So I finally caught up. Probably not worth trying to comment too much about 6 at this point... though I've got some thoughts about 5's ending that I'm still mulling over.
Well, there is one interesting thing - I think you could make an argument that Gau's rages are the closest predecessor the series had to how Blue Mage worked in FFXI. Mechanically it's very different (no losing control in a MMO please), but I can't remember any of the other previous expressions of blue magic having your chosen spells also give you stat changes and passive abilities.
The translation also predates the streamlined translation conventions of the later eras of the series, so for instance, Cure/Cura/Curaga are instead Cure/Cure2/Cure3.
As an FFXI player those translations can be a bit brain-breaking, because XI's spell names have both, but they indicate different things and can be combined together. (Number for higher power, -ra/-aga for area of effect.)
It's actually a position-based minigame, rather than timing - at each point where Aeris stops for you to drop a barrel, you want to kick over the one that will, assuming you read the terrain right, manage to run into the chasing soldier.
And it is the funniest thing ever, whether you get the right barrel or not. It makes me very sad that the speedrun tactic for this section is to not even bother with barrels. (The speedrun also does as little as possible in Wall Market. This would make it the worst timeline, except *spoilers*.)
It's a brothel. The game is never going to use that exact term but it's clear from the start and going to grow increasingly clearer.
Which is something that completely flew over my head when I first played it. As someone who now has Opinions on the portrayal of sex work in fiction... Well, they're too far out of focus to be sure. But this part Adloquium mentioned was interesting.
But with the context from above, the more natural interpretation is the woman is barely able to stop addressing Cloud with the insulting nickname she came up for him in her head.
Looking at it that way really gives me a "it's just a job" vibe. That's actually a bit nuanced.
But wait a second, didn't she start calling Cloud that before he went into the back room (where she apparently came up with that)? Or have I got the timing mixed up?
(I sorta halfway feel like there's probably still some of that going on in the remake Honey Bee too, just that it's now only part of what the place is about. That could just be because it resembles another work where that aspect was unambiguous though.)
Not that any character in the scene will comment on the setting
My no-prize explanation for that combined with the way no one seems to think it's an issue that they be down there is that up close, it's obviously paint and not blood, and it's really just an overwrought sex dungeon.
Aerith judo-throws him by saying "oh so it's fine for Tifa to be in danger"
This one doesn't quite land for me, because Tifa literally signed up for it, and Aeris* is some random bystander.
*Because the -th spelling is a bit too on the nose.
Oh my god, that's it. Hojo is literally trying to breed magical catgirls.
Rejected. I don't want Hojo having motivations that I can understand.
calling him, I don't know, Mittens.
...
BRB, starting new game of FFVII so I can name him Mittens. Or at least name somebody Mittens.
We know that Aerith was found by Elmyra 15 years ago (she would have been 7) during the war with Wutai; this 'cleaning up' after the war happened 5 years ago, when Cloud was 16. Meaning the war itself lasted something like ten years - no small amount of time to spend conquering and annexing territory.
Either that, or there's been more than one war with Wutai.
Presto! Hidden stairway to a secret basement!
THESE FUCKING STAIRS
I didn't complain about the Shinra building stairs. Not even when I ran back down them because I didn't want to miss any of the noisy entrance stuff. Any of the multiple times I've played (and not finished) this game.
But these stairs? These stairs are different. They're
boring. You
have to take them multiple times in both directions. Whyyyyy
The Ancients were a join NATO space colonization effort fleeing a ruined Earth.
That just makes the complaining about "some of the Cetra settled down" even more stupid. Of course you want to have some of your population stay and some move on in that kind of scenario, it's called not putting your whole species in one basket!
Also, my headcanon is now that Ifalna was culturally a Cetra, but biologically she's no different from anyone else, because there hasn't actually been time or the required circumstances for species divergence, and so Hojo's plans are even stupider than they look.
And the justification for why we're limited to three party members are just, the game has now given up entirely. It's a gameplay conceit and you just have to roll with it.
I am always very happy when the game seems to suggest that (barring actual story reasons for the party to be split) that everyone is actually there and contributing in some way, whether it's fighting other enemies you aren't shown or just keeping you from getting flanked. Pity so few games seem to do it.
(Though .hack//IMOQ gets an honorable mention for it's party size being a game-within-a-game conceit... and *still* having a scene where the entire cast gets out there and fights together.)
The antagonist of FF7 Remake isn't Sephiroth; it's the expectation that a remake should adhere to the story of the original.
Take that, people who wanted the equivalent of the Pixel Remasters but for FFVII!
Or at least, that's what it kinda comes across as?
-Morgan.