could have it as something like a indentured time period, or the ability to eventually gain your freedom, or something like that. Slavery was pretty much the default "What do I do with all of these captured combatants/peasents that I don't want to massacre?" answer.
 
Do we ever get a real read on what slavery in Zandalar looks like? For the Mogu, slavery was the default state of pretty much anyone who was not a Mogu, while the Zandalari could have it as something like a indentured time period, or the ability to eventually gain your freedom, or something like that. Slavery was pretty much the default "What do I do with all of these captured combatants/peasents that I don't want to massacre?" answer.
A fair question; this is the summary we get on WOWpedia, source Chronicles V1:

'After the Sundering, the Zandalari trolls that once ruled a large part of Azeroth started exploring numerous islands that dotted the newly formed sea. During one of these trips, they discovered Kezan and the goblin race, who were very primitive but still possessed some intellect. Initially the two races kept a distance as the Zandalari only came to the island in order to mine kaja'mite. They didn't really know too much about it, but they realized that is was very potent, so they saw it as a sacred component in their rituals and ceremonies. For many centuries the trolls mined and occasionally even paid goblins in trinkets in order to work for them, but this arrangement was soon to change. At some point the trolls, while digging, discovered that Kezan possessed an unimaginable deposit of kaja'mite underground, more than they would ever need. So rather than digging themselves, they enslaved the goblins and forced them to drill in frightful conditions. For thousands of years the goblins, too weak to resist, suffered under the rule of the Zandalari.'

So uh, not good to say the least, and not temporary or born of warfare either; basically just the Zandalari seeking the 'need' for a big labor pool and going "Welp, time for slaves!"
 
The Invasion of Rohk'aka Part 1 - The Storm of Strife Stirs
The Invasion of Rohk'aka Part 1 - The Storm of Strife Stirs
As Malakk promised, the trial period had been mercifully brief, but it had taught Hooktusk much about her new monarch.

Namely, that he was sharper than the rumors of a hide bound warrior king would imply; oh, he may keep his word whatever it be, but he was evidently careful about his choice of said words.

That fact had been proven in their trials, everything from guiding small and large ships through conjured obstacle courses and storms, to commanding fleets in faux battles. All of the Scenarios were weighted against them, but not as she'd expected.

Rather than commanding her own crew, the Frost King had taken her boasts of trusting them with command seriously and pit them against each other and above all, herself.

What was more, she was always held back until the end or kept in ignorance until her turn came. All so that her crew might perform at their best and deny her any advantages like them believably throwing a trial or letting her chart their course.

It was more than a little insulting, she felt, they were pirates after all, and incompetence didn't survive long on the open seas with weapons always handy. But it had forced her to take inexperienced Drakkari sailors, a new crew, as well as advisory staff each time, and use what little time she had to adapt, train and compensate for their failing and exemplify their strengths.

They had at least been largely obedient, she'd found, but it had not made the three weeks of trial any less exhausting. And for all that inexperience, they were an educated bunch, well-schooled in strategy from Amani tutors and viciously efficient be it in duels or on strategy maps…

But their rigid war doctrines and novice nature betrayed them, sailors needed to think on the fly, cut tethers and make a million little decisions for themselves every day, that even the scrappiest raider did not. Only her greater experience allowed Hooktusk to eclipse even her first mate in matters of strategy and tact with crews like that.

What was more, Drakkari opening gambits were always strong, but they struggled to adapt. Meanwhile her own crew were not used to commanding anything more than a few ships at most, giving her a decided advantage in mass combat.

It had not been easy, but as promised, she was victorious.

Now, here she stood upon a freshy built ziggurat that sat upon the shoreline, ocean water filtering through sharply cut pathways and a half-submerged monument to Gral in its heart.

The Loa bristled with pride at its new residence, calling young shark pups and beloved mates into the monumentally sized temple they now called home.

Hooktusk herself had new garments, crafted in her old style of well know human and goblin privateers, but woven in with thick furs and Drakkari colors.

Turning from the top-most peak of her temple and its shining Saronite adorned gong shaped in the visage of herself roaring, she looked upon the Great Bite and smirked at the sight of her fleet.

Heart stirring and fangs flashing, only one thought ran through her mind.

'This is going to be fun.'


With time's passing came the need to finally say goodbye, and thus it was only right that when the Amani shipwrights left, their hosts made a day of it.

Malakk himself travelled down to Howling Fjord to look upon their completed works, accompanied by his advisors, Chief Rageclaw and Navarch Hooktusk among them.

To say that the Great Bite had undergone changes would be an understatement.

Once decaying Vyrkul structures had been claimed and converted into fortified watch posts that aimed spear launchers and newly minted cannons at any who might seek to invade the land.

While the non-draconic residents of Utgarde Keep remained in their frozen slumber the town sized tower had been turned into a home for the workers and Wave Riders, with guest quarters laid out for the local Tuskarr and Wolvar, as well as the honored Amani, respectively.

Running along the coast and built into the mountainous walls that jutted up from the ocean were mighty piers, so large that five Drakkari could walk side by from one end to the other. Moored at the docks however was not the Drakkari Fleet which instead floated in the oceans, holding a loose parade formation, but instead the new and improved Amani transports. Sleek, sharp angled wood now adorned with reinforcement from iron trees and topped with a Saronite troll head atop the captain's quarters.

Otembe and his cohorts were boarding the final Amani vessel, draped in thick furred coats decorated with enchanted trinkets. The purple haired crafter was the last to board, clasping arms with the Frost King as they exchanged goodbyes to the chorus of celebration and waving.

"You have done more for us than I can put into words, Otembe, give your emperor my highest regards and know the Amani will always be welcome among the Drakkari."

Otembe bowed his head, "You have been a most resplendent host, may this alliance between our tribes last generations, noble Frost King."

Malakk grinned and added, "I must thank you again then, for your kind words, and I hope the extra passengers will be no burden and you will show them around."

Otembe chuckled, "No trouble at all, they shall know our lands like the back of their hands before long."

Releasing one another Malakk stood back to watched as the ships rolled out of the newly dubbed Mal'Drak Harbor, Amani shipwrights waving from atop the deck as they went, to the cheers of Drakkari, Wolvar and Tuskarr alike. Conjured winds and Loa's blessing fueling the vessels motions as it quickly faded into the mist.

The rest of the day was spent cavorting, Malakk and Chief Rageclaw made time to speak with every visiting Tuskarr chief, giving special attention to those who had rendered their services.

Builders and Wave Riders danced to traditional and foreign songs let loose by Hooktusk and her crews' band, dancing wildly as others tried to sing along.

Hookah smoke filled the air, along with the scent of strong wines, naturally followed by fierce fights to the cheers of onlooker, while a grand offering to Gral stained the temple waters red.

Finally, as the darkness of night rolled in, fuses were lit and the sky was splashed with an array of crackling, sparkling colors to the oohs and aaahs of the crowd.

Malakk watched the skies painted with fire, a stirring in his heart, 'Soon,' he swore, claws digging into his palms, staining his nails with blood, 'Soon Malaka'raz, you will have justice.'


Some days later, across the sea, an odd sight would be seen by those there to witness it, but in such places, no unwanted mortal eyes roamed.

The Whispering_Forest was discordantly quiet, strangely humid and cold at the same time. Overgrowth coated the ground, large mushrooms that pulsed with no light grew around trees that had not known a mortal's touch in generations, standing so tall as to cast everything in a bleak shadow.

"Welcome you your new home, Drakkari and guests, I don't envy ya," touted the heavily armored Krag'jin, chieftain of the Shadowglen to the South in Silverpine.

Quetz'Lith longed for the formalities to be over with, but bowed quickly. "We thank you for your guidance in this matter, and of course to our noble escort as well," she said, nodding towards the leader of Zul'jin Sky Riders, Sky Sovereign Akil'Gon.

The bulky woman bowing and brushing her fiery braids back, answered, "It was a small price, but is this place safe? My instincts screech at me."

"A Forgotten One sleeps beneath this land, we should not stay here," Seer_Drannix rattled.

Krag'jin scratched his cheek, "My village could hold most of ya, save the dragons at least…"

"Thank you, chieftain, but we need stay to guard our mounts and cannot risk being seen; a dead Old One is but a hindrance."

The leader of the Nerubian's warrior contingent, Anok'suten, hissed, "You Drakkari toy with powers not your own without a care. The Forgotten One's cannot be ignored."

"Look at me agreeing with you spider friends," Akil'Gon chuckled nervously, one hand running gently through her giant eagles feathers as it whined.

"We have Word Priests, Wards and the Blessings of the Loa," Quetz'Lith countered sternly. "Should this land prove too much for us, we shall have plenty of warning, but for now I refuse to risk exposure because of a dead monster," Quetz'Lith said, patting her mounts head as it rasped and licked its chops.

"Saronite is a danger, little Drakkari," Drannix argued.

"Everyone in Northrend uses it," she answered.

"The Furbolg do not, or the Tuskarr," Anok'Suten said, siding with the Seer.

"The Tuskar live nowhere near deposits and the Furbolg are boring," Quetz'Lith answered cheerfully, before sSashing her hand through the air. "I will not broke further debate. The Old One's powers are dangerous but known to us, we are soldiers, and will not shuffle and hide from this unless we've no other choice."

Drannix glared at her for a time before nodding, "Very well, we shall seek out where it sleeps to better wards against it."

"Does that mean there's a building we can sleep in?" A Sky Rider piped up, looking unhappily at the forest.

"We will not be sleeping besides an Old One!" Drannix rasped, before blinking, "I believe I sense a human presence…"

Krag'jin blinked owlishly, "Odd, they usually avoid this place like it's plagued, but I suppose some do wonder up, no one rules it and well," he tapped his head. "One's vulnerable to strange whispers would come here first."

Quetz'Lith looked to her and the Amani scouts, "Find them, we will tend to the drakes."

Drannix waved at Anok'Suten, "Go with the trolls, leave no trace of us."

"Well, if that is decided, I best be getting back home, even on turtle back it is a long trip and I'd not want to miss the finest fishing hours," Kragjin said.

"I had best begin my flight back to Zul'Aman as well, to inform my Warlord of our success," Akil'gon added, striding towards her wing-mates and their resting Dragonhawks.

"You are both welcome to stay the night, and our camp shall be open to you, if need be," Quetz'Lith offered with a salute.

"Thanks, but no thanks, this place is not my type of forest, feel free to swing by during the solstice though," Krag'jin said before disappearing into the tree line.

Akil'Gon bowed, "We thank you for your offer, but duty calls to use as surely as the winds. Those scouts we leave you shall serve well and we wish your empire good tidings in what is to come."

With that, the Amani Sky Riders took to their mounts and vanished into the tree line.

Humming and cracking her neck, Quetz'Lith waved to her gathered forces, "Come, come, let us begin arranging the rituals that our drakes do not devour the mountain before our wait is over."

Bonechiller Barafu strode by her, "I shall see to yours personally," she offered.

Quetz'Lith's hand brushed the smaller troll's necklace as she whispered, "You did not need to be here mistress of the cold, but I am 'very' glad you are."

Barafu gently traced a finger down her chin and over her chest and said, "I wanted to keep you company~" Before sauntering off, Quetz'Lith watching her like a dragon did their next meal.

"Well… I would not protest that," she chuckled, trailing after the dark-haired troll, her mount huffing irritably behind her, scaled nose nudging under her hand for pets, "Sorry, sorry," she chuckled as their forces marched deeper into the woods.

'This is going to be a long mission,' She thought, but her gaze was locked on Barafu's swaying robes as she smirked, 'But at least the view is good.'


A new energy suffused the air in Zul'Drak, it bled into the rumbling earth and painted clear skies an array of colors that stirred the heart and mind.

Across the fields and streets where petty gods and idols purified the lands, the air and waters, their stone jaws unhinged to belt out a dirge, eyes alight with power.

Throughout the nation not a soul toiled in the mines, tended the fields, or watched over the herds, all left to linger in sleep as residents resided in their compounds, apartments, and temple towns.

Acolytes, priests, and blessed champions gathered at temples with offerings raised high, not one god or Loa was forgotten and through the sacrifice they let loose crackling bolts of divine might, linking one temple to the next in a network that spanned the nation.

Gathered on the highest tier were legions and legions of Drakkari soldiers, each at attention as they looked towards the towering temple city of Gundrak that loomed like a mountain. The crystals adorning it highest points rang out with divine energy as a chant began to echo and boom, soon wafting over the soldiers who struck their chests in salute.

Upon the great steps that stood before Gundrak gathered the Prophets, not a one was missed, each chanting their prayers with a divine fervor. Their eyes shining as they joined the web of power weaving its way across Zul'Drak, guiding, and controlling its storm as their deity's cries echoed across the land. They did not face the soldiers though, for they too were subjects to the one that stood upon the dais that rose above them all at the maw of Gundrak.

Frost King Malakk.

Winds that were once a storm now bound to his will weaved around the kings frame, the elementals energies rising high and divine gifts were laid upon his shoulders, suffocating him for but a moment in the heady magics of gods.

Striking his chest with each hand, Malakk threw his head back, jaw unhinging and fangs bared as he let loose a roar that ripped through the air and shook the skies, voice booming across every stone and street across the empire.

The nation quaked as his war cry was answered by every Loa and soul across Zul'Drak.

The War, had finally begun.
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Notes:
And thus we begin, the actual premise for the whole story and it only took us like 13 chapters XD

Anyway, I considered making some of this part of the previous interlude, but I felt that made it feel too rushed, while the chapter break would help emphasize the time skip. It would have been nice to explore this period more, but I also didn't have much to do in terms of overarching stuff beyond more set up.

One thing to note about the Nerubians is that they hate Saronite, they understand it as well the Drakkari, but they refuse to utilize it for cultural and safety reasons, its similar to the NE's attitude towards Arcane Magic.

Also I love working in minor tribes, (Waves at the Shadowglen) Hi :)
 
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Liking this so far. Where are we on the timeline in regards to the events of canon WC3?
Thanks for the support and fair question.

Warcrafts timeline is... Weird at the best of times, but in the broad strokes I'd say before WC3 took place, probably when Arthas and Jaina are still teenagers, though be it around 16/17.
 
So we have a little less than a decade to Thrall breaking out and the Undead uprising OTL, though the Undead are a non issue now that the Lich King is out.
Just realized this was indirectly a spoiler but here I am XD

Yup, currently Thrall's still stuck at Durnholde and yeah if left to their own devices Cult of the Damned would have started up in another year or two-ish.
 
So this isn't a major update, just something I wanted to share as I thought it might be interesting but-

In the past, I have often reference Zul'Drak (& many trolls) operating on an economic system inspired by that of the Incan Empire.

Well, thanks to Kylia Quilor and the Azeroth: The Silent War and the Illusion of Peace [Warcraft AU Worldbuilding] thread, I now know there is a term for this!

The Palace/Temple/Redistribution Economy!

So yeah basically the empire runs on a variant of the above, adjusted for Warcraft and Trollish culture.

I would note that while I agree with Kylia about the weaknesses of this structure, IE its very top heavy meaning one surgical strike can leave the government and resources in chaos, I think those can be mitigated (In the RL world, digitization would help a lot) and among the Drakkari the issue has been somewhat solved.

Amusingly, it has nothing to do with Malakk.

Instead it can be attributed to the Feuding States Era, where in the various polities, factions, tribes and kingdoms or states had to find 'some' means of surviving on their own either by establishing trade or becoming more self sufficient as raiding can only do so much.

Thus when Malakk took over he looked around and found his various Dominions were already operating in ways that suited his and the people's need. So he basically just better intertwined them to expand the availability of certain resources, plopped down some Gundrak supported resource banks and standardized things.

But to put it basically, Gundrak is not 'that' integral to the running of the empire, its where complaints are elevated too and reports go, but the supply and demand of resources doesn't need to go 'through' Gundrak and all the local governments from small towns to cities, can managed their own affairs. Thus even if Gundrak vanished in a massive explosion, the empire would be able to continue on, provided no major civil wars broke out.

Anyway I hope that was interesting, also the next chapter is edited and should be up in less than six days!
 
The Invasion of Rohk'aka Part 2 - The First Strike
The Invasion of Rohk'aka Part 2 - The First Strike

Lana whispered a gentle prayer to the light, her staff thrumming with the force of her faith and pressing out against the dark mists that cloaked the ship, signaling all aboard of her presence on the deck.

The wood was slick and rang with a displeasing sound at each stride as she used her staff to stay stable; the man behind her moving silently, as though he was part snake.

"Ah, welcome back, priestess. Bring our Tidesage?" Asked captain Gyram, whose face she could barely make out save for a vague outline next to the ships mast.

"I am here captain, and with me is the Tidemother," answered the robed man behind her. She could not see him, but she recalls his long beard, flowing blue robes adorned with seashells and a bonnet that resemble a squid.

"Can you deal with this damnable fog then?" Asked Gyram, knocking at the mast.

"Most assuredly, but did my fine Lordonian hosts not insist the light and mages would be sufficient?" the man asked with infuriating smugness.

"Captain we do not need this man," Lana hissed, "Trusting our lives to this idolatrous faith is more a danger than the mist."

Merander scoffed, "You needn't hide your wounded pride with anger, priestess, it is not your failing that the light cannot escape the depths of the ocean

Lana's grip on her staff tightened as she glared balefully over her shoulder.

"Enough you swabs! This is a ship, and I am captain; my job isn't to manage your petty disputes but to ensure we guard the oceans and keep Alliance territories safe." Lana could not see it, but she could practically hear the captain's frown as he added, "The mage said this mist was magical and nothing we do can banishes it, do you think it's those sea witches I've been hearing about?"

Merander's robes flourished as he seemingly… shrugged?

"It could be, they know the magic of the oceans well, but they are not as blessed as you to have me with here. Watch as I strip back the mists and ensure us a safe passage. All glory to the Tidemother, endless is her grace and bounty!"

The Tidesage sat upon the deck and began to chant and pray; shadowy hands that came to look like tentacles in the mist waving wildly as human tongue faded into something infinitely more guttural and vile.

"I know ya don't like it priestess, but we gotta focus on our job here," Gyram whispered.

"Are you trying to convince me or yourself, captain?" Lana asked the much younger soul.

A weak chuckle escaped him before Merander's rambling cut through.

"Behold the Tidemothers glory!"

There was a loud clap and the mist smothering them writhed and roiled as it began to violently part, a barrier forming around them and finally allowing Lana's stave to alight the deck.

"Finally, some blessed freedom!" Someone on the crew bellowed.

Gyram flicked his black ponytail over his shoulder and clapped Merander on the shoulder, "Good work- You're shaking…"

Merander's voice came out shuddering, haltingly slow. "I- Invaders! A fleet comes, singing of shadows and beasts!" He flung himself to his feet, "We have to escape, have to- have to blockade the coast They're coming- aaah!"

The ship rocked and a low, guttural roar struck Lana's ears.

"Shark, giant sharks!" Bellowed the crow's nest, as water splashed on deck as mighty sharks burst from the water snapping their jaws as other thumped against the hull.

"Dammit all," Gyram spat, "Merander, help turn us around, gunners shoot those blast things off of us, and magus, we need a sending spell now!"

"Captain look!" The crow's nest shrieked.

Lana looked towards the north and her eyes flew wide as a looming shadows' approaching fast were outlined against the mist. The sharks snapping only grew more incensed, even as gunners let loose bolts of steel into their waiting maws.

"They're coming! Trolls, an army of them, we have to run!" Merander shrieked.

"I'll be damned if I abandoned post, cannoneers, send these savages to a watery grave!" Gyram ordered.

Roars of "Aye aye captain!" filled the air as the shadow grew and the mist parted entirely as if pushed along by the vessels only now bursting into reality.

"By the light…" Lana whispered. In days gone by, she had stood at Hillsbrad to fight the Horde fleet, yet even their vessels paled in comparison to what was surging towards them now.

Bursting free from the sea mists came boxy troops carriers, pushed along by enchanted leather canvases, and equipped with metals to ram through enemy vessels, each almost as big as her own ship.

The troop carriers sailed between even the larger ships, monstrously wide, longer than they were tall some, long curves and sharp angle designed to rip and tear through enemy ships. Somehow, they sailed with nary a sail in sight, instead the water churning at their backs like some Gnomish machine.

Their numbers only grew and grew in number filling the horizon.

But what trailed behind them were worse.

Monstrous vessels of black and dark blue created surging waves with their passage, adorned with dark spikes, lined with spears and hulking cannons, their size defied reason! Five tiers tall, larger even than the Ogre Juggernauts; the enormous bows were adorned by cackling troll heads with giant tusks coated in a strange metal of swirling shadows and emerald.

The largest surged ahead, towering over the other ships as an adult might a child; it was completely coated in a layer of steel that hurt to look upon, glowing sigils pulsing a crystalline green as it cut through the water as the sharks departed.

'How, how did so many come so close!' Weren't the elves watching the border? What of the scrying spells?

"It's the mist, it cloaked more than just their ships," Merander murmured eyes wide as if experiencing a vision.

"Come on man, pull yourself together!" She snapped.

"Cannoneers, fire! Show them Lordaeron's fury!" Gyram bellowed, his own threats drowned out by the roar of cannon fire. Black metal orbs soared through the air too fast to follow!

Only to crash against the ship and rebound, as if launched back at them by invisible hands!

Lana slashed her stave on instinct and watched a returning ball shatter against its might. She joined the mages in letting loose bursts of power as one of the tusks approached the heart of their ship only to see their magic flicker and fade while her own holy spells rebounded with a fiery vengeance.

"What are these monsters!?"

The roaring winds and rising waves filled Lana's ears as the attacking giant washed over them like a tidal wave, but she still heard the Merander's last whisper.

"Our doom."


Hooktusk looked down from the bow of 'Malakk's Might' and grinned as a once ferocious Alliance frigate was caught upon them.

A single tusk tore through the vessel, drawing shouts and howls of shock and fright as the ship's defenses were sundered and its frame torn like paper.

With an explosion of force, the ship splintered and shattered, its crew subsumed in a sea of shrapnel and writhing water.

As her crew cheered, Hooktusk cackled, slapping her leg wither hat as she sauntered back to Malakk who sat on a mobile throne a little way away from the captain's quarters.

"The tusks worked wonders then I take it?" He asked, eyes focused on the horizon and his tone flat.

"Like shooting fish in a barrel!" She pattered her belt, "Gral's children will eat well tonight."

The Frost King hummed noncommittally at that as he rose to his feet, "This is good, I do not want Lordaeron to have time to call for its allies before we seize the coast."

"This mist is paying dividends, but," Hooktusk gestured towards the bat riders milling around on deck, awaiting orders, "You still sure this is a good idea if we're going for surprise?"

Malakk nodded, "I don't want them to have the time to call allies, but if they know an attack is coming maybe an hour before we arrive, they will be waiting for us, no surprise but also no one in our way, just warriors clashing as war should be."

"Such an optimist," She chuckled, before bellowing, "Full speed ahead, let's see what else we can hook!"

"Hail Navarch!" the crew roared.

She was drawn from her reverie and enjoyment in the title by Malakk tapping her shoulder, "Also, tell me, why would one shoot fish in a barrel?"


The chilly winter air permeated the cliffside watch tower leaving Derrick blowing into his hands and jogging in place, light armor clanking in irritating the watch towers sole half elven resident greatly.

Haledon Runecloth felt the steps squeak beneath his stride as he marched to the top of the tower and at the relieved sigh of his comrade rolled his eyes.

"Here," he said, holding out his hand and thinking of the flickering flame of a candle and heat, calling forth a small fire into his palm, "Now stop making a racket and do your job."

"Haha, sorry Haledon, this winter is just miserable though," Derrick answered jovially, holding his hands at the flames, and idly glancing over the battlements. "Besides there isn't much to see with this fog."

"Is the enchanted lens not working?" He asked, squinting at the Gnomish import that sat on a swivel at the center of the towers top.

"I see some things, but not much, the fogs too thick, this happened last winter too," Derrick answered disinterestedly, even as he leaned down and squinted. "Hmm, yes, still a whole lotta smog, its rolling in quick though!"

Haledon frowned, taking the flame away as he approached the battlements, "That mist... Is not natural- urk!"

"Down!" Derrick's roared, yanking on the hem of his robes and lunging them down the steps as a glowing green and black spear struck the roof.

"The Wards!?" Haldeon shouted, confusion wracking his brain as they tumbled into the ground floor in time to see a glowing red and yellow bottle hit the steps, hissing, and shaking.

"Bomb!"

A wave of fire washed over the tower, coating the walls, and roaring towards the gun powder.

In the skies above, Zim'Ro watched as the gunpower blasted through the walls of the tower and the white stone began tumbling down upon any survivors.

Tugging on the chain binding he and his spear together, he yanked it to his side and a moment later both he and his bat disappeared down the side of the mountains, their job done.

Back at the tower, rubble crackle and stirred as arcane energies flickered and with a final roar a duo of guard hefted the rubble off their bruised but living frames, Haledon draped over a shoulder each.

"Haledon, you good?" Derrick asked, as the captain passed the magus over to him.

"How… How did they break the wards?" He gasped.

"Dunno, but you saved our bacon there! How'd ya do it!?"

"Ears… Ringing…" Haledon ground out.

The captain spoke up, "He crafted a barrier around one side of the gun powder, so most of the explosion went through the opening before it broke through and hit us." The man spat, kicking debris, "The bastards still got us though, no cannons and no mage to send word; something must be coming by sea. Derrick, you and Haledon stay here and scavenge anything of use, stay out of sight, I'll run to the monastery and inform the garrison!"

With that he took off running.

"Aye sir," Derrick said helping Haledon to a nearby tree, "You good?"

"Fine, just… That took much of my will," Haledon flexed his fingers and hissed, "And some of the flames got me, I shan't be fighting fit for days with how burnt up my insides feel."

"It's good, you got us outta there, now we can warn the monastery and let the Champions_of_Light deal with... Whatever that was, a troll I think?"

Haledon hissed, "If it was, those animals will be taught the same lesson their ancestors were when their army was reduced to ash."

"That's the spirit haha!"


Gal'Darah ran a hand through his dear Baku's fur, the hulking rhino grumbling beneath his freshly fitted armor and at the rocking of the transport. Fire spears, burning bottles and cannons rang out from Malakk's Might and tore through the withdrawn ships and docks.

"The way is clear, when we dock against the coast, we must break their ranks to give the other troops time to rally!" He bellowed.

"Hail Grand Prophet!" his warriors answered, Baku rumbling alongside them.

"Cannons coming!" The Watcher shouted.

Gal'Darah had already heard the resounding boom and added his prayers to the chants of Shamans as the steel ball soared down and was rebuffed as it crashed against howling winds before a pulse of divine power shattered it into shrapnel.

'Almost there,' he thought, drawing his spear, and leaping atop Baku's back, head low as he shouted, "Ready yourselves, for Zul'Drak, for justice, Frost King Malakk we fight!"

A roar rose up and the Loa's will filled the ship, surging them forward in a blur, too fast for the Alliance to brace as they tore through any dock and ship remnants and came to a halting stop at the street level.

Awaiting them were soldiers only, gun users and archers on the roofs, while warriors in plate braced with shields, mages and healers hidden behind hasty fortifications. At the head of their number was a redhead with long hair, a great hammer, and golden armor.

'A Paladin!' He cheered as the doors began to swing open.

"Warriors of the Alliance, drive these lightless beasts back into their hovels!" She roared.

With a "Yip yip!" his Baku charged forward, shaking the streets, Frozen Warlords racing behind him, their sleek black armor thrumming with emerald light shining as Shamans and priests let loose bolts of ice and lightning at those on the roof's.

A hammer of light launched towards them, but Gal'Darah was a Word Priest as much as a prophet, and thus he swung his Saronite tipped wand in his off hand shouting "Ket'Zun!" and watched as the hammer exploded back at its wielder.

The shock alone was enough to stall the ground soldiers and Gal'Drah cheered as Baku's charge crashed against the warriors, sending the little tin fighters flying.

"Charge until we reach the planes, let nothing bar your way!" He roared, as he tore through wooden and steel barricades.

In the distance he could hear more ships docking, rhino and mammoth bellowing as they stampeded through the streets, soldiers flooding the land in their wake and falling upon their scattered foes.

'We'd best reach the edge of the city soon, I have somewhere to be!' he thought, eyes locked on the distant monastery at the hilltops.

Spear gripped tightly in his hand he slashed a leaping rogue from the air and continued his charge.


The streets were unfamiliar, squat homes of wood rather than stone, and tiny apartments rather than towering temples or grand complexes, but the battle…

Zil'Mon breathed in the growing scent of ash and fire, the sound of breaking and clashing weapons on shadowed streets.

'Yes, this takes me back,' he thought, weaving around a snarling axe wielding soldier and delivering a harsh strike to the back of his head. His size and enhancements meant he could feel the metal cave beneath his strength and hear the crunch of the woman's spine as she hit the street.

"Beast!" Roared another contender and Zil'Mon barely weaved out of the way of the spiked war hammer, grinning as he saw the golden armor and light dancing on his foe's weapon.

"Come Paladin, let me show you how dim your light truly is!" The incensed look on his foes face, the furious anger as the light swelled and they swung the hammer down. 'The faithful are always the easiest,' he thought, smirking as the blow struck with no force as the light burst back against its master and sent them crashing to their back.

Zil'Mon pounced, holy words spilling from his lips and making his hand glow before striking it through their armor and heart like a dagger.

Flinging himself back to his feet, Zil'Mon waved at the corpse, "Nice try," only to freeze as a sparkling array of light burst into a person before him.

The Gnome's hand grasped his bare tusks and they said, "You too," before slipping their free hand beneath his Saronite mask. Zil'Mon's hands flew to his face, but it was too late as fire engulfed his vision.

With a flash, Milly Fire-Flicker blinked away from the troll in time to see his head explode, she made to call the helmet to her for study but found it gulping down her magic. As a spear embedded itself next to her head, she dropped the plan all together, racing across the tightly packed city roof's.

'The coast is lost; at this rate we'll be forced out within an hour!' She thought, blinking out of an axe throwers sight, and turning herself invisible.

'Maybe if the church or Agamand Family send reinforcements but… Judging by the invader's preparedness, I doubt things will be so simple!' She thought.

Sliding between a dueling troll and dwarf, she let loose an ice dagger into the invaders leg before flinging herself out of the way of bolt of lightning and down an alleyway.


Malakk glared down at the dull grassy fields and hissed as he saw Gal'Darah's legion and personal war band mired in a duel with knights and though they were winning…

"We don't have time for this, Shiri, dive!" His bat shrieked and ducked a wing, his guards following close behind as Malakk's world became a blur until his mount rolled and launched him from its back.

Axes drawn he slashed at the air, a vortex of icy winds struck the earth and sent Drakkari and Alliance alike to the ground as he bellowed, "Gal'Darah!" from upon the battle torn earth.

"Frost King Malakk!" His Grand Prophet saluted.

"Rally your forces and link with Slad'Ran's Legions. Take that monastery!" He barked, one eye close on the seeming leader, a mustachioed paladin who was muttering under his breath as his forces tried to rally, those that lived at least.

Gal'Darah's eyes were wide for a moment, but turning towards the hills he ordered, "Charge, For Frost King Malakk!" and rushed over any Alliance unfortunate enough to get in his way, soldiers chanting and following in his wake.

Turning to stare at the human he waved, "I thank you for your patience."

The man scoffed, "This was not an indulgence troll, this was strategy, kill the warlord and the rest will be rabble. Now brothers and sisters of the Light. Rise!"

A shining wave of sharp light washed over the crowd, wounds sealed shut and color blossomed in greyed cheeks. Malakk watched, eyes widening as the shimmering light faded and from the floor rose the fallen warriors, their wounds healed and their eyes flickering with fading gold.

'So, it's going to be that way is it!?'

The Paladin looked proud, the warrior's hopeful and stepping back Malakk began to chuckle, which grew into a full-blown cackle as he holsters his axes and a screeching wall of ice surrounded him just in time to stop the warrior's advance.

"Hiding already barbarian?!" The Paladin called.

"Just preparing," he chuckled, guards at his back, weapons at the ready.

Throwing back a potion that swelled his frame and chilled his skin, Malakk drew the jagged, squared off blade from his back, 'I honestly didn't think I'd have to use this so soon, but Arctikus was right, I should not underestimate their power, or their cunning.'

"Your light is fierce, its power vast, so I must bring this to the task, Zerat, the Soulburning Greatsword!"

"Kill him!" The Paladin roared, letting lose a hammer of light.

"Hail Ballador!" His soldiers cheered, more among them letting loose beams of golden power towards him.

The ice shattered, streams of light surged towards Malakk and he brought Zerat up before him, turned the weapon to its side that the glowing cross-guard could face the oncoming attack and spoke the words of power.

"Ket'Zun!"

And with a flash the golden flames were turned back.


Gal'Darah had joined forces with Slad'Ran's followers at the base of the mountain slopes, scooping the serpentine priests onto the back of Baku and charging up the sharply cut path, the priest hissing in his ear the entire way.

"You lost so many in a pitched battle!?" Slad'Ran hissed.

Gal'Darah grimaced, "We needed more raptors or bats to match their knights. The Rhino were too slow, and the Frozen Warlords can only do so much when spread so far.

They could spare time to talk, thanks to eyes in the sky spying their enemy's defenses, the first of which their charging legion was coming upon now. Namely, a hastily stacked wall of bricks, boxes, and spears.

"They left but a reserve force and ramshackle defense's, smash right through them!" Gal'Darah roared.

A cheer rose from the crowd as spells were slung and barrier breaking spells layered upon Baku's horn as they crashed against the fortification and shattered it into shrapnel.

Skidding around and digging tracks in the earth, Baku roared as it rampaged up the steps, eyeing soldiers already racing back to their temple for safety, a wise maneuver, but it would not win the day.

Little stood in their way as they arrived upon the well-kept green grounds of the looming monastery, a respectably large structure that would remind any legionary of the temple forts in Zul'Drak. Bronze bricks and blue, gold tinges towers rose high and bearing the flag of the enemy, fluttering in the wind.

Snakes slithered and hissed along the grass, fading from sight, or slipping into the shadows of the temples entrance, Slad'Ran wincing each time one was found or broke upon a barrier. Even still he whispered every secret they uncovered into Gal'Darah's ear as their army marshalled into regiments war-bands.

"Warriors! Heroes of Zul'Drak!" Gal'Darah roared, "This is no simple holy site, but an enemy fort, it is here paladins are trained and housed, if we are to succeed it must fall!"

A chant rang out, fists slamming against chests in salute.

"I shall take the central and North Wings, Slad'Ran?"

The Snake Priest nodded, tongue flicking out and tasting the energies in the air, "The South wing houses their scholarly texts and artifacts of power, mages too I believe, I shall capture it."

Raising a hand high, Gal'Darah signaled and shouted, "Two thirds of the Frozen Warlords, claim ten elites each and follow me, the rest of you, guard Slad'Ran, those who remain behind fan out and secure the lands, let no one escape!"

Chants and salutes followed, as the Priests marshalled their retinues, casters bombarded the monastery with counter spells and sabotage, stripping away its traps and defenses that their leaders might march un-harried.

Within the halls, Paladins, knights, and priests readied for war.


Heb'Jin let loose a bottle of flames upon the mountain paths, driving the marshalling militia forces back as his fellows harried them off the hills, scattering them and ensuring the taking of the city would not be impeded.

'It is important work, but there is little honor or pride to be had in such an easy fight,' he thought, regretting that the North Coast had so few Sky Riders to duel with before he'd been sent to secure the Eastern Mountains.

Patting his dear mounts head, he glanced around and shook his head. 'Still, we need to secure this spot sooner rather than later, can't have an army martially here after all,' he thought, motioning for his Wing-Mates to ascend.

'Let us see if the peak is any better…'


Gal'Darah had faced little resistance in his march and he could see why, upon entering the grandest chambers, hewn from marble, and painted in a rainbow of colors by tinted glass.

Awaiting them he saw a hulking man in blue and black armor standing on a holy dais wielding an axe. Arrayed along the walls and chamber were paladins, knights, and guards alike, all bearing weapons and fine, but untested armor.

'A welcoming committee, how thoughtful!'

Throwing his arms wide, Gal'Drah proclaimed, "We come to this land to avenge kin killed and lands lost, throw down your arms and our king shall leave you be." He tightened his grip on his spear, runes beginning to glow, "Fight us and fall to our might!"

The warrior scoffed, "Heathen, within this holy space you are powerless!"

Gal'darah, Grand Prophet of Akali & Zul'Drak spoke his answer with a grin, "No. I'm the opposite of that."


Slad'Ran frowned at the sight that greeted him in the library's mighty halls, quaking whelps and youths holding training swords, eyes wide with fright, and but a few real warriors standing before them. At the back of a chamber, in martial robes, was a bald man with a strong frame.

The seeming leader strode forward, voice sharp and calm, "I am Bishop Korlof, invaders and if you wish to have my disciples," he fell into an unarmed fighting stance that looked to have jumped from a historic text, "You shall have to survive me!"

Sighing, the Prophet said, "We did not come here for your fledglings, cause us no trouble as we secure this wing and be left in peace, Brother_Korloff."

The Priest spat, "Do not presume kinship with me, heathen, you will find no surrender here, our will is iron, our light unwavering and our spirits unbreakable!"

His escorts hissed, muscles swelled, and armor shone as they readied to defend his honor, Slad'Ran tapped his stave on the stone floor. "Your answer makes me sad, as representatives of our respective patrons and lieutenants of our faiths leader, I would have thought us on the same level."

Golden light danced on his fists, "You and I are no more equals than the Light and your false idols are, come and face me!"

Slad'Ran doffed off their cloak, muscles contorting and stretching as their god's energy suffused them, skin turning to scales as they hissed. "It seems your faith does not teach humility, allow my patron and I to educate you!"


Malakk idly licked some blood from the back of his hand where a soldier had gotten in a good shot and hummed happily as it sealed up.

Turning to face the fallen Paladin he offered the man a respectful nod, a good fight deserved some regard after all.

'I'll have to have the bodies burnt though,' he thought.

His ears perked at the sound of bursting fire-light and he grinned, looking upon the port city awash with the sight of fireworks crackling above the city streets.

His smirk grew as another wave shot up from the monastery and Eastern hills, throwing back his head he cheered, his cry echoing across the plane with every other soldier stretching across the Northern Coast.

"Victory!"


Within the grand throne room of Lordaeron's capital, the court was locked in stunned silence.

King Teranas looked upon the haggard scout with wide eyes and barely bit back a curse.

Nails digging into his throne he rose and called, "Send for Uther the Lightbringer!"

____________________________________
NOTES:

North-Port is an original creation, but given what we see in some of the manga it seems Lordaeron had several ports and Arthas had to dock his ships somewhere when he got back from Northrend. So yeah, North-Port.

One thing I also wanted to do was try and characterize both sides to some degree and make it clear al sides have people, while also demonstrating some ingrained biases, as well as both how dangerous Saronite is but also how it can be worked around. Also, eagle eye readers of Lord of the Clans may be wandering why knights were so effective, but all shall be explained in due time.

The exchange between Slad'Ran and Korloff was inspired by a mix between a scene from Order of the Stick where two rival clerics dueled rather than let their subordinates fight and a battle from the Bleach manga/anime series. Basically, an Espada of the villain faced down a captain of the nominally heroic Gotei 13 & tried to engage with him as an equal but was rebuffed at every turn. The handling of it always kinda irked me so I changed it up here; I have no idea where I got Gal'Darah's "No. I am the opposite of that" line from but I love using it.

Drakkari Vessels are tricky to describe, I initially went for a Napoleonic Era carrying capacity, mixed with some Chinese Treasure Fleet inspirations, with a troll overlay. But as time wore on leaned more fantastical and also tried to work in the Tuskarr influence more clearly. Broadly speaking they're all huge by necessity as the average Drakkari is between 11/12 feet and so need twice as much space as humans, and that plays into the design requirements. Further buoyed by my stance on trolls defaulting to mega structures when they can, utilizing spirits, alchemy/enchantment and the Loa to make it all work. You can find some other ships I used as reference in the links below:


Also welcome to the new year, and thanks for reading, I'd love to hear your thoughts!
 
So Scarlet Monastery falls to the Troll army. Pretty good for a surprise invasion on a likely fortified position.

Now, the real question for Malakk is going to be , what exactly comes after the war? What is your ideal end goal? Are the Amani going to get land back, will the Drakkari get some territory/trade concessions? And what are the Zandalari going to think about this war?
 
So Scarlet Monastery falls to the Troll army. Pretty good for a surprise invasion on a likely fortified position.

Now, the real question for Malakk is going to be , what exactly comes after the war? What is your ideal end goal? Are the Amani going to get land back, will the Drakkari get some territory/trade concessions? And what are the Zandalari going to think about this war?
Indeed it does, the Drakkari knew it was near North Port and was far too fortified and well armed to not be a priority target.

A fair question.

Broadly speaking this is an 'honor-less war', which to the Drakkari means the ultimate goal is to kill the leadership of the opposing faction and completely gut the countries military strength. Beyond that what happens after will vary wildly and also be open to change as new information reveals itself.

On the Zandalari, they'd be pissed, mostly because the Drakkari are doing this without their permission and even worse, so far, succeeding, which makes them look weak and unable to control them, or be deemed responsible for other trolls winning wars, by blessing said wars.
 
I'm hoping Malakk shows at least a degree mercy to the monastery's young initiates and non-combatants, what with these trolls toning down the savagery tropes.
 
I'm hoping Malakk shows at least a degree mercy to the monastery's young initiates and non-combatants, what with these trolls toning down the savagery tropes.
A fair request and don't worry they will, this was is designed to take out the leadership and gut military power, but civilians and especially children aren't considered honorable or acceptable targets.

It's why Malakk did let some warning go ahead, and why Slad'Ran offered terms of surrender, as it is, once he was done kill the lead monk, the initiates were captured without much fanfare and non-combatants aren't meant to be harmed at all. The initiates may later find themselves in an awkward position of "Not to be killed" but "Not civilian", but they wouldn't be deemed acceptable targets because of that.

That doesn't mean every soldier everywhere behaves themself, but that's common in all warfare; as it is though there is a standing order and policy to leave children and civilians unharmed.

Some of this is traditional war conduct and some of its rooted in Malakk's history being tied to growing up in a civil war ridden country where fighting took the form of turf wars that made life for none combatants dangerous whenever fighting flared up. Suffice to say, he has disdain for civilian casualties or reckless destruction.

Thanks for the comment :)
 
A fair request and don't worry they will, this was is designed to take out the leadership and gut military power, but civilians and especially children aren't considered honorable or acceptable targets.

It's why Malakk did let some warning go ahead, and why Slad'Ran offered terms of surrender, as it is, once he was done kill the lead monk, the initiates were captured without much fanfare and non-combatants aren't meant to be harmed at all. The initiates may later find themselves in an awkward position of "Not to be killed" but "Not civilian", but they wouldn't be deemed acceptable targets because of that.

That doesn't mean every soldier everywhere behaves themself, but that's common in all warfare; as it is though there is a standing order and policy to leave children and civilians unharmed.

Some of this is traditional war conduct and some of its rooted in Malakk's history being tied to growing up in a civil war ridden country where fighting took the form of turf wars that made life for none combatants dangerous whenever fighting flared up. Suffice to say, he has disdain for civilian casualties or reckless destruction.

Thanks for the comment :)
Oh I certainly wasn't expecting a war perfectly cleansed of bad behaviour or random soldiers taking a little loot to gild their tusks.
No mass scaled combat will ever escape that mess of morals loosening, whether it's through the high emotions of victory or the heady rush of bloodletting.

I'm simply incredibly pleased to see some decent thought put into an empire's rules of war and conduct during organised warfare.

Thank you for writing!
 
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Oh I certainly wasn't expecting a war perfectly cleansed of bad behaviour or random soldiers taking a little loot to gild their tusks.

No mass scaled combat will ever escape that mess of morals loosening, whether it's through the high emotions of victory or the heady rush of bloodletting.

I'm simply incredibly pleased to see some decent thought put into an empire's rules of war and conduct during organised warfare.

Thank you for writing!
Ah fair enough then and ooh, I like that saying, gild their tusks, very clever, Hooktusk would approve!

Sadly true, wars are always going to have an aspect of moral quagmire and yeah, good examples, plus there's always going to be 'some' people who want to hold a position and power and use it poorly. Even if there are checks in places to stop that no system is perfect, one trick is finding a way to convey that without like, making it seem like that's the dominant culture. (I am thinking of one of the side stories to later help address some of this but maybe not -waves hand-)

I am glad that works and yeah, a lot of thought went into it in universe and out, I am glad you like it!

You're too kind, thank you :D
 
I'd love to see at least one sidestory or mention of the nerubian and troll arcanists cackling, as they pore over the wealth of magical knowledge held within the Monastery's halls.

Or maybe even a scene of frost troll druids finding a new lease on life, now they've come to this relatively uncorrupted land south of Northrend's saron-tainted reach?

Half the reason that the troll-wars went so poorly previously is becaue of that arcane advantage after all!

Can you tell I'm a Mage and Druid main?
 
I'd love to see at least one sidestory or mention of the nerubian and troll arcanists cackling, as they pore over the wealth of magical knowledge held within the Monastery's halls.

Or maybe even a scene of frost troll druids finding a new lease on life, now they've come to this relatively uncorrupted land south of Northrend's saron-tainted reach?

Half the reason that the troll-wars went so poorly previously is becaue of that arcane advantage after all!

Can you tell I'm a Mage and Druid main?
I'd love to write one and may do so someday, as well as make allusions to it in the main story itself.

I am unsure if the Drakkari have Druids, though they do have Shamans and Priests who sort of blur that line, but also I love that idea. I am sort of inversely reminded of a detail from an older fic of mine where various Southern Trolls visit Zul'Drak and are like, "Why does your continent feel evil?" and the Drakkari are just like, "Oh yeah that's the evil god whose blood we harvest, you learn to ignore it." To the increasingly creeped out Southerners XD

Fair points there, the arcane was a major element.

Totally fair XD

Also it may be presumption of me and no pressure/apologies if so, but I'd be totally open to seeing others contribute to this universe if they wanted, how canon anything would be is up in the air, but the option exists, but only if one wants it.
 
I'd love to write one and may do so someday, as well as make allusions to it in the main story itself.

I am unsure if the Drakkari have Druids, though they do have Shamans and Priests who sort of blur that line, but also I love that idea. I am sort of inversely reminded of a detail from an older fic of mine where various Southern Trolls visit Zul'Drak and are like, "Why does your continent feel evil?" and the Drakkari are just like, "Oh yeah that's the evil god whose blood we harvest, you learn to ignore it." To the increasingly creeped out Southerners XD

Fair points there, the arcane was a major element.

Totally fair XD

Also it may be presumption of me and no pressure/apologies if so, but I'd be totally open to seeing others contribute to this universe if they wanted, how canon anything would be is up in the air, but the option exists, but only if one wants it.
I'd love to do a (probably non-canon) omake of a Taunka druid making their report on/doing some exploration of the resurgent Drakkari lands.
 
I'd love to do a (probably non-canon) omake of a Taunka druid making their report on/doing some exploration of the resurgent Drakkari lands.
If you take the time to write one, I'd love to see it and would be happy to offer any perspective you wish on that front, or be totally surprised by what you bring to the table and I will almost certainly give it a slot in the side stories section whatever happens. No pressure of course :)
 
If you take the time to write one, I'd love to see it and would be happy to offer any perspective you wish on that front, or be totally surprised by what you bring to the table and I will almost certainly give it a slot in the side stories section whatever happens. No pressure of course :)
My big inspiration there is that the Taunka (in the canon storyline) were due to be forced out of their territories by Artha's scourge, which Malakk and his legions just nipped in the bud.

They are more war-ready than the tauren but that is largely more to-do with their more aggressive style of shamanism, buoyed by both Northrend's harshness and their war with the corrupted forest-spirits of Andrassil.

So I figure that the nearest camps and tribes would be keeping a careful eye on the developments of their neighbours, if nothing else.
 
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My big inspiration there is that the Taunka (in the canon storyline) were due to be forced out of their territories by Artha's scourge, which Malakk and his legions just nipped in the bud.

They are more war-ready than the tauren but that is largely more to-do with their more aggressive style of shamanism, buoyed by both Northrend's harshness and their war with the corrupted forest-spirits of Andrassil.

So I figure that the nearest camps and tribes would be keeping a careful eye on the developments of their neighbours, if nothing else.
That did indeed happen to most, and particularly the Icemist who are the main one's who have opened diplomatic relations with Zul'Drak, (Barring the Storm Peaks Taunka, most other Taunka, take their lead from the Icemist anyway even if they have different cultures or territories)

Mhm, that fits well with them, they are a good bit more intense than the Tauren, also that is a very intriguing idea regarding the corrupted forest-spirits of Andrassil. I'd be intrigued to hear more about that.

Oh definitely, the Scourge was something of a shock to the system for like, 60% of Northrends residents, the remaining 40% either never heard of it, didn't care or learnt nothing, but the Taunka aren't in that camp.
 
Pillowsperky: Omake: Root and Earth

~~Omake: Root and Earth~~


To her father Jinzei was a rebel, to her farseer Jinzei was a student, and to the spirits she was not yet a name beyond her own, though mayhap that would change as her time came to be.

Jinzei watched sun's low shimmer as it dipped below the grizzly hills south of her, seemingly striating a cloudy sky above with bands of light and darkness as it came through trees to shine around her. Soon enough that sun would dip into inky darkness, allowing the spirit-lights their time to rule sky.
Yet more than she watched the dance of night into day Jinzei watched a pair of luminous eyes who seemed intent upon watching her back.

No spirit warned Jinzei of danger as no wind raised her hair or chilled her tusks beyond an icy norm, yet the young shaman did not move from her spot squatting next to a low fire as she locked eyes with the watcher in their trees. For the forest did seem like it laid claim, casting shadows a little too darkly upon the lurker as Jinzei roved her eyes around the silhouette, catching glints of fang or the strange feeling of horns.
Horns were a strange thing to see on what looked almost akin to a black-furred polar bear, and Jinzei's mind niggled some half-spoken memories of the Taunka living beyond the boulder hills she camped in now.


Was she about to be mauled? Struck down for taking firewood from a druid's special tree?

Would the elements even defend her if the druid had a debt Jinzei honestly owed?

Questions that Jinzei did not wish answered with pain or suffering, so she silently reached one hand towards her woodpile, not missing the bear's eyes as it tracked troll fingers passing across Jinzei's hunting spear. Yet she did not prompt a charge nor growl from her waiting watcher, pushing the young troll to shove her woodpile and spill its fresh-cut bounty upon the snow-lashed hill towards the assumed druid.


"'Ere and take it, have it back if'n you want. I didn't mean to take so much as might cause offense, fur-walker."
Her voice spoke in a cracked tone from nervousness, hoping that this patient guardian-spirit knew at least a little Zandali. She certainly knew no taunka tongue.
She watched with trepidation as the bear stepped from shade to light and revealed the enormity of his bulk, making Jinzei swear a little charm for the spirits as she took in hundreds of pounds of shaggy furred death walking upon meat-hook claws. She almost expected those slavering jaws to growl or to snarl, roaring displeasure, but she did not expect it to laugh.

Bears shouldn't laugh but this one did, a deep and guttural chortle that shifted in strange but oddly natural-sounding ways as the bear shrank by a little and stood up, claws turning to fingers as a braided beard slid out of the remoulding chin. Within a heartbeat the terrifying bear was replaced by a still scary taunka man dressed in thick black-bear furs and a wood-slat chestpiece. No war-paint or markings for battle, but still a figure whom stood taller than Jinzei's father and probably outweighed both of her brothers combined. The fact that he loosely held a warclub roughly the size of Jinze herself did her fears no favours.

Then he dropped the warclub in the snow to bend down and collect her scattered firewood, Jinzei's nose twitching at the strangely beast-musk scent of her druidic intruder when he came close and dumped her wood back in its pile.


"The trees can spare at least this much, young one" He joked in a basso rumble, the taunka's immensity forcing her eyes and neck to crane upwards before he squatted down in a mimicry of her own relaxed pose.
"I am not here to make trouble over some hewn firewood, nor am I meant to be seen at all, truly. What gave me away?"

Jinzei was shocked by the taunka's apparent mastery of Zandali and friendly approach to her little camp, but she rallied swiftly to touch her brows and say, "the horns, mon. Them plus the staring put me in a thinking mood."

She smiled inwardly and outwardly at the relief she felt, watching the big bovine man snort and grin at his own mistakes in monitoring. He especially took a moment to rub his horns, much as Jinzei might curl a pinky around her tusks in thought.
"I apologise if I caused any concern, and I apologise for my sloppy shifting especially. The horns are tough to let go of, if one partakes in their shifting too swiftly. If I had taken my time to change this morning then you may well have seen nothing at all amiss." Her new camp companion groused good-naturedly as he squatted, and Jinzei motioned him closer to her fire out of good manners if little else. Her kind act only further rewarded by the druid kneeling briefly by her totems before taking a pace into her warmth.

"You know a lot of fancy Zandali for a taunka, an' you did a pretty good salute to the loa there, friend."
Jinzei cocked an eyebrow at the strangely troll-familiar bull, earning a smile and another chuckle as he stretched.

The Taunka rumbled
"I'm normally scouting further south, and the languages of trade in many places are swiftly becoming troll-tongues as your frost-king swells his reach and his influence, so I picked up much nuance from speaking with your wall-watchers and sharing little campfires like yours." His hand slid out to gesture over her camp and the grand walls of Drakkari territory visible even from here in the boulder hills. Then he spoke again.
"As for your loa, I would not name them the same word in Taunka, but all in my tribe would certainly honour the spirits in whatever shape they wish to take."

Jinzei wrestled a bit with her curiosity and her ever present loyalty to the Drakkari, not wishing to be rude whilst also pushed to ask more of this stranger so close to her people. In the end she shifted toward the fire a little, tossing on a few more chunks of charcoal and wood before speaking cautiously.
"You were… Scouting? What for, if'n you don't mind me asking of course, Fur-Walker…?"

Her bulky new acquaintance seemed to understand Jinzei's concerns as he warmed his hands and tried his best to seem passive, war-club left just out of reach and his cloak concealing nothing worse than a simple cooking-knife.
"Not scouting for conflict or tracing your walls, worry not. I am just rather interested since word worked its way south from our cousins nearer ice-crown. It seems as if your Frost-King has made enormous strides in destroying this land's undead blight, and my tribe has grown curious as to his expansion."
The powerfully built man snickered a little, making Jinzei chuckle in tune, as he inclined his head to add "and before I forget my manners, you are correct to prompt me. I am known as Druid Rising Claw. Or just 'Rizen', amongst my friends."

"Shaman Jinzei, of the Drakkari."
Her hand extended for a shaking, and she winced a little just from the sheer difference in mass when Rizen clasped half her forearm in his immense grip. He didn't laugh but he did soften his hold, returning to warming himself by the fire as he produced a monstrously sized waterskin from under that fuzzy cloak.

"A shaman? The moon shines upon me with good fortune. Perhaps you'd wish to share some exploits of the undead war? If indeed you were there to witness it, and are open to bribery with Icemist Fire-water."

The young shaman grinned as she took the proffered waterskin in good faith, pouring a measure into her cup and feeling her nose-hairs singe at the potent whiff of it. Thank the loa for strong stomachs and regeneration, she could already hear herself saying so in the morning.
"I wasn't allowed near the battle myself, Rizen. Woulda died soon as I set foot on that rotten earth. But I did ask the spirits their stories later, an' I did help out in the medical camps nearby. Reckon that's worth my cup of your own spirits?"

The taunka bull just chuckled again and took a deep sip of his waterskin, shivering as he offered a dish of it to each of Jinzei's loa-totems in turn. A smart one, this one.
"Any firewater worth drinking is also worth sharing, especially if it grants my ears some delightful stories… Not all scouting need be on my paws, after all."

Jinzei just snickered, and her words soon danced on the wind to meet the spirit-lights, sharing one more tale to spread throughout the rolling hills of Northrend...
 
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If you take the time to write one, I'd love to see it and would be happy to offer any perspective you wish on that front, or be totally surprised by what you bring to the table and I will almost certainly give it a slot in the side stories section whatever happens. No pressure of course :)
I'd love to hear some feedback on what I have written! If it's good I might begin a smol Omake series of Jinzei and Rizen meeting and chatting/discussing druidism and the spirits.
 
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