Kantai Collection - Fanfic Idea and Recs

And there would be things like sea duty pay and combat pay, at least in the Canadian Forces. I'm sure other services would have the same type of specialist pay.
 
That's why I have "pay ranks" in 7SG. Shipgirls don't have command responsibilities concerning anyone other than other shipgirls unless so delegated by the human admiral in charge of them. In the Commonwealth navies (Britain, Canada, Australia and New Zealand), all shipgirls have equivalent "pay ranks" according to what their captains held when they were ships (CVs, BBs, CLs as captains [navy], DDs as commanders, FFs, SS's and CVEs as lieutenant-commanders and PCs and PCMs as lieutenants [navy]).
So in short, you've made like the JSDF and are running your shipgirls like civil servants. :V

I feel that's kinda patronizing. Have them earn their own pay with real deeds performed under their own agency, not ride the coattails of their crew.

But that's just me.

So in other words, you want shipgirls to be paid complete and utter crap for risking their lives. E1-E2 earn less then $2,000 a month in the USN. It's not until you reach E7 that you start seeing one earn close to $50,000. On the Officer side, a LT earns between $48,850 and $79,000.

But hey, if you want to pay those actually doing the fighting almost no money, go right on ahead, dude.
The other option is to commission them as JMOs and then treat them like pilots. Look at the average Navy fighter squadron: it's led by a Commander or a Captain who's the CO, with a couple of Lieutenant Commanders, and then the rest of the slots are filled by Ensigns to Lieutenants. Fighter squadrons are funny things: in the Army, a 2nd Lieutenant is expected to be a platoon leader, a 1st lieutenant is a platoon leader and company XO, and a Captain is a company commander commanding a hundred men.

Meanwhile, a 2LT pilot is responsible for himself an his aircraft only, a 1LT pilot is responsible for himself and his aircraft only, and a Captain is responsible for himself, his aircraft, and his assigned wingman for the mission, and at best maybe responsible for the four aircraft of a flight for the duration of the mission.

So commission all shipgirls as Ensigns and then promote them higher as needed to fill leadership positions based on their performance in combat - that's how they did it in WW2, afterall (and this was the USN's plan in GG, albeit with a super truncated OCS added in).

Alternatively, make like the US Army with helicopter pilots and make shipgirls Warrant Officers. You get a Warrant, you get a Warrant, everyone gets a Warrant! ABout the only problem with this is that Navy and Marine Warrants are salty as fuck. I can't really imagine Sara as a Warrant. :p

Point is there's a lot of approaches to shipgirls and rank.

Edit: and @Strypgia ninjas me about Warrants. :V
 
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And there would be things like sea duty pay and combat pay, at least in the Canadian Forces. I'm sure other services would have the same type of specialist pay.
Deployment pay can be a not-insignificant sum; a side plotpoint in SEAL Team is Ray refusing to see a doctor and getting his hurt arm looked at because he can't afford to miss an upcoming deployment, because his wife's on maternity leave, they just had a baby, and their finances are built around his deployment pay.

Admittedly, someone 'crossing the fence' like that will get some eyebrows unless they're pretty far apart.
The couple I knew - He was a Marine, she was Army who then went Air Force, I'm pretty sure there were some very raised eyebrows at that lol. :p But yeah, they were in completely seperate chains - when they were both in-country, he was infantry doing infantry things in Fallujah, while she was working a combat hospital in Baghdad I think.
 
here's a question: If the Japanese have to send away ships to compensate for the foreigners who've arrived, who would they send away?

Foreign Battleships: Bismark, Iowa, Warspite, Littoro, Roma, Richellieu, Gangut. Foreign Carriers: Graf Zepplin, Aquilla, Arc Royal, Saratoga. Cruisers: Prinz Eugen, Pola, Zara. Seaplane Tender: Comandant Teste. Destroyers: Z1, Z3, Libeccio. Subs: U-511, Luigi Torelli

Clearly, making good one-for-one would involve sending away the entire Kongo class plus Hyuuga, Ise, and Yamashiro. Carrier trades would require the midway battlegroup, cruisers aren't so bad, and the rest are rounding errors really. So you'd need to either give away extra destroyers to make up for it, or have a situation relaxed enough you can afford to free up the Yamato and Nagato classes for overseas service without fear.
 
So in other words, you want shipgirls to be paid complete and utter crap for risking their lives. E1-E2 earn less then $2,000 a month in the USN. It's not until you reach E7 that you start seeing one earn close to $50,000. On the Officer side, a LT earns between $48,850 and $79,000.

But hey, if you want to pay those actually doing the fighting almost no money, go right on ahead, dude.
And what exactly do you think those E-1s to E-3s that are paid complete and utter crap do during their term? Hell, the higher you go the less likely you're to see combat firsthand, because that's the grunts' job. So I'm like ?????. I'm not the one that set up the rules here, dude.

Nevertheless, exactly 7 posts above the one you quoted I said to start them at E-4.

Stop trying to twist my words. Fucking lay off already.
Well, they at least worth rank of specialist simply because what they are. Shooting big guns with little expenditure of ammo and food wasn't something that can be learned by anyone.
Hence why I said earlier to start'em at E-4s with a special NEC/rating. Something something "Singly-commanded combat vessel operator" or whatever. They can earn the ranks once they learn the skills.
 
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And what exactly do you think those E-1s to E-3s that are paid complete and utter crap do during their term? Hell, the higher you go the less likely you're to see firsthand combat. So I'm like ?????. I'm not the one that set up the rules here, dude.

Nevertheless, exactly 7 posts the one you quoted I said to start them at E-4.

Stop trying to twist my words. Fucking lay off already.
No, you said for them to start at the bottom, so I am not twisting your words at all. You're the one complaining that people are making shipgirls and the like Officers who "Don't deserve it because it was their crews who did that" while ignoring that their crews are part of them. The fact that your left with telling me to fuck off says a lot.
 
No, you said for them to start at the bottom, so I am not twisting your words at all. You're the one complaining that people are making shipgirls and the like Officers who "Don't deserve it because it was their crews who did that" while ignoring that their crews are part of them. The fact that your left with telling me to fuck off says a lot.

No he did say start them at E-4 here is the Quote.

Imo, for a contemporary type military, and assuming shipgirls don't magically get knowledge from the people that crewed them: open a job type (rating, MOS, whatever is appropriate to the organization) that matches what they do (namely, command a single full fledged combat vessel, aka themselves) and start them as NCOs on E-4.
 
No, you said for them to start at the bottom, so I am not twisting your words at all. You're the one complaining that people are making shipgirls and the like Officers who "Don't deserve it because it was their crews who did that" while ignoring that their crews are part of them.
Dude the post is right there you even quoted it why are you lying.
I feel that's kinda patronizing. Have them earn their own pay with real deeds performed under their own agency, not ride the coattails of their crew.

But that's just me.
I said nothing about where the starting line lied, because I assumed people would follow the train of thought started in the previous post, which btw is in the same page.

I won't comment on the rest of your words because it's a matter of opinion and it's pretty clear you are aggressively opposed to whatever I believe and honestly I don't care what you believe so if you wanna say the deeds of the ship are the deeds of the shipgirl go right ahead, I just threw my opinion as I am allowed to do. If you don't like that then petition to have me banned from this thread.

The fact that your left with telling me to fuck off says a lot.
Why are you lying.
You do understand "fuck off" and "lay off" mean different things, right?
 
here's a question: If the Japanese have to send away ships to compensate for the foreigners who've arrived, who would they send away?

Foreign Battleships: Bismark, Iowa, Warspite, Littoro, Roma, Richellieu, Gangut. Foreign Carriers: Graf Zepplin, Aquilla, Arc Royal, Saratoga. Cruisers: Prinz Eugen, Pola, Zara. Seaplane Tender: Comandant Teste. Destroyers: Z1, Z3, Libeccio. Subs: U-511, Luigi Torelli

Clearly, making good one-for-one would involve sending away the entire Kongo class plus Hyuuga, Ise, and Yamashiro. Carrier trades would require the midway battlegroup, cruisers aren't so bad, and the rest are rounding errors really. So you'd need to either give away extra destroyers to make up for it, or have a situation relaxed enough you can afford to free up the Yamato and Nagato classes for overseas service without fear.

I think those foreign ships are being sent to Japan because they have warships to spare or relative lack of assets to protect. The USN and RN are huge, while the Regina Marina and Kriegsmarine don't have a lot of coastline and naval dependence to begin with. Japan on the other hand is very dependent upon the seas and lacks many friendly naval powers close at hand.


Logically and logistically, sending the two Yamato's overseas could work given the benefits of either a combined Europe or the US backing them and letting them operate more freely. Problem is nationalism and public opinion on the matter, which doesn't operate rationally even the face of facts. (As showcased in Greatest Generation) Though it could also be spun as the flagships being sent to fight the greater war elsewhere and uphoold the honor of the navy.

Past that, I agree with the list you have. Japan simply doesn't have a ton of capital ships built or to spare if going by the WW2 lineup. If they do need to swap ships one: one, they wouldn't have a lot ot swap with.
 
So in short, you've made like the JSDF and are running your shipgirls like civil servants. :V

Deployment pay can be a not-insignificant sum; a side plotpoint in SEAL Team is Ray refusing to see a doctor and getting his hurt arm looked at because he can't afford to miss an upcoming deployment, because his wife's on maternity leave, they just had a baby, and their finances are built around his deployment pay.

Just to give you an idea, here's what I'd see Canadian shipgirls being paid as (in C$, by the way):

On summoning, the shipgirl in question is considered a "direct entry officer" and immediately is given the rank of Acting Sub-Lieutenant (ASLt, equal to a USN ensign, NATO rank code OF-1 [lower]). Per the DND pay scale page, she would be paid $4,428/month gross. This is the rank said shipgirl would have during what could be seen as "basic training" which is done at CFB Cornwallis; shipgirl school in other words, what Fubuki went through when she came to the naval base in the anime. With this comes free room-and-board, free medical/dental care, free meals and free military clothing. Since she is not yet seen as operational deployable, no operational pay or sea duty pay is given.

On graduating from classroom work, she becomes a Sub-Lieutenant (SLt, equal to a USN lieutenant junior grade, NATO rank code OF-1 [upper]) for the "on the job training" portion; this would be working up her skills in non-operational missions. Basic pay is $4,488/month gross. At this point, the shipgirl is deployed to the "shore manning pool" at NCSM Montcalm in Québec City and HMCS Discovery in Vancouver. Again, all the amenities are paid for by the government. Now sea duty allowance kicks in. This is calculated by a credit point system that is determined by amount of time service, one point for nine days service. The base SDA is $327/month (up to 59 points or 531 days service), which increases to $465/month (60-107 points, 532-963 days svc), then to $600/month (108-143 points, 964-1287 days svc), then to $728/month (144-179 points, 1288-1611 days svc) and then to $775/month (180-215 poins, 1612-1935 days svc). Since 1935 days of service is 5.3 years of service time, the oldest Canadian shipgirls (i.e. Sackville) would be paid this level.

Now, SDA points are SUBTRACTED for sick leave (i.e. times in the repair docks) and shore postings over one month's time (i.e. to be secretary shipgirl), so that makes the calculus even MORE interesting.

Submarine duty allowance for Canada's two former U-boats (Avalon [U-190] and Quadra [U-889]) run the same way, but pay is MUCH higher. The point breakdown between levels for SSA is the same as SDA, but the pay goes from $475/month to $574 to $727 to $860 to $892/month for up to 5.3 years service. Again, SSA points are subtracted for sick leave and shore time over one month.

On being declared "sea deployable" and the shipgirl is assigned to an operational squadron, the final pay promotion kicks in. As I said before, it goes like this, increasing by number of years in service from moment of promotion:

Corvettes/Minesweepers (Lieutenant [Navy]):
Basic: $6596/month
1 Yr: $6846/month
2 Yr: $7097/month
3 Yr: $7347/month
4 Yr: $7590/month
5 Yr: $7826/month

Submarines/Frigates (Lieutenant Commander):
Basic: $8919/month
1 Yr: $9077/month
2 Yr: $9231/month
3 Yr: $9385/month
4 Yr: $9539/month
5 Yr: $9693/month

Destroyers/Auxiliaries (Commander):
Basic: $10337/month
1 Yr: $10505/month
2 Yr: $10666/month
3 Yr: $10835/month
4 Yr: $11001/month
5 Yr: $11166/month

Aircraft Carriers/Cruisers/Battleships * (Captain [Navy])
Basic: $11289/month
1 Yr: $11734/month
2 Yr: $12178/month
3 Yr: $12625/month
4 Yr: $13069/month
5 Yr: $13513/month

* The ships of CANBATRON ONE are paid in magical currency, which I've not devised in my stories, but would most likely be the Canadian dollar due to the "muggle friendly" nature of Canada's magical society. The values are rated at normal currency levels.

And then there comes combat duty pay. Since there's no combat pay scale at the DND website where I'm getting these numbers, I'll base it on Category 3 Special Operations Allowance, which is paid to the shooters in CANSOFCOM. I'll round CDP out to $1513/month ATOP SDA or SSA, but this is calculated per DAY while in a combat situation (i.e. when someone is shooting at you or threatening to shoot at you). So this would be $50.43/day; you are paid the whole day in case regardless of the actual time the lead is flying or not. Being wounded while at sea after a battle also entitles a shipgirl to CDP.

Finally, we've got post living differential. This is an add-on dependant on where someone is actually posted. PLD would only be paid if someone lives off base. So if a shipgirl decides she wants to have her own home, she could get $117/month if she's in Québec City or $1083/month if she lives in Vancouver. Some Atlantic shipgirls would be "forward-deployed" to HMCS Cabot in Saint John's on the Island of Newfoundland as the modern equivalent of the World War Two Mid-Ocean Escort Force; PLD is $149/month. For Cornwallis, it would be the equal of Haifax, so that's $631/month since you're way out in the boonies.

But then again, remember all the HOUSING expenses, plus food when NOT on duty...! :cry:

So in the end run, let's take Sackville. She's the first Canadian shipgirl and was summoned on 22 November 2011 (7SG is set in May 2017). Knock off about a year for training and she'll be at the top pay grade for a Lt(N). So that $7826/month. Add SDA for her service time, which is $775/month. Combat pay...well, let's be reasonable and given average convoy transit time of 10 days with a 5 day turnaround in either Québec City or somewhere in Europe, so two convoys a month. Maybe three fights per voyage, about two days in length, which is 12 days CDP or $605.16/month.

Total: $9202.16/month gross or $110,473.92/year gross (about $89,483.88/year in American dollars, £62,970.13/year in British Pounds, €71,808.05/year in Euros or ¥9,757,056.6/year in Yen at today's exchange rate).

Once that's done, taxes, pension plan contributions and employment insurance are taken off before net pay is given. Taxes, BTW, vary depending on province or territory of residence (which simplifies it to Québec or British Columbia...or Newfoundland for those who are forward-deployed or Nova Scotia when in a training position).
 
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So, I found something interesting while I was trying to figure out how many shipgirls Japan could get:
Ha-101 class submarine, wikipedia
Type-3 STV, wikipedia
Transport subs. The Ha-101 was intended to resupply island garrisons and had a transport capacity of 60 tons, while the Type-3 could only carry 24 tons.
So, transport shipgirls? Would those be a thing?
And would they have the MSSB to transport as much as they could as full hulls?
 
So, I found something interesting while I was trying to figure out how many shipgirls Japan could get:
Ha-101 class submarine, wikipedia
Type-3 STV, wikipedia
Transport subs. The Ha-101 was intended to resupply island garrisons and had a transport capacity of 60 tons, while the Type-3 could only carry 24 tons.
So, transport shipgirls? Would those be a thing?
And would they have the MSSB to transport as much as they could as full hulls?
Actually, the Type-3 is already in Kancolle:

^It's Maruyu.
 
Just to give you an idea, here's what I'd see Canadian shipgirls being paid as (in C$, by the way):

On summoning, the shipgirl in question is considered a "direct entry officer" and immediately is given the rank of Acting Sub-Lieutenant (ASLt, equal to a USN ensign, NATO rank code OF-1 [lower]). Per the DND pay scale page, she would be paid $4,428/month gross. This is the rank said shipgirl would have during what could be seen as "basic training" which is done at CFB Cornwallis; shipgirl school in other words, what Fubuki went through when she came to the naval base in the anime. With this comes free room-and-board, free medical/dental care, free meals and free military clothing. Since she is not yet seen as operational deployable, no operational pay or sea duty pay is given.

On graduating from classroom work, she becomes a Sub-Lieutenant (SLt, equal to a USN lieutenant junior grade, NATO rank code OF-1 [upper]) for the "on the job training" portion; this would be working up her skills in non-operational missions. Basic pay is $4,488/month gross. At this point, the shipgirl is deployed to the "shore manning pool" at NCSM Montcalm in Québec City and HMCS Discovery in Vancouver. Again, all the amenities are paid for by the government. Now sea duty allowance kicks in. This is calculated by a credit point system that is determined by amount of time service, one point for nine days service. The base SDA is $327/month (up to 59 points or 531 days service), which increases to $465/month (60-107 points, 532-963 days svc), then to $600/month (108-143 points, 964-1287 days svc), then to $728/month (144-179 points, 1288-1611 days svc) and then to $775/month (180-215 poins, 1612-1935 days svc). Since 1935 days of service is 5.3 years of service time, the oldest Canadian shipgirls (i.e. Sackville) would be paid this level.

Now, SDA points are SUBTRACTED for sick leave (i.e. times in the repair docks) and shore postings over one month's time (i.e. to be secretary shipgirl), so that makes the calculus even MORE interesting.

Submarine duty allowance for Canada's two former U-boats (Avalon [U-190] and Quadra [U-889]) run the same way, but pay is MUCH higher. The point breakdown between levels for SSA is the same as SDA, but the pay goes from $475/month to $574 to $727 to $860 to $892/month for up to 5.3 years service. Again, SSA points are subtracted for sick leave and shore time over one month.

On being declared "sea deployable" and the shipgirl is assigned to an operational squadron, the final pay promotion kicks in. As I said before, it goes like this, increasing by number of years in service from moment of promotion:

Corvettes/Minesweepers (Lieutenant [Navy]):
Basic: $6596/month
1 Yr: $6846/month
2 Yr: $7097/month
3 Yr: $7347/month
4 Yr: $7590/month
5 Yr: $7826/month

Submarines/Frigates (Lieutenant Commander):
Basic: $8919/month
1 Yr: $9077/month
2 Yr: $9231/month
3 Yr: $9385/month
4 Yr: $9539/month
5 Yr: $9693/month

Destroyers/Auxiliaries (Commander):
Basic: $10337/month
1 Yr: $10505/month
2 Yr: $10666/month
3 Yr: $10835/month
4 Yr: $11001/month
5 Yr: $11166/month

Aircraft Carriers/Cruisers/Battleships * (Captain [Navy])
Basic: $11289/month
1 Yr: $11734/month
2 Yr: $12178/month
3 Yr: $12625/month
4 Yr: $13069/month
5 Yr: $13513/month

* The ships of CANBATRON ONE are paid in magical currency, which I've not devised in my stories, but would most likely be the Canadian dollar due to the "muggle friendly" nature of Canada's magical society. The values are rated at normal currency levels.

And then there comes combat duty pay. Since there's no combat pay scale at the DND website where I'm getting these numbers, I'll base it on Category 3 Special Operations Allowance, which is paid to the shooters in CANSOFCOM. I'll round CDP out to $1513/month ATOP SDA or SSA, but this is calculated per DAY while in a combat situation (i.e. when someone is shooting at you or threatening to shoot at you). So this would be $50.43/day; you are paid the whole day in case regardless of the actual time the lead is flying or not. Being wounded while at sea after a battle also entitles a shipgirl to CDP.

Finally, we've got post living differential. This is an add-on dependant on where someone is actually posted. PLD would only be paid if someone lives off base. So if a shipgirl decides she wants to have her own home, she could get $117/month if she's in Québec City or $1083/month if she lives in Vancouver. Some Atlantic shipgirls would be "forward-deployed" to HMCS Cabot in Saint John's on the Island of Newfoundland as the modern equivalent of the World War Two Mid-Ocean Escort Force; PLD is $149/month. For Cornwallis, it would be the equal of Haifax, so that's $631/month since you're way out in the boonies.

But then again, remember all the HOUSING expenses, plus food when NOT on duty...! :cry:

So in the end run, let's take Sackville. She's the first Canadian shipgirl and was summoned on 22 November 2011 (7SG is set in May 2017). Knock off about a year for training and she'll be at the top pay grade for a Lt(N). So that $7826/month. Add SDA for her service time, which is $775/month. Combat pay...well, let's be reasonable and given average convoy transit time of 10 days with a 5 day turnaround in either Québec City or somewhere in Europe, so two convoys a month. Maybe three fights per voyage, about two days in length, which is 12 days CDP or $605.16/month.

Total: $9202.16/month gross or $110,473.92/year gross (about $89,483.88/year in American dollars, £62,970.13/year in British Pounds, €71,808.05/year in Euros or ¥9,757,056.6/year in Yen at today's exchange rate).

Once that's done, taxes, pension plan contributions and employment insurance are taken off before net pay is given. Taxes, BTW, vary depending on province or territory of residence (which simplifies it to Québec or British Columbia...or Newfoundland for those who are forward-deployed or Nova Scotia when in a training position).
......can i cite this for a paper....and maybe even sig this. Because i once wrote a paper on the economics of shipgirls and this may allow me to redo it but better.
 
Shikishima on Twitter and Pixiv makes some very interesting looking modern and/or modernized Shipgirls. Some of their art and auto-translated technical descriptions:

Refueling ship Daughter "speed absorption" to verify the expansion bulge. I want to accompany a weak auxiliary vessel to the deep sea ship control Sea of the deep water in a way intact somehow. Magical attack, as well as give up, at least to give a little anti-endurable to the physical attack, a variety of technical evil struggle from charm amulet to Kevlar armor was attempted.




A figure of Yamashiro equipped with a test for battlefield control unit. It consists of four modules: Electric probe, generator, control, and (fairy size) CIC controller. You can use the top Kagami to control your little ones even in the dark and high waves. I am sorry to say that it is reposted to the fortress Yamashiro always



By the way, I was drawing this kind of thing at the time of the public (equipment for rapid administration of fast restorative materials on the battlefield).



 
Thought about using baths to repair shipgirls:
Ships are traditionally repaired in drydocks, not by sinking them until only their bridge is above water. Now that I've thought about it, I can't imagine submersing an injured shipgirl in water to well above her waterline is a good idea. If you subscribe to the idea that shipgirls look more like ships on the inside, then you're flooding their interiors and preventing fairies from getting to the injury. Also, I can't imagine a shipgirl would find it pleasant. Normally their waterline is at their feet, and the only time it would be higher is if they were sinking or getting pulled down by Abyssal subs. I would not find it surprising if some of them had panic attacks at that water is not supposed to get that high.

And now I'm trying to think of a substitute that makes sense thematically and mechanically.

Other semi-related notes: do shipgirls get barnacles instead of athlete's foot? Their skin is also a ship's hull at the same time, so how are those cleaned?
 
Thought about using baths to repair shipgirls:
Ships are traditionally repaired in drydocks, not by sinking them until only their bridge is above water. Now that I've thought about it, I can't imagine submersing an injured shipgirl in water to well above her waterline is a good idea. If you subscribe to the idea that shipgirls look more like ships on the inside, then you're flooding their interiors and preventing fairies from getting to the injury. Also, I can't imagine a shipgirl would find it pleasant. Normally their waterline is at their feet, and the only time it would be higher is if they were sinking or getting pulled down by Abyssal subs. I would not find it surprising if some of them had panic attacks at that water is not supposed to get that high.

And now I'm trying to think of a substitute that makes sense thematically and mechanically.

Other semi-related notes: do shipgirls get barnacles instead of athlete's foot? Their skin is also a ship's hull at the same time, so how are those cleaned?
It has to do with the belief in Japan that you cleanse yourself when you bathe. And since shipgirls are Kami, when they bathe, they cleanse themselves of the taint of their wounds.
 
Thought about using baths to repair shipgirls:
Ships are traditionally repaired in drydocks, not by sinking them until only their bridge is above water. Now that I've thought about it, I can't imagine submersing an injured shipgirl in water to well above her waterline is a good idea. If you subscribe to the idea that shipgirls look more like ships on the inside, then you're flooding their interiors and preventing fairies from getting to the injury. Also, I can't imagine a shipgirl would find it pleasant. Normally their waterline is at their feet, and the only time it would be higher is if they were sinking or getting pulled down by Abyssal subs. I would not find it surprising if some of them had panic attacks at that water is not supposed to get that high.

And now I'm trying to think of a substitute that makes sense thematically and mechanically.

Other semi-related notes: do shipgirls get barnacles instead of athlete's foot? Their skin is also a ship's hull at the same time, so how are those cleaned?
It has to do with the belief in Japan that you cleanse yourself when you bathe. And since shipgirls are Kami, when they bathe, they cleanse themselves of the taint of their wounds.
I am going to post what I said on SB here.
I actually using that to... nerf for a extreme want of a better term or phase, compare to steel hulls.

Basically shipgirls can't stay in the water more then an month thanks to their new organic girl side. They start to develop health problems, like athletes or rather its worse brother TRENCH FOOT. So they need to rotated out of the water, which is easy to do, more then steelhull need to. They need to get out of the water and WASH THEIR STINKY BODIES... Sorry proto- NCO coming out in me.

But you get the picture.

Cause trust me, after a month without a good shower, even with wet wipes you start to stink. A lot, I know that from experaince in Iraq... Fucking ragheads blowing up the pump station...

Combine with what Harry said.

Basically while they gain a lot by become basically human, they lose a somethings too cause of the human side.
 
It has to do with the belief in Japan that you cleanse yourself when you bathe. And since shipgirls are Kami, when they bathe, they cleanse themselves of the taint of their wounds.
And then I got the image of some of the drydock's fairies being tiny mikos wearing hard hats.
Also now I'm researching Shintoism goddammit.
They need to get out of the water and WASH THEIR STINKY BODIES... Sorry proto- NCO coming out in me.
Eh, don't worry, it's certainly on topic.

And actually, I've decided to go with a drydock bath (that is, the tub isn't filled until the repair is finished.) Thanks for the help.
 
Thought about using baths to repair shipgirls:
Ships are traditionally repaired in drydocks, not by sinking them until only their bridge is above water. Now that I've thought about it, I can't imagine submersing an injured shipgirl in water to well above her waterline is a good idea. If you subscribe to the idea that shipgirls look more like ships on the inside, then you're flooding their interiors and preventing fairies from getting to the injury. Also, I can't imagine a shipgirl would find it pleasant. Normally their waterline is at their feet, and the only time it would be higher is if they were sinking or getting pulled down by Abyssal subs. I would not find it surprising if some of them had panic attacks at that water is not supposed to get that high.

And now I'm trying to think of a substitute that makes sense thematically and mechanically.

Other semi-related notes: do shipgirls get barnacles instead of athlete's foot? Their skin is also a ship's hull at the same time, so how are those cleaned?
a) The ship bits are the ship bits. Human doesn't map 1:1 to ship. That's what the ship bits are for.
b) Putting that aside, "flooding" just means water is going into places where water is not supposed to go. As such, flooding can be equated to drowning. So a shipgirl shouldn't have issues until they're drowning. After all, skin is waterproof, so how would water get into the interiors?
(Now if we're talking external wounds that would be exposed to water then yeah the fairies would probably need to keep that part above the water.)
 
For the baths I figured it was just for fanservice. And that if you get to look at cute botes in the bath, your annoyance at them undergoing repairs and being out of action for the next 3 hours is mitigated somewhat.

(What i like about Azur Lane: no combat damage, no baths, less annoying. Otoh no damaged artwork to confirm my headcannon. Oh well, win some, lose some. :p)

That's why I have "pay ranks" in 7SG. Shipgirls don't have command responsibilities concerning anyone other than other shipgirls unless so delegated by the human admiral in charge of them. In the Commonwealth navies (Britain, Canada, Australia and New Zealand), all shipgirls have equivalent "pay ranks" according to what their captains held when they were ships (CVs, BBs, CLs as captains [navy], DDs as commanders, FFs, SS's and CVEs as lieutenant-commanders and PCs and PCMs as lieutenants [navy]).
Just to give you an idea, here's what I'd see Canadian shipgirls being paid as (in C$, by the way):

[snip]
Don't get me wrong, you've given a fair bit of thought into this and done quite a bit of work. But in the end, I'm not entirely sure what difference the pay scales make vs just giving them rank and uniform - not all officers have command responsibility, afterall.
 
Ah, that was more of an intellectual exercise in the end. It might actually influence the way I write Canadian shipgirls in the future, seeing as how CLs, CVs and BBs get a good hunk of pay, DDs and ARs not so much, FFs and SS's even less and PCs and PCMs being at the lowest end of the scale. How would it influence their life choices? Would certain frigates or corvettes get promotions for meritorious work or being escort group flag shipgirls? The potential is here for quite a lot.​
 
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