Metal Gear Solid V: Europan War (Metal Gear/Valkyria Chronicles)

I think you people are forgetting something important for the rescue missions here:
[] Boss Loadout
-[] Long Gun (Side - Optional):
-[] SMG (Side - Optional):
-[] Long Gun (Back - Optional):
-[] Sidearm (Pistol):

[] Support Items (Pick Two):
-[] Grenade (x 2)
-[] Smoke Grenade (x 2)
-[] Sleep Grenade (x 2)
-[] Empty Magazine (~~)
-[] C-4 (x 3)
-[] AT-Mine (x 3)
-[] Other

[] Continue With Same Loadout?
 
[x] Side Ops
-[x] Liberate Stahl: Eliminate the Guards at Stahl Work Camp, then extract the prisoners.
-[x] Liberate Eisen: Eliminate the Guards at Eisen Work Camp, then extract the prisoners.

[x] Deploy Squad On Side Ops? (Pick Two)
-[x] Liberate Stahl
-[x] Liberate Eisen


Boss....Is that you? Thank the lord I've been lost for a while now, couldn't even tell where I was for the most part it was just black with strange noises moving around me, sorry to say I lost my tank and my crew and without them I'm as useful as a drum with a hole in it but I still got my revolver with me until I find something with a bit more punch *salutes*
Name: Eric Segura
(Rank if using Konami's system: Operator)
Appearance:6'00", Tanned skin with both thick black hair and a full beard and hazel eyes. For the most part he wears his MSF uniform but still wears his old unit patch from 'nam, alongside that when he is off the battle field he wears his old Stetson, an old memento from his life in Texas
Callsign: Sleeping Bear
Class/Occupation: Tank Commander/Engineer
Unique Gear:M19 revolver, and a bottle of bourbon
Potential 1:Good Buddy - Being around close friends makes even the battlefield a little cheerier, boosting their attack power.
Potential 2:Super Repair - Repairs performed on tanks have a chance of restoring a greatly increased amount of HP.
History: Eric served in the US Army as a tanker traveling wherever Uncle Sam pointed until he was stationed in Vietnam. There he saw the death of his best buddies after they were cut off and abandoned to the Vietcong during the Tet offensive, so after his tour was done he left and traveled the world looking for a cause to follow. When he heard rumors of this supposed paradise for soldiers he was interested so he sought them out and found a place where he belonged and wouldn't be discarded as pawns in some game. (reused part of my bio from Konami's quest)
 
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I'm not going to put down a vote, mainly because I know that we are all going to free the Darcsen camps and stick it to the Imps.

I'm also going on the assumption that we are Diamond Dogs, not MSF.

Name: Layla Edwards
Appearance: Caucasian, somewhat tanned skin. Medium bob of hair, dyed purple, though typically kept hidden under a helmet. Blue eyes. Roughly 5"5.
Callsign: Idiot Sloth
Class/Occupation: Scout
Unique Gear: Modified Colt Mode 653, Knife with a spiked handguard
Potential 1: Diamond Dogs! Together! Buffs the attack power of other Diamond Dogs nearby. Triggered by being near allies.
Potential 2: Pick 'Em Off! Buffs the accuracy of other enemies nearby. Triggered by killing an enemy.
History: Born and raised in the UK, Layla was disowned by her parents for being almost eternally angry and also being a lesbian. She joined the British Army and performed somewhat well in training, excelling at FISHing and mid-range combat. She was dishonourably dismissed from the Army after picking a fight with her superior officer, which was the final straw after almost a dozen altercations with other privates. Desperate to not become homeless, Layla travelled to Afghanistan upon hearing of a saint known as Big Boss who was building a world where one wouldn't ever need to pick up a rifle, she wanted to make such a world, in the only way that she could.
(I like to view her as the angry little sister to many people there)
 
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I personally think that we should keep the same loadout. It's appeared to work well.

Though in terms of what to do, I think that we should liberate the camps, and, if there's still time left in the day, get the Imperial Ace.

Because it's always a good idea to get Aces on side.
 
Question: Do we have a solid plan together or should I start trying to come up with a catchy name?
 
Wonder what will we do when we meet the allies version of this world
Are they even the Allied powers?. In this timeline Europe (europa) is fighting its own war, while America (Vinland) is slightly helping the Atlantic federation, meanwhile Not!Germany and Not!Russia are merged into an empire and we never hear about anything else in the wider world
 
Are they even the Allied powers?. In this timeline Europe (europa) is fighting its own war, while America (Vinland) is slightly helping the Atlantic federation, meanwhile Not!Germany and Not!Russia are merged into an empire and we never hear about anything else in the wider world
Could be this version is the allies but without america with it it's a different world so it's can be called the Allies if it wanted to
 
There's the Federation, which is basically the Allies.
Gallia which is a neutral power.
And the Empire, which is basically the Germans but with Russian manpower (for lack of a better term)
 
Apologies for double posting, but this is the closest thing I can come up with as a plan.

(I think this is how the plans work)

[X] Plan plan
-[X] Side Ops
--[X] Extract Imperial Ace 1: There's rumors of a highly skilled soldier in a nearby camp, maybe we can convince him to work for us.
--[X] Liberate Stahl: Eliminate the Guards at Stahl Work Camp, then extract the prisoners.
--[X] Liberate Eisen: Eliminate the Guards at Eisen Work Camp, then extract the prisoners.
-[X] Continue with the same loadout
-[x] Deploy Squad On Side Ops? (Pick Two)
--[x] Liberate Stahl
--[x] Liberate Eisen
 
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