FunkyEntropy
Occasionally insightful, possibly grumpy
- Location
- Los Angeles
It's not in the original game, doesn't get more objective than that.
It's not in the original game, doesn't get more objective than that.
It's not in the original game, doesn't get more objective than that.
It's not in the original game, doesn't get more objective than that.
Well, considering the music in the port that Omi got, specifically...Does using the features in those betray the original intent? What about playing the PC port of VII?
Come on now, adding a fully new class with a skillset that easily overpowers everything else on the physical side of the job tree is clearly a much larger change to the game mechanics than anything the Pixel Remasters did, and not even in the same ballpark as having different music - it's a much more fundamental change to the experience of playing the game. This can't really be argued against.Its absence from the game's original release doesn't say much about "the original intent" behind the game's spirit.
The first six games were played on the Pixel Remaster versions. Does using the features in those betray the original intent? What about playing the PC port of VII? What about playing VIII on an emulator?
Well, considering the music in the port that Omi got, specifically...
Honestly kind of neutral on the whole Dark Knight since it's been so long since I've played Tactic's, if not agreeing that it does feel kind of out of character.Come on now, adding a fully new class with a skillset that easily overpowers everything else on the physical side of the job tree is clearly a much larger change to the game mechanics than anything the Pixel Remasters did, and not even in the same ballpark as having different music - it's a much more fundamental change to the experience of playing the game. This can't really be argued against.
I mean, I was against him using the WotL version from the first time the issue was brought up, was extremely vocal about it, and even now I've yet to say anything nicer to it than "I guess in some respect it's not worse than the PSX version". So, to me there's no special pleading on that front, I'm being consistent with myself.Why not? Adding a secret class you'll probably have to look up on Google to find and still have to grind for is not that big of a deal. The Pixel Remasters had easier saves, adding map and speed controls that changed much of the moment-to-moment gameplay. The Pixel Remasters objectively change more about the game's experience compared to a single class a good chunk people will never find unaided.
Again, it feels like special pleading.
I mean, I was against him using the WotL version from the first time the issue was brought up, was extremely vocal about it, and even now I've yet to say anything nicer to it than "I guess in some respect it's not worse than the PSX version". So, to me there's no special pleading on that front, I'm being consistent with myself.
As for changes to the game experience, ease of navigating the world map and easier saves only speed up the experience; they don't change the nature of it. Dark Knight does, because merely having it available completely changes the decision you make about character building, and even character progression - choosing to play certain classes to unlock it rather than experimenting with others classes that don't unlock anything is clearly influencing player behavior and how battles play out. It's a genuine difference in the quality of play.
So: the Pixel Remasters additions changed the game in the form of "you don't need to re-do the same things again and again after dying" and "no need to come back from dead ends", which reduced tedium, and that's it. Dark Knight changes the nature of the gameplay in every battle it is present, and even the out of battle choices regarding class selection. And battles are a larger part of FFT than they were in previous games.
Sure, you can argue that Dark Knight is a lesser change, if you want. I'll just keep disagreeing, I guess.
The original PSX US version even got quite a few balance changes over the initial JP version; quite a lot of the changes WotL makes (not all though, and obv. excluding new content) are in fact reverting the game to how it was in the original JP release.Why would the initial version of a game be assumed to perfectly reflect creator intent, anyway? I'm sure all of you understand enough of the game industry to know perfectly well that the final result isn't always everything a creator wanted.
What about it's unlock mechanics?Its absence from the game's original release doesn't say much about "the original intent" behind the game's spirit.
What does that have to do with anything? Different classes have different unlock mechanics. Please either cite direct quotations of the devs stating their original intent contradicts Dark Knight in plain text or give it a rest about the Pope of Final Fantasy excommunicating the opinions you dislike.What about it's unlock mechanics?
Surely you can point to other classes that are unlocked like Dark Knight in order to substantiate you opinion?
Interesting to know, thank you.The original PSX US version even got quite a few balance changes over the initial JP version; quite a lot of the changes WotL makes (not all though, and obv. excluding new content) are in fact reverting the game to how it was in the original JP release.
Notably this includes the JP "increases" (in reality, JP costs were often lowered in the US release) and some other balance changes that made the PSX game easier than the JP release.
A similar thing happened with FF7, FWIW, so this is not something new for Square. Hell, the US FF4 release (as FF2) was even backported in Japan as FF4 Easytype.
Every single class has the same mechanism to unlock it: level up its prerequisite(s) to the appropriate level.What does that have to do with anything? Different classes have different unlock mechanics. Please either cite direct quotations of the devs stating their original intent contradicts Dark Knight in plain text or give it a rest about the Pope of Final Fantasy excommunicating the opinions you dislike.
I asked my imaginary dev and he said your imaginary dev was wrong. I'm not convinced that you have special insight into dev intent or that your personal preference holds any more weight than normal for an opinion. From what people have been saying there's plenty of ground to criticize Dark Knight without falling back to appeals to nonexistent authority about it, and even if there weren't things to criticize you can always dislike things for personal reasons without going for a moral high ground.Dark Knight is the only one that changes this formula because it is fundamentally different. It is tacked on. It is not part of the original set of classes and was never intended as such.
You're arguing that a piece of what is essentially OP DLC content is the same as stuff included in the original game.I asked my imaginary dev and he said your imaginary dev was wrong. I'm not convinced that you have special insight into dev intent or that your personal preference holds any more weight than normal for an opinion. From what people have been saying there's plenty of ground to criticize Dark Knight without falling back to appeals to nonexistent authority about it, and even if there weren't things to criticize you can always dislike things for personal reasons without going for a moral high ground.
I don't know enough about either version of FFT to care about Dark Knight itself, I'm saying that trying to cite dev intent without any direct citations doesn't support your position very well.You're arguing that a piece of what is essentially OP DLC content is the same as stuff included in the original game.
It's fundamentally an unserious position.
Tactics is fun and balanced most of the time, but sometimes it's not.Honestly kind of neutral on the whole Dark Knight since it's been so long since I've played Tactic's, if not agreeing that it does feel kind of out of character.
Tactic's is also way more balanced and fun to play carefully, so playing without it can be more fun.
I'm not sure what that means, sorry.illhousen said:In retrospect, people really should've seen it coming once Marche started carrying the behelit around.