Memoirs of a Human Flashlight [Exalted/Worm]

The bob-bomb ending is cute.

Way different than canon Taylor's first night out. Can we take this as a metric for the general zeitgeist of the fic?
 
BURN THE ... Wait a minute, it's not a Necromancer! YES! *Dances* Thank you mysterious employer that has given Golden Lark a Job! And thank you Golden Lark for this!
 
landcollector said:
Well, technically Glory Girl should be perfectly fine. Her force body shield can tank any one attack. The crowd and Taylor/Lightshow, however, might be a different story. (Assuming the bob-omb produces a real explosion)
Lightshow also has a defensive force-field thanks to her Twilight Anima, no?
 
Peanuckle said:
I love how Lightshow's been throwing out the little stunts here and there. Hair flick, kicking her hip out, that sort of thing. It's gonna paint her as a character with snark and the fact that it actually benefits her is gonna change her a bit, classical conditioning style. The rest of the team will think they've got Clockblocker 2.0 on their hands.

When the video hits youtube and she starts getting a constant refill, I wonder what conclusions she'll draw.

"Director, I need you to set me up a church. I'll call it the Church of Golden Badassitude."

"What?!"
*Lightshow explains*
"You'll have it in a week."

Lightshow, patron saint of badassness among the PRT squads. Later, they get matching capes.
 
Ooh, this thread is up again!

That means a necro, and we all get to gang up on the necro and say nasty things about them and their lineage and... wait...

It's an update?

Well, I'm terribly disappointed now.

I guess I'll have to console myself with the badass fight scene and the stunting solar.
 
Sir Bill said:
Ooh, this thread is up again!

That means a necro, and we all get to gang up on the necro and say nasty things about them and their lineage and... wait...

It's an update?

Well, I'm terribly disappointed now.

I guess I'll have to console myself with the badass fight scene and the stunting solar.
I miss the good old days when we would rip out a Necromancer's eye make them eat it, set them on fire, drop them in Antarctica half burned and naked and insult them. We've become too soft in this age of Padds, Medigel, HUD's and Warp Theory. I mean what's the world coming to?

But yes we'll console ourselves with Golden Lark's brilliance.
 
Night_stalker said:
Depends, how much time we giving the Cudd-, I mean, Chryssalids to run rampant before they arrive?
I've never really played vintage XCom and don't have a good idea of Chryssalid spawn rate. Say, 20-25 minutes (including equipping and travel time)? (Please don't tell me that's too much time...)
 
landcollector said:
I've never really played vintage XCom and don't have a good idea of Chryssalid spawn rate. Say, 20-25 minutes (including equipping and travel time)? (Please don't tell me that's too much time...)
I haven't even PLAYED OldCom and I know that's easily enough time to have a veritable fuckload of Zombies, each of which, once killed, will become a Chryssalid.
http://www.ufopaedia.org/index.php?title=Chryssalid
 
landcollector said:
I've never really played vintage XCom and don't have a good idea of Chryssalid spawn rate.
In Worm terms, Chryssalids are major S-class threats. The only reason 25 minutes isn't 2^24 Chryssalids (starting from one) is that they don't come out of the zombies immediately, and you don't have that many civvies in the area. One hopes, anyway.

Edit: And, well, the people using Chryssalids didn't actually let them run completely loose - they actually wanted to use the planet afterwords. Still, Chryssalids were really bad news.
 
The chryssalid reproductive cycle appears to be measured in seconds. Less than a minute, certainly. Major bad news, and speedy to the point where it breaks the laws of physics fairly blatantly.
 
Baughn said:
The chryssalid reproductive cycle appears to be measured in seconds. Less than a minute, certainly. Major bad news, and speedy to the point where it breaks the laws of physics fairly blatantly.
Well, they grow to adulthood so quickly that it leads one to wonder what their total lifespan actually is. It would make sense to give a bio-weapon like that a short one, say an hour, so while it'll wipe out a city it probably won't take a country.
 
Oni said:
Well, they grow to adulthood so quickly that it leads one to wonder what their total lifespan actually is. It would make sense to give a bio-weapon like that a short one, say an hour, so while it'll wipe out a city it probably won't take a country.
Or have a kill switch, use them to wipe out the planet then deploy a virus or bacteria that kills them off easily.
 
ThePockets said:
It's possible that what's being injected isn't an egg but a sort of gelatinous form of Chryssalid that quickly eats the host and solidifies. That would explain the extremely short time to hatching. The Chryssalids would simply have to produce children constantly in preparation for injecting them into victims. The actual life cycle could take slightly longer.
Unless you're proposing that the 'gelatinous chryssalid' (a scary thought!) has the same mass as the parent (but then, what of further generations?), this still requires the offspring to convert the infected civilian into more chryssalid somehow.

And while I could believe an engineered alien physiology can improve on the twenty-year growth time of normal humans, I don't think I can believe in it doing so in less than a minute.

It's fine, though. XCom is a game, it doesn't need to be perfectly.. sane.
 
XenonPrime said:
Are Chryssalids really on topic for a Worm/Exalted crossover?
Story reminded people of X-C0m, people discuss Wards vs. Chryssalids, Discussion on Chryssalids happen. Spacebattlers derailing another topic has happened.
 
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