So! It's time for the comparison in length between this entry and previous entries. I said that FFVII would be the longest game in the Let's Play, and we all know it has managed that so far. But, by how much is it winning?
FF - 7 threadmarks (no double update ones) - 18,2 k words
FF II - 12 threadmarks (5 double update ones) - 27,9 k words
FF III - 16 threadmarks (9 double update ones) - 44,8 k words
FF IV - 20 threadmarks (5 double update ones) - 69 k words
FF V - 30 threadmarks (12 double update ones) - 110 k words
FF VI - 26 threadmarks (5 double update ones) - 140,5 k words
FFVII - 41 threadmarks (11 double updates, + 1
triple update) - 299,6 k words
That's easily twice the words and nearly twice as much threadmarks as FFVI, and also a comfortable ten threadmarks lead on FFV; it falls just 400 words short from reaching the 300'000 words mark. And that's without an additional 3k or so words about the Emerald Weapon which might be coming up if Omicron decides to get around to fight it, or a possible Advent Children update.
Well, it's clear that FFVII easily takes the lead over the rest - but, my claim was that it is going to
keep being in the lead even as the following titles try and fail to match it for length. I said FFVIII was second, FFIX third, and everything else in-between. We'll see if I'm correct.
Before I move forwards, I do have a couple of comments to make over the "final thoughts" post:
Just, as a whole, FF7 blows every past game out of the water. Yes, the Job system is great, but Final Fantasy V is a children's story. Galuf's death is an amazing moment but the calculated violation of expectations of Aerith's death is a masterpiece of writing craft.
So, I want to clarify that I agree with both of those points; Aerith's death is more impactful than Galuf's, and FFV is certainly a children's story whereas FFVII is undeniably far more adult. I don't want to suggest I disagree with that judgment. I just happen to think that those particular choices FFV made are more appropriate to its story, and overall, when considering what each wanted to do, FFV pulled it out better, which makes FFV (slightly) better than FFVII.
Obviously, this is just my opinion, and nobody needs to agree with it, but I want to expand on it a bit.
As mentioned, both have excellent gameplay, but I find that FFV has more replayability, and additionally, the fact that FFV forces the individual members of the team to develop a personal identity through mechanics is something that I find better. As for story, while it's true that FFV is a much more simplicistic, cartoon-like narrative, my opinion is that it actually performs its own particular narrative goal nearly flawlessly, whereas FFVII has a lot more stumble on it's (admittetdly vastly more ambitious) story. So... I guess I think that, when judging a game's quality, while ambition and execution of those ambitions both matter, I value the execution a bit more highly. I also think that FFVII, while it does quite a lot with the tools at its disposal, is visibly harmstrung by its need to experiment with new things, whereas FFV makes a much better use of the (yes, inferior) tools at its disposal, which I also value highly.
Just providing my opinion on comparative quality - I do think that FFV is better than FFVI as well, obviously, and would rate FFVII above FFVI, since, aside from the terrible ending, FFVII generally gets closer to its lofty ambitions than FFVI does with its own, equally lofty ones.
Sephiroth eats Kefka's lunch any day as a major antagonist. They have the exact same issues (vanishes from the final act, omnicidal maniac with a god complex), but what Kefka has going for him is a clown aesthetic and a pretty good final villain speech against the heroes, while Sephiroth has an aesthetic that would define Japanese villains for a decade afterwards and actual psychological depth and history and mystery.
I do find that Kefka and Sephiroth, each for different reasons, are somewhat overhyped; I don't know which one I'd value as the better villain over the other. It doesn't really matter, to me anyway, because FFVIII is about to provide the best villain in the entire Final Fantasy series, better than any before it and unmatched by any after it - but I should probably hold back for that unavoidably inflammatory discussion until you've had the chance to give us your own opinion on the matter. I just wanted to have it stated here, for the record.
Finally, as is traditional, here comes the follow up question about what you know about the next game you'll be playing,
@Omicron. You mentioned having played (but not finished!) FFVIII, but not having tried Final Fantasy Tactics (yet). So, since you're unsure which one you'll go with, would you be willing to share what you already know of them both? I'm actually quite curious about how well you remember FFVIII, since it's a much more nuanced game than most people realize, and I think a comparison between your memories of it and the experience of actually playing it might be the best way to provide empirical evidence towards that belief of mine.