Looked around and saw there's no thread about this game anywhere, figured I have to correct this at once given the game is already out.

Kingdom Come: Deliverance is a first-person RPG set in early 15th century Bohemia, some time before the Hussite Wars. You play the role of Henry, a blacksmith's son who's entire village is slaughtered during the chaotic period when Sigismund of Hungray invades Bohemia.

The game is incredibly fun so far, if a bit buggy. Warhorse Studios did a lot of work to make the world, society, weapons, armor and everything else as close to reality as they can while keeping it playable. Enemies surrender or run away when they lose, plate armor no-sells slashing weapons, fights between armored opponents turn into a test of endurance and seeing who bleeds out first, and there's no easy scum-saving, healing or changing gear mid-battle. Maintaining your equipment, resting and eating are required, and many fights need you to plan out how to go about them with prior scouting as even a handful of bandits may ruin your day.


Trailer:

 
The director of the game in question, to give some examples of conduct:




The game itself also reportedly has some real uh, limited in perspective depictions of Cumans? I can't speak to that though.


The Czech creators of Kingdom Come Deliverance has come under fire for a multitude of reasons, ranging from "there's no black people in 14th century Bohemia" for not allowing character customisation to being "we really like our history so we're gonna make it as historically accurate as possible, damn political correctness".

Shame the people making it are fuckin cunts.
 
Shame the people making it are fuckin cunts.

Yep.

Now granted, I'm hearing that's a bunch a bugs that makes it equal to Skyrim in terms of stability so I'm gonna wait a while until everything is patched right. I've been waiting for this game for years. Granted it's not a sixty dollar game, which makes it somewhat easier to swallow.
 
I've been keeping an eye on this game for a while since I don't think anything quite like it exists and it explores a period of time I know very little about. Probably gonna get it one of these days when it's on sale and when I have more free time. Also when it gets patched due to the bugs I've heard about. :/

That being said, it very much looks like a labor of love to me by the developers so for now it's staying on my wishlist.
 
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On the actual game itself- it seems neat and the time period could be interesting, But nothing else has really been that good st craving my attention.

Knowing the devs are cunts is enough to push me into the "no" category, price be damned. I don't got much money to spend I ain't wasting on these chucklefucks.
 
Knowing the devs are cunts is enough to push me into the "no" category, price be damned. I don't got much money to spend I ain't wasting on these chucklefucks.

Is every single person on the dev team chucklefucks? Because if it's one guy or two guys, I might not care much. If it's everyone, yeah it's a problem.

Mother's Basement did an episode recently on hating the creator instead of the work citing JonTron being a racist shithead and the director of MMO Junkie being a Nazi. While I don't watch JonTron anymore, I would still recommend MMO Junkie to everyone because it's such a good anime.
 
Is every single person on the dev team chucklefucks? Because if it's one guy or two guys, I might not care much. If it's everyone, yeah it's a problem.

Mother's Basement did an episode recently on hating the creator instead of the work citing JonTron being a racist shithead and the director of MMO Junkie being a Nazi. While I don't watch JonTron anymore, I would still recommend MMO Junkie to everyone because it's such a good anime.

I also watched that, and the MMO junkie thing is different because it's an adaptation. Just because the director adapting it is a Nazi doesn't mean as much in that case.

Meanwhile Vavra is the head guy for this game. I get not wanting to screw over the other devs just because this guy is a cunt, but this guy is the most public face I've seen so far looking into the game and I am not impressed.

Shit I even agree with him ( and anita Sarkeesian) about story and video games as said in this kotaku article from a few years back.

But I barely get to buy games, so I don't feel comfortable putting my scant dollars his way. I'm not saying even to boycott the game like some people are, I'm just saying what it's like for me.
 
Meanwhile Vavra is the head guy for this game. I get not wanting to screw over the other devs just because this guy is a cunt, but this guy is the most public face I've seen so far looking into the game and I am not impressed.

True, but he's also got a team under him who may not share his views. I want to support the game but part of me doesn't like this Vavra guy. But the other part of me wants the product and wants to support Warhorse as a studio because they're doing new things.

Idk, I haven't wrestled with my own feelings myself atm. As of now, buggy and all, I'm not gonna buy it but I probably will cave in at some point.
 
True, but he's also got a team under him who may not share his views. I want to support the game but part of me doesn't like this Vavra guy. But the other part of me wants the product and wants to support Warhorse as a studio because they're doing new things.

Idk, I haven't wrestled with my own feelings myself atm. As of now, buggy and all, I'm not gonna buy it but I probably will cave in at some point.

The worst part is I might even have liked the game had I been able to get into it. But that well had been rather well poisoned.

Like its not even not having people of color in the game, just not doing that is one thing. Even if he had just said "Oh it's muh historical accuracy," would be sketchy but palatable. But the whole way he has approached it has been fucky at best.
 
The worst part is I might even have liked the game had I been able to get into it. But that well had been rather well poisoned.

Like its not even not having people of color in the game, just not doing that is one thing. Even if he had just said "Oh it's muh historical accuracy," would be sketchy but palatable. But the whole way he has approached it has been fucky at best.

Yeah, sucks bad when you like a product but then realise the creators may be shitty people (i.e JonTron).

I guess at most I'll pick up in sale? Idk. Currently watching ChristopherOdd playing it. It's not revolutionary, but it's good new mechanics that I look forward to playing with.
 
You can point to there being other people who worked on the game, but it doesn't change the fact that the director and studio head is a gamergate jackass, and you shouldn't fund gamergate jackasses.
 
I've had my eye on this game for a while. While the very fact that it has tried to replicate the kind of swordsmanship that I practice (and is set in the woefully under appreciated Holy Roman Empire of the late middle ages) would be enough to hook me, the technical issues and bizarre save system mentioned in the review above don't convince me it's worth spending money on. At least at this time.

I'll keep my eye on it a little longer to see if the game's problems get straightened out in future.
 
Oh let me tell you a thing about Warhorse - I applied for a job there two years back. They offered me half as much money I had at my previous job, working 60 hours weeks under an illegal tax-dodging employment system. Suffice to say I turned them down. I really pity all the developers working there.
 
How does the combat system compare to Mount and Blade ?
 
How does the combat system compare to Mount and Blade ?

Apparently it's really shit, owing to poor feeback both visually (the swings don't look that convincing) and audibly (the sounds are wet noodles slapping into each other) and the fact it's pretty freaking buggy.

Mount and Blade and Mordhau, for all their silliness, seem to get their combat juuuust right even if it sacrifices accuracy for gameplay.
 
Oh let me tell you a thing about Warhorse - I applied for a job there two years back. They offered me half as much money I had at my previous job, working 60 hours weeks under an illegal tax-dodging employment system. Suffice to say I turned them down. I really pity all the developers working there.
That the nationalists are shit to work for is the least shocking addition to this story.
 
Oh let me tell you a thing about Warhorse - I applied for a job there two years back. They offered me half as much money I had at my previous job, working 60 hours weeks under an illegal tax-dodging employment system. Suffice to say I turned them down. I really pity all the developers working there.

Why is it that the gaming industry is so bloody exploitative of its workers? Seems no matter what country you go to, game company employees are treated like rubbish.

If I had to guess, a part of the reason is that working for a game developer sounds fun and exciting, so there's always a large pool of people who will eagerly endure terrible working conditions, at least until they burn out.
 
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That and games have no powerful unions related to them, not for programmers or anything else really. Also the audience doesn't know, or if they do don't give a shit or understand why they should.

I mean the highest profile thing Union related re: games recently was the VA strike and that just got scabbed to hell (see Life is Strange Before the Storm).

E: hell this very thread demonstrates the natural dismissiveness of the game playing audience, who when faced with the fact that the lead creator of the game and co-founder of the studio (i.e. one of the two primary profiting parties) is an internet Nazi, they find whatever justifications are needed to push that fact aside and focus on how you swordfight or whatever.

Also apparently the other head of this studio ended up tackling the historical accuracy bent by, to paraphrase, saying that thinking there might be a black person around is the same as assuming there might be lions running around in the forests.
 
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Why is it that the gaming industry is so bloody exploitative of its workers? Seems no matter what country you go to, game company employees are treated like rubbish.
Actually the exploitation is not nearly as universal in Czech Republic. Both the studio I work for now and the one I worked for before treat their empoyees pretty well. And from what I heard from former coworkers who now work at other Czech studios, most of them don't exploit their employees either.

Altought this is very likely because Czech employee protection laws are pretty strong, so unless they employ their workers using the illegal employment system (where everyone is technically an independent contractor) they have to provide decent working conditions.
 
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You can point to there being other people who worked on the game, but it doesn't change the fact that the director and studio head is a gamergate jackass, and you shouldn't fund gamergate jackasses.
I mean there's 80 other people working at the studio so it works out to more like funding one eightieth of a gamergater.
 
Why is it that the gaming industry is so bloody exploitative of its workers? Seems no matter what country you go to, game company employees are treated like rubbish.

If I had to guess, a part of the reason is that working for a game developer sounds fun and exciting, so there's always a large pool of people who will eagerly endure terrible working conditions, at least until they burn out.
Pretty much what you and @Rodyle said, yeah. There's no end to the number of people who graduate wanting to get a job in the industry* and there are no unions to fight for better conditions outside of SAG-AFTRA. As such, companies have no reason not to just use everyone up until they're broken.

You might rejoin with "but isn't that incredibly stupid because they needlessly hamstring themselves by driving out experienced people and losing institutional knowledge?"

"Yes" is the answer.

* and I can't and won't fault them for this passion at all. They want to do something they love and that's perfectly fine.
 
Having a lot of fun with the game, personally. The politics of the director are vile, with a capital V however.
 
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