[X] If I still do end up having to fight against a Viking earlier than planned, what is your advice?
[X] Is there any advice you wish someone had given you, when you were a Squire?
 
Good update, I'm enjoying our first meeting with our Master. Superbia wasn't my first choice, but it's pretty fun and how easily it can be roused and connected to her Ira works well. So far really liking Audrey too, she's got a lot of needed spunk.

Thought a bit, but nothing came to mind as a question I want to ask our Master. Or well, nothing that's short of that he's likely to answer right now at least.
Edit: These work I guess
[X] If I still do end up having to fight against a Viking earlier than planned, what is your advice?
[X] Is there any advice you wish someone had given you, when you were a Squire?
 
Is it possible to get Revelations or Prayers related to administration? Given that Fervour regenerates automatically we can use this ability often enough to have a significant impact on the development of Manor Estate.
Theoretically, yes, but those often are found on the Nobiliary tract. While there's nothing saying you *can't* cross-train, it would mean weakening your Chivalric might to do so.
How do Christian cultivators perceive their progression through Decade? Are high-level cultivators considered holy or just more experienced in understanding divine design?
The higher the cultivation, the better they walk the path God has for them.
 
[X] If I still do end up having to fight against a Viking earlier than planned, what is your advice?
[X] Is there any advice you wish someone had given you, when you were a Squire?
[X] What are the kind of threats that we deal with around here?
[X] How do you think I can make a good impression on the other Knights in Warwick?
[X] If I am responsible for my own development on Hama, what should I keep in mind?

Credit to @Swordomatic for the 4th question.
 
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[X] If I still do end up having to fight against a Viking earlier than planned, what is your advice?
[X] Is there any advice you wish someone had given you, when you were a Squire?
[X] What are the kind of threats that we deal with around here?

I definitely don't want to ask about dealing with Sin. We clearly have that under control after all, there's no way someone as great as us would fall to sin!
 
[X] If I still do end up having to fight against a Viking earlier than planned, what is your advice?
[X] Is there any advice you wish someone had given you, when you were a Squire?
[X] What are the kind of threats that we deal with around here?
[X] If I am responsible for my own development on Hama, what should I keep in mind?
 
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Oh my god we're an actual young mistress

Lord have mercy

Yeah, sin-handling questions are probably not worth. I think a more "hey could I use more detail" question would be

[X] If I am responsible for my own development on Hama, what should I keep in mind?

Or something of that sort. We certainly can trust this guy to teach us on what he's actually teaching, but for something that we're self-developing, might as well ask

Nothing else especially comes to mind here though
 
@Swordomatic threw in the idea of "how do you think I can make a good impression on the other knights?" on discord, so credit where it is due.

[X] If I still do end up having to fight against a Viking earlier than planned, what is your advice?
[X] Is there any advice you wish someone had given you, when you were a Squire?
[X] What are the kind of threats that we deal with around here?
[X] If I am responsible for my own development on Hama, what should I keep in mind?
[X] How do you think I can make a good impression on the other Knights in Warwick?

EDIT: fixed my vote on impressions on "the other Knights" to match with Constenanto's vote.
 
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[X] If I still do end up having to fight against a Viking earlier than planned, what is your advice?
[X] Is there any advice you wish someone had given you, when you were a Squire?
[X] What are the kind of threats that we deal with around here?
[X] If I am responsible for my own development on Hama, what should I keep in mind?
[X] How do you think I can make a good impression on the other Knights in Warwick?
 
Theoretically, yes, but those often are found on the Nobiliary tract. While there's nothing saying you *can't* cross-train, it would mean weakening your Chivalric might to do so.
It turns out that administrative magic is a whole direction of cultivation from the Noble Path, and not a couple of Prayers and Revelations?
If so, will anyone even agree to teach us this? Wouldn't this be perceived as inappropriate behavior?
 
Is it possible to get Revelations or Prayers related to administration? Given that Fervour regenerates automatically we can use this ability often enough to have a significant impact on the development of Manor Estate.

You can definitely learn some Prayers for that, though as IF said focusing on it too much will distract from your main skill set. Revelations specifically must be granted, so you can't really pick what you get there, and are not ubiquitous among Knights, so you may not even ever get one, depending.

Why is our Grace equal to 10? Shouldn't it be Hama x2, which is 8?

Communion, if taken regularly, adds points of Grace gradually over time. In Audrey's case, it has increased her Grace by 2.

Man, the Combat skill is actually critical, it adds 2d4 to every attack and defence we make. Unfortunately training skills costs the same thing as raising stats or cultivation. We should learn at least one Martial Style so we have something to spend training on.

Remember that all Prayers and Feats also cost Training. That said, Audrey will indeed be starting with a Martial Style, among other things. Audrey has several Prayers and some other stuff going on which will be added to the sheet soon. The character sheet is not actually completely filled out right now.
 
If Communion increases Grace, does committing sins take it away?
What is going to happen to a Christian cultivator who falls morally too low?

Sin can do a lot of stuff. Think cultivation deviations and heart demons and all that stuff in more classic xianxia (though the exact details obviously vary). This could probably happen, but is not remotely the worst possible result of committing serious sins of your own volition.
 
Scheduled vote count started by Alectai on Aug 19, 2024 at 11:52 PM, finished with 36 posts and 13 votes.
 
Was this one of those votes where only the highest pick gets asked or do all of them?
 
Audrey's character sheet now has her Martial Styles and the one Shape she knows added, along with the Rotes and Feats she begins with. Her character sheet is now basically complete except for gear. Also added a bit of describing what the Lineage actually does.
 
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okay, we have a pretty neat combat suite already, with Faulty Ground into Giant Killing Blow being a hefty combo, presently capable of killing a peer opponent in 2 rounds if everything goes well, and simply perish if anything goes wrong in that sequence.

for less all in attacks we have Faulty Ground into Limb Breaking Hold, which deals vastly less damage but disables one limb at a time, and it has the added benefit of us actually being able to pull off two rounds of this combo and activate the prayer for perserverence before we start taking stamina penalties.

our lowest commitment attacks are either spamming Faulty ground(which would take forever to kill someone, but is an option if we want a low commitment attack against armored or giant foes), or using Darting Strike and doing a zenitsu impression.

barring outside factors a solid routine that we can keep up forever is one low commitment attack and one clever deflection, but this is probably too little investment to stand up to a peer opponent.

Clever Deflection is our only defensive trick, but it synergizes with giant killing blow by creating an opening for us.

it's super interesting that Ground Shape has a free trick. Maybe other shapes have their own cost free trick. It makes me really want to try training some of them. a free trick isn't as huge for a christian because fervor regenerates fast anyway, but a passive benefit that doesn't hurt our Fervor economy is welcome.

for a combat stance I think we go
1 prayer for perserverence
2 darting strike
3 clever deflection
4 Perfect Footing
5 Faulty Ground
6 Giant killing blow/limb breaking hold depending on foe.
 
for less all in attacks we have Faulty Ground into Limb Breaking Hold, which deals vastly less damage but disables one limb at a time, and it has the added benefit of us actually being able to pull off two rounds of this combo and activate the prayer for perserverence before we start taking stamina penalties.

Remember that Limb-Breaking Hold is wrestling, so it can be awkward depending on the situation to start wrestling with people. You almost certainly need to get down on the ground with someone to wrestle a prone person, for instance.

our lowest commitment attacks are either spamming Faulty ground(which would take forever to kill someone, but is an option if we want a low commitment attack against armored or giant foes), or using Darting Strike and doing a zenitsu impression.

Note that you can also make basic attacks for 20 Damage. And I would like to be clear that tripping people gets a lot more predictable if you keep doing it...it's probably not something you should try and repeat ad infinitum. You can certainly do it more than once, but not an unlimited number of times, and you want to be doing other things as well interspersed.

It also doesn't work well if they're already on the ground. The damage is from the fall, mostly.

it's super interesting that Ground Shape has a free trick. Maybe other shapes have their own cost free trick. It makes me really want to try training some of them. a free trick isn't as huge for a christian because fervor regenerates fast anyway, but a passive benefit that doesn't hurt our Fervor economy is welcome.

Also in the interests of clarity, this is not specific to Shapes or Ground or anything, really, it depends on the nature of the Rote or Feat. Litany of Resolve is also a free option with combat uses, for instance. Stuff is generally priced based on its effects, not so much where the effect is from.
 
Note that you can also make basic attacks for 20 Damage. And I would like to be clear that tripping people gets a lot more predictable if you keep doing it...it's probably not something you should try and repeat ad infinitum. You can certainly do it more than once, but not an unlimited number of times, and you want to be doing other things as well interspersed.
oh right, I forgot that basic attacks deal 20 damage. that's plenty acceptable under ordinary circumstances. I still feel like Darting Strike is worth the slot so we don't get kited to death, when the alternative is having both of our high cost attacks slotted.
 
oh right, I forgot that basic attacks deal 20 damage. that's plenty acceptable under ordinary circumstances. I still feel like Darting Strike is worth the slot so we don't get kited to death, when the alternative is having both of our high cost attacks slotted.

As a mechanics QM, I will not generally be commenting on tactics or Stance choices per se, that's for the Questers, just informing you of the parameters you are operating within and whether any of the assumptions behind a plan are incorrect in a way Audrey would be aware of.

Whether the Stance plan itself is good is a completely different matter and I will not be commenting one way or the other, I'm just clarifying the parameters it is operating under.
 
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