Lyrical Nanoha 24
[Combat Round 2 (Defense): 99 +30(Wits/Dex) +20(Combat Training) +25(Unison)= 174; Req 120/140/160/180/200; Result: Level-3 Success (Minor Crit!)]{GM's note: WTF dice?
}
Looks like the Wolkenritter, have decided to switch-up their tactics. Vita has begun to launch a volley of her iron spheres at your position, while Zafira and Signum are attempting to flank you.
As your body moves, almost on auto-pilot, to dodge the spheres, you can't help but laugh internally. The wolf-logia you fought a little over a week ago used more than just four balls in it's attacks.
Still, it's only a fleeting thought, and soon you're charging at Signum's position.
Mistress?! Your partner sends in shock, as you begin the seemingly suicidal maneuver.
Relax, Vivian. You attempt to reassure her.
Remember what Alpine taught us: The secret to dealing with people trying to flank you is to either retreat or fight through one of them.
...Preferably before they can double-team you. She mentally says as she thinks about those lessons. Seems like she's getting the idea.
Zafira's job is barriers and defending, so charging though him seemed like a bad idea.
So we're charging into melee with the swordswoman with hundreds of years of experience?!
It's the Least-Bad option. You explain.
Whatever her response would be is cut off as you near melee range with the pink-haired Wolkenritter. Although she seems as startled as Eliza by your sudden maneuver, her years of training shine through, as she braces herself to counter your attack.
Which is just what you were hoping the proud warrior would do. "
Shield!"
To her credit, as it occurs to her that you're not stopping, she attempts to roll with the blow. It's enough to save her from anything more than some proverbial scrapes,
[Signum's Health: 195/200]
But now you're free of their maneuver.
[Combat Round 2 (Offense): 51 +30(Wits/Dex) +25(Belkan Magic) +25(Unison)= 131; Req 100/120/140/160/180; Result: Level-2 Success]
You fire off some
Phantom Sparks at your immediate pursuers to attempt to keep them off balance (between dodging Vita's attacks, anyway).
You almost boggle as one of them manages to catch Signum in the head as she's attempting to get her bearings.
Unfortunately, while some of them manage to get through, most are blocked or dodged.
[Signum's Health: 170/200]
[Zafira's Health: 195/200]
wits+social: 3+30+20= 53(minor botch!)
Also, from what you can see at this distance, the look on the sword-knight's face seems like she's annoyed at your tactics.
Eliza: 86+15+15= 116
Judging by the squawk from Eliza, she sees it too.
Fate: 92
As you ready yourself for another round of back and fourth, both you and Eliza catch Fate and Vita dashing towards with their weapons pulled back for melee attacks.
[Combat Round 2 (Defense): 29 +30(Wits/Dex) +20(Combat Training) +40(Unison + Auto-Guard)= 119; Req 120/140/160/180/200; Result: Failure]
Before you have time to plan your defense, they're on you.
Shield!
Eliza's auto-guard manages to catch fate's scythe-blade.
*Wham!*
Before a large hammer slams
through your defenses.
[Vivian's Health: 145/200]
You attempt to roll with the swing as best you can, but that definitely hurt.
Unfortunately, the momentary lapse of concentration appears to be all the others needed to close into melee range, again.
As you frantically attempt to dodge, you idly notice a bright pink point of light appearing from behind them.
Crap. Looks like Nanoha has decided to get into the fight.
Not to worry, Master; as long as her allies are this close she won't risk-
And then a voice rings out across the field of battle.
"
Starlight Breaker!"
All six of you look on in shock as the giant pink beam of magic Hurtles toward you.
And then your world is
pain.
---
GM's Notes: No vote today. I should have the next part up tomorrow.
As for what just happened... well, you'll have to wait until tomorrow.