[X] Plan: Deliberate mercy
-[X] Recruit Followers: You need people to help you, and the nearby villages may be taken into the fold. Of course, they are suspicious folk so that it may be difficult.
--[X] Small Villages
-[X] The Fire Gaint Problem-Peaceful: This is foolhardy in the extreme. That giant is likely driven to madness, and you have no doubt it will attempt to slay you if possible, but if you manage to at least calm its temper, it will serve as a potent guard.
[HERESY] and [CHARM]
-[X] Approach the Guilty: Heretics who blooded glintstone with both innocent vitals and their own. They may be mad and possibly attempt to attack you, but allies are sorely needed.
-[X] Defenses: You need to set up a proper defensible location if you are to survive. Malenia is currently ensuring nothing is capable of harming you, but she won't be around the entire time; a simple cave would be enough.
-[X] Secure Food-Gathering: A more peaceful method, herbs, berries, and other such things. The possible stock you can gain is much lower, but the chance of stumbling across something deadly is also much lower.
-[X] Information Gathering: Up here, away from the rest of the world, information is going to be hard to come by. However, Traveling Merchants do rarely make their way up here and you may be able to tease tales out of them.
-[X] Plant the Sapling: What may be a tree like the Erdtree has been brought here. However, it is confined to a pot and slowly withering away. You may be able to keep it alive, but for it to thrive, it must be planted in soil and allowed to grow.
-[X] Spread the word of St. Trina: That other part of you is not known here, but given some time, she may be. As proven by your mother, religion is a potent tool. However, you don't want word of you getting out. so a lesser part of you will serve as a figurehead.
-[X] Bless nearby villages: A prayer for rain here, a small bit of healing there. The people here are without gods, but that does not mean they will deny your help. This may be the first foot in the door for better relations with the more paranoid villages
-[X] Simplify the recipe for Unalloyed Gold: Your wonder metal is incredible but very hard to make. Only the most skilled of smiths in the capital could forge it; if you want to spread it, the recipe will need to be written in plain terms.
[Learning]
-[X] Develop a spell: If you want to solve problems, the simplest thing is magic. You have great knowledge of Incantations so why not figure out a solution from that?
[Piety]
--[X] Create a spell that will put everyone who approaches or sees Sapling to sleep (St. Trina's Blessing)
-[X] Guard Miquella: It is nearly impossible for you to get rid of her for some time. So you'll have to grin and bear it for the next while as she never lets you out of her sight.
[Prowess]
Given our social assembly, we need to try to establish all possible connections and the fire giant is a good first target. But since there is a danger, well, we need the protection of Malenia, so while we are under protection, we can try to recruit another dangerous group.
It is also worth starting to spread our religion and earn a reputation in order to get resources from devouring later.
We need Unalloyed Gold to continue our search for an opportunity to heal Malenia or come up with a more reliable plan to keep the rot away.
Witherbrine26 Is it possible to use 2 tags for one action? If so, is it possible to apply [HERESY] and [CHARM] to the action "The Fire Giant Problem-Peaceful". Charm the giant into changing his hatred of us.
Also wanted to clarify Miquella man or woman?