[X] "I'd be happy to accept your invitation, Your Grace."
"Very good," Wulfram says with a warm grin. "I shall send a coach to your lodgings at, say - eight o'clock. Good evening."
Palliser hides his disappointment well as Wulfram makes his exit. "I assume this means we won't be seeing you this evening? A pity that, a real demmed pity. But I suppose if the Duke of Wulfram offers an invitation, one cannot simply refuse."
"I fear so," you reply, trying not to make your decision look like a snub. "Perhaps some other time?"
The Lancer nods and flashes you one last grin. "Yes, perhaps, but until then, I give you joy of the evening."
And with that, Palliser and Hugh disappear into the throng, leaving you alone.
-
The Duke of Wulfram's coach arrives at eight o'clock precisely. Dressed in your best frock coat and cravat, you take the short journey to re-accustom yourself to the idiosyncrasies of civilian dress. It has been weeks since you returned to Tierra and left active service, but the sensation of knee breeches and walking shoes are still an oddity to a body used to loose dragoon trousers and stiff, hobnailed boots. Hats are another vexation. The sleek bicornes that had been in fashion when the war began are now dreadfully outdated, replaced by tall, cylindrical felt hats with wide brims and flat tops.
Sometimes, you can only sigh in memory of the well-accustomed weight of your dragoon helmet upon your head. If only—
The coach lurches to a stop. You look outside the window to find yourself in an unspeakably fashionable part of the city. No townhouses here but genuine palaces, with courtyards, carriage houses, and grand mansions done up in grand neo-Calligian style. The streets are not choked with the carts and foot traffick of the poor, nor the palanquins of the wealthy, but the magnificent city coaches of families capable of maintaining such an extravagant expense even in this, the most extravagantly expensive of cities.
Indeed, that appears to be the problem.
Had this been any other street in the city, the flow of traffick would have continued, edging past any blockage that might ensue. But there's no squeezing a full-sized coach through the situation you see before you, for the entire length of the street ahead is stopped up by a long queue of such conveyances. At its head, a great crowd of well-heeled passersby and their liveried servants are staring at… something, and raising no small amount of commotion in doing so.
It seems you are going nowhere anytime soon. Maybe the coachman knows what's the matter.
You rap your hand against the lacquered roof of the coach once, twice.
There's a series of thumps from outside as the cabin shifts to one side, then the other. A moment later, a tall, burly fellow in the blue-and-silver tunic and trousers of House Candless steps up to the window. "Is there a problem, my lord?" he asks in a rough baritone, covered with a barely noticeable Wulframite accent.
"Why have we stopped?" you demand.
The coachman tries to look forward, only to turn back, a hint of frustration on his blocky features.
"Pardon me a moment, my lord," he says before climbing back onto the coach. Again, you are rocked side-to-side as he clambers to the top and then back down again.
When he returns, he seems no more satisfied than before. "Some sort of accident ahead, my lord," he reports. "Looks like a machine of some sort sprawled out on the road. Lots of smoke coming from it. Never seen such a thing before in me life."
"A machine? What sort of machine?"
"I—I can't rightly say, my lord," the coachman admits. "A big iron tube, with lots of little tubes around it. Saw some brasswork too, I think. Reminds me a bit of the mechanical water looms we had in the mill back home, but I don't think any of those had chimneys."
He pauses for a moment, brow furrowed in thought, then shakes his head.
"I'm sorry, my lord. Maybe it's some sort of new contraption they have in the capital," he concludes. "I've only been here a few weeks myself."
So much for that. You order the coachman back to his duties. Ahead, the commotion seems even greater now.
[X] I go and look to see what's going on.
[ ] I wait. Whatever the issue is, I'm sure it will be resolved soon.
You rap your knuckles against the roof again. After a moment, the coachman is back by the window. "Yes, my lord?"
"I mean to go on ahead, see what's the matter," you reply.
The coachman looks towards the commotion ahead, then back to you, then back forward, like a clockwork sculpture with a broken cog. Finally, he turns back with a look of resignation and pulls open the door. "Very well, my lord."
You pick your way up the street, careful not to let your soft-soled shoes slip on the slick cobbles—what you would do for a pair of heavy boots right about now—and find yourself joining the rear of the great mass of men and women clustered around the source of the blockage. For a moment, you consider clearing your throat to draw attention to yourself. Were you still in Antar, and were this a crowd of junior officers, such a thing would have been only natural. Faced with a superior officer, they would have cleared the way as a matter of course.
But you are no longer in Antar or even an officer on the active list. You are merely one gentleman, moderately well-dressed, in a crowd full of them. Instead, you resort to jostling and edging your way through the crevices in the throng until at last, you get a good view of the cause of all this commotion.
It is not in the least what you could have expected.
In the clearing ahead, a small-framed man in a soot-stained grey jacket converses excitedly with a pair of Intendancy constables. As he gesticulates wildly with one hand, he wipes at his face with the other, his handkerchief coming away stained grey and black with soot.
Yet the crowd pays them no mind. Indeed, their attention seems to be drawn completely and fully to the contraption sprawled out on the cobblestones right in the middle of the street.
It is certainly an impressively sized machine, a massive cylinder of wrought iron atop four hugely reinforced wheels linked together by a spindly mass of rods, sprockets, and pistons. A narrow smokestack is perched atop the frame, though whatever exhaust it might have channelled now pours out the ruptured side of the giant iron chamber, its skin burst open like a sheet of tin by a musket ball. A quartet of limbered cannons sits tethered behind the thing, their presence made forgettable by their sheer mundanity next to such an outlandish machine.
You take a closer look at the machine to recognise it at long last. It is a vapour engine, a device that can generate mechanical force from the evaporation of water. You've seen illustrations of such machines before. You know that Kian and Takaran universities have been known to use them for research on the properties of heat and mechanical force and that certain firms have even been experimenting with them as a replacement for water wheels and windmills, but as far as you knew, none of those endeavours had ever been proven to be practicable. Why someone would try to use such a thing to power a cart—
That's when you notice that you're not the only one trying to take a closer look at the machinery. Indeed, not half a dozen paces away from you, two figures observe the thing as they converse quietly with each other. One, you recognise as the Duke of Wulfram. The other is no less a familiar face: the Earl of Castermaine, formerly General-of-Brigade in the King's Army. What are they doing here?
[X] I must examine that machine more closely.
You come closer, as close as you dare, given that you are examining a machine that has—judging by the scorch marks on the cobblestone and the debris strewn everywhere—recently exploded.
Indeed, your curiosity is not disappointed. It only takes a few moments of examination to understand the basic principles through which the vapour engine powers a set of pistons, which in turn drive the wheels. Nor does it take you long to recognise the ingenuity of the layout, how the pistons are set at an angle to allow the axles to be sprung like a coach's, or how a set of gears easily allows the operator to adjust the amount of rotational force applied to the wheels.
Yet the most intriguing discovery comes from what you can see of the great heart of the vapour engine itself, the boiler. Through the open wound in its side, you glimpse a collection of copper pipes connecting the firebox to the chimney, set carefully apart from each other and suspended over the steaming, bubbling remains of the boiler's water. As far as you knew, vapour engines only had a single such tube, used to convey the heat of the firebox to the water in the boiler. With multiple such tubes, the heat would have more contact with the boiler water, allowing for faster heating, better efficiency, and more power.
Of course, more power meant higher pressure, which is probably what led to the saints-be-damned thing exploding.
[X] How is the crowd taking all of this?
Out of the entire mass of humanity gathered around the machine, you suppose you must be singular in your attention towards the observers rather than the device they are observing.
In truth, though, you find very little of interest. The crowd bears exactly the sort of emotions you might expect of a group of people observing a mechanical curiosity in a state of distress: anxiety, curiosity, a bit of marvel, a bit of fear. Granted, they are, perhaps, a bit more calm than you would have expected from individuals who have just watched a strange machine explode on the street in front of them, but that is hardly out of the ordinary.
No, if there is any insight to be found in the crowd, it is not for the likes of you to find.
[X] I take a look at those cannons.
Turning your eyes from the centre of the spectacle, you direct your attention to the cannon instead.
At first glance, there is naught amiss with the guns. They're heavy twenty-four-pounders on a field gun carriage. You've seen the like many times before. The weapon itself seems perfectly serviceable and perfectly normal. Perhaps they're on loan from one of the royal armouries. That would mean the Intendancy men were assigned to ensure they weren't lost. The only real question you can think of pertains to their purpose: what are they doing tied to such an outlandish device?
At first, you can only think that the guns were to be used as some sort of anchor to ensure the machine did not roll away somehow. It is an improbable and impractical explanation, to be sure, there are much easier ways to anchor a wheeled cart, most of which do not involve rolling artillery down a publick street, but perhaps there's some other reason.
Unfortunately, the only other possibilities are even more ludicrous. No, the cannon had to have been acting as an anchor for some reason or other. No other explanation makes sense.
[X] Best I speak to Wulfram and Castermaine.
The Duke of Wulfram looks up as he sees you approaching.
"Lord Reddingfield?" he asks, a sudden look of worry on his face. "Where is Forsythe? I ordered him to take you all the way to the club."
"He's still with the coach, Your Grace," you reply. "I saw the commotion and came to take a look for myself."
Wulfram accepts your answer with a nod. "I cannot blame you." He waves a hand at the iron machine before you. "Quite the marvel, isn't it?"
"A marvellous waste of time and effort, perhaps," Castermaine grumbles. "Forgive me, Wulfram, but I fail to see the point of such an extravagance. What wisdom is there in committing such prodigious amounts of material and labour for the sake of…whatever in creation this is."
That begs an interesting question. "I beg your pardon, but what is this device exactly?"
"I believe it is called a 'traction engine,'" Wulfram replies. "It uses a vapour engine to provide motive force without draught animals. There have been quite a few such experiments in Aetoria over the past few years. More in Tannersburg, as well."
"A passing fad, no doubt," Castermaine grumbles. "It's all young men with too much money and too little sense seeing firms like Garing, Gutierrez, and Truscott make money with their new designs for artillery and thinking they can do the same, only with ridiculous contraptions like this instead of something practical."
Wulfram frowns. "Unlike cannon, these 'ridiculous contraptions,' as you call them, may have use in ways beyond making it easier for us to kill one another. A traction engine like that one could be of great use pulling heavy loads."
"A team of horses can do the same work," Castermaine replies with a hint of exasperation. "I have no doubt that a team of horses is a great deal cheaper to acquire and maintain than that monstrosity, as well. Besides…" He nudges his chin at the gouts of steam roiling from the traction engine's wounded flank. "Horses don't explode."
Wulfram inclines his head thoughtfully. "Perhaps you are right, but some of the innovations we've seen over the past few years have certainly been of use. The new streetlamps, for instance. Some of the men running my mining companies have begun using vapour engines to pump water out of deep shafts. Surely, if this war has brought us any positive legacy, it is the wave of invention it has spurred."
For his part, Castermaine seems less than convinced. "It is a passing fashion, nothing more," he replies. "Give things a few years, and we will all suddenly be taken by some other fancy, and we will realise that water wheels and draught horses were better after all. Machines like this one will be set up as curiosities in some publick square or other, where they belong."
The Duke of Wulfram doesn't reply at first. Then, his brow still furrowed in thought, he turns to you. "What do you think, Reddingfield?"
[ ] "I fear Lord Castermaine has the right of it. Such inventions are a fad, no more."
[ ] "I think these new inventions may be the heralds of a new age of progress."
[ ] "I would advise patience and see how these inventions develop before making a judgement."
[ ] "I cannot say, sir. I am too ignorant of this matter to form an opinion."