Number3124
And 2016 may be worse...
SV needs its own general Gundam thread!
Here we go.
Let's kick it off. I know most of us like Gundam Build Fighters. If you were in the tournament what suit would you field? Here's mine. Alternatively, we can all get hyped for Mobile Suit Unicorn Gundam Episode 7!
The RX-93-Nu2 Hi-Nu Destroy-Kai Gundam
Take the Hi-Nu and put the SYSTEM Turn-A-99 Turn-A Gundam's Discontinuous Hyperoscillation Gauge Collapsing Pile power plant in it (artificial black hole) and the Turn-A's thrusters after tweaking them to undo the damage done by being encapsulated by sediment for so long. Couple that with full body psychoframe tech and the Nt-D system (as of Episode 6) from the RX-0 Unicorn Gundam. Fuse that with the MEPE from the F91 Gundam (and of course those coolass cooling fins; maybe elongate them just for the hell of it). Also, repaint it with the original Nu Gundam's color scheme.
For weapons:
The F91's variable speed beam rifle package
8 Fin-Funnels
13 beam sabers (two mounted on backpack, one on top of each wrist, one in the palm of each hand, one on each elbow, one on each knee, one in each foot, and one in the forehead)
The RX-0's Beam Magnum fused with the MSN-06S Sinanju's Beam rifle fed power from the suit's reactor via direct link the the DHGCP through the suit's palms allowing the gun a machine gun like rate of fire without sacrificing power or accuracy.
A double-linked version of the Beam Gatling used by the Unicorn mounted on the left forearm which can fold up to the upper arms to allow the shield to mount on the left arm.
Use the Divider Shield from the GX-9901 DV Gundam X Divider. Equip it with a Beam Shield emitter from the Late UC.
Alter the mounting of the Fin-Funnels to make them appear more like wings and alter them to be used as boosters when attached.
Alter the Fin-Funnels to allow them to create beam shields in groups of three.
Add four chest mounted Vulcans and four head mounted Vulcans.
Mount additional turreted Vulcans for use as missile interceptors.
Add missile mounts to the arms and legs. Variable loadout includes anti-beam screens, high-explosive shaped-charge anti-mobile suit warheads, and multiple independent guided submuntion anti-missile warheads (IE, the first stage of the missile discards and launches five or six independently guided interceptor missiles that seek and destroy incoming missiles).
Here we go.
Let's kick it off. I know most of us like Gundam Build Fighters. If you were in the tournament what suit would you field? Here's mine. Alternatively, we can all get hyped for Mobile Suit Unicorn Gundam Episode 7!
The RX-93-Nu2 Hi-Nu Destroy-Kai Gundam
Take the Hi-Nu and put the SYSTEM Turn-A-99 Turn-A Gundam's Discontinuous Hyperoscillation Gauge Collapsing Pile power plant in it (artificial black hole) and the Turn-A's thrusters after tweaking them to undo the damage done by being encapsulated by sediment for so long. Couple that with full body psychoframe tech and the Nt-D system (as of Episode 6) from the RX-0 Unicorn Gundam. Fuse that with the MEPE from the F91 Gundam (and of course those coolass cooling fins; maybe elongate them just for the hell of it). Also, repaint it with the original Nu Gundam's color scheme.
For weapons:
The F91's variable speed beam rifle package
8 Fin-Funnels
13 beam sabers (two mounted on backpack, one on top of each wrist, one in the palm of each hand, one on each elbow, one on each knee, one in each foot, and one in the forehead)
The RX-0's Beam Magnum fused with the MSN-06S Sinanju's Beam rifle fed power from the suit's reactor via direct link the the DHGCP through the suit's palms allowing the gun a machine gun like rate of fire without sacrificing power or accuracy.
A double-linked version of the Beam Gatling used by the Unicorn mounted on the left forearm which can fold up to the upper arms to allow the shield to mount on the left arm.
Use the Divider Shield from the GX-9901 DV Gundam X Divider. Equip it with a Beam Shield emitter from the Late UC.
Alter the mounting of the Fin-Funnels to make them appear more like wings and alter them to be used as boosters when attached.
Alter the Fin-Funnels to allow them to create beam shields in groups of three.
Add four chest mounted Vulcans and four head mounted Vulcans.
Mount additional turreted Vulcans for use as missile interceptors.
Add missile mounts to the arms and legs. Variable loadout includes anti-beam screens, high-explosive shaped-charge anti-mobile suit warheads, and multiple independent guided submuntion anti-missile warheads (IE, the first stage of the missile discards and launches five or six independently guided interceptor missiles that seek and destroy incoming missiles).