Alright while I probably won't have an update ready, I do have a question to ask of you guys?

When I get to work on my next Quest would you be interested in any of the following quests? Keep in mind these are only the ideas directly related to Rosario Vampire, I have plenty more waiting in the wings that I can bring up if asked.

Kasumi Aono Quest: You play as an alternate version of Tsukune's as the events of the Manga happen around you, amongst other things. Long story short you are not happy. Alternate back-stories include being a youkai, a monster hunter, or a border being.

Kyouko Aono Quest: Pretty much like Kasumi quest except with Tsukunes' cousin instead.

Student quest: Pretty much like I'm protecting who now expect you don't start with any real ties to Tsukune or need to get involved with the cannon plot.

Protection Committee quest: You play as ether old fire foxes predecessor, successor, or take his place as you attempt to keep the school secure, naturally you have your work cut out for you.

I'm protecting who now squeal: Exactly what it says on the tin.

Another quest involving Megara and her family: I could do a lot of things with this, so I'm just going to lump them all into a general category for now.

I also have a quest based around a human civilization with unique advantages trying to thrive in an alternate world populated with youkai, so theirs that too.

Like I said these aren't my only ideas, but I have a ton of them so I decided to only stick to the ones relevant to the topic of the thread for the moment, and I will post the rest when I put up the relevant thread.

Monster control agency quest: You control an agency responsible for keep the youkai from causing too much damage, its simple enough.

Life isn't no fairy tale: A reboot of an old council game of mine in quest format, here the players take on the reigns of a faction from another media source assigned to stopping Fairy Tale before it can cause too much damage.
 
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Hmm, Kasumi Aono as an Enchanter could be quite interesting. Maybe I could Co-GM it with making the various rituals?

Then again, trying to make the Protection Committee honest and non-corrupt would also be pretty cool.
 
Honestly, they all sounds like fun.

I'd suggest the one you'd have the most fun writing.
 
Irony points it if happens to be a Yoko or another monster that otherwise only appeared as an antagonist.
For maximum irony/insanity Kōji Aono is also a descendant of youkai or at the very least works/deals with them all the time (in a friendly/business manner). Only he thought that Kasumi had told Tsukune about Youkai while she though he had talked to their son about it etc...

For further bonus points Kasumi is a older relative of Kuyō or something.
 
What are the other ideas?
Things like a werewolf quest, a mirror universe Nui quest, Tropico in red alert quest, Laguz quest, a few PMM quest ideas, and a bunch of others. Not a lot of Civ quests though since I'm saving those for when Algos quest finishes.

I don't want to put out too many or go into too much detail since it would be really off topic, but I've cooked up a large number of ideas over the years that I haven't been able to put into practice due to time limitations.

Anyway hopefully I'll have them up by the end of next week.
 
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[x] Citadel

In the end, the final battle that you will see of the war is in one of the first places you visited when you woke up in this strange and confounding time.

The Citadel.

In hindsight, you really should have predicted that this thing would play a major role in the plan to stop the Reapers. It's apparently linked to every mass relay in existence. And it's the perfect place to do a bigger one of those rituals they had you participate in earlier.

The forces brought to bear in the area are pretty impressive too. They have Salarian STG operatives, Asari commandos, and more Turians than you can shake a stick at present. You see plenty from the less well known species around as well. Elcor, Volus, Hanar, just about every solider type that can pick up a weapon has gathered on the Citadel.

It isn't just aliens there either. Since this is a youkai ritual, you also see plenty of youkai moving about as well. Vampires, Yoko, Hydras, Succubui, Elementals of all types, and border beings, if it's a youkai without a kill on sight order on it, and it exists, it's probably somewhere around here.

However, they pale in compassion to the thing that catches your eye, or rather you sense of smell next.

Typhon, is here.

You can feel it…. The father of monsters is here on this very station, and Echidna is with him.

They haven't actually unleashed any of their power, nor have they made any aggressive actions. But even the mere knowledge of their presence is enough to set you on edge, you can feel an almost primal feeling of anxiety overcoming you.

Typhon and Echidna are the kind of monsters that the Primal Hydra calls his parents, and among the only things other than the Pope that Alucard during his prime feared. They are bad news for anyone they don't like, and if they're here than this has to be big. The ritual that must have been used to awaken them must have been immense. The youkai not of their bloodline might be reacting differently as they seem unfazed, but the Hydra and other youkai descended from the two Elder Ones are all clearly just as tense as you.

The Primal Hydra himself also seems to have joined them, along with the rest of their eldest children.

Also you smell that weird bus driver from high school with them… Odd, but ultimately something you aren't concerned with at the moment.

No, at the moment your main concern is figuring out where you want to be assigned for the big fight. You actually recognize a few friendly faces in most of these areas so that's good.

Where do you fight?
[x] The left defensive line. (Kokoa)
[x] The right defensive line. (Mizore)
[x] The center line (Mary and Moka)
[x] Actually you'll be in reserve (Hannah and Aqua)
[x] Actually you'll be helping with the wounded (Yukari and Julius)
 
[x] The left defensive line. (Kokoa)

Um, guys; it may be a bad Idea to put a hydra with the yuki-onna.
 
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