Let's Play Every Final Fantasy Game In Order Of Release [Now Finished: Final Fantasy Tactics]

Looking at the concept art, the heart Unknown appears to be literally coming out of a corpse's chest - this raises the fascinating concept of a necromantic effect which causes a specific organ in your body to inflate to grotesque proportions, killing you then taking a life of its own as a monster; I definitely have to use this in a story now.

I mean, we don't know what inciting incident led to the undead plague, but as with most things, I'll blame Ronka. Undead make for convenient battle fodder, soldiers who do not care about their own lives, and whose deaths do not cost you any of your people. Self-replicating undead are the kind of bright idea that some necromantic general gets when trying to solve logistical problems shortly before they are either shot on the spot by a savvy officer, or the setting turns into Zombies: The Apocalypse, but I think that's what we have here: Ronka set out to conquer the kingdom of the dwarves and threw a bunch of undead at them, with the zombies designed to take dwarven bodies and turn them into more undead, creating a self-perpetuating, autonomous army. The worlds were split, Ronka collapsed, but the Unknowns required no orders or oversight to continue attempting to kill everything, and continued an endless war in which the great Dwarven Kingdom was slowly whittled to nothing and the caverns of the Deep Sea Trench were full of roaming organic horrors (seriously though, the encounter rate in this place is insanely overtuned).

The evil of Raoul Razorback knows no end.
 
The great trench. I actually lost the fight against the 3 pigs at the end. I dealt so much spread damage that they were all in critical range. So when their turn came, they all used their desperation attacks on me at once; Firaga, Bio and Ice Storm. I went from full HP to 0 in three attacks. Didn't even get a chance to heal.

The Unknown enemies. The programers pulled a mean trick if you want to get everything. There is a rare encounter in this trench. Unknown Bestiary #168 and he has the exact same blob sprite as Unknown Bestiary #171. The only reason #168 exists is to steal a second Beast Killer whip if you want one along with the one from the Island Shrine. This also means the only way to tell if it's a #168 exists is to steal from all the #171s until you find one that doesn't give you a potion.

I see you found Omega. My condolences. This is where you will learn to fear the move Encircle. It causes instant death. There is no way to dodge it and it removes your party member from the fight completely making him unrevivable.

My best piece of advice is to use the Bardsong Romeos's Ballad to freeze it for a bit, then go to town with Spellsword Thundaga Dual Wielding Rapid Fire.

One more piece of advice; the last boss before Exdeath is an enemy with 4 ads with him. Once you take out the ads, don't go too ham on the damage; a very special cutscene occurs if you drop him below 9999 hp without killing him. Oh, and bring a thief.
 
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One more piece of advice; the last boss before Exdeath is an enemy with 4 ads with him. Once you take out the ads, don't go too ham on the damage; a very special cutscene occurs if you drop him below 9999 hp without killing him. Oh, and bring a thief.
Seconding this, it's very easy to go too hard on the damage and miss out on this.
 
I dig the concept. "Go far enough under the sea and you'll find a world of fire" is just cool. As expected, there is an environmental hazard in the form of lava floors that can be avoided by Float.

As for the enemies, though, they're not… exactly… volcanic in theme…
Remember, the Lich in FFI and Scarmiglione in FFIV were both undead and were both Fiends of Earth. I guess final fantasy lore decided that the deep earth has rot/decay connotations. Hell if I know why though. Best guess is Good Earth = Fertile, Bad Earth = Rot.
 
I mean... it's the underworld? The deep earth has the connotation of death/rot all over the place, from real life metaphysics/mythologies to common fictional themes.
 
So fun fact, I never actually like. Quite got around to going into the rift? I think my playthrough stopped at the fork towers actually but hell if I can recall in specific at this point.

So I've never actually fought Omega in FF5.

But he's in the final Soul of Chaos dungeon in FF1's Dawn of Souls iteration, and there I had the painful experience of having to give up on my White Wizard reviving people and just buckle down and fight him with... I forget if it was half or three quarters of the party dead, but Omega just spammed out so much damage I straight up couldn't keep my squishier party members alive.

Like my Master. Yeah only the White Wizard and maybe the Black Wizard or something could survive even with damage halving buffs etc. Omega hits violently hard in any incarnation, clearly.
 
Hilarious that we've been getting "OMG I'm so OP" for the last couple updates and then Omega still sweeps the party.
Omega calls for one of a couple of defensive strategies to not get completely run over while the rest of the game emphasizes offensive builds so it's not that surprising.
I see you found Omega. My condolences. This is where you will learn to fear the move Encircle. It causes instant death. There is no way to dodge it and it removes your party member from the fight completely making him unrevivable.
Not true actually! Encircle can be avoided in exactly one way. The Chemist's Dragon Kiss Mix provides the 'Heavy' effect which makes the target immune to (among other things irrelevant to this fight) Encircle, Blaster, Maelstrom, and Rocket Punch. Unsurprisingly, Chemist is the only class that can solo Omega.
 
Huh.

What's that thing in the shadow over there?
*breathing intensifies*

Oh, it is one of those things from the Pyramid-

Oh fuck.
Its_happening.gif

My guess is the Dwarves down there attempted a LARP version of a Dwarf Fortress run. I would have expected one of them to go "Welcome to fucking Boatmurdered! Hope you like lava!" before going off to make a club made of bread that menaces with spikes of bread.
But where would be the dwarven kindergarten?

Hilarious that we've been getting "OMG I'm so OP" for the last couple updates and then Omega still sweeps the party.
We all knew it was coming and kept quiet like bitches. We are terrible. :_D

Not true actually! Encircle can be avoided in exactly one way. The Chemist's Dragon Kiss Mix provides the 'Heavy' effect which makes the target immune to (among other things irrelevant to this fight) Encircle, Blaster, Maelstrom, and Rocket Punch. Unsurprisingly, Chemist is the only class that can solo Omega.
Yeap, Chemist Powah was in fact how I beat Omega my first time.
 
We all knew it was coming and kept quiet like bitches. We are terrible. :_D
Well, the thing is, I knew Omega existed, I knew it was in the Interdimensional Rift, and I knew what it looked like (because there is an Omega in FFXIV that looks identica), so the moment it pops up on my screen I knew exactly what was in front of me.

What took me by surprise is that there is no interaction prompt, the moment your sprites touch it initiates combat, and also Omega's sprite moves on its own, so the fight triggered while I was planning to step back and heal up, and then the sheer speed of its ATB moves took me completely off-guard.

No, it's when I reloaded and went at it fully locked and loaded and it wiped the floor with me again that I really started realizing I was in trouble.

Anyway, let's say, experimentally, that I might try streaming some FFV later today at... ? (This uses the built-in SV timestamp function and should automatically adjust to whatever your timezone is). Nothing much, just me trying to figure out if I can beat Omega without looking up a guide.
 
Nothing much, just me trying to figure out if I can beat Omega without looking up a guide.
Keep in mind that, unless things have been changed for the remaster, Omega moves but doesn't home on you, so if it's too hard, you should be able to avoid the fight by moving past it and come back later. Not like there's much powering up you could do in between, but it might help with making it less annoying and keeping you from making it to the end of the story.
 
Keep in mind that, unless things have been changed for the remaster, Omega moves but doesn't home on you, so if it's too hard, you should be able to avoid the fight by moving past it and come back later. Not like there's much powering up you could do in between, but it might help with making it less annoying and keeping you from making it to the end of the story.
Yeah, I got past him and to the library area beyond just to make sure, but I'm a vindictive kinda guy.
 
Thanks for stopping by, everybody, that was kind of a rollercoaster at the start.

Don't worry, I will update as usual; although not, like, tonight :V
 
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