I fell back onto my bed after plane shifting to my demiplane. The mission has turned out worse than all my expectations. I saved the city and its people, but everything else has gone wrong.
First of all, I didn't have fun blowing up the merknights. They were fairly weak, and I didn't even get to use some cooler spells like Circle of Death or Power Word Kill. Killing them felt like taking money from a baby; I could have just put them to sleep and won anyway or teleported them away, and they couldn't have done anything to stop me. It's no fun having power if you feel bad about using it later.
Second, The Elder Treants killed a lot of Merpeople before I finished my fight, so I now have the blood of tens of thousands of sort of innocents on my hands. Sure my ardour about their supposed innocence has cooled seeing all the rampage they have committed against civilians. Still, ethically, they are only partially responsible since they are, at best, drafted serfs or even slave soldiers. So, now I am deeply morose; I probably should talk to someone on Pandora Earth, an Ethics professor or a Therapist; I have been feeling ragged and run down recently.
But at least I have a piece of good news as well; I can study the damned towers now. I hope they are worth the effort I have put in to acquire them.
It was not worth it.
After a few days of relaxing, carving a few statues and doing some minor research, I finally visit the Shard. The Gigantic tower is still thrumming with power, its wards still stand, and it's still acting as a vast divination array. But the gleaming black shard has lost its lustre to me.
I am sitting in the repository of the tower, and all the mages here are giving me a wide berth. I am sure they have heard the stories by now; the end of the coral wars is all over the news right now. But I am not paying attention to any of them. I am looking at the most advanced system of the towers, and I am just dismayed.
The towers aren't amplifiers like I had hoped for; they are projectors. Still use full for me and is a lot more useful for any mages I create, but it's not what I wanted.
I have foolishly assumed that the spell arrays of the towers amplified the magic through metamagical recursion or fractal optimisation. So, for example, if put in 5 motes of mana in a fireball, the one fired using the tower should have been the size of a school bus and should have been able to hit targets over the horizon for the same mana costs. But that's how it works; instead of amplifying spells, it just projects their spells to a much larger extent. So to achieve my hypothetical artillery fireball, you have to pay the entire cost of such a spell; it just lets you supplement your natural mana with a store of mana crystals.
So the currently running tower, just in the mode of its passive operation, is burning literal tons of mana crystals to operate alongside a dedicated team of casters to cast the myriad spells. It's exactly what my archdruids figured out when powering themselves with the elder treant's mana fonts. Sure, it now increases their range or area of effects, but fundamentally, it's the same thing.
I will admit I am being overly harsh on the mages here. These are very impressive and sophisticated spell arrays here, very efficient. Humanity has built itself the artificial infrastructure to match mountain-sized dragons and krakens. The primordial soul draws an immense amount of mana, and the body endures channelling that power, which is the birthright of mythic beings and their bloodlines. Humanity has built those things with its own two hands, free for anyone that can gather the resources to build and run their towers.
But it's not what I wanted, and now I feel foolish wasting my time on seeing their designs instead of just developing my own. I already have the basis of how to make them in the form of metamagic rods.
So, metamagic works by creating secondary spell mandalas that fit into the spell mandalas and enhance particular aspects of spells. So intensify metamagic increases how strong your magic hits with a much less increase in the cost of the spell. The cost comes from the fact that additional spell mandalas are still being formed to enhance the spell. But metamagic rods remove even this limitation, the rob acts as a focusing array for that particular metamagic, and any spell that passes through them gets affected by the metamagic at no additional cost, as the mandala already exists.
It's still an immensely useful gain. I had fully designed battle towers; It already had designs like large-scale abjuration schema and multiphasic divination arrays. The development of magic from individual spells to multipurpose systems with flexibility and the ability to effect magic on a large scale. I won't have to develop individual divination spells. Instead, the system can be used to manipulate information in many forms. I also won't have to add the metamagic effects for increasing range, as they are bundled in all the spell circles of these towers.
It may be a fixer-upper, but I imagine I can make this into something great. The dream of battle towers still lives on.
During this daydreaming of fighting armies trying to tear down my towers, someone sits across me, and I am too distracted to notice until they cough politely to draw my attention.
"You know, I felt a bit betrayed once I learned who you really were, but I guess it's understandable. It's not every day you have to investigate a nearly alien society." It takes me a second to recognise Emma Anson, the countess of Lichfield. I stand up and shake her hand, a gesture she returns with grace.
"I do apologise for the deception. As you said, it's been a long time since I had interacted with humans; after dealing with fae beings and elemental djinns, I have become very paranoid in my interaction with other sapients. Let us start over; I am Ajax, Arch Mage, Explorer and Scholar." I wave my hand and conjure some refreshment to earth, tea and crackers as is tradition.
She smiles, stands and gives me a small courtesy.
"It's a pleasure to meet you, Milord. I will be delighted to make the acquaintance of the Single-Man Empire."
I raise my eyebrow at the sobriquet.
"The Single-Man Empire?? I don't remember that being my title. Is it something the tabloids came up with??" I inquire
"Yes, it's the name of the man who negotiated as a peer with the crown and apparently has mythic beings at your command. Of course, it's a tad boorish, but the tabloids do like to make up fanciful tales. But I do admit; I wish I had a title like that; the glory of your name being written in the history books is a heady thing." She says, her coquettish town slowly morphing into a wistfulness of those who desire something they know they can't have.
It gives me a bad idea; I know it's a bad idea. But I am sorely tempted, fuck it, what's the point of life if you don't take risks.
"Well, I can't give you a boorish title, but I can offer you immortality of a different sort; well, I can give you half a dozen forms of immortality, actually. I can do it right now if you want, just for a small price." I try not to sound like a devil asking for a person's soul, but human stories have made this difficult; it's really hard not to sound sinister.
She predictably looks sharply at me and asks with narrowed eyes.
"What kind of price are you talking about?? If it were anyone else, I would doubt them, but with your deeds, I believe you despite myself. So what will the price for this be, eh Ajax??"
"Nothing you would miss, and I don't mean your soul or anything like that. So, I summon my 'mythic' creatures by making a template of them and using mana to make it a reality. I can do this to humans as well; I wanted to see if I can get your pattern to summon human mages. They won't be your copies or anything like that. They can range from all elements, genders, magical schools and even souls; they are completely distinct beings." I warble out a word vomit by trying to reassure her now that I have proposed the idea, I don't want to look like a fool.
"Ok, Let's say I believe you, and even your deeds are pushing at this mass production of human mages; I will need to know what I will be getting in return; you said immortality, but what exactly do you mean."
"oh, immortality is easy. I can enumerate the options for you if you want, from the easiest to the most drastic. First is a simple genetic and soul surgery, I make slight changes to your soul and body, and you will never age. The second would be reincarnating you into something immortal, like an Elf or a dragon. The third is I do some more drastic changes to your soul and body, and you start generating essence in appreciable amounts; this option will strengthen you as you age and allow you to do much more extensive magics." I pause to take a sip of my tea and let my words sink into her for a few seconds before continuing.
"I can make you an artefact that will render you ageless and allow you to come back from even violent death, sort of like a phylactery but much more elegant and only slightly necromantic. I can turn you into a vampire and modify you not to need blood; this also will make you fairly stronger as you age. The last is I can transfer your soul into a golem that is in every way better than your current body, this will never decay or fail, and even this could be made to grow stronger as you age, but that's harder as you will start as a peer to most dragons."
I clap my hand and conjure up some illusions showing her six options. The floating images of herself as various magical beings seem to fascinate her, and she spends a few minutes just considering all the options.
"I must say it's overwhelming. Can I ask you if I can take a few hours to consider it?" She asks me.
"No, I am itching for adventure again; I might just be leaving the plane in a few hours, so you have to make the decision now." I wasn't even lying; I will probably chill at the demi-plane for a few weeks, and then I can just planeswalk away; I have been feeling stifled; maybe a new plane will bring me happiness.
She considers it for a few seconds, and then she says.
"You know, now that it is in front of me, immortality doesn't seem that attractive. It's strange, I want my name to be remembered forever, but I don't want to live that long. So I will thank you, but I won't be taking up your offer." She stands up, and after saying her piece, she leaves, probably so she isn't tempted to agree.
Huh, it's been a while since I've been rebuffed by someone. It's refreshing; the rejection of my offer is exciting, a variable on my predictions. I guess there is something to this free-will thing; after all, we can't have these wonderful surprises from hidebound automatons.
I shrug and go back to reading their infrastructure arrays; I think they have some seeds of potential.
"So that's your decision. I can respect the conviction; you are facing a hard task without any safety cushion." I say while sitting in at the head of the council table.
"Aye, The troll lad's words ring true to my years. We are grateful for what you did, but the ancestors entrusted us to you because they didn't want us to die. But we need to grow up, recognise the problems our otherworld counterparts society faced and learn from them, form a new society that will make the ancestors proud, so they don't have to turn to strangers to save us; no offence." Thror says from his carven throne, his newly forged crown shining with the enchantments that overlaid its runic matrices.
"Well, I am glad you have a purpose, but I can't help but worry. It is a duty entrusted to me; I would be a poor wizard if I don't keep my word. But regardless, I will support your decision; it is well thought out and worth the risk of failure." I reply, trying to articulate my fears but failing.
"Our runesmiths have learned how to make talismans that increase the size of the demiplane and how to open portals; we have a good relationship with the trolls, and we have built a council on a meritocratic basis since all dwarfs you summon are grandmasters anyway. I will step down soon enough, and then a new age will dawn for the sons and daughters of Valaya." He says while chugging a stein of beer.
"And you all concur; you all want to develop yourselves as independent people away from my influence." I ask the other members of my council.
Blossom nods and Nestor grunts his agreement; the Elder treants send affirming shakes of their heads from outside the windows.
"Ok then. I will be rooting for all of you guys. Don't do anything evil, you all know what that means to me, and I won't be happy if you do. But aside from that, have fun; I am sure you guys will build a just society. I have some research to finish here, so I will stick around for two months, but I will leave after that. "
"Ok, that should give us some time to prepare a feast. After all, it's a momentous occasion."
I chug my last keg of the newly brewed beer and slam the porcelain mug in celebration.
"Bye, all. I am going to walk away now; either the void sobers me up, or I am going be the first drunk planes walker; I shall find out in the name of science." Saying that, I step away from the world, leaving behind the last embers of a 3-day fest.
I wake up to sand filling my mouth, my head bursting with a throbbing headache. I sit up, spit out the sand and cast prestidigitation to clean myself before I have the will to look around. I am in a desert, a sea of sand stretching as far as the eye can see.
I cast a quick restoration spell to cure the hangover and swear to myself that I will never drink again; it's simply not worth the risk of planeswalking drunk. But I should figure out where I am right now; I don't want to be eaten by a giant sandworm.
Flying up into the sky at that thought, I cast some divination spells and get an idea of where I am, a desert stretching for about 10000 miles, and then the plane abruptly ends. There are massive oases that dot the landscape and several major waterways. These druid spells only tell me the natural environment, so I don't know where the nearest city is, but it seems a simple enough idea to fly towards the closest one.
It's a bit dreary, but I don't want to risk teleporting; who knows if there is a giant toad that can intercept teleports there? I don't know where I am; the whole plane feels unnatural and broken to my senses, and it's tiny by any plane's standards. So I am under as much abjuration magic as I can manage, and I can manage a ton. Invisibility, transparency, etherealness, and a dozen other effects cover my flight. Force shields, ablative barriers and entropic fields protect fate itself, protecting me from hostile intent.
So it takes me a second to notice the warning from my divination alarms before I can react 4 beams of solar flames punch through my defences, and my force fields, prismatic cloaks, spell turnings, and globes' invulnerability block three of the plasma beams but are dispelled in turn, the magic of the beams burning their spell matrices. The fourth beam heads straight for me, and only my emergency-cast celerity allows me to dodge the blow to survive. The unbalanced weight tells me I have lost my left arm and torso. More beams converge on my position, but my contingencies have activated on my injury, and I am teleported a hundred kilometres away, a dozen bound healing spells restoring my body in a split second.
It's all the time I get before my attacker teleports in front of me in a flash of sunshine. The concussive force pushes me towards the ground, and that's the only thing that saves me from the scything khopesh is intent on taking off my head.
I blink away, turning ethereal and diving into the earth; beams rain down around me, turning hundreds of meters of sand into glass. I come up a kilometre away, under invisibility, and it finally gives me the time to take a breath and notice my foe.
It's a man, bedecked in burnished gold armour, a khopesh in one hand and a flail in the other. My mage sigh has trouble parsing him at first, and it takes a few seconds to adjust, but once it does, I realise I misspoke. It is not a man at all, it was the body of one, and its soul probably was at one point, but its been changed, shards of concepts have been grafted onto its soul, and it has been fusing with them, being transmuted from a mortal to the soul of a god.
My foe raises his hand, and someone else teleports next to him, a woman transmuted god just like the sun warrior but a bit behind on the path of changing as compared to the man. She smells the air and immediately pinpoints me, a hundred moonlight arrows streaming towards me, I teleport away again, and the arrows follow me, moving with impossible speed to follow me across hundreds of kilometres.
I cast a spell, and a swarm of magic missiles intercepts them in mid-air, resulting in explosions painting the noon sky. The warrior teleports in and swings his blade and flails, I activate my more conditional contingencies, and an elder treat is summoned right on top of us in mid-air. The warrior looks surprised by that and lashes out with more beams of solar fury, his attacks gouging massive wounds on the treant. It responds angrily in its own way; a tornado made of acid descends on the man and drives him from the sky into a sand dune. It's a momentary pause as the magic is dispelled in a burst of sunlight, but it gives me the time to cast a spell; I pump in nearly a thousand mana into the spell and feel my hands starting to freeze from the excess mana spilling out from the spell mandala, it wasn't designed to hold so much energy inside it.
But I cast the spell at the prone god, and a massive beam of freezing necrotic energy strikes his surprised face. His plasma corona lashes out, trying to dispel the magic, but it's not enough; I have put enough mana to mimic a major god in that spell; it punches through the protection and strikes the god.
The enervation saps at his divinity and vitality. His skin turns sallow and pallid like a cadaver dredged up from the river, I see his sword and flail fall from his hands, too weak to hold them. He probably hasn't felt his mortality in centuries, so when my spell has sapped him of most of his divinity and vitality, it's devastating mentally and physically.
I fly down and land in front of him while the treant channels magic to heal the wounds it suffered. Its roots dig deep into the desert.
"So, that was incredibly rude. We at least challenge someone before we kill them. So, Let me introduce myself; I am Ajax, a planeswalker, who I have the honour of besting today." I ask the god as he kneels before me.
"Eldritch, you haven't bested anyone yet. It's not yet over. I knew your kind can't help but gloat, just in my reach." As he says this and burst into renewed flames, his divinity and vitality return to him at an alarming rate. He grabs me quicker than I can respond, and his aura coats me, smothering any magic I try to cast.
"You really thought that it would be so easy to beat a god, Eldritch. Your magic cannot extinguish the sun." He continues, doing a gloating of his own.
I try to signal the elder treant to act, but before I can, a thousand moonlight arrows pierce through its body, shattering it to pieces as its mind returns to its soul.
The moon goddess floats above me, ready to put an arrow through my eye.
3 Demigods also surround us, piloting mecha that radiate their own divinity.
I do the only thing I can.
"Bye"
Then I planeswalk away.