Let's Play Every Final Fantasy Game In Order Of Release [Now Finished: Final Fantasy Tactics]

So Edea throwing giant spears of ice at people was just normal, matronly, orphan-raising Edea, huh

Not gonna lie, I kinda like this interpretation. Not just anybody can decide to own and operate an orphanage in the ass-end of nowhere in a Final Fantasy world
Well, I mean, it's her Limit Break. Limit Breaks aren't dependent on Para-Magic.
 
It's not as emotionally powerful as 'the power of love fills up her oxygen tank' but it definitely makes more actual sense. I really want to look up online how people read this scene but I'm almost certain I'd run into spoilers for the rest of the game, so. Tell me if you have a different read on this.

Okay so I know, realistically, that the writers probably approached the space suit scene from the emotional moment of Squall reaching back minutes in time to give Rinoa the will to continue onward and backfilled the story justification from there, but I'm trying to think of a way that would make the scene make more sense and I think I have an idea?

The Martian said:
After a while, the CO2 (carbon dioxide) absorbers in the suit were expended. That's really the limiting factor to life support. Not the amount of oxygen you can bring with you, but the amount of CO2 you can remove ... The suit saw this problem and moved into an emergency mode the engineers call "bloodletting." Having no way to separate out the CO2, the suit deliberately vented air into the Martian atmosphere, then backfilled with nitrogen.

So I can't say how accurate an idea that is myself, but the idea of it being less "not enough air" and more "you can vent oxygen from your suit out to squeeze a few extra minutes out of the air supply you have" would at least serve as an explanation.

It would also explain why it doesn't activate automatically as well, if it's less turning a second tank on and more venting the suit in a way the engineers might not have considered as standard operating procedure, which the astronauts figured out themselves over time. And Squall, more than being purely motivational, is able to relay how to activate that mode to Rinoa through the timestream.

The dialogue even kind of makes sense as an explanation the crew is giving to a layperson - "yeah the suit has twenty minutes of air, and you can squeeze an extra five minutes out of there after that" is a reasonable enough way to convey that idea if you don't want to go over the exact mechanics. And even on the off chance that idea is what the writers had in mind, that might be a bit much to convey through FFVIII dialogue boxes, so random extra air tank it is.

... but of course I'm probably thinking about that scene far more than the authors ever did, but it was bugging me real bad.
 
Venting a gas into space would simply throw Rinoa even further away at a (slightly) higher velocity thanks to Newtonian physics, though. Not something a person would want to do blind.

I'll admit that plot armor would simply dictate she be propelled in the right direction (i.e., towards Squall) without her even being aware of it.
 
Venting a gas into space would simply throw Rinoa even further away at a (slightly) higher velocity thanks to Newtonian physics, though. Not something a person would want to do blind.

I'll admit that plot armor would simply dictate she be propelled in the right direction (i.e., towards Squall) without her even being aware of it.
It'd probably be designed to vent in opposite directions, to prevent exactly this problem.
 
I guess you wouldn't just need backup oxygen for when you've run out of air, but for when your oxygen tank has broken or malfunctioned. In which case, you would want a secondary tank that isn't just always connected to your air supply. Whatever malfunction is happening with your main tank might also mess up an automatic activation system for your backup tank as well, so you'd want manual activation.

Of course what you probably actually want is both manual and automatic activation. Even if there's some engineering problem in the way of that, astronauts and spacesuits are expensive enough to replace that you probably want to spend however much money it'd take to develop a solution to it. Still, the backup air supply feels a bit more reasonable to me now.
 
- Quistis doesn't have the weird "I'm home!" line upon finding Squall brooding, instead greeting him with a more subdued "Hi." I wonder what the Japanese original was here - this is a difference that doesn't really matter, but it's curious for the translations to be so different here.

Doesn't Japan have a whole cultural thing with Tadaima( I'm Home) and Okaeri( Welcome Home) ? Not sure if that's what the original Japanese script uses or not.

It is indeed "tadaima". I didn't make note of it, because it's a throwaway trivial joke that Quistis made, pretending that she's coming home from a regular day at work. It's not necessarily significant, and in this context it's like saying a casual "oh hi".

Squall does not follow up with "okaeri", because he has no sense of humour.
 
It's also a bit like walking in the door and going "Honey, I'm home" in a joking tone of voice.

Yeah. I suppose "I'm back" would carry the same idea, including the "it's just a small joke, don't think too hard about it" implication.

So Edea throwing giant spears of ice at people was just normal, matronly, orphan-raising Edea, huh

Not gonna lie, I kinda like this interpretation. Not just anybody can decide to own and operate an orphanage in the ass-end of nowhere in a Final Fantasy world

The orphanage kids were desperate not to let Matron Edea know about their illicit firecrackers, because they never know when a giant spear of ice will slam into their midst and destroy the fireworks.

When Sorceress Edea impaled Squall on that ice spike, Rinoa was horrified, but Irvine was largely unsurprised: "Yeah, Matron used to do that sort of thing to naughty kids all the time. She's scary when mad."
 
Really, the reason Irvine choked so bad when taking the shot wasn't because this terrifying sorceress was possessing the body of his old Matron, but because by all accounts she didn't even seem all that posessed to him.
 
I'm finally caught up with the thread again! What a ride that was.

Minor detail: I like how the Estharians use the term "Hyne's Descendant" to refer to Rinoa. We know it's a respectful way to address a sorceress, but I'm unsure if it popped up before this. This could indicate that they don't particularly dislike Rinoa but see sealing her as a necessary evil.

edit: Or perhaps that they're trying their best to be formal and respectful to avoid pissing off two very powerful people.
 
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The Ragnarok.
It is a space ship that looks like both a dragon and a guitar at the same time, is a cool red color, you get to capture it in space from horrible space monsters, and you get the girl when you capture it.

... this is so very much an example of the time period this game came out.

Here it is, the best airship in the whole franchise. No, I don't care, this is peak FF airship right here fite me.
Also the theme:

View: https://youtu.be/eFnkE362g3Q?si=tB0KlJRxGOOxAudD

It is admittedly a very good theme.
I must truly apologize to all my Ragnarok fans, but while the Ragnarok is cool... It can never be the coolest in my eyes. I was 11 years old when The Treasure Planet came out, and the first Final Fantasy game I actually got past Disc 1 of is IX. To me, a real airship is a sailship that flies (dirigible balloon optional).

My main takeaway from this update is that Balamb Child Soldier High School serves goddamn wine in its cafeteria to the child soldiers with deadly weapons in their hands and "forget important memories" monsters in their brains letting them set things on fire with their minds

Cid Kramer is a man who makes good decisions
Here's a fun fact to you: Up to 1956, wine was provided to students in French schools. The 1956 law forbid providing wine to children on school grounds...

...up to the age of 14. High school age children retained the right to drink wine in school up to 1981.

The game will keep delaying the explanation, and there's a lot of more details to it that would be spoilers right now, but for your peace of mind, yes, this is what happened: the trauma of her defeat at the SeeD's hands caused Edea to, accidentally and unconsciously, pass down her Sorceress powers to Rinoa. That's why, when you got Edea as a party member, she didn't have any special magic power of any sort - because she'd lost them, but she hadn't realized. And when Odine said "so, this is what happens", he was, in hindsight, obviously referring to "when a Sorceress' power is passed on".
I just.

It would be one thing if Edea just stayed on the backbench for the whole time after releasing her from Ultimecia's grasp. But the game puts her in our party. She goes with us through the Great Salt Lake! She fights Abaddon with us! She's part of the first Lunatic Pandora raid! How would she not notice that her powers are gone.

I know you're just having fun here, but since you are, how are you squaring this theory with the literal first thing we learned about Artemisia, that is, that she's from many generations into the future? Any member of our current party would be dead by then, Rinoa included.
That's fairly trivial. Time travel is involved in the story, Adel exists in a prison where she is conscious yet does not age, it's pretty easy to conclude the sorceresses have potential access to ways of escaping the effects of age or enduring beyond death.

Man I am just waiting with bated breath for the party to finally get the memo of "yeah Laguna and his squad of dumbos somehow ended up as the highest authorities of the possibly strongest country in the entire world".
It's kind of funny that technically this hasn't been revealed yet but it's so obvious that like, how can we pretend that it's not the case? Ward showing up just in case we didn't get the memo is really the icing on the cake.

Okay, so I've been holding my peace on this on the assumption that there would be an explanation later, but the Space Arc is seemingly done with now, and there's something I still don't understand:

Why did everyone go to space in the first place? Even if we posit that Ellone couldn't wait one more day to see Laguna and just had to go up to the extremely dangerous space station shortly before a Lunar Cry was going to start, and Laguna left pre-emptive instructions to give her the VIP treatment when she showed up, what possible reason would anyone on the ground in Esthar have to allow Rinoa, Squall and Quistis to follow her?
It's... Hrm.

The textual answer appears to be, "because Dr Odine is a whimsical mad scientist with a high degree of authority, and he decided to just let Squall and the others see Ellone, so everyone just went along with it." Given Squall's behavior in the last few updates, it seems likely that he would have escalated to physical violence if he felt he wasn't getting what he wanted, but it would have been really easy to misdirect him considering he knew nothing about Ellone's location, the Lunar Gate, Luna Base, or anything like that.

It's just a random spur of the moment Odine decided on.

My speculation is FFVIII has entered the portion of the game where development is falling apart due to looming deadlines, similar to what we've seen in the earlier games. So established lore gets forgotten, dialogue is written as "close enough, just get it out the door", and various scenes are pasted together haphazardly in a desperate attempt to salvage already spent development time.
That's something I'd been thinking about. While the game has held surprisingly well in terms of 'rushed development towards the end,' I think a lot of this weirdness in the script, things that aren't explained or brought up properly, characters making strange logical leaps, is likely at least partially caused by this end-of-development crush.

I'm a little curious how the translation phrased it, because the Japanese text is explicit in Squall thinking how gravity is still pulling on them, and they're going to burn up in re-entry. Which was one of my horror scenarios when I was a teenager, due to reading grim stories about that sort of thing.
The line is: "Out of fuel... Low on oxygen... What now? Die in space? I'm so helpless... I can't even save Rinoa? Come on, think!"

I don't know if the English translator had forgotten about it, since it's way back in Disk 1, but this is clearly a call-back to the time Squall freaked out in Galbadia Garden. Rinoa is saying "You don't want to be talked about in the past tense", which the English translation apparently took for a poetic way of saying "You don't want to just be other people's memories", but the usage of 過去形 (literally just "past tense") should have reminded readers about the earlier bit.
Oh, yeah, I totally forgot to mention this, but yeah, I did make the connection between those two scenes.

Okay so I know, realistically, that the writers probably approached the space suit scene from the emotional moment of Squall reaching back minutes in time to give Rinoa the will to continue onward and backfilled the story justification from there, but I'm trying to think of a way that would make the scene make more sense and I think I have an idea?

So I can't say how accurate an idea that is myself, but the idea of it being less "not enough air" and more "you can vent oxygen from your suit out to squeeze a few extra minutes out of the air supply you have" would at least serve as an explanation.

It would also explain why it doesn't activate automatically as well, if it's less turning a second tank on and more venting the suit in a way the engineers might not have considered as standard operating procedure, which the astronauts figured out themselves over time. And Squall, more than being purely motivational, is able to relay how to activate that mode to Rinoa through the timestream.

The dialogue even kind of makes sense as an explanation the crew is giving to a layperson - "yeah the suit has twenty minutes of air, and you can squeeze an extra five minutes out of there after that" is a reasonable enough way to convey that idea if you don't want to go over the exact mechanics. And even on the off chance that idea is what the writers had in mind, that might be a bit much to convey through FFVIII dialogue boxes, so random extra air tank it is.

... but of course I'm probably thinking about that scene far more than the authors ever did, but it was bugging me real bad.
You know what, sure, I'll integrate this into my headcanon.
 
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I must truly apologize to all my Ragnarok fans, but while the Ragnarok is cool... It can never be the coolest in my eyes. I was 11 years old when The Treasure Planet came out, and the first Final Fantasy game I actually got past Disc 1 of is IX. To me, a real airship is a sailship that flies (dirigible balloon optional).
I suppose that's fine, Treasure Planet is really cool and FFIX is the best in the series because it's almost always in the top three Final Fantasy for any particular facet of it you care to examine (it's the most consistently good), so I can see how, adding the nostalgia element, they would win out for you.

I, on the other hand, first saw a spaceship being awesome in the finale of "Nadia of the Blue Water", so to me, while flying sail-ships are cool, a proper spaceship with a sleek, aggressive design like the Ragnarock will always win out in coolness terms.

It is a matter of taste in the end, although it does make me wonder how many of the people here who find the Ragnarock to be cooler do so because of their own formative experiences (and thus their nostalgia) being weighed towards spaceships versus airships.
 
I feel like the Lunar Cry has the same problem as the World of Ruin: we've got a really cool apocalyptic cutscene, but the actual tangible effects on the world are (presumably, judging by what's revealed so far) the change in random encounters and presumably rearrangement of some towns' interior. Which is not nothing and could convey the hopeless atmosphere, but just doesn't live up to the imagery.

FFVII made the right choice by placing the apocalypse at the end so it could simply wipe out all humanity, unconstrained by gameplay considerations and technical limitations.

It's just a random spur of the moment Odine decided on.

Odine: At last! The only people around who don't know you don't need cryosleep to go to the moon!
 
The textual answer appears to be, "because Dr Odine is a whimsical mad scientist with a high degree of authority, and he decided to just let Squall and the others see Ellone, so everyone just went along with it." Given Squall's behavior in the last few updates, it seems likely that he would have escalated to physical violence if he felt he wasn't getting what he wanted, but it would have been really easy to misdirect him considering he knew nothing about Ellone's location, the Lunar Gate, Luna Base, or anything like that.

It's just a random spur of the moment Odine decided on.
It would be one thing if the tone was just "Esthar is ruled by wacky, whimsical goofballs (which they can afford because of their supreme power and immense technological superiority, don't think about it too hard)", but since Odine allowing three randos he doesn't know from Adam into Esthar's most secret, highest-security prison directly resulted in Adel being released, it's a little hard to just shrug it off as just quirky.

And yeah, I guess the Lunatic Pandora summoning a Lunar Cry might have resulted in Adel's prison being dragged down to Earth whether Ultinoa undid the seal or not, but letting Rinoa onto the station would have ended up with Adel released whether or not a Lunar Cry happened, anyway.

At this point I'm kind of wondering whether Odine was actually secretly an Adel loyalist and had some idea this was going to happen.
 
Here's a fun fact to you: Up to 1956, wine was provided to students in French schools. The 1956 law forbid providing wine to children on school grounds...

...up to the age of 14. High school age children retained the right to drink wine in school up to 1981.
European countries are something else.

... We were given beer in Danish kindergarten for Christmas in the 90s. I'm pretty sure people have since stopped doing it, but still, little wonder Danish youths are the hardest drinking in Europe.
 
Odine: At last! The only people around who don't know you don't need cryosleep to go to the moon!

Lunar Base Staff: oh godammit some chucklefucks let Odine freeze them, someone break out the defrosters.

Also to people wondering how Ultinoa could survive several generations into the future, it's obvious - Odine freezes her at some point and forgets to undo that later. She just waked up cranky after a thousand year power nap and decides to break time a little bit, you know, as you do.
 
Here's a fun fact to you: Up to 1956, wine was provided to students in French schools. The 1956 law forbid providing wine to children on school grounds...

...up to the age of 14. High school age children retained the right to drink wine in school up to 1981.
This is the single Frenchest thing I've ever heard.
At this point I'm kind of wondering whether Odine was actually secretly an Adel loyalist and had some idea this was going to happen.
I mean. He did have some alone time with an Ultimecia-possessed Rinoa. And he would find an evil Sorceress's (lack of) moral scruples much more freeing for his research than Laguna's policies. It's a real possibility if Ultinoa could manage enough coherence to talk or even make vague prophecies.
 
I mean it's entirely possible that given Odine's example sorceresses were Adel and Ultimecia posessed Edea, he just assumed all sorceresses were Like That.

Given that, I can imagine he took one look at Ultinoa and thought to himself, hell yeah my career prospects in mad science are looking up!
 
"Squall might say 'but no one has ordered me to escape' and end up staying in there. We can't have that! We have to go help them!"

Perfect relationship dynamic, no notes.

Why is that scene shot entirely through a wine glass? I have no fucking clue. If any of you has any idea, please tell me.

it's très artistique, bro. There's is a level of attention paid to mise-en-scène (or just plain showing off) that I honestly kind of think peaks in this game. Honestly, I love it. From pretentious wineglass shots to disorienting outer-space angles, I am here for it. We've come a long way from 8-bit sprites spinning in a circle and nodding to convey complex emotional states. (One of the very nice things about this LP series is that as a reader, it does a great job removing oneself from the "old fan" headspace where you're locked into old navel-gazing arguments and assumptions and unable to see the forest for the trees, and showing "oh right, this is why these games were and still are a Big Fucking Deal".)

Those horns are giving Amano character design, I dig it.

I wonder if it's an intentional tip of the stylistic hat? Nomura once stated in an interview that working with Amano was one of the reasons he applied to work at SE. Either way, Ultimecia is probably my favorite of the Nomura-era FF villain designs, for reasons beyond "absolute cleavage down past her navel", if you can believe it.

we are in the sweeping emotional climax of Squall and Rinoa's romance, and at this point he is essentially powered by the plot.
I'm not sure if she'll find a way out of that loneliness.

I know Endwalker is the FF8 expac, but I cannot believe it took me this long to realize exactly how much of everything related to Dynamis / UT in XIV seems to be drawn specifically from these cutscenes. Literal vibes based storytelling indeed.

Zell: "Some big thing called Lunatic Pandora came out of nowhere. Matron couldn't achieve what she set out to do because of it.

I just gotta point out that this usage of Matron as a proper noun with no "the" before it is making my teeth itch. Maybe it's how it's written in Japanese, but my brain is screaming at me that it should be "The Matron". You could argue that it's being used as a familial term like "Mother"...but in that case it would still read better as "Matron Edea". Just Matron feels like you're addressing someone solely as "President" or "Teacher". Not necessarily wrong, but still grammatically weird.

She's just… Still lonely, even as we approach the end of the story, and I'm not sure if she'll find a way out of that loneliness.
Well, once my epic fanfiction saga where Quistis happens to meet a cool & mysterious, totally-not-self-insert new SeeD member that sweeps her off her feet in a whirlwind romance in between saving the world hits Ao3, we won't be having that problem for much longer...

Rinoa: "Squall, don't! I'm a sorceress."
Squall: "I don't care."

That about sums it up.

Who did it better?
Related to romance and interpersonal relationships...We're coming off of FF7's Tifa/Cloud/Aerith reationship, which I would call successfully written. We previously had Cecil / Rosa in FF4, and Locke/Celes in FF6 which I would class as "good enough". We're in it knee-deep with Squal/Rinoa, which I would call *very* successfully written. Without spoiling too much, some upcoming entries have heavy focus on romance, which I would also consider well done. I'd never really stopped to consider FF as a "romantic" series (in the modern sense of the word), but it's really shaping up to be a conerstone element of "Golden Age Final Fantasy" imo.



Anyways, I formally rescind any of my previous usage describing FF8 as mid 90's to early 2000's anime (derogatory), and replace it with mid 90's to early 2000's anime (peak).
 
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That's a very interesting point, yeah. Notably, I remember that there was some fan backlash to (the otherwise widely acclaimed) FFX for being "girly" or centering a romantic arc, which... *gestures broadly at Squall and Rinoa's Everything*

This is clearly something these games have been wanting to do since IV and have (with a brief break in V) been increasingly giving more narrative space and resources to. And I distinctly recall IX also features a core romance!
 
FFX for (...) centering a romantic arc And I distinctly recall IX also features a core romance!

I wasn't going to directly bring this up, but since you did first... I feel like a big part of "which FF do you like better" between 7 thru 10 hinges a lot on "which quirky brunette romantic female lead do you vibe with the most?"


Edit:
I was 11 years old when The Treasure Planet came out

"Which magitech aesthetic do you vibe with the most" being the secondmost concern.
I always knew you were a Man of Taste and Culture, Omi.
 
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I just gotta point out that this usage of Matron as a proper noun with no "the" before it is making my teeth itch. Maybe it's how it's written in Japanese, but my brain is screaming at me that it should be "The Matron". You could argue that it's being used as a familial term like "Mother"...but in that case it would still read better as "Matron Edea". Just Matron feels like you're addressing someone solely as "President" or "Teacher". Not necessarily wrong, but still grammatically weird.

It's a thing the English translation settled on.

The Japanese term is "Mama-sensei". Every time the English text says "Matron" as a proper noun, it's "Mama-sensei" in the Japanese text. "Mama-sensei" in itself is just a nickname the orphanage children gave to Edea, so there's no further context to the term; it is as it sounds like.

It's one of the several English translations of FFVIII's terms that I just accept as How It Was Officially Translated. Other examples are 魔女 ("majo"), usually translated as "witch" but here translated as "sorceress", and 月の涙 ("tsuki no namida"), which would have been "tears of the moon" but here translated as "Lunar Cry".
 
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