Disc 1 of Final Fantasy VIII is the best Final Fantasy game of all time.
Unfortunately, then the game keeps going.
You know, thinking back on it, it's interesting how all of the things that made me really excited back in disc 1 - the kickass milsim moments, the morally dubious nature of both the Gardens and Cid in particular, GFs eating your memories, the Moonspiracy - are pretty much all of the things that got dropped and forgotten later on? It writes so many checks it can't cash, but at the end of the day it largely falls back on well-trod ground. Like when it comes down to it, Time Kompression really just boils down to "an evil wizard wants to destroy reality because reasons," and at this point we've had plenty of evil wizards threatening reality and it's. Really a shame?
That said, I do have to give props to the one thing it sets up early but absolutely
nails, and that's Squall starting out with an impenetrable cool loner tough-guy mercenary affect and watching it break down over the course of the game as he slowly learns how to people. With him being so deep in his head at the start of the game, giving one word responses after running an entire monologue in his head, and seeing how frustrating it was to watch way back in disc 1. Then seeing him freak out after Seifer's death, to the genuinely touching scene where he stops to sit with Rinoa on the bridge where he admits to himself that it's all a shield for his own insecurities.
All of that culminates in the very end of the credits sequence - I won't lie, I teared up a little bit at that final shot before the curtain falls, with Squall turning to look at Rinoa with an expression of genuine happiness and fondness. It's something that would have been a whole lot of nothing without all the build up behind it, but we see that journey all the way through and that, at least, they nailed without a doubt.
Combined with Cloud FFVII, the writers at Square really had a handle on a very particular troubled teen/young adult mindset, and they knew how sad and lonely they really were and how important it is to grow and let yourself be vulnerable. I have to imagine that message flew over the heads of a great many people at the time, but looking at it now they really had something special there.
On to a plot beat I did not expect a lot out of but that they did good work with, the actual romance with Rinoa turned out to be a lot better than I was expecting. Others have already covered both how well it was done, and I fully agree with those. As for how strange it was to make so many of the beats between the two of them missable, I wonder if maybe they were planning on doing something with that?
Like, if Squall and Rinoa miss most of their romance moments, maybe it would come out as a less of a traditional romance, but once we learn how important Knights are to Sorceresses, they have more of a courtly I guess, relationship of convenience? Where it's more there for that sense of stability, just with some actual affection between them, if less developed? Or maybe in the parallel timelines world, an undeveloped romance would lead into one of the bad timelines? I don't know, but with how central that relationship is, I can't belp but believe there was some intentionality behind making so much missable before it was cut for being overambitious. Or maybe they just didn't want to lock the party too much and I'm overthinking things.
All in all FFVIII is A Time. It shoots for the moon, then rapidly loses interest in the moon and does Something, and that something is fascinating if flawed. The things it does well it does so well I'll likely be thinking of them for a long time to come, but at the same time I'll be thinking of its many, many stumbles and wondering just how much more it could have been.