Let's Play Every Final Fantasy Game In Order Of Release [Now Finished: Final Fantasy Tactics]

even by that standard, it's still looks too small.
Plutonium weighs like 20 g/cm3; lead is 11.

That's the third one, which was never deployed, another implosion Plutonium type like the Fat Man. So it's only 14 pounds, 3.5 inches diameter.

The thing the guy is holding up in that picture, with his left hand, is actually the beryllium casing. The plutonium itself is the smaller sphere inside that, to the left of the piece of wood. I mean, not really - that particular picture is from the investigation into the second accident I think - but that's how big the different parts are.
 
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Of all the photos you could pick, why the Demon Core?
Both the Demon Core (which is the smaller, inner sphere in the device above; I picked an angle where you would see it rather than just the outer casing) and the core of the Trinity Test "gadget," the first successfully detonated nuclear bomb, are the same model of "Christy pit" cores, solid plutonium cores about 9 cm (3.6 inches) in diametre and 6.2 kg (14 pounds) in weight, which is to say small enough you could hold it in the palm of your hand and heavy/dense enough that lifting it that way would take effort.

We have plenty of pictures of Trinity, but they're all of the complete "gadget," which is larger than a human being, not of the Trinity core. But for all intents and purposes, the Demon Core is identical to the Trinity Core. That tiny thing that would fit in your hand powered the first-ever nuclear bomb.
 
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I remember some science writer explaining nuclear bombs as someone going to a museum exhibition and being shown a big bomb casing. "These are just metal plates and cables, nothing exciting." Then the guide opens it, takes a small plastic bag with not even a handful of dust and throws it at the visitor. "Catch." "This is some funny shit. *toys with the bag* What is it?" "The stuff the nightmares of stars are made of. =D "

Size is not what matters for whatever method Science decides to use to fuck you up. :V

More on topic, I don't think I'm a fan of Bahamut getting several variations. I can see the coolness factor of "Bahamut but Harder" that would appeal to teens everywhere, but animations aside those could have been instead a variety of returning/new summon characters (dunno, Golem keepin' on goofin', anyone?), while basic Bahamut could have been the last one with an adjusted damage equation as a high tier summon instead of being given as early as they did.
 
I remember some science writer explaining nuclear bombs as someone going to a museum exhibition and being shown a big bomb casing. "These are just metal plates and cables, nothing exciting." Then the guide opens it, takes a small plastic bag with not even a handful of dust and throws it at the visitor. "Catch." "This is some funny shit. *toys with the bag* What is it?" "The stuff the nightmares of stars are made of. =D "

Size is not what matters for whatever method Science decides to use to fuck you up. :V

More on topic, I don't think I'm a fan of Bahamut getting several variations. I can see the coolness factor of "Bahamut but Harder" that would appeal to teens everywhere, but animations aside those could have been instead a variety of returning/new summon characters (dunno, Golem keepin' on goofin', anyone?), while basic Bahamut could have been the last one with an adjusted damage equation as a high tier summon instead of being given as early as they did.

But wait, there's more! Advent Children has a fourth, even more powerful version of Bahamut called Bahamut SIN!
 
Also, I really feel this bit about the most important thing being not to read. This hasn't been an issue for me for years, but as a child, I would insist on reading during family car trips (the alternative was unthinkable, unbearable boredom), and that would inevitably result in my getting sick at some point during the trip. Even once I understood the correlation, though, I couldn't not do it.
I used to do the exact same thing, exacerbated by the fact that my childhood home was in a very mountainous region with zero straight roads, lmao. As a result, many of my fondest childhood memories are bookmarked by splitting headaches and the intense need to vomit.
My own experiences with reading in moving vehicles is weird. As a child and all the way to my early 20s, I could easily read entire novels in cars, buses, and trains, and feel absolutely fine before and after. The motivation was the same, ie averting boredom.

But recently (as in late 30s to mid-40s), I thought I could do the same, and it was terrible. I could not get through a single paragraph before feeling nauseous. I have no idea when it changed, but I assume it's due to age. Thankfully, these modern times allow for music to be played on a handy device like a smartphone (and transmitted to wireless Bluetooth earbuds), and still have the smartphone retain enough battery life for the rest of the day.

So when I first played FFVII and got to that scene, I was still quite young, and I understood that motion-sickness due to reading in a moving vehicle was something that plausibly happened, but to Other People. Now, I see that scene and my immediate thought was "I can empathize, but aren't you all still young?"
I'm the opposite: I would get motion sick really easy as a child and effectively could not read anything on a bus if I didn't want to share my breakfast with everyone in the vicinity, but as I grew older, it just kinda stopped. Now I habitually read while on public transit.
Truly, the internet allows us to bond over the strangest things. I remember the family road-trip from Dallas, Texas, to my Great-Grandmother's house in San Diego, California. Some 22 hours of driving (nonstop, as mom and dad could swap back and forth) by depending on a paper printout of directions. I spent the rest of the trip alternating between nausea and chewing through a stack of books, often at the same time. At the very least, a cousin gave us his old gameboy while we were there, so the return trip had a little more to do. Until the batteries died.
As was pointed out to me after this update, there's a much easier reason to oppose the Huge Materia plan:

SNIP
I had not consider that angle. You're right, that makes a lot more sense. It'll be interesting how the remake handles these later, more rushed sections of the game.
 
Bahumut sins's big thing, back then, was it actually popped out IRL.

Back in OG FF7, summons work by tossing the enemy into a pocket dimension where the summon does it's thing. So then Advent Children pulls up, and the summon is fucking around in the real world.

Pretty sure the pocket dimension thing got tossed in the trash with most of the spin offs and then the remake tho.
 
Bahumut sins's big thing, back then, was it actually popped out IRL.

Back in OG FF7, summons work by tossing the enemy into a pocket dimension where the summon does it's thing. So then Advent Children pulls up, and the summon is fucking around in the real world.

Pretty sure the pocket dimension thing got tossed in the trash with most of the spin offs and then the remake tho.
Crisis Core kept it, but it does help with power scaling to get rid of it and try to downscale summons.
 
"Once upon a time there was a giant monster who gleefully murdered a bunch of people and laughed as they lay dying. The monster was so powerful that the magical essence of her being indelibly etched itself onto the memory of those who survived the massacre, such that people over successive generations could bring the same monster back into the world to laugh some more while she did more murders. When offered enough power she could even warp the world around her - however briefly - reshaping it how it best pleased her while she did more murders. Now you have a little piece of this monster's energy and you, too, can throw her at your enemies to murder them and laugh and gods please Garuda go out with me just once I swear I'll treat you right just give me one chance PLEASE-"
 
Beyond the usual cleaned up translation, New Threat does one major change to the rocket sequence: Tseng takes Rude's place as a miniboss. He got out of the hospital to have an actual fight with the party, and a few minutes later he gotta go back in.

There are a few other things, but I will get into that later because while they happen between getting Cloud back and the end of Disk 2, I can't quite remember when.
 
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Back in OG FF7, summons work by tossing the enemy into a pocket dimension where the summon does it's thing.
Wait, does the game actually establish that anywhere? So far it's seemed entirely averse to getting into that level of detail about how materia work.

I can see how it's in some ways a more sane interpretation than the protags regularly throwing out actual tactical space laser dragon strikes, but OTOH I'm pretty sure there are a number of non-summon animations that have the same problem there, so I don't think it's warranted to treat the pocket dimension reading as implicitly just true or anything.
 
Yeah, it's never confirmed in game at any point. Considering some of the abilities some people pull out, however (primarily summon, but it's very much NOT limited to just that), it was a sensible headcanon to have.

It'll be interesting how the remake handles these later, more rushed sections of the game.
Considering how proudly they're announcing that they're doing their own thing rather than following the original game, and especially the treatment that Sephiroth has been given so far, I'm extremely doubtful that the later parts of the game, starting from the summoning of Meteor, will have any similarity to the original, and that's if they happen at all, which isn't looking very likely to me. I mean, I'm sure they'll bring in a couple of the later game elements (the Weapons, almost certainly), but everything, the way it happened in FFVII? I'd be very surprised if that's the case.
 
So question for the thread: does the polarizing figure of Cid deserve what is probably one of the more heroic character themes of the series?

Or this absolutely beautiful emotional rendition of said theme?


View: https://www.youtube.com/watch?v=SmYKmYfDZVc

I mean, I like him, but then I also don't see how he's being sexist. Maybe I'm just misunderstanding the word, but the only women he seems to have a problem with is Shera, and she's completely insane. He seemed fine around Tifa, Yuffie and Aerith. Or if not fine, no more of an asshole to them then anyone else.
 
I mean, I like him, but then I also don't see how he's being sexist. Maybe I'm just misunderstanding the word, but the only women he seems to have a problem with is Shera, and she's completely insane. He seemed fine around Tifa, Yuffie and Aerith. Or if not fine, no more of an asshole to them then anyone else.
It's that his introduction was specifically to stride into the house, yell swears at Shera and demand she make everyone tea, then sit down putting his boots on the table that she's, by implication, the one cleaning, like she takes care of everything around the house out of her guilt complex.

He doesn't act sexist towards other people, and we later find out that Shera herself is in her own way completely insane, but as a character intro, that makes an impression!
 
We've talked before about Cloud, Tifa, and Aerith were misremembered, but I think the same could be said for Cid as well. In that people remember him as a lot more badass than he actually was (probably 'cause a lot of FF7 players were teens and he swears a whole bunch). Like my first impression on the LP reaching him was 'Wait, I thought this guy was supposed to be cool? He kinda sucks'.
Not sure how much my opinion would change if I did a playthrough with him in the main party more
 
Maybe I'm just misunderstanding the word, but the only women he seems to have a problem with is Shera
as a character intro, that makes an impression!
Yeah, Cid comes across as an abusive... partner, I suppose? Not sure if husband qualifies, given the situation, but partner should fit.

Of course, with things as they're shown at this point in the game, that seems to be some form of consensual thing between him and Shera, but even if that is the case (which I'd like more evidence of, if so), and we put aside how long the game waited to reveal it (way too much), or how often in real life people in abusive relationships loudly declare that nothing's wrong with their partners, and so the issue here is at the very least quite muddled... having that hanging on his head as a character trait is really not a good look. Especially for people who have real life experiences that make them sensitive to this kind of fictional portrayals that very often treat this as a minor, acceptable flaw for a purposedly heroic character to have. (It's not, by the way. Just so we're clear). So, even assuming Cid and Shera are just in a very weird relationship, the game doesn't communicate this fact nearly well enough for most players to realize it until their initial (and often negative) opinion of Cid is well and truly entrenched.

Essentially: regardless of what the authors intended here, they really didn't handle what they were trying to do well, and they should not be excused for it. Or, at least, that's my take - people will likely have different opinions on the matter; as mentioned, Cid is divisive.
 
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SHERA???

DID SHE LOCK HERSELF INTO THE ENGINE SECTION OF THE ROCKET AGAIN?
OH MY GOD THIS WOMAN IS LITERALLY SUICIDAL, THIS IS IT, HER ENTIRE PLOTLINE IS ABOUT HER LIFELONG ATTEMPT TO COMMIT SUICIDE BY ROCKET

I choose to believe that Shera did not in fact fix the auto-pilot on time, and decided to fix it while riding the rocket up. And if it kills her, well, it isn't like this is the first time she's tried this.

Like, I'm half convinced that Shera was in love with the rocket itself, and wanted to be with her love when it died.

Y'know, initially I thought that Shera told Palmer that she had the Autopilot working literally as she was putting her tools away afterwards and he just launched the rocket with her in, to kill Avalanche, but I'm becoming more convinced of he suicide fetish as time goes on.

The "Oh no it didn't work" after they literally just finished sabotaging it was pretty funny though.

Between Shera's insane suicidal tendencies, Cid's house only having one "bed" in the form of the couch (meaning they probably don't live together), and Cid's immediate revulsion when Cloud calls Shera his wife, I'm almost inclined to believe that she's just a crazy person who breaks into Cid's house to take care of him against his will.

There's a reason Cid is so ready to go off world traveling. It means Shera can't reliably know where he'll be sleeping...

It's that his introduction was specifically to stride into the house, yell swears at Shera and demand she make everyone tea, then sit down putting his boots on the table that she's, by implication, the one cleaning, like she takes care of everything around the house out of her guilt complex.

He doesn't act sexist towards other people, and we later find out that Shera herself is in her own way completely insane, but as a character intro, that makes an impression!

Yeah, Cid comes across as an abusive... partner, I suppose? Not sure if husband qualifies, given the situation, but partner should fit.

Of course, with things as they're shown at this point in the game, that seems to be some form of consensual thing between him and Shera, but even if that is the case (which I'd like more evidence of, if so), and we put aside how long the game waited to reveal it (way too much), or how often in real life people in abusive relationships loudly declare that nothing's wrong with their partners, and so the issue here is at the very least quite muddled... having that hanging on his head as a character trait is really not a good look. Especially for people who have real life experiences that make them sensitive to this kind of fictional portrayals that very often treat this as a minor, acceptable flaw for a purposedly heroic character to have. (It's not, by the way. Just so we're clear). So, even assuming Cid and Shera are just in a very weird relationship, the game doesn't communicate this fact nearly well enough for most players to realize it until their initial (and often negative) opinion of Cid is well and truly entrenched.

Essentially: regardless of what the authors intended here, they really didn't handle what they were trying to do well, and they should not be excused for it. Or, at least, that's my take - people will likely have different opinions on the matter; as mentioned, Cid is divisive.

You know what, after reviewing their interactions I am almost convinced that Shera is suicidal, and after failing to go out via rocket, she is attempting suicide by Cid.



I am concerned.
 
To quote myself from way back in September, about lucking out and killing a "superboss" with Cait Sith's Slots limit break:

That happened to me once. It was funny; it was the first time I'd tried, and I'd read up on the superboss, ground up in levels, bought extra supplies, prepared every way I could think of to fight it...and two, three rounds in it just up and dies. I literally just stared at the screen for thirty seconds or so, wondering if there was some bug that kicked me out of the fight.

Then beelined straight for a place I could save, naturally.
Now that it's not a spoiler, I can say that the "superboss" in question was Emerald Weapon. I was rather thankful to not have to grind down a million hit points, I'll say.
 
It's that his introduction was specifically to stride into the house, yell swears at Shera and demand she make everyone tea, then sit down putting his boots on the table that she's, by implication, the one cleaning, like she takes care of everything around the house out of her guilt complex.

He doesn't act sexist towards other people, and we later find out that Shera herself is in her own way completely insane, but as a character intro, that makes an impression!

You thought it was misogyny, but it was Shera and her desire to hold the heat of 209,200 joules in her hand.
 
Adloquium said:
(Trivia: according to the script site, apparently if you bring Yuffie along as your third party member, she immediately pounces on Cid dismissing the Huge Materia and says "If you don't want that Huge Materia, can I have it?")
I had her with me in the rocket and yes, she does in fact do exactly this. Girl is absolutely committed to "you miss 100% of the shots you don't take".
"Hey, are you gonna finish that [Huge materia]?"
"YES, stop asking"
Yeah, Cid comes across as an abusive... partner, I suppose? Not sure if husband qualifies, given the situation, but partner should fit.

Of course, with things as they're shown at this point in the game, that seems to be some form of consensual thing between him and Shera, but even if that is the case (which I'd like more evidence of, if so), and we put aside how long the game waited to reveal it (way too much), or how often in real life people in abusive relationships loudly declare that nothing's wrong with their partners, and so the issue here is at the very least quite muddled... having that hanging on his head as a character trait is really not a good look. Especially for people who have real life experiences that make them sensitive to this kind of fictional portrayals that very often treat this as a minor, acceptable flaw for a purposedly heroic character to have. (It's not, by the way. Just so we're clear). So, even assuming Cid and Shera are just in a very weird relationship, the game doesn't communicate this fact nearly well enough for most players to realize it until their initial (and often negative) opinion of Cid is well and truly entrenched.

Essentially: regardless of what the authors intended here, they really didn't handle what they were trying to do well, and they should not be excused for it. Or, at least, that's my take - people will likely have different opinions on the matter; as mentioned, Cid is divisive.
Even if it's some weird kink thing, that makes Cid and Shera one of those types who just let their freak flag fly in public regardless of how their party members feel about it

Not cool, Cid
 
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