Last Light of a Dark Age (Warhammer 29K/Disco Elysium)

[X] Egophage: Masters of electronic warfare, egophages adopt the trappings of pneumatic psychic powers for a cybernetic age. Manipulating light in order to attack enemies from ambush and range, Egophages are snipers, commandos, and assassins.
[X] Irontamer: Knights on machine-back, irontamers tame and control powerful sentient machines as war-mounts. Synchronicity between rider and machine can unlock ancient abilities and systems. Irontamers are scouts, lancers, and cataphracts.
[X] Combat Plugs. Grow your hair into woven braids ending in tied electronic jacks you can use to enhance your weaponry and machines. +1 RHYTHMS (so long as Combat Plugs are active).
In terms of the usefulness of different stats, INFOWAR 6 is nice, but again, if we do not have the benefits of a camouflaged sniper's nest, it cannot actually reliably prevent us from being punched in the face in a world where we are 100% going to get punched in the face from time to time. Whatever the benefits of a "highly social build", this is probably not our highest priority when we are shortly going to be having machine guns shot at us.
If you really, truly want to min-max, consider that we know that Harmony is going to survive everything she's remembering. What really needs dealt with is the actual present, where she's currently trapped in her own head and has had her memories wiped. For that, she needs allies who'll rescue her, enough ability to escape on her own, or ideally a combination of the two. I'm not sure any of the augments she chooses here (and their stat boosts) will still be with her in the present, but whatever events she goes though and lessons she learns will affect her current situation.
 
The main disadvantage egophages have is less that they are not good at combat in close quarters but that egophages have to physically focus their vision on a person or persons. It does not scale well unless you have some truly grody tech, because the only direct network connection everyone has is the Black Noise, and the black noise is full of infohazards that behave like starving sharks after chum when someone moves too loud inside it. Egophages can absolutely be a force in combat and most pneumatics have cyberpsychic training for this reason - otherwise blanks resistant to their psychic powers could just kill them with hacks that the pneumatic would have little way to counter.

You want stealth and range as an egophage so you don't get targeted by too many people at once to manage and die.
 
Last edited:
@The Froggy Ninja @Professor Vesca

My friends, you mind switching to line voting for the sake of the tally? I think it is still capturing your votes but it is confusing the tally a bit.

The vote is very close and I don't want any votes to be lost.
 
Last edited:
If you really, truly want to min-max, consider that we know that Harmony is going to survive everything she's remembering. What really needs dealt with is the actual present, where she's currently trapped in her own head and has had her memories wiped. For that, she needs allies who'll rescue her, enough ability to escape on her own, or ideally a combination of the two. I'm not sure any of the augments she chooses here (and their stat boosts) will still be with her in the present, but whatever events she goes though and lessons she learns will affect her current situation.

I am fairly sure we will retain our war-era augments, as it is essentially the voters getting to choose another part of our identity and skillset, and also generally questers don't enjoy having stats/stuff taken away. Maybe not the mecha-steed, but I think the stat increases if we pick Irontamer are actually about the aguments rather than the robot itself? Completely agree that min-maxing is generally not the most productive framework to view this through, but I think being able to use bullet time will absolutely come in handy after the war, as well as lead to some very cool setpiece and fight scenes.

Now, an Egophage will no doubt also be a real asset in whatever Harmony's line of work is after the war, but the idea that Swordsmachine would necessarily be a detriment is untrue. This update in fact gives us a pretty direct view of Miss Lovergirl the Swordsmachine working as the partner for Miss Mulberry the Egophage, and how two Monad agents with different combat focusses can complement each other. Including letting us see the takyon tripwire and optical camouflage in action in dealing with a tricky situation! This is maybe not a coincidence.
 
It is about the augment. A spur is an augment which can interact with any mountable machine and it is really just the outward extension of a more attuned system of internal acoustics.

Otherwise the Irontamer choice would read like +6 LIVING WEAPON because you have a giant equine monster boosting your stats, but unfortunately you need to work with it to get that done :V
 
Last edited:
[X] Swordsmachine: Masters of blade arts, Swordsmachines are instruments of death. Using their speed and arm-blades to slice apart the enemy frontline, they are trench-butchers. Swordsmachines are shock infantry, duelists, and blademasters.
[X] Petriform Gas. It starts as a coughing, a wheezing, released from a Koinon artillery shell. Then the crystals embed themselves in lungs, in the bloodstream, in the muscles. Within hours, the growths emerge on your skin. Within days, the crystal is fusing and clustering, eating the victim alive. Within weeks, the infection reaches their soul. There is no cure.
 
(It's not hard to merge all the votes, but it is a bit fiddly and a little silly.)
Adhoc vote count started by Derpmind on Feb 5, 2025 at 8:04 AM, finished with 111 posts and 62 votes.
 
[X] Swordsmachine: Masters of blade arts, Swordsmachines are instruments of death. Using their speed and arm-blades to slice apart the enemy frontline, they are trench-butchers. Swordsmachines are shock infantry, duelists, and blademasters.
[X] Warweave. Pull your hair into a tight and intricate spiral weave which focuses the power of your null field to disrupt electronic attacks. +1 INFOWAR (so long as Warweave is active).
[X] Petriform Gas. It starts as a coughing, a wheezing, released from the warhead of a shell. Then the crystals embed themselves in lungs, in the bloodstream, in the muscles. Within hours, the growths emerge on your skin. Within days, the crystal is merging and clustering, eating the victim alive. Within weeks, the infection reaches their soul. There is no cure.
 
Y'know, regardless of the more contested augment or career choices, I find it fitting that we've decided on our answer to Noosphere's earlier question with an overwhelming majority:
NOOSPHERE [AUTOFAIL]: A search of my repository brings up no results for the word 'petriform'. Did you mean petrified, a synonym for fear? Are you afraid?

<No.>

NOOSPHERE [AUTOFAIL]: Why not?
Good point, good point, that is a bit odd; let me just go and check on the... ah, there we go! Juuuuust took a hot minute for the existential terror to finish setting in again!
 
Last edited:
[x] Irontamer: Knights on machine-back, irontamers tame and control powerful sentient machines as war-mounts. Synchronicity between rider and machine can unlock ancient abilities and systems. Irontamers are scouts, lancers, and cataphracts.

[x] Helmet-Bob. Grow your hair into a thick and close-cut bob that protects your vital skull and strengthens your mind against suffering. +1 BIOMECHANICS (so long as Helmet-Bob is active).

it won't win but I support far future flapper fashion
 
This is already an explicit task, but I'm guessing there's some kind of block tied to the 'petriforms' and associated maps, but it didn't work completely. The maps are around, even if our thoughtforms won't acknowledge it.
this has probably already been stated, but based on what we know about petriforms now, we may have a pretty good answer for why the Council of Normalities doesnt want to acknowledge what a petriform is- its terrifying and traumatic
 
Okay, going to do some patchnotes here for what I've updated. There are some things I wanted to get into the update that were missed and I think some of them will help eludicate some of the questions voters were having.

First, I have updated the statblock and axioms. Nothing special there, just the incandescence change of +1.

I've also threadmarked this post from @Laplace. Too funny not to, and right beside a great one by Etranger too! Might as well have some memes remembered.. "Malsocialized face witches" lives rent free in my head.

Next, task updates. Going to make these a bit clearer in the text so players don't miss them, and put the updated text into the update.

Task Updated: Find out your Name

[NEW] Finding #7: Carved into the tree of Sympathy's lost love, the initials of your name. BDH. You share this, with her.
[NEW] Finding #8: The copse-name Sympathy chose for you was the only name she could trust to love. Harmony.
[NEW] Finding #9: But why would you ever forget this? How could you ever forget her?

Task Updated: What's Wrong with the Maps?

Finding #4: Whenever you ask questions about the first and third map's differences to your thoughtforms, they become cagey or start malfunctioning. They insist the third map is current and fine, and refuse to comment on the first map. Why? And which map is correct to the present?
[NEW] Finding #5: The hidden augment has revealed all. The map of the nursery is the shape of your childhood. The first map you received is the shape of your despair.

Task Updated: Escape Mental Samsara

Finding #8: And why does the voice of your Abyssal Nail referring to the coming of a "Red Sun", in the near-future of your memories? A Red Sun means carnage, chaos, and evil. What exactly is about to happen?
[NEW] Finding #9: It's war. War is about to happen. The war at the end of your world. The war that will end your world. And it's a war that you're going to have to fight, all over again.

Next, I've fixed some typos here and there, and brushed up some dialogue. I've also added a few clarifying lines, and a bit to Sympathy's portion.

First, in the first section:

RELIQUARY: Twelve are the historic gnostic icons, each marking a month of the planetary calendar, each associated with a monadic attribute. The minds of Monadic monks are trained and repatterned to adhere their thoughtpaths to the twelve attributes. A monk's mission-name, each prefixed with the archaic "Miss" and "Mx" and "Mister", are their individual honor, their nomenclatural signature.

RELIQUARY [AUTOFAIL]: But it is only natural for us to be able to name them so easily, and name each icon's association and origin.
RELIQUARY [AUTOFAIL]:
Only a normal recollection, by our normal mistress.

NOOSPHERE [Trivial - Success]: Knowledge - Icon Dakar, of the Skywatch.

SACRED GEOMETRY [Trivial - Success]: Creation - Icon Ukles, of the Emmonites.

COGITATION [Trivial - Success]: Logic - Icon Morow, of Cybaris.

INCANDESCENCE [Trivial - Success]: Justice - Icon Dikasyne, of Koinon.

INTERLACE [Trivial - Success]: Peace - Icon Mohina, of Tetras.

RELIQUARY [Trivial - Success]: Memorial - Icon Aberqasem, of Titanagalbat.

BIOMECHANICS [Trivial - Success]: Life - Icon Remari, of the Progeny.

INFOWAR [Trivial - Success]: Freedom - without an icon, since Winterine's death, and the fall of Carnosa.

RHYTHMS [Trivial - Success]: Music - Icon Luricanti, of the Chrome Kings.

LIVING WEAPON [Trivial - Success]: Victory - Icon Bellamona, of Origen.

MOTION BLUR [Trivial - Success]: Movement - Icon Marathar, of Mozel.

GLAMOUR [Trivial - Success]: And style - Icon Moriani, of Origen.

Next, in THE LOVERS:

The investigation ends on the third day. Lovergirl reveals the target - they were looking for a codex of esoterica, from the Still Coast, a restricted text written by an oblivion witch, a twisted null-field user that inflicts true death on souls or seals them inside lightless crystals for some sinister design. Such witches are a plague upon the reputation of hylics everywhere. It had apparently been taken without authorization from Origen's archive, and they had tracked its smuggling to this copse.

"Did you find it?" You ask. Who could possibly want such a book? The only thing you know of it is that it is universally reviled in gnosis, for its idolatrous belief in a spiral-shaped pure land, and its attempts to divine hidden meanings in the Dirge of the Eater, the final melody of the Deceiver.

[...]


"In superior hands," Lovergirl says, with unnerving lust on her features, and you grasp, about Superior Sympathy, of all people. Ew. "What a woman."

But wait - what is she doing with a copy of Fifth Sun?

In the HANGED MAN:

How they were sainted in Malachite as Immaculates, and welcomed to the Conclave. How they turned the tide of war, and became the Progeny's heroes. And how little Sympathy felt, as she killed. As she impaled generals on a lance, and let the blood run down. As she incinerated hundreds, and heard their screams echo in their bones. As she absorbed every single agony and trauma from her soldiers, and let each lash of their loving whips flay her from the inside out.

[...]


How the caress of Harmony's hand on her cheek felt like the splash of a fresh spring. How an abyssal soul filled her own hollow soul with light. How she showed her an entire world outside the Progeny. How Sympathy always quietly helped Melancholy with her smuggling of music and magazines, concealed it from the other selves, because it had reminded her so much of Harmony, and Melancholy deserved the same chance to glimpse a wider horizon. How it was the only time she did not have to feel for anyone else, to be anyone's martyr. For once, it was she who was allowed to feel, who was cared for, in her lover's arms.

[...]

All Sympathy knew to do was to incinerate. She was not designed to spare lives. She could only take them, and take them brutally. She was an oxygen witch, and to take and ignite breath was what she had been made for. But she still tried - oh, she still tried, so hard, to keep Harmony alive.

[...]

"But she's gone," Sympathy says, resisting tears. "It's not the same. Her soul is gone, to a place I cannot reach. A place no living thing can reach. And I've tried to reach it. Believe me, I've tried."

"She's gone forever, and I'm still here."

[...]


"I named you for her because I thought…it was the only love I knew. But you're not her. You're something entirely new. And I was so trapped in that past, so passive, so afraid of confronting the conclave after everything - that I let them hurt you. I thought I was stubborn, or valiant in defying them in my own copse - but they were just punishing me by punishing you. Whenever I absorbed the copse's sins as a living martyr, I also absorbed their hatred of you. I felt everything they did and wanted to do to you. The scale of it horrified me. And yet I still let it happen. I was a coward, and I let it happen. I knew if I fought back I would lose control, and destroy everything. It's what I was made for.

"I - I had a fantasy, to be a mo- to be a Superior, to be...normal. Not a tool. Not an instrument. Just a plain Superior, caring for my copse. But the Conclave never forgave me, and never let this 'privilege' they granted be anything but a veiled cruelty. First with Diligent Elegy, who had to be taken away from me to the disciplinary copse, who I cannot even visit, cannot even write to, and then - "


She exhales. "And then with you. I've wasted another opportunity, Harmony. I've wasted another life, that was not mine to waste. It's my fault. It's all my fault."

[...]

It helps you. It helps her. It helps you both.

"Please don't die," she begs, weeping for the wasted years. This is the one place she's allowed to weep. The tears of her soul leak from the crack made by the first Harmony, all those years ago.

It's grown larger. Her tears eroded the sarcophagus. She is more alive than she has ever been.

Thanks to you. Because of you. And she can't help it. You can't help it.

From your very burning in the gene-kiln, you were promised love. Now that you have found it, how could you have ever dared to think you could let it go?


[...]

EVENT HORIZON [Impossible - Success]: Nothing. And for you, she will find it. For you, she will secure eternity.

In GUNS OF DRONESONG:

SACRED GEOMETRY: Treasure these precious shapes. They will never look this good again.

[???]: +I tried so hard, to make you forget. But it won't work, anymore. I cannot hold it back, anymore. This is what we've lost. This is the paradise we knew. The shape of your childhood. It will not survive. You will not survive.+

Enjoy the edits! I don't normally do this but looking back there were some sections I wanted to brush up since they were a little tight and missed some of what I wanted to convey. These were three very challenging scenes by themselves, but committing to doing them all together was a little kooky. Don't do this, folks!
 
Last edited:
RELIQUARY: Twelve are the historic gnostic icons, each marking a month of the planetary calendar, each associated with a monadic attribute. The minds of Monadic monks are trained and repatterned to adhere their thoughtpaths to the twelve attributes. A monk's mission-name, each prefixed with the archaic "Miss" and "Mx" and "Mister", are their individual honor, their nomenclatural signature.

RELIQUARY [AUTOFAIL]: But it is only natural for us to be able to name them so easily, and name each icon's association and origin.
RELIQUARY [AUTOFAIL]: Only a normal recollection, by our normal mistress.
More Autofails, which may indicate that our Attributes are a result of monadic thought-shaping. Or, perhaps, that whatever we are was the inspiration for them.
INFOWAR [Trivial - Success]: Freedom - without an icon, since Winterine's death, and the fall of Carnosa.
In hindsight, this is honestly incredibly ominous. The virtue of freedom was murdered and wiped from the records.
"Did you find it?" You ask. Who could possibly want such a book? The only thing you know of it is that it is universally reviled in gnosis, for its idolatrous belief in a spiral-shaped pure land, and its attempts to divine hidden meanings in the Dirge of the Eater, the final melody of the Deceiver.
"spiral-shaped pure land" may imply the galaxy to me. It's unclear how much Illuminata knows and remembers about the state of the universe beyond their shield.
 
Back
Top